Check out daily original content around XR and AI on LinkedIn

Videos

July 14, 2025

We Strapped Laptops and VR Headsets onto a Roller Coaster

Strapping a wired VR headset to a roller coaster was a wild first step—developers literally rode with laptops in hand. 🎢 But the core vision was always about storytelling: creating unforgettable, one-of-a-kind experiences. Today, guests get their headset before the ride even starts, stepping into a free-roam pre-show that blurs…

View more
July 11, 2025

Easy 3D Creation: Rooms App Simplifies VR Design

3D creation is powerful—but often too complex. 🎯 Rooms was born from the struggle with traditional tools like Blender. We set out to make building in 3D simpler, faster, and more accessible for everyone. #3DCreation #UXDesign #SpatialComputing #RoomsApp

View more
July 10, 2025

Object Tracking on Meta #Quest3 in #Mixedreality

View more
July 9, 2025

Creating Extraordinary Experiences: Themed Entertainment Secrets

In themed entertainment, the goal has always been to deliver something extraordinary—an experience you can’t have at home. 🏰 That’s why people travel, invest, and show up. The future might lie in combining multiple AIs to create truly one-of-a-kind moments. #ThemedEntertainment #UniqueExperiences #ImmersiveDesign #GenAI

View more
July 7, 2025

Varjo’s Teleport: When Gaussian Splatting Goes Pro

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Knut Nesheim has a background in large-scale machine learning systems and big data. He leads the engineering teams building Teleport, the Gaussian splatting tool created by Varjo, the Finnish hardware company renowned for the top-tier MR headset used by the most…

View more
July 7, 2025

Easy Room Sharing: Simplify Game Hosting Now!

Joining a multiplayer game shouldn’t be hard. 🔗 One-click links, room codes, and browser-based access—this setup removes friction and gets players connected fast. #WebGaming #UXDesign #Multiplayer #GameDev

View more
July 4, 2025

Motion Sickness Solved: Game Design Secrets Revealed!

Motion sickness in VR? 🌀 It’s often caused by a mismatch between what you see and how your body moves. But when players actually move—like squatting or swinging arms—it helps the brain sync up and reduces nausea. Smart game design makes a real difference. #VRHealth #GameDesign #MotionSickness #ImmersiveTech

View more
July 3, 2025

Is it worth it to develop for #visionpro ?

Matt Hoerl is the developer of Beautiful Things, one of the top app on the #apple #visionpro

View more
July 1, 2025

Users Already Using AI for Code Changes!

Users are already using AI to tweak code—just copy, paste, and prompt 🧑‍💻. No deep integration needed. It’s a shift in how people build and customize faster than ever. #AICoding #DevTools #UserEmpowerment #FutureOfWork

View more
June 30, 2025

How to Build Worlds (and Make Money) on Viverse

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Andranik Aslanyan is Head of Growth for VIVERSE at HTC, where he leads business strategies across marketing social media and product development to grow and scale this world-building platform built on the web for the web. In this conversation, we look…

View more
June 29, 2025

Learning from Nintendo Wii's Success

VR shouldn’t copy consoles—it should embrace what makes it unique 🎮. Just like the Wii, the best VR games (like Beat Saber) do what only VR can do. #VRDesign #GameDev #BeatSaber #Innovation

View more
June 26, 2025

3D Creation: The Future of Digital Interfaces Explained

As screens evolve past pixels, our digital future is going 3D 🧠. Whether through glasses or holograms, 3D content will shape how we interact with tech in the years ahead. #3DCreation #FutureOfTech #ImmersiveMedia #DigitalDesign

View more
June 25, 2025

What It’s Really Like to Build Vision Pro Apps Today

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Matt Hoerl is a designer building things that feel inevitable once they exist. He founded Beautiful Things in 2024, a studio crafting AI native spatial experiences for the Apple Vision Pro. His visionOS apps have been globally featured by Apple Editors…

View more
June 24, 2025

The Future is Here! But There's Much To Be Done

To all WebXR and VR creators: the future is ahead, not behind. Hardware is cheaper, Quest 3S is powerful—so dream bigger than ever 🚀. #WebXR #VirtualReality #Quest3S #FutureTech

View more
June 22, 2025

AI & Augmented Reality: The Future is Immersive!

AR is the true path to making AI immersive. Sound alone wears off—but visual augmentation unlocks lasting engagement, especially in education 🎓. #ARandAI #ImmersiveTech #FutureOfLearning #MetaRayBans

View more
June 19, 2025

AR Templates and the power of scripting

From face-tracked AR to geo-located experiences powered by VPS—this platform offers full scripting, physics, and animation for rich web-based 3D development 🛠️. #AugmentedReality #Web3D #ImmersiveTech #ARDevelopment

View more
June 18, 2025

The Art of Designing Believable AI Agents

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Yuqian Sun is a Chinese AI narrative researcher based in London and currently a doctoral student at the Royal College of Art. Leveraging her expertise in interactive media, she creates narrative experiences that feel alive and extend beyond video games and…

View more
June 17, 2025

The Importance of IDE for Game Devs

Spectacles brings an intuitive IDE to AR—mirroring Unity’s workflow but simplified with JavaScript 💡. A game-changer for creators transitioning from traditional engines. #ARDevelopment #Spectacles #GameDevTools #JavaScript

View more
June 15, 2025

Revolutionizing Accessibility for the Blind

Blind and partially sighted users no longer need to search for QR codes. This tech detects them instantly and shares curated product info—fully compatible with assistive features 📱. #Accessibility #AssistiveTech #InclusiveDesign #Innovation

View more
June 13, 2025

AMA with Dalai Felinto - Head of Product at Blender

Join this LIVE session with Dalai Felinto, Head of Product at Blender to ask him anything 😉: from the product vision, the role of the community, AI implementation and much more

View more
June 12, 2025

5 Weeks from Demo to Everything

From prototype to launch in just 5 weeks—Lens Studio made publishing a minute-and-a-half breeze 🚀. No heavy debugging like Unity or Unreal.#ARDevelopment #LensStudio #RapidPrototyping #GameDesign

View more
June 10, 2025

Accessiblility for the Visually Impaired

Zapvision adds a tactile dot-dash pattern to QR codes—making over 2 billion products accessible to blind and partially sighted people 🧠. Launched with Unilever, it’s helping users get essential info right from their cupboards or store shelves. #Accessibility #InclusiveDesign #Zapvision #QRcode

View more
June 10, 2025

The new Personas on #Apple #visionpro are insiane

The leap in quality when compared to the original persona 1.0 and 1.1 (shown in the video capture around 1 year ago) is just massive and reaches a level of fidelity that can compete with the Codec #avatar showcased by #Meta. The difference here is that it all happens on…

View more
June 9, 2025

The Best (and Worst) of the Camera API on Quest

Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/ Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over…

View more