Viren Tellis, co-founder and CEO of Uthana, joins the show to discuss how generative AI is reshaping motion creation for games, VFX, and interactive worlds. With over 15 years of experience leading product and operations team...
Tejas Kulkarni, CEO of Common Sense Machines and PhD in Brain and Cognitive Sciences and AI from MIT, explains how CSM turns images and sketches into game-engine ready 3D assets. He breaks down why CSM ranked highly on the 3D...
Nikola Todorovic, filmmaker, VFX supervisor, and co-founder of Wonder Dynamics (now Autodesk’s Flow Studio), shares how AI is reshaping 3D animation and post-production. In this episode, he explains how Flow Studio simplifies...
Will Eastcott, CEO of PlayCanvas and veteran of EA, Sony, and Activision with credits on GTA, Call of Duty, and Max Payne, explains how Gaussian splatting is moving from experiments to production. He breaks down SuperSplat, a...
Thomas van Bouwel is an indie XR game developer known for Cubism, one of the most successful puzzle games on Quest. In this episode, he shares the three-year journey of building Laser Dance, a rhythm stealth game that turns y...
Bobak Tavangar, co-founder of Brilliant Labs, joins the show to unpack Halo, the lightweight open-source AR glasses built for AI-first computing. Unlike camera-heavy smart glasses designed for social media, Halo focuses on co...
Preston Platt, CTO and founder of Rock Paper Reality, joins the show to share how his team pushes the limits of XR development by blending AI workflows with rapid prototyping. With more than 16 years of experience in 3D model...
Roy Rodenaheuser is a London-based Creative Technologist with over 12 years of experience at Yahoo, Unity, and Capgemini. In this episode he shares the story behind Canvastique3D, a project he launched in 2024 that blends phy...
Manuel, a TEDx speaker, former head of XR Design at IBM Canada and Currently Emerging tech Advocate at Unity, brings 15 years of experience across industries from aerospace to gaming and now teaches at institutions like Harva...
Philip is a VFX artist at RiseFX creating visual effects for Films and TV Shows. He is growing an incredible a youtube channel called Pixel Artistry covering the latest tools and workflows in the rapidly evolving world of 3D ...
Roberto Coviello is an engineer at Meta Reality Labs, where he builds open-source showcases and samples to help push XR development forward. He’s also known for his YouTube Channel full of in-depth XR tutorials that played a ...
Sam Cole is the CEO and a co-founder of FitXR. He is a firm believer in the benefits of regular exercise for physical and mental health, and since the conception of VR, he turned his vision of delivering immersive fitness int...
Mo dedicated over 18 years to designing solutions that empower people and make a meaningful impact. This includes more than 8 years in immersive XR, spatial computing, and AI-powered products, leading in-house and remote team...
Don Carson started as an illustrator, but soon his work expanded beyond the sketchbook to focus on the design of physical and virtual spaces. He worked as a Senior Show Designer, as an Imagineer, he designed entire lands for ...
Lennard Wolff, holds a Master in Cinematography and he is an expert in volumetric capture technology. He is Former Senior Technical Director at Synthesia and now the CEO of AdventuryXR a London based a startup revolutionising...
Andrew Seleznov. Head of AR Production at Arcadia. Snap's internal creative studio for branded experiences working with the Biggest brands in the world and reshaping the way user interact and angage digitally and with the wor...
Kent Keirsey is the founder and CEO of Invoke. He has been in the tech industry for over 14 years, serving as a product and business leader in startups across B2B, B2C, and Enterprise SaaS. In 2022, he was an early contributo...
Knut Nesheim has a background in large-scale machine learning systems and big data. He leads the engineering teams building Teleport, the Gaussian splatting tool created by Varjo, the Finnish hardware company renowned for the...
Andranik Aslanyan is Head of Growth for VIVERSE at HTC, where he leads business strategies across marketing social media and product development to grow and scale this world-building platform built on the web for the web. In ...
Matt Hoerl is a designer building things that feel inevitable once they exist. He founded Beautiful Things in 2024, a studio crafting AI native spatial experiences for the Apple Vision Pro. His visionOS apps have been globall...
Yuqian Sun is a Chinese AI narrative researcher based in London and currently a doctoral student at the Royal College of Art. Leveraging her expertise in interactive media, she creates narrative experiences that feel alive an...
Christoph is an XR veteran, he worked as an XR developer at Axel Springer, and is now one of the minds behind Laser Limbo, a successful mixed reality game on Quest that turned into a full AR arcade in Berlin. Over the past ye...
Naureen Mahmood is the CEO & co-founder of Meshcapade, an award-winning tech startup based in the heart Europe’s largest AI ecosystem, Cyber Valley. At Meshcapade she is applying her work on human understanding for training A...
Orlando Mathias is a truly hands-on designer traversing the full breadth of product innovation from Strategy through to the nitty gritty of design & prototyping. He has led product innovation projects with Meta, Samsung 's De...