TwistedWave 32.3 and 32.4, One Keystroke Processing and a New Repair Tool

TwistedWave has dropped updates that feel like they were built for anyone smashing through a pile of auditions or VO edits every day.
George walks through what’s new in 32.3 and 32.4, including the ability to apply a Batch directly to your currently open file and map that Batch to a single keystroke. That means you can normalise to a target level, then apply a processing stack, all in one hit, without the old multi step workflow.
Then there’s the new Repair tool, a quick “auto heal” style fix for little clicks, mouth noises, and short waveform anomalies. Select the problem area, hit a key, and TwistedWave smooths it out. No fiddly sample drawing required.
Also included, a friendly rant about software developers changing things that don’t need changing, and why options matter.
Sponsors, Tribooth and Austrian Audio, Making Passion Heard.
Recorded using Source Connect. Edited by Andrew Peters. Mixed by Robbo.
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(Transcribed by TurboScribe.ai. Go Unlimited to remove this message.) Y'all ready to be history?
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Get started.
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Welcome.
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Hi.
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Hi.
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Hi.
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Hello, everyone.
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To the Pro Audio Suite.
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These guys are professional.
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They're motivated.
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With Tech the VO stars, George Whitten, founder
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of Source Elements, Robert Marshall, international audio engineer,
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Darren Robbo Robertson, and global voice, Andrew Peters,
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thanks to Triboo, Austrian Audio, Making Passion Heard,
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Source Elements, George the Tech Whitten, and Robbo
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and AP's international demos.
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To find out more about us, check theproaudiosuite
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.com.
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Line up, man.
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Here we go.
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Welcome to another Pro Audio Suite, thanks to
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Tribooth, don't forget the code, T-R-I
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-P-A-P-T-O-O-H-U
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-N-D-R-O-O-D.
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That will get you 200 US dollars off
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your Tribooth.
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And Austrian Audio, Making Passion Heard.
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Now, I'm currently recording my end, a safety,
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of using Twisted Wave.
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And George, you've heard some information about Twisted
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Wave, something new.
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Yeah.
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So, Twisted Wave, for those that don't know
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what it is, I mean, it's a very
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nice, elegant, and basic-looking application for recording
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and editing two-track or multi-channel audio.
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It's not a multi-track doll, it's just
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for editing, really.
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It's been around for a long time.
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I've been using it for over 15 years.
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And so, in doing so, we've gotten to
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know Thomas, the developer, and one of us
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in this room...
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Not the tank engine?
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Not the tank engine.
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No, that was George.
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One of us in this room has actually
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met Thomas and had a beer and a...
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I did.
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I was in Gay Paris and caught up
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with Thomas for a beer and a chat.
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Nice.
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So, it's just been nice to have a
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relationship with a developer like this for a
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long period of time.
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And, you know, his ability and bandwidth to
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open up to new ideas ebb and flow,
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as we all do, right?
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Based on everything else going on.
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But as of lately, he's dropped a few
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new updates, incremental updates, and each one of
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them has had a feature that I've lobbied
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him pretty hard to add.
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So, I have to take a little bit
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of credit and say, you know, these are
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their...
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Co-created by.
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Yeah.
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So, the first one that dropped a couple
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weeks ago was an update from version 32
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.2 to 32.3. And in that version,
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he added a feature that...
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I just feel like it's been needing to
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be there for a very long time, but
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he's finally done it.
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So, one of the things that I do
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a lot with processing is I like to
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use normalizing in conjunction with my processing.
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I like to calibrate my input level, then
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process it, right?
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And, you know, not only can you normalize
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to a peak, but you can normalize to
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an RMS level.
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Which means if you normalize your audio to
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an average level, an RMS or a LUFS,
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and then process, you can get a very
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predictable outcome.
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Will we all agree with that?
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Absolutely.
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You know, dynamically, like dynamics-wise, etc.
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So, it was always like a multiple-step
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process.
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You have to first open your file, then
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you record, then you edit it, then you
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normalize to a certain value, then you apply
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processing, then you get your result.
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And that sounds easy enough, but if you're
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working quickly and trying to go through 20,
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30, 40 auditions a day, it can get
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a little redundant.
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Well, finally, now, you can map all of
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that to a single keystroke, because you can
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now create a batch.
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A batch has always been there, but a
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batch that can be mapped to a keystroke.
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So, you can say, in my batch, first,
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normalize my audio to minus three peak or
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minus 30 RMS or some other value, and
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then apply a stack with compression, etc.
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on it, and have all that be done
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in a single keystroke.
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And you can finally now do that.
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And it's just one of those time savers.
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It's just so cool to be able to
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just hit a key and instantly see your
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audio update with these changes made to it
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and move on.
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And so, that's cool.
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So, now, you can apply a batch to
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any open file at any time.
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Is that similar to recording a macro in
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Audition?
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Is that the same sort of thing?
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It's similar to...
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Okay.
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So, Audacity has macros, right?
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And that's a similar idea.
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And Audition has favorites.
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Favorites.
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That's right.
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And you actually go in and you record
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the process that you want it to...
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That's right.
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Yeah, yeah.
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Okay.
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That's what I'm thinking of.
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So, this is sort of like a simpler
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version of both of those.
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But once you build a batch, a batch
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is pretty sophisticated.
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It's sort of like a favorite or a
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macro.
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You can have many different steps that occur
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in sequence.
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But before, a batch was a separate window.
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You'd open that window, load in the files
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that you want to process, and then it
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would spit them back out.
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Now, any file that you're currently looking at,
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the waveform is on your screen, you can
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say, just apply one of my batches.
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And it's just off the file menu now.
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Apply batch.
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And it's done.
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And then those can be key mapped.
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So, single key, magic.
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And one of them can be the ministry
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setting where you normalize it to minus three
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RMS. It's like...
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Always has to be something, doesn't it, Robert?
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Always has to be something.
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Yeah.
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So, that's one thing.
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And then what drops today, as of this
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recording, is 32.4, as well as 32
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.4.1 beta.
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So, he released them concurrently.
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Wow.
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So, what happened in 32.4 is the
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repair tool.
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So, he's finally added a auto heal type
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thing.
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So, you can select any little short region
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of audio and just hit the letter R,
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and it just smooths it out.
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It's the sort of pencil tool of clicks.
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As in, like, distortion and stuff like that
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as well?
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Or just a plosive, any little weird thing
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that's irregular in the waveform.
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If you select a region over that anomaly,
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it extrapolates?
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What's going on?
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The two sides of the waveform, and then
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just sort of auto heals it out.
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So, it essentially disappears.
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That's really interesting, because usually when I'm doing
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the edit, I'll find clicks like digital clicks
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and stuff that I have to manually dig
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out.
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Yeah.
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And sometimes it's very difficult to get them
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out.
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With that tool, that sounds really, really good.
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Yeah.
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It's not meant to be a replacement for
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a declicker, but at the same time, I
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think it's way more precise, and you're only
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using it on exactly the offending noise that
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you want to remove.
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Now, I don't know the maximum length of
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time you can select.
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I think it's obviously rather short.
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It just interpolates, though?
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Is it linear?
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Does it make a curve?
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Yeah.
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I played around with it and saw that
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it worked, and then I got distracted, and
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I didn't go back.
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But you'd have to zoom into the waveform
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and really look and see what it's doing
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at the sample level.
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Yeah.
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But, yeah, it's smoothing these things over.
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It's the draw feature in Pro Tools.
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Except you don't have to physically draw it.
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Yeah.
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It's just interpolating for you.
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Again, it's been hard with a trackpad, trackball,
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than a mouse.
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Definitely.
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But that's essentially auto heal from Adobe.
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That's one of the killer tools for Adobe
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users.
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One reason they continue to buy it.
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Does it sound good on mouth clicks, the
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auto heal?
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It's great.
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Yeah, it's great.
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I mean, it's just whatever is in there,
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if there's a little smack in between two
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words or syllables, it's just gone.
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So you've just got to highlight the actual
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clicky bit, and then use the R tool.
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It's like the dodge tool in Photoshop.
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Yeah.
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You know what I mean?
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The dodge tool?
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You just sort of click around.
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You're like, a little bit of this stuff
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outside the area, and make the area inside
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it like the outside, and it sort of
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just does the fadey, smoochy thing that makes
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it okay.
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This is just much more of a precision
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instrument.
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Just select that click.
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I've never been happy with...
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Mouthy click?
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Like, drawing it gets rid of it perfectly.
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It's like surgical as removing Maduro from Venezuela.
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Wait, hold on.
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Oops.
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Oops.
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Impeccable.
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But it is very precise and has no
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artifacts.
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I think even with the isotope one, those
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are extremely quick, but there's always an artifact,
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and there's a thing that you're like, oh.
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So you're always trying to select less.
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By the time you're like, select less, select
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less, I'm like, I'll just zoom the rest
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of the way in and draw it.
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I remember the first time I used isotope
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de-breath.
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This is many, many, many, many years ago.
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So I bought it because a guy at
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the studio I was working at said, because
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I saw him using something, he's like, what's
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that?
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He goes, oh, it's perfect.
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You know, isotope de-breath.
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You should get it.
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And I got it and used it once
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and then went, fuck this.
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I'm not using that anymore.
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No, I don't like the Waves.
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It's horrible.
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It took out so many other artifacts.
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That one's a mess.
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That one is a mess.
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I tried the Waves one.
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I don't think it works either.
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I really don't like it, the Waves one.
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It's terrible.
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Because if there's words like with a E.
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It loses all sorts of things.
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Mistakes, so much stuff.
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And you go, where's the H gone from
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the.
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That's right.
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Everything is singular now with de-breath.
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Yeah, well, that's why.
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It takes all the.
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I was going to say that.
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See, if we were speaking Shakespearean English, we
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wouldn't have to worry about de-breath.
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That's right.
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00:10:06,110 --> 00:10:06,850
Or de-click.
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00:10:06,850 --> 00:10:09,630
All right, well, while you guys were chatting
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away, I updated Twisted Wave.
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That's how fast it was.
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00:10:13,310 --> 00:10:13,630
Wow.
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It's a beta version.
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So he knows that people are going to
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give him some feedback on it.
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00:10:19,370 --> 00:10:21,030
I'm fine with it because I do want
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things to be a little bit more organized
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and a little bit less cluttered.
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The best implementations are those is when they
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give people like, do you want to go
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to the new organization or still use the
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00:10:31,910 --> 00:10:32,510
old view?
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00:10:32,890 --> 00:10:33,330
Thank you.
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That's all it takes.
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I agree.
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One of the ones that drove me the
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most nuts is when Apple reversed its scroll.
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00:10:39,450 --> 00:10:40,470
Oh, absolutely.
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Do you know what I'm talking about?
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00:10:41,830 --> 00:10:43,510
Yeah, it's called natural direction.
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Natural scroll direction.
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00:10:45,210 --> 00:10:45,890
Oh, my God.
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Did that fuck with me?
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Yeah.
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So anybody who's been wondering that.
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00:10:51,890 --> 00:10:54,090
That's all the stuff that's like automatically wired,
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right?
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00:10:54,430 --> 00:10:55,410
Yeah, it's in your brain.
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00:10:55,730 --> 00:10:58,890
It's like Command X and Command P and
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00:10:58,890 --> 00:10:59,670
all that sort of stuff.
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It's just in your brain.
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You don't even think about it.
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And you're scrolling down and the page is
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going up and you're like, what is going
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00:11:05,510 --> 00:11:05,610
on?
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00:11:05,610 --> 00:11:07,070
And then all of a sudden they change
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00:11:07,070 --> 00:11:08,250
this shit and you're like, hang on, am
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00:11:08,250 --> 00:11:09,250
I going fucking nuts?
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00:11:09,790 --> 00:11:10,690
What's going on?
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00:11:11,570 --> 00:11:14,370
There's this guy, this Swedish guy, I forget
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00:11:14,370 --> 00:11:16,810
when, in 1800, he put on these pair
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00:11:16,810 --> 00:11:20,230
of glasses that made everything upside down for
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him.
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The whole world.
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00:11:22,650 --> 00:11:26,490
And the first couple days he couldn't walk
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without someone holding him up.
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00:11:29,210 --> 00:11:31,810
By 60 days he's able to ride a
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bike and things like if he takes a
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00:11:33,750 --> 00:11:36,030
cup of tea and the tea is upside
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00:11:36,030 --> 00:11:38,310
down in his hand and his brain in
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00:11:38,310 --> 00:11:41,290
real time flipped it back over.
355
00:11:42,770 --> 00:11:43,850
Well, you know what, Robert?
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00:11:43,910 --> 00:11:44,790
The brain just adapted.
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00:11:44,970 --> 00:11:47,270
Yeah, but it's got it around the right
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00:11:47,270 --> 00:11:49,030
way now because what we see with our
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00:11:49,030 --> 00:11:50,070
eyes is actually upside down.
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00:11:50,070 --> 00:11:50,690
That's true.
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00:11:50,950 --> 00:11:53,230
Yeah, it's like the whole camera, yeah.
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00:11:53,730 --> 00:11:54,230
Yeah, yeah.
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00:11:55,230 --> 00:11:57,830
And there is the bicycle that steers the
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00:11:57,830 --> 00:11:58,630
reverse direction.
365
00:11:58,810 --> 00:12:00,250
Yeah, you were telling me about that.
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00:12:00,650 --> 00:12:02,410
You turn it left and the bike goes
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00:12:02,410 --> 00:12:03,770
right and then you break your head.
368
00:12:05,250 --> 00:12:06,750
Why would you want to do that?
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00:12:07,030 --> 00:12:09,810
It was just an experiment to see how
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00:12:09,810 --> 00:12:10,450
the brain can be.
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Just to see if we can.
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00:12:11,490 --> 00:12:13,650
Yeah, because bicycle riding is this weird thing
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00:12:13,650 --> 00:12:16,110
where your brain is constantly keeping you from
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00:12:16,110 --> 00:12:19,190
falling, but you don't stop yourself from falling
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00:12:19,190 --> 00:12:20,250
the way you think you do.
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00:12:20,250 --> 00:12:23,270
You actually stop from falling by turning the
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00:12:23,270 --> 00:12:25,230
opposite direction from the direction you're.
378
00:12:25,390 --> 00:12:26,470
It's like turning into the skid.
379
00:12:26,750 --> 00:12:28,610
Yeah, it's a weird thing that you're doing
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00:12:28,610 --> 00:12:29,030
in your body.
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00:12:29,110 --> 00:12:30,810
Well, as soon as you reverse the direction
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00:12:30,810 --> 00:12:33,390
of that steering, all the heads are off
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00:12:33,390 --> 00:12:35,030
because it took you, what?
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00:12:35,170 --> 00:12:37,010
When you were five, seven, eight, whenever you
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00:12:37,010 --> 00:12:39,450
learned to ride a two-wheel bike, you
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00:12:39,450 --> 00:12:40,670
imprinted that in your brain.
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00:12:40,970 --> 00:12:42,010
Now you know how to do it.
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00:12:42,190 --> 00:12:42,750
You know what they say?
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00:12:42,790 --> 00:12:43,710
It's like riding a bicycle.
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00:12:44,390 --> 00:12:46,090
As soon as you reverse it, it just
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00:12:46,090 --> 00:12:47,070
fucks your brain.
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00:12:47,070 --> 00:12:50,690
The guy said, I learned 30, 60 days
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00:12:50,690 --> 00:12:51,450
later how to do it.
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00:12:51,530 --> 00:12:52,990
And then it took me three to five
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00:12:52,990 --> 00:12:55,330
days to learn how to ride a regular
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00:12:55,330 --> 00:12:56,050
bike again.
397
00:12:57,210 --> 00:13:00,010
So every software engineer out there, every developer,
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00:13:00,230 --> 00:13:03,570
everybody UI design, remember, this is the way
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00:13:03,570 --> 00:13:04,970
human brains work.
400
00:13:05,650 --> 00:13:07,890
Please do not change things that don't need
401
00:13:07,890 --> 00:13:08,590
to be changed.
402
00:13:08,610 --> 00:13:10,690
If it drives people crazy and gives them
403
00:13:10,690 --> 00:13:10,790
an option.
404
00:13:10,790 --> 00:13:12,070
Even if you did it wrong the first
405
00:13:12,070 --> 00:13:14,670
time, like everything that was designed in England.
406
00:13:17,290 --> 00:13:19,450
Always give a way to go upside down.
407
00:13:21,310 --> 00:13:22,970
Turn the channel off.
408
00:13:23,170 --> 00:13:25,210
Like I've now been acclimated to turning the
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00:13:25,210 --> 00:13:26,770
mute on to turn the channel off.
410
00:13:27,170 --> 00:13:27,650
Exactly.
411
00:13:28,410 --> 00:13:30,410
It's not on, it's on off.
412
00:13:31,670 --> 00:13:33,270
Turning that on makes that go off.
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00:13:33,410 --> 00:13:34,070
Okay, fine.
414
00:13:34,270 --> 00:13:35,530
We've all learned that.
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00:13:37,210 --> 00:13:40,550
And thankfully Apple still has a checkbox that
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00:13:40,550 --> 00:13:42,630
says natural scroll direction.
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00:13:42,630 --> 00:13:44,510
And you uncheck that.
418
00:13:45,050 --> 00:13:47,410
It goes back to normal again.
419
00:13:47,410 --> 00:13:48,050
Back to the way it was.
420
00:13:48,210 --> 00:13:48,310
Yeah.
421
00:13:48,530 --> 00:13:49,090
Oh boy.
422
00:13:49,310 --> 00:13:51,230
Well, anyway, thanks Thomas for the new stuff.
423
00:13:51,430 --> 00:13:53,330
And that's just part of your subscription if
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00:13:53,330 --> 00:13:54,110
you're a current user.
425
00:13:54,970 --> 00:13:55,990
I'm going to get that.
426
00:13:56,010 --> 00:13:56,630
I'm going to get that.
427
00:13:56,710 --> 00:13:57,270
For sure.
428
00:13:58,010 --> 00:13:59,030
Well, that was fun.
429
00:13:59,090 --> 00:13:59,490
Is it over?
430
00:13:59,650 --> 00:14:00,710
It's over to me.
431
00:14:01,070 --> 00:14:02,330
The Pro Audio Suite.
432
00:14:02,370 --> 00:14:03,570
With thanks to Triboo.
433
00:14:03,710 --> 00:14:04,990
And Austrian Audio.
434
00:14:05,410 --> 00:14:06,710
Recorded using Source Connect.
435
00:14:07,070 --> 00:14:08,650
Edited by Andrew Peters.
436
00:14:08,830 --> 00:14:09,950
And mixed by Robbo.
437
00:14:10,130 --> 00:14:11,310
Got your own audio issues?
438
00:14:11,310 --> 00:14:13,110
Just ask Robbo dot com.
439
00:14:13,290 --> 00:14:15,170
With tech support from George the Tech Witter.
440
00:14:15,330 --> 00:14:17,330
Don't forget to subscribe to the show and
441
00:14:17,330 --> 00:14:19,550
join in the conversation on our Facebook group.
442
00:14:19,630 --> 00:14:21,710
To leave a comment, suggest a topic, or
443
00:14:21,710 --> 00:14:23,590
just say g'day, drop us a note at
444
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