The Pro Audio Suite – Rooms: Why Size (and Shape) Matters
This week the guys take a quick dive into one of the biggest factors that can make or break your booth sound: the room itself. From walk-in wardrobes to DIY blanket forts and even apartments in Rome, we talk about what really matters when it comes to room size, shape, reflections, and treatment.
Spoiler alert: bigger isn’t always better, but dead is definitely good.
Thanks to our sponsors TriBooth (use code TRIPAP200 for $200 off) and Austrian Audio – making passion heard.
Edited by Andrew Peters. Mixed by Robbo. Recorded via Source Connect with tech support from George “The Tech” Whittam.
Got your own audio issues? JustAskRobbo.com. Join the conversation in our Facebook group or drop us a note at theproaudiosuite.com.
voiceover booth, recording booth, room acoustics, voice acting tips, home studio setup, soundproofing, Pro Audio Suite, George the Tech, TriBooth, Austrian Audio
#ProAudioSuite #VoiceOver #HomeStudio #RecordingBooth #TriBooth #AustrianAudio #SourceConnect
00:00:00,880 --> 00:00:04,900
(Transcribed by TurboScribe.ai. Go Unlimited to remove this message.) Hey, and welcome to the Pro Audio Suite.
2
00:00:05,320 --> 00:00:09,920
Yeah, starring Robert Marshall.
3
00:00:10,600 --> 00:00:12,760
Funky dude with him.
4
00:00:15,500 --> 00:00:16,420
That's ridiculous.
5
00:00:16,640 --> 00:00:18,880
Like my carpeting is starting to shag out.
6
00:00:19,220 --> 00:00:19,900
That's right.
7
00:00:20,660 --> 00:00:21,400
That's right.
8
00:00:22,200 --> 00:00:24,140
You're, you're tough to groove.
9
00:00:26,300 --> 00:00:27,140
Exactly.
10
00:00:27,300 --> 00:00:29,720
My shirt is now puffy with hair.
11
00:00:30,230 --> 00:00:31,560
We need a laugh right now.
12
00:00:33,840 --> 00:00:34,920
Yeah, exactly.
13
00:00:35,360 --> 00:00:36,600
That'll make you smile.
14
00:00:37,500 --> 00:00:40,360
And we should thank our sponsors, Austrian audio,
15
00:00:40,580 --> 00:00:42,280
making passion heard and tribe booth.
16
00:00:42,360 --> 00:00:43,860
Don't forget the code T R I P
17
00:00:43,860 --> 00:00:46,880
a P 200 to get $200 off your
18
00:00:46,880 --> 00:00:47,460
tribe booth.
19
00:00:47,980 --> 00:00:49,600
They're talking about booths.
20
00:00:49,600 --> 00:00:50,940
Um, there's a few bits and pieces of
21
00:00:50,940 --> 00:00:51,660
popped up online.
22
00:00:51,660 --> 00:00:54,720
One in particular I saw this morning, uh,
23
00:00:54,760 --> 00:00:59,100
visually it looked absolutely awful, but according to
24
00:00:59,100 --> 00:01:00,480
Robo, it sounded really good.
25
00:01:00,660 --> 00:01:03,780
Um, so what is the key to a
26
00:01:03,780 --> 00:01:05,560
booth and what makes it work?
27
00:01:05,860 --> 00:01:07,680
Well, according to us, it sounds really good
28
00:01:07,680 --> 00:01:09,660
because the person we're talking about has actually
29
00:01:09,660 --> 00:01:11,660
been on the show, but you know, I
30
00:01:11,660 --> 00:01:13,120
think it's pretty obvious really, isn't it?
31
00:01:13,120 --> 00:01:17,600
Zero reflections and as little noise as you
32
00:01:17,600 --> 00:01:19,900
can possibly let into a recording.
33
00:01:20,580 --> 00:01:22,120
And a good spot in the house.
34
00:01:22,200 --> 00:01:24,700
That's going to give you the best possibility
35
00:01:24,700 --> 00:01:25,480
of doing that.
36
00:01:26,020 --> 00:01:28,040
You know, like I think today's booth is,
37
00:01:28,340 --> 00:01:29,540
is in the middle of the house.
38
00:01:29,660 --> 00:01:30,580
It's in a walk-in wardrobe.
39
00:01:30,740 --> 00:01:33,340
So it's away from open windows and, and
40
00:01:33,340 --> 00:01:34,000
all the rest of it.
41
00:01:34,040 --> 00:01:37,240
And probably the noisest noisiest spot is going
42
00:01:37,240 --> 00:01:38,820
to be whatever comes in through the roof,
43
00:01:38,920 --> 00:01:41,060
through the plasterboard in the ceiling.
44
00:01:41,340 --> 00:01:43,640
Um, or if you may, my wife talking
45
00:01:43,640 --> 00:01:45,300
in the background while I'm recording the podcast
46
00:01:45,300 --> 00:01:46,700
as well, that will do it.
47
00:01:48,860 --> 00:01:50,220
I actually built one.
48
00:01:50,580 --> 00:01:52,380
It was a temporary thing I put together
49
00:01:52,380 --> 00:01:53,660
when we're traveling.
50
00:01:54,740 --> 00:01:56,860
And by all accounts, it should not have
51
00:01:56,860 --> 00:01:57,180
worked.
52
00:01:57,280 --> 00:01:59,060
It should have been awful, but it sounded
53
00:01:59,060 --> 00:01:59,800
really good.
54
00:02:00,560 --> 00:02:02,760
And it was like a, a cupboard in
55
00:02:02,760 --> 00:02:04,480
a, an apartment in Rome.
56
00:02:04,780 --> 00:02:07,400
When Rome is very noisy, but it was
57
00:02:07,400 --> 00:02:08,820
like tucked in the middle of the apartment.
58
00:02:08,940 --> 00:02:11,340
It had a bunch of shelves with a
59
00:02:11,340 --> 00:02:14,520
few blankets and bits and bobs on, I
60
00:02:14,520 --> 00:02:17,020
popped on the shelf, the Porter booth.
61
00:02:17,740 --> 00:02:19,880
Then on to my side, there was like
62
00:02:19,880 --> 00:02:21,720
a clothes rack, which I threw another blanket
63
00:02:21,720 --> 00:02:25,400
over and someone was hanging some stuff off
64
00:02:25,400 --> 00:02:26,540
the back of the door from memory.
65
00:02:27,040 --> 00:02:28,920
Anyway, it sounded amazing.
66
00:02:29,280 --> 00:02:31,680
It was what perfectly looked like shit, but
67
00:02:31,680 --> 00:02:32,360
sounded good.
68
00:02:33,060 --> 00:02:34,140
So two questions about it.
69
00:02:34,300 --> 00:02:37,720
How big was the space and how parallel
70
00:02:37,720 --> 00:02:39,220
were the hard surfaces?
71
00:02:39,840 --> 00:02:41,020
The surfaces were parallel.
72
00:02:41,200 --> 00:02:42,960
The ceiling was probably 12 foot ceiling in
73
00:02:42,960 --> 00:02:43,220
there.
74
00:02:44,000 --> 00:02:45,620
Uh, and then there were shelves where I
75
00:02:45,620 --> 00:02:47,180
sort of put the Porter booth on the
76
00:02:47,180 --> 00:02:48,540
shelf, but there were, there's all sorts of
77
00:02:48,540 --> 00:02:50,380
other bits and pieces in there to my
78
00:02:50,380 --> 00:02:52,920
left was the clothes rack that I put
79
00:02:52,920 --> 00:02:53,640
a blanket over.
80
00:02:54,240 --> 00:02:56,260
Then behind me was the door, which had
81
00:02:56,260 --> 00:02:57,700
stuff hanging off the back of it, but
82
00:02:57,700 --> 00:02:59,180
to the right, there was no treatment at
83
00:02:59,180 --> 00:02:59,280
all.
84
00:02:59,340 --> 00:03:00,400
It was just plasterboard.
85
00:03:01,560 --> 00:03:02,980
And how far back was the door behind
86
00:03:02,980 --> 00:03:03,140
you?
87
00:03:03,240 --> 00:03:03,560
Was it?
88
00:03:04,400 --> 00:03:05,740
Well, it was a rectangle.
89
00:03:06,660 --> 00:03:11,280
So it was probably a meter wide and
90
00:03:11,280 --> 00:03:13,940
probably depth would be two and a half
91
00:03:13,940 --> 00:03:14,720
meters, I guess.
92
00:03:15,100 --> 00:03:16,340
So pretty good depth.
93
00:03:16,880 --> 00:03:19,840
The, the width wasn't awesome, but the depth
94
00:03:19,840 --> 00:03:22,500
was pretty good because I, I think that
95
00:03:22,500 --> 00:03:25,040
a lot of what makes booths, like the
96
00:03:25,040 --> 00:03:26,460
first thing is it's got to be dead.
97
00:03:27,000 --> 00:03:29,580
And then once it's like, you know, not,
98
00:03:29,740 --> 00:03:33,000
not considering how loud or noise isolated it
99
00:03:33,000 --> 00:03:34,140
is, but just the sound of the booth
100
00:03:34,140 --> 00:03:34,500
itself.
101
00:03:34,700 --> 00:03:36,380
The first thing is you got to deaden
102
00:03:36,380 --> 00:03:39,300
everything and people don't realize what it takes
103
00:03:39,300 --> 00:03:40,680
to do that properly.
104
00:03:40,680 --> 00:03:43,720
It takes thick, like, you know, not, not
105
00:03:43,720 --> 00:03:45,960
really thin absorption because a lot of the
106
00:03:45,960 --> 00:03:48,200
thin absorption lets all those low frequencies through.
107
00:03:48,720 --> 00:03:50,200
So it's got to have some thicker absorption.
108
00:03:50,580 --> 00:03:52,320
And the smaller the booth, the thicker the
109
00:03:52,320 --> 00:03:53,160
treatment you need.
110
00:03:53,620 --> 00:03:55,480
So it's, it works against you.
111
00:03:55,640 --> 00:03:57,900
So as it gets smaller, it gets smaller.
112
00:03:58,140 --> 00:03:58,640
Yeah.
113
00:03:58,840 --> 00:04:00,700
You lose more space basically.
114
00:04:01,340 --> 00:04:04,360
But if the booth is big, the sound
115
00:04:04,360 --> 00:04:07,240
becomes much more neutral because the nodes don't
116
00:04:07,240 --> 00:04:12,220
get as intertwined and as amplified as well,
117
00:04:12,400 --> 00:04:14,980
especially in the, in those lower frequencies that
118
00:04:14,980 --> 00:04:17,120
really get up into the voice range.
119
00:04:17,880 --> 00:04:20,880
So a booth that has a good volume
120
00:04:20,880 --> 00:04:23,140
of air and is dead, I think will
121
00:04:23,140 --> 00:04:25,600
sound better than any small booth.
122
00:04:26,440 --> 00:04:28,900
And then if you can't have a good
123
00:04:28,900 --> 00:04:30,560
volume of air, the next thing that can
124
00:04:30,560 --> 00:04:34,180
help is non-parallel surfaces can kind of
125
00:04:34,180 --> 00:04:37,160
fake a bigger volume, you know, it can
126
00:04:37,160 --> 00:04:41,140
create more, what's the word oblique reflections I
127
00:04:41,140 --> 00:04:42,880
think is, is that the word George?
128
00:04:43,480 --> 00:04:45,420
So yeah, it's size matters.
129
00:04:46,100 --> 00:04:46,660
Yeah.
130
00:04:46,840 --> 00:04:49,640
Well, I mean, having angled walls and stuff,
131
00:04:49,940 --> 00:04:52,200
the thing that's a difficult about the angle
132
00:04:52,200 --> 00:04:54,860
wall thing is it's not predictable.
133
00:04:55,420 --> 00:04:57,720
So you may end up getting really lucky
134
00:04:57,720 --> 00:04:59,240
or really unlucky.
135
00:04:59,700 --> 00:05:02,180
And then if it doesn't sound great, it
136
00:05:02,180 --> 00:05:03,920
can bounce it right back in the mic
137
00:05:03,920 --> 00:05:05,340
and with the wrong angle, right?
138
00:05:05,600 --> 00:05:06,300
Yeah, that's right.
139
00:05:06,500 --> 00:05:09,360
And sometimes they, so they create more, they're
140
00:05:09,360 --> 00:05:10,300
harder to model.
141
00:05:10,800 --> 00:05:14,060
Meaning like you, it's harder to take like
142
00:05:14,060 --> 00:05:16,980
a pentagonal floor plan or something with more
143
00:05:16,980 --> 00:05:19,860
sides and shove that into, you know, a
144
00:05:19,860 --> 00:05:22,140
computer and say, tell me what frequencies I
145
00:05:22,140 --> 00:05:23,000
have to worry about.
146
00:05:23,200 --> 00:05:24,340
It's, it's much harder.
147
00:05:24,500 --> 00:05:26,120
So then it just becomes a lot more,
148
00:05:26,200 --> 00:05:28,340
exponentially gets more complex.
149
00:05:28,560 --> 00:05:28,720
Yeah.
150
00:05:28,800 --> 00:05:30,100
So, I mean, I mean, a lot of
151
00:05:30,100 --> 00:05:32,360
people have a very haphazard way of treating
152
00:05:32,360 --> 00:05:33,260
their booths anyway.
153
00:05:33,260 --> 00:05:35,140
It's a lot of trial and error to
154
00:05:35,140 --> 00:05:35,700
begin with.
155
00:05:35,740 --> 00:05:38,420
That's, you know, when you see product booths,
156
00:05:38,420 --> 00:05:40,300
like the one we're talking about and so
157
00:05:40,300 --> 00:05:42,940
many other home booths is they didn't map
158
00:05:42,940 --> 00:05:46,360
out the room then by blankets, mattresses, and
159
00:05:46,360 --> 00:05:46,680
foam.
160
00:05:47,020 --> 00:05:50,640
They just sort of eventually get to a
161
00:05:50,640 --> 00:05:52,020
point where it sounds good.
162
00:05:52,160 --> 00:05:54,300
It's almost never a, well, I bought all
163
00:05:54,300 --> 00:05:55,400
this stuff and stuck it up.
164
00:05:55,580 --> 00:05:56,260
And Oh, wow.
165
00:05:56,280 --> 00:05:56,860
It sounds good.
166
00:05:56,920 --> 00:05:59,900
It usually takes time and adding and tweaking.
167
00:06:00,240 --> 00:06:02,620
So when you have a non-square or
168
00:06:02,620 --> 00:06:05,220
non-rectangular floor plan, that just is harder
169
00:06:05,220 --> 00:06:05,740
to do.
170
00:06:05,740 --> 00:06:08,560
Um, but yeah, it's, it's not hard if
171
00:06:08,560 --> 00:06:10,580
the room is larger because larger rooms.
172
00:06:10,680 --> 00:06:10,800
Yeah.
173
00:06:10,860 --> 00:06:13,820
As Robert was saying, they don't build up
174
00:06:13,820 --> 00:06:15,720
such standing waves.
175
00:06:15,720 --> 00:06:17,240
These are called room modes.
176
00:06:17,580 --> 00:06:19,360
Those are the things that make you sound
177
00:06:19,360 --> 00:06:21,900
like you are in a box or in
178
00:06:21,900 --> 00:06:22,560
a tube.
179
00:06:22,620 --> 00:06:24,820
If those big spaces don't have them, they
180
00:06:24,820 --> 00:06:28,340
really only have reverb, which is that long
181
00:06:28,340 --> 00:06:28,600
tail.
182
00:06:28,600 --> 00:06:30,180
And then if you deaden all the walls
183
00:06:30,180 --> 00:06:31,620
up, you don't have the reverb.
184
00:06:31,720 --> 00:06:32,600
You don't have the long.
185
00:06:33,280 --> 00:06:35,600
Well, not only that, but when you're bigger,
186
00:06:35,600 --> 00:06:37,680
when you have a big room, the deadening
187
00:06:37,680 --> 00:06:40,820
of the walls is much simpler because it's
188
00:06:40,820 --> 00:06:43,760
really just covering large amounts of area with
189
00:06:43,760 --> 00:06:44,620
soft material.
190
00:06:45,200 --> 00:06:47,580
It's when the room gets smaller and smaller,
191
00:06:47,760 --> 00:06:50,720
you can't just put blankets or foam on
192
00:06:50,720 --> 00:06:52,720
the walls anymore because you need much thicker,
193
00:06:52,960 --> 00:06:56,020
denser material or really thicker to trap low
194
00:06:56,020 --> 00:06:56,480
frequencies.
195
00:06:57,040 --> 00:06:59,380
So it gets trickier and trickier as a,
196
00:06:59,540 --> 00:07:02,140
as it gets smaller and smaller and ends
197
00:07:02,140 --> 00:07:03,960
up being the panels out to be thicker
198
00:07:03,960 --> 00:07:04,380
and thicker.
199
00:07:04,380 --> 00:07:07,300
One studio I went into this years ago
200
00:07:07,300 --> 00:07:08,680
and it was, they just built a new
201
00:07:08,680 --> 00:07:12,060
studio and they had like a foot in
202
00:07:12,060 --> 00:07:14,900
diameter tubes that stood on their ends and
203
00:07:14,900 --> 00:07:15,700
in the corners.
204
00:07:15,840 --> 00:07:15,940
Yeah.
205
00:07:15,960 --> 00:07:17,060
They're called tube traps.
206
00:07:17,520 --> 00:07:18,720
Were they on their own stand?
207
00:07:19,000 --> 00:07:20,400
They were, they were basically like on their
208
00:07:20,400 --> 00:07:22,500
own mic stand and they're just like around.
209
00:07:22,920 --> 00:07:24,780
Well, they were floor to ceiling basically.
210
00:07:25,040 --> 00:07:25,280
Yeah.
211
00:07:25,540 --> 00:07:25,900
Oh wow.
212
00:07:26,400 --> 00:07:27,180
Those are interesting.
213
00:07:27,240 --> 00:07:29,180
The tube traps are really great products, but
214
00:07:29,180 --> 00:07:30,720
what's interesting about them is that they have
215
00:07:30,720 --> 00:07:34,020
a reflective side and an absorbing side and
216
00:07:34,020 --> 00:07:36,160
part of their trick is to diffuse and
217
00:07:36,160 --> 00:07:40,080
scatter the sound or to absorb it.
218
00:07:40,200 --> 00:07:42,520
And it depends on how you arrange them.
219
00:07:43,180 --> 00:07:45,360
One of the chamber reverbs at Abbey Road
220
00:07:45,360 --> 00:07:48,020
has columns in it for exactly the opposite
221
00:07:48,020 --> 00:07:48,460
reason.
222
00:07:48,680 --> 00:07:51,620
It's got like sort of concrete pillars and
223
00:07:51,620 --> 00:07:51,860
stuff.
224
00:07:51,960 --> 00:07:54,080
So you can mic around them and get
225
00:07:54,080 --> 00:07:56,900
all sorts of different sort of room verby
226
00:07:56,900 --> 00:07:57,280
sounds.
227
00:07:57,580 --> 00:07:58,000
Create bounces.
228
00:07:58,300 --> 00:07:58,480
Yeah.
229
00:07:58,600 --> 00:07:59,940
Create different bounces and stuff.
230
00:08:00,200 --> 00:08:00,720
Create reflections.
231
00:08:00,720 --> 00:08:01,980
For exactly the opposite reason.
232
00:08:02,160 --> 00:08:04,260
But yeah, it's very cool.
233
00:08:04,580 --> 00:08:04,780
Yeah.
234
00:08:04,900 --> 00:08:06,640
I've seen and been in some rooms with
235
00:08:06,640 --> 00:08:07,580
tube traps.
236
00:08:07,980 --> 00:08:09,880
Well, I mean, an interesting type of diffuser
237
00:08:09,880 --> 00:08:10,980
is the curved.
238
00:08:11,000 --> 00:08:11,240
Yeah.
239
00:08:11,380 --> 00:08:12,880
I mean, they work really well too.
240
00:08:13,560 --> 00:08:15,060
Like one diffuser that everyone's really used to
241
00:08:15,060 --> 00:08:17,180
is the one that's like different depths of
242
00:08:17,180 --> 00:08:19,120
squares that are at different depths.
243
00:08:19,940 --> 00:08:22,660
And those are usually referred to basically usually
244
00:08:22,660 --> 00:08:23,980
as quadratic diffusers.
245
00:08:24,220 --> 00:08:26,380
But the other one is just a curved
246
00:08:26,380 --> 00:08:28,880
surface and that has a bunch of different
247
00:08:28,880 --> 00:08:30,900
levels that the sound can bounce off of
248
00:08:30,900 --> 00:08:33,520
and go into different directions and cheap, easy
249
00:08:33,520 --> 00:08:34,320
way to make diffusion.
250
00:08:34,740 --> 00:08:34,900
Yeah.
251
00:08:35,080 --> 00:08:35,940
I've been some great.
252
00:08:36,120 --> 00:08:38,039
It's curved convex, not concave.
253
00:08:38,059 --> 00:08:38,900
Curves have to be convex.
254
00:08:39,380 --> 00:08:40,280
Yeah, that's really important.
255
00:08:40,440 --> 00:08:43,980
So the curves have to be protruding outward
256
00:08:43,980 --> 00:08:47,020
toward you, not inward away from you.
257
00:08:47,480 --> 00:08:49,100
That's those those are much more of a
258
00:08:49,100 --> 00:08:49,440
problem.
259
00:08:49,620 --> 00:08:52,320
So you don't want those curves to focus
260
00:08:52,320 --> 00:08:55,800
sound in a parabolic way, like a dish
261
00:08:55,800 --> 00:08:56,880
antenna for a satellite.
262
00:08:56,880 --> 00:08:58,440
You know, those are designed to focus.
263
00:08:58,800 --> 00:09:00,440
George, have you ever been to the the
264
00:09:00,440 --> 00:09:02,240
museum here in Chicago?
265
00:09:02,420 --> 00:09:04,760
There's the Museum of Science and Industry, and
266
00:09:04,760 --> 00:09:06,860
there's a display that has.
267
00:09:07,180 --> 00:09:10,060
I mean, you're like 50 feet away from
268
00:09:10,060 --> 00:09:12,600
each other, but you're standing in the perfect
269
00:09:12,600 --> 00:09:15,600
focal point of two 50 feet away to
270
00:09:15,600 --> 00:09:16,800
like parabolic disks.
271
00:09:17,640 --> 00:09:19,380
And you can whisper to each other and
272
00:09:19,380 --> 00:09:21,400
there can be 50 people in between you
273
00:09:21,400 --> 00:09:23,200
and you can talk to each other.
274
00:09:23,520 --> 00:09:24,060
It's crazy.
275
00:09:24,680 --> 00:09:25,660
Yeah, it's really cool.
276
00:09:25,660 --> 00:09:27,640
Up the top of St. Paul's Cathedral, you'll
277
00:09:27,640 --> 00:09:28,340
get the same thing.
278
00:09:28,600 --> 00:09:30,320
You got the whispering sort of wall up
279
00:09:30,320 --> 00:09:31,880
there, the whispering dome.
280
00:09:33,160 --> 00:09:34,440
Oh, I love that.
281
00:09:34,600 --> 00:09:35,720
Yeah, yeah, that's really neat.
282
00:09:35,960 --> 00:09:36,980
Even in a I don't know if you've
283
00:09:36,980 --> 00:09:38,520
been to many planetariums.
284
00:09:39,660 --> 00:09:41,840
It's really cool in a planetarium.
285
00:09:42,200 --> 00:09:44,960
Well, maybe not cool, but sometimes you'll be
286
00:09:44,960 --> 00:09:47,320
able to eavesdrop in on a conversation on
287
00:09:47,320 --> 00:09:48,580
the other side of the planetarium.
288
00:09:49,140 --> 00:09:50,000
I mean, you just hear.
289
00:09:50,340 --> 00:09:52,000
Because it just bounces around the curve of
290
00:09:52,000 --> 00:09:52,740
the outside wall.
291
00:09:52,860 --> 00:09:53,060
Yeah.
292
00:09:53,180 --> 00:09:54,840
And then you'll be you'll hear a voice.
293
00:09:54,840 --> 00:09:56,580
It's the more close to the edge you're
294
00:09:56,580 --> 00:09:57,340
sitting, the better.
295
00:09:57,500 --> 00:09:58,940
So like your way towards the back or
296
00:09:58,940 --> 00:09:59,340
the edge.
297
00:09:59,640 --> 00:10:00,640
It's like crazy.
298
00:10:00,760 --> 00:10:02,860
You'll hear a conversation like almost like they're
299
00:10:02,860 --> 00:10:05,280
sitting next to you and they're all the
300
00:10:05,280 --> 00:10:05,920
way on the other side.
301
00:10:06,400 --> 00:10:07,940
It's pretty trippy.
302
00:10:08,260 --> 00:10:08,920
It's really interesting.
303
00:10:09,220 --> 00:10:11,760
Because like what what the diffuser, what the
304
00:10:11,760 --> 00:10:15,340
convex part diffuses, the concave part focuses.
305
00:10:15,820 --> 00:10:18,600
So make sure your current diffusers, if you're
306
00:10:18,600 --> 00:10:19,640
going that way, are convex.
307
00:10:20,780 --> 00:10:23,300
You guys want to troubleshoot Austin Keyes's studio
308
00:10:23,300 --> 00:10:24,260
on the show?
309
00:10:24,260 --> 00:10:28,000
Sure, we can continue from today.
310
00:10:28,620 --> 00:10:29,440
Let's let's dive in.
311
00:10:29,700 --> 00:10:31,000
Well, he says I can't record as I
312
00:10:31,000 --> 00:10:31,180
want.
313
00:10:31,400 --> 00:10:32,880
I can't record his 416, right?
314
00:10:32,940 --> 00:10:34,220
He's texting me right now.
315
00:10:34,680 --> 00:10:37,040
He can't use his 416, so he doesn't
316
00:10:37,040 --> 00:10:37,600
know what to do.
317
00:10:38,800 --> 00:10:39,820
Oh, my God.
318
00:10:40,440 --> 00:10:43,020
But I left him working.
319
00:10:43,760 --> 00:10:47,960
So Robert graciously took an emergency call for
320
00:10:47,960 --> 00:10:49,340
this client of mine this morning.
321
00:10:49,480 --> 00:10:52,220
Paul was in a meeting and he just
322
00:10:52,220 --> 00:10:54,140
doesn't know the topology of the studio and
323
00:10:54,140 --> 00:10:55,080
has no idea what's there.
324
00:10:55,160 --> 00:10:57,160
And he tried his best, but the client
325
00:10:57,160 --> 00:10:59,240
didn't didn't tell Robert I have a Mackie
326
00:10:59,240 --> 00:11:00,800
mixer in my booth also.
327
00:11:02,740 --> 00:11:05,620
So so to wrap up that conversation, I
328
00:11:05,620 --> 00:11:07,580
would say the best way to wrap that
329
00:11:07,580 --> 00:11:08,120
up would be.
330
00:11:10,040 --> 00:11:11,440
It's not how it looks and how it
331
00:11:11,440 --> 00:11:13,360
sounds, and we are we all know what
332
00:11:13,360 --> 00:11:14,420
it's supposed to sound like.
333
00:11:14,440 --> 00:11:15,880
And if you don't know, let us know,
334
00:11:16,000 --> 00:11:18,780
because we spend our days day in, day
335
00:11:18,780 --> 00:11:20,740
out listening to all of your studios.
336
00:11:21,680 --> 00:11:23,200
And, you know, as long as you're not
337
00:11:23,200 --> 00:11:25,480
appearing on camera for like an animation gig,
338
00:11:25,520 --> 00:11:27,860
because here in the States, definitely like in
339
00:11:27,860 --> 00:11:30,220
a lot of people are doing remotely directed
340
00:11:30,220 --> 00:11:32,320
animation and they're on Zoom calls all the
341
00:11:32,320 --> 00:11:32,720
time.
342
00:11:32,900 --> 00:11:34,820
And you may not want it to look
343
00:11:34,820 --> 00:11:35,240
too bad.
344
00:11:35,340 --> 00:11:36,940
But remember, it only has to look good
345
00:11:36,940 --> 00:11:38,320
in the frame of your Zoom, of your
346
00:11:38,320 --> 00:11:38,740
webcam.
347
00:11:39,800 --> 00:11:42,700
So if the whole place is a mess,
348
00:11:42,720 --> 00:11:45,220
but you have a really pretty, you know,
349
00:11:45,260 --> 00:11:48,940
tapestry on the wall behind you, then you're
350
00:11:48,940 --> 00:11:49,160
good.
351
00:11:49,160 --> 00:11:49,560
Yeah.
352
00:11:49,780 --> 00:11:50,480
Yeah, true.
353
00:11:50,940 --> 00:11:52,620
The illusion, the illusion.
354
00:11:52,800 --> 00:11:54,320
And if not for the for the lowest
355
00:11:54,320 --> 00:11:56,320
fee possible, George, the tech will send you
356
00:11:56,320 --> 00:11:58,600
a background that you can use as a
357
00:11:58,600 --> 00:12:01,980
fake background for a studio in your Zoom
358
00:12:01,980 --> 00:12:02,380
meeting.
359
00:12:04,360 --> 00:12:04,840
Right.
360
00:12:04,840 --> 00:12:06,700
With GTT on it.
361
00:12:06,740 --> 00:12:07,080
Yes.
362
00:12:07,300 --> 00:12:07,840
And the walls.
363
00:12:09,620 --> 00:12:12,060
Every GTT room looks the same, but they
364
00:12:12,060 --> 00:12:12,840
sound different.
365
00:12:13,260 --> 00:12:13,900
And that'd be fun.
366
00:12:14,740 --> 00:12:15,960
Yes, that's right.
367
00:12:16,920 --> 00:12:17,740
Well, that was fun.
368
00:12:17,800 --> 00:12:18,200
Is it over?
369
00:12:19,440 --> 00:12:21,020
The Pro Audio Suite.
370
00:12:21,160 --> 00:12:23,820
With thanks to Triboo and Austrian Audio.
371
00:12:24,080 --> 00:12:25,540
Recorded using Source Connect.
372
00:12:25,780 --> 00:12:27,440
Edited by Andrew Peters.
373
00:12:27,580 --> 00:12:28,680
And Mixed by Robbo.
374
00:12:28,840 --> 00:12:30,000
Got your own audio issues?
375
00:12:30,340 --> 00:12:31,820
Just ask Robbo dot com.
376
00:12:32,040 --> 00:12:33,960
With tech support from George the Tech Whittam.
377
00:12:34,060 --> 00:12:36,040
Don't forget to subscribe to the show and
378
00:12:36,040 --> 00:12:38,260
join in the conversation on our Facebook group.
379
00:12:38,300 --> 00:12:40,400
To leave a comment, suggest a topic or
380
00:12:40,400 --> 00:12:42,300
just say g'day, drop us a note at
381
00:12:42,300 --> 00:12:44,640
our website, theproaudiosuite.com