Sept. 8, 2025

Audio Mythbusters: 6 Studio Myths That Need Bin-ning

Audio Mythbusters: 6 Studio Myths That Need Bin-ning

We’re busting some of the biggest myths still floating around VO and podcast studios. From noise gates that wreck your takes to USB mics that promise “pro quality” but rarely deliver, we cut through the nonsense and share what actually works.

In this episode:

  • Noise gates: why they usually cause more harm than good

  • Noise reduction: AI vs old-school fingerprint NR

  • USB mics: when they fail and why they’re limiting

  • Expensive mics: shiny gear doesn’t fix a bad room

  • Coaching: how much do you really need once you’re working?

  • Booths & acoustics: why treatment matters more than a box, and why high ceilings aren’t the enemy

Hosts: Andrew Peters, George Whittam, Robert Marshall, and Robbo
Sponsors: Proudly supported by Tri-Booth and Austrian Audio

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Get ready.

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Be history.

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Get started.

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Welcome.

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Hi. Hi. Hi.

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Hello, everyone. To the pro audio suite.

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These guys are professional and motivated.

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Please take to the video stars George
Wisdom, founder of Source Element Robert

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Marshall, international audio engineering
Robin Roberts and global voice repeaters.

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Thanks to tribal Austrian audio
making, passionate elements.

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George the tech wisdom and Rob Irwin
APIs international demos.

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To find out more about us.

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Check the Proteas sweetcorn line up.

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Ready? Here we go.

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And welcome to another pro audio suite.

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Thanks to tribus.

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Don't forget the Code Trip app 200.

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That will get you 200 U.S.

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And also, check out the tribe memo
while you're at it.

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And Austrian audio making passion heard.

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There's a few myths that are being heard
and shouldn't be heard,

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and one in particular
that Robbo stumbled across just recently.

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My bugbear.

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We actually talked about this
just a couple of weeks ago.

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He's using a date on your voiceover

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site, and I still see it bouncing around
and people talking about it.

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And it's not noise reduction people.

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I just had a gig where someone used a gate
and it really messed stuff up.

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It didn't stop at Harvard.

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Well it was.

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This person had a very long
audiobook to do,

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and you could tell that they were doing it

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in different environments and different,
like in the morning and the evening.

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We throughout the chapter, the noise
would increase and they had a gate.

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But one of the things I noticed
is because they gated everything.

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And I actually found that in some ways
the AI noise reduction

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wasn't as good as the traditional
take a fingerprint noise reduction,

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because it seems like a lot of the times
the AI noise reduction is

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more about just like,
amazing shrink wrap.

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It's like the perfect gate
around the words, but within the words.

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Sometimes the noise is still there
sneaking through.

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Yeah, absolutely.

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But with the fingerprint noise reduction,
it was actually

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like ripping that noise out
more during the driving.

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Slightly more artifacts in the process,
though.

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More artifacts?
Yes. More wishy washy. Yes.

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The AI sounded more natural,

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but this noise was noisy enough
that they wanted more of it removed.

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And the problem with the gate

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that I actually had was that
I had no noise to take a fingerprint up.

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Yeah. Well,
that's frustrating to. Yeah, yeah, yeah.

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And it was also short and I couldn't like
get in there and it was very hard.

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Yeah.

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This one I was dealing with had missing
T's and S's and also survived some.

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But let me ask you this
then, you know, did we get to discuss

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where the gate should be used on voice
everyone arguments.

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The last time you put a gate on a voice
as you were recording it never.

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Right. And I rest my case.

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I edit too many,
people set up with a channel strip.

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Like, I know voice actors or

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an audiobook narrator specifically
would not have chosen to do that.

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Some producer
would have set them up with that.

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So they've been using a symmetric 528 E,

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then they get a DB2 86

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because they have expander
gates built into them.

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Yeah.

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And they're told to do it that way.

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And I tell and I've had I have a client
particularly who does a lot of books.

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And I said it's tricky man.

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I said if your input level
is a little bit off that day,

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if you're coming a little bit weak,
whatever, that it's just not going

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to always open on an audio point
where you're acting as well.

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And so you're,

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you know, you're sort of energy's
going to change and all that sort of shit.

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You, you know, so it's in trouble
if it's like the scenario

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that I would least preferred being used
and then it's being like recommended,

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mandated by a production company to do it.

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Then it's like,
come on, if I was the engineer

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for the audio company,
they'd be getting a big, from me.

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Yeah.

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I hear gates all the time on like,
the news.

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You know, you can you can hear that.

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You can hear it chopping down the echo
in the room at the end.

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And it's like, I get it.

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You can't do anything
if it's live in the gates.

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The best thing, I guess.

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But if it's recorded.

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Don't do it.

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It's too risky.
The ultimate of destructive.

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Yeah.

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You know processing
it is absolutely unrecoverable.

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But at least you can be somewhat re
you know if you're cued,

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if it's a little bit too bright,
a little bit too big, whatever.

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Even,
even a compressor can almost be expanded.

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But a gate,
especially one that goes down to zilch,

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get nothing.

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I commented on a post on Facebook, I
this was a while ago now.

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Someone posted something about noise
reduction and someone mentioned the gate

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and I said, well,

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if you think you should use a

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gate on your voice over,
next time you're sending your final audio

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to an engineer, go through
and just slice out a few bits of audio

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and send it to them
and see what their response is.

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Here's the thing about the gate
if you put the gate on,

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you might not get caught in real time
and you might think you're okay.

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But even if you don't hear about it later,
they will curse you later.

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Absolutely.
Yeah. Yeah, absolutely. Exactly.

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Yeah.

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If you're on a phone patch or,
as we like to say, almost never happens.

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But if you're on a zoom
or any kind of a remote.

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Correct.

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You're recording yourself.

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Absolutely.

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Don't use a gate in that scenario
because you have 100%

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post-production control of that audio
before it sends out.

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So even if you're embarrassed
by some noise or something that happened,

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you can always rerecord it to punch it in
or just fix it in post.

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Don't commit yourself to reach for it.

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And if you're on source Connect,
I guarantee they won't want to hear it,

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because the first thing they're going to
hear is what you're doing to the audio,

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because they're listening
to your little studio mic

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in your little booth
over there, $10,000 monitors, man.

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They hear everything,
so don't even try to fool them.

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And even if they're distracted,
they're going to hear it later

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when they get into it
and then they're going to be upset.

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Well, that's what I find interesting.

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When the sessions are done for,
you know, zoom or teams or whatever,

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is that the person at the other end
is not hearing the audio.

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Really.

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They're just hearing something
coming down the channel.

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They're not hearing what's actually
they're not hearing what's going on.

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It's even worse when they don't even put
an engineer on the other end.

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Yeah, we'll just record it ourselves
and direct and have the talent send us.

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And we assume that the town's a full up
engineer and has everything taken care of.

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Oh, yeah.

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You know, and it's.

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I didn't get that with engineers.

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I mean, I've, I've talked to engineers
who have done the same, you know, who,

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who did this.

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Where they, we do the session over zoom
and then I forward the recorded

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audio to them to, to do what
I did, trying to build more hours.

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But I think, you know,

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because we've talked together about this
one studio. Yes.

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They really do want to get Source Connect,
but they haven't at this stage.

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But, which we must talk about actually
get them to do it.

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But, anyway, so that when they get audio
I've talked to them about.

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But surely some of the people sending you
audio must be garbage.

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It is all good old what that.

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And it's like a lot of it.

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In fact the majority of it
80% is really bad.

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Yeah.

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This is why you radio guys make everything
sound like a radio filter and stuff.

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Because you got you're like,
oh, crap, crap, I got it.

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The only thing I can do
is make it sound crappier.

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Yeah, distort
it and put a telephone filter on it.

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Yeah, well,

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I mean, there's always that, you know, you

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sort of wonder why you're worrying
about recapturing pristine audio

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and then putting all these sort of effects
and shit on and any distortions.

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Yeah, it does make it easier than trying
to start from shit, as I'm sure you know.

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Well, it's

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it's really funny when you say something,
you go, you know, it's a bit of reverb.

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Your room is a bit lively.

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Yeah. Oh, okay. Yeah.

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And then, of course,

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if you send pristine audio,

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they go, oh, much like a bit of redid on
that to give it a bit of zing.

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Yeah.

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Specific references I get to control
how much reverb goes on that.

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Yeah yeah yeah.

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It's a different

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it's like not like a short slapback sound
compared to an actual.

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Yeah. Paul or something.

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The other thing I've seen is actually
honestly like full up studios are like,

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oh yeah, we built our room,
but the air conditioning is always noisy

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and they're putting signal
through with like,

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real times noise reduction.

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Yeah.

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Like see Vox I was going to say
is the better one, I think.

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I think that's more benign.

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I've seen them use, the isotope one

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that takes a fingerprint
of the noise, voice denoise that.

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And I don't think
that one is so transparent. It's.

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No it's not.

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Yeah.

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If you you know, the problem is
it's just not that different from this one

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and others
is that you can only use like 5%.

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Yeah. Out of 100.

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Just the problem
with all these plugins is the scale.

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The range of the control
is dramatically out of whack

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with what is 10%
should be like 80 or 90%, right?

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Yeah.

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And so they get numerous
range of controls.

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Yeah.
So what are you going to do as a user.

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I mean, you know, you'd probably assume
maybe start somewhere in the middle,

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somewhere in the middle
is like drew grossly over MP3 sounding.

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Know like, yeah, I mean if you put an
this one at 50%, it's,

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it does sound like
it chops the hell out of the audio.

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So that's another problem too
is the design of the tools.

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You know,
I use the ones built in Adobe Audition.

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Same thing.

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I used more than 5
to 8% out of those noise.

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It sounds crap.

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So that's part of the problem.

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So what are some of the other mics
do we reckon?

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I mean, for me, USB
mics is a big one for me.

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And also the other one
that gets me about mics too

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is that I see a lot of times
these are you you've got to have a man

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or you've got to have
a, you know, know something or other,

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you know, one of these expensive
mics to be able to do.

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VoiceOver I kind of feel like,
what's the myth?

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So what what exactly is the myth
about USB, micro USB like securing their

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they're acceptable. I mean,

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I kind of I think I'm on the fence.

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I mean, there are some maybe

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I think there's some areas that it's good
in scenarios where it's bad.

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I think the scenarios where it's bad is
if you're live directed,

219
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because then if they're like,
can you make it

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a little gain adjustment on your mic
and you don't either one have a gain

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knob to control period,
which many of them don't like to run into.

222
00:10:03,060 --> 00:10:04,854
One fifth gen there's no gain.

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This is 32 bit.

224
00:10:05,896 --> 00:10:08,190
You don't have to worry about
gain anymore.

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00:10:08,190 --> 00:10:09,317
Right? Exactly.

226
00:10:09,317 --> 00:10:12,820
And then so then some of the actors, like
I don't even know how to adjust the gain.

227
00:10:13,279 --> 00:10:14,864
Right? That's one problem.

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Another problem with USB
mics is when the gain knob is on the mic.

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Then they're like,
yeah, I'll adjust the gain.

230
00:10:21,829 --> 00:10:25,666
And yeah, playing with the microphone,
you're like, what?

231
00:10:25,750 --> 00:10:27,585
What are you doing?
I said, adjust the game.

232
00:10:27,585 --> 00:10:30,254
Well the knobs on
the mic like that doesn't look right.

233
00:10:30,254 --> 00:10:32,381
Let me show you the professional.
Yeah, yeah.

234
00:10:32,381 --> 00:10:37,094
But at the same time you can buy a road,
you can buy the road 91 to a ten.

235
00:10:37,094 --> 00:10:39,597
And it does record
very good quality over USB.

236
00:10:39,597 --> 00:10:44,352
But I think it's fine
in, in a, in a self-directed home record,

237
00:10:44,435 --> 00:10:48,397
you know, doing like a game
or doing like music or something.

238
00:10:48,397 --> 00:10:51,275
But yeah, in a real time session,

239
00:10:51,275 --> 00:10:54,278
if you're going to record
in that situation anyway, okay,

240
00:10:54,403 --> 00:10:57,490
if you're going to record at home,
why not just invest

241
00:10:57,490 --> 00:11:00,826
in a decent sort of even just a Scarlett,
I mean, be done with it.

242
00:11:00,826 --> 00:11:04,747
I mean, rather than, yeah,
I think here's the thing about USB mics

243
00:11:04,747 --> 00:11:09,835
is that as with any microphone thing,
it is first and foremost placement.

244
00:11:09,835 --> 00:11:12,963
Putting an iPhone in the right place
will sound better than annoying.

245
00:11:13,506 --> 00:11:15,007
You 87 in the wrong place.

246
00:11:15,007 --> 00:11:15,800
We all know that.

247
00:11:15,800 --> 00:11:18,886
Yeah. Placement. Yeah, but that's scale.

248
00:11:18,886 --> 00:11:23,391
It's like you want to be
if you're charging whatever, $400 an hour.

249
00:11:23,391 --> 00:11:26,394
As a voice actor or whatever,
you know, Union is,

250
00:11:26,560 --> 00:11:30,940
you want to be in the top 90,
95% of sound quality.

251
00:11:31,482 --> 00:11:35,903
And what sounds good enough
might not really be good enough.

252
00:11:35,903 --> 00:11:39,115
And it's really,
really easy with the USB mics to fall

253
00:11:39,115 --> 00:11:42,493
very far down
that because of a lot of things.

254
00:11:42,576 --> 00:11:46,330
You can't get a cable that's long
enough away from your computer,

255
00:11:46,914 --> 00:11:49,750
so you're stuck in many other ways.

256
00:11:49,750 --> 00:11:52,420
Sometimes they don't have a monitor
plugged into them.

257
00:11:52,420 --> 00:11:53,879
They're just so limiting.

258
00:11:53,879 --> 00:11:57,216
And I just don't think that, like, you
know, except for the most basic setups,

259
00:11:57,967 --> 00:11:59,385
they're not worth the investment.

260
00:11:59,385 --> 00:12:02,346
You can buy an XLR mic, and now
you have something that you can use

261
00:12:02,930 --> 00:12:06,976
pretty much for a lifetime, or a USB mic,
which is guaranteed

262
00:12:07,059 --> 00:12:12,148
to be outdated at some point
and chuck it in the garbage at some point.

263
00:12:12,148 --> 00:12:14,191
So yeah, they're not, they're not.

264
00:12:14,191 --> 00:12:17,737
It's like either I don't think
the USB interface is same thing.

265
00:12:17,820 --> 00:12:21,157
I mean, there'll be landfill
of so many interfaces

266
00:12:21,157 --> 00:12:25,035
now that are just so out of date
and just don't work properly anymore.

267
00:12:25,119 --> 00:12:26,454
Yeah, absolutely.

268
00:12:26,454 --> 00:12:27,246
Yeah.

269
00:12:27,246 --> 00:12:30,040
Stability is a problem
with some USB interfaces.

270
00:12:30,040 --> 00:12:33,252
I mean I mean, what a USB mic is,
is basically the cheapest,

271
00:12:33,252 --> 00:12:36,255
tiniest USB interface they could buy.

272
00:12:36,255 --> 00:12:37,631
Like at the bottom right ship.

273
00:12:37,631 --> 00:12:41,385
It's like the mic preamp
and the USB interface on one ship, right?

274
00:12:41,385 --> 00:12:43,095
Yeah, there are some exceptions.

275
00:12:43,095 --> 00:12:45,848
I know I've heard some apogee
mics to sound pretty good.

276
00:12:45,848 --> 00:12:50,436
I know that Sennheiser's mic for digital
is really a decent USB my,

277
00:12:51,061 --> 00:12:54,774
but those are exceptions,
but very much of an exception.

278
00:12:55,024 --> 00:12:58,027
Most people are buying USB mics
because they're inexpensive.

279
00:12:58,402 --> 00:13:01,030
They're not buying them
because they happen to

280
00:13:01,030 --> 00:13:04,867
be good at what they do
and that they're 3 to $500 mics.

281
00:13:04,867 --> 00:13:07,912
They're buying them because
they're not cheap, then they're cheap.

282
00:13:07,912 --> 00:13:11,791
And if you want the convenience of a USB
mic but you don't want to, you know,

283
00:13:12,166 --> 00:13:13,876
consider something like a sure.

284
00:13:13,876 --> 00:13:16,837
And the and the new one,

285
00:13:17,004 --> 00:13:19,799
it's like the b x to you, mvcs to you.

286
00:13:19,799 --> 00:13:20,049
Right.

287
00:13:20,049 --> 00:13:23,719
You'll take any mic
and turn it into a USB mic.

288
00:13:23,761 --> 00:13:25,554
I'll give you all the convenience
of the USB mic

289
00:13:25,554 --> 00:13:28,808
without making the dead
end investment into a USB mic,

290
00:13:29,475 --> 00:13:33,187
because once all that stuff is bolted
together, you can't separate it.

291
00:13:33,187 --> 00:13:36,357
And now one of those components going old

292
00:13:36,357 --> 00:13:39,485
bad renders the whole thing useless.

293
00:13:39,485 --> 00:13:41,153
Yeah, I think that's disposable.

294
00:13:41,153 --> 00:13:43,906
Like to me it's
kind of like the iMac problem too.

295
00:13:43,906 --> 00:13:46,659
You can get a cool iMac,
they look nice and they work fine.

296
00:13:46,659 --> 00:13:49,119
But when the when the computer is obsolete

297
00:13:49,119 --> 00:13:52,289
or the screen goes out,
you're throwing out everything.

298
00:13:52,748 --> 00:13:54,250
That's
another thing that never made sense.

299
00:13:54,250 --> 00:13:56,418
I think the iMac is good for,

300
00:13:56,418 --> 00:13:59,421
you know, the front desk
at an aerobics studio or something.

301
00:13:59,630 --> 00:14:00,965
You know, like

302
00:14:00,965 --> 00:14:04,176
it's like it's like a laptop
without the convenience of a laptop.

303
00:14:04,885 --> 00:14:05,386
Yeah.

304
00:14:05,386 --> 00:14:08,889
It's it's like it's not even fair to say
because it's not a bad computer.

305
00:14:08,889 --> 00:14:12,101
I have clients and have them,
but that's what bothers me about it.

306
00:14:12,101 --> 00:14:13,102
It's like the USB.

307
00:14:13,102 --> 00:14:16,438
My problem when the my something goes
wrong, you throw the whole thing out.

308
00:14:16,438 --> 00:14:19,358
It's you're done.
So it's it's another myth here.

309
00:14:19,358 --> 00:14:21,277
Okay.

310
00:14:21,277 --> 00:14:23,654
So is, is this a myth.

311
00:14:23,654 --> 00:14:26,198
Like how much coaching do you need once

312
00:14:26,198 --> 00:14:29,201
you are in a career

313
00:14:29,285 --> 00:14:33,247
compared to like, like I can understand
needing coaching

314
00:14:33,247 --> 00:14:36,250
if you've not been in sessions
and you need to simulate a session

315
00:14:36,458 --> 00:14:39,044
and get a feel for what
it's like to be directed.

316
00:14:39,044 --> 00:14:40,629
But once you've been in sessions,

317
00:14:42,131 --> 00:14:44,049
I've seen a lot of like

318
00:14:44,049 --> 00:14:47,386
successful voice actors
seeking out coaching,

319
00:14:47,386 --> 00:14:50,723
and sometimes I think if anything,
you should be coaching somebody.

320
00:14:51,181 --> 00:14:53,475
But then when does the coaching end?

321
00:14:53,475 --> 00:14:57,104
Well, I don't know when coaching ends,
but then it's also interesting

322
00:14:57,104 --> 00:15:00,316
to see some people who are coaching
who you think

323
00:15:01,400 --> 00:15:03,777
you've been around that long and.

324
00:15:03,777 --> 00:15:05,029
Yeah, right.

325
00:15:05,029 --> 00:15:07,656
What do you got to do there.

326
00:15:07,656 --> 00:15:09,241
Yeah, yeah yeah.

327
00:15:09,241 --> 00:15:09,909
It's funny.

328
00:15:09,909 --> 00:15:12,453
I mean, look, I agree you should,

329
00:15:12,453 --> 00:15:13,996
you know,
I want to show you the employer coach.

330
00:15:13,996 --> 00:15:17,166
I never had a coach, but
you certainly learn stuff pretty quickly.

331
00:15:17,791 --> 00:15:20,794
In session, the dos the etiquette of of.

332
00:15:20,794 --> 00:15:22,296
You're doing this for a living.

333
00:15:22,296 --> 00:15:25,883
But I had no clue that
when I was booked for a job for,

334
00:15:26,008 --> 00:15:29,011
you know, you do an hour session,
that's you're booking is an hour.

335
00:15:29,136 --> 00:15:31,722
I used to think, well,
I didn't do the whole hour,

336
00:15:31,722 --> 00:15:33,557
so they get their money's worth

337
00:15:33,557 --> 00:15:36,894
and get the hell out of this really quick,
because that's what I thought.

338
00:15:36,894 --> 00:15:38,646
I thought,
you know, well, you pay me for the hour,

339
00:15:38,646 --> 00:15:41,690
so I should stay here for the hour,
and all they want is like you.

340
00:15:41,857 --> 00:15:42,483
You stay here.

341
00:15:42,483 --> 00:15:45,194
If you get out of here in five minutes,
we're going to be very happy.

342
00:15:45,194 --> 00:15:46,445
That's right. Right.

343
00:15:46,445 --> 00:15:49,990
So, you know, then the rest of the time
we can get this done and pay less. But.

344
00:15:49,990 --> 00:15:51,033
Yeah. Exactly. Yeah.

345
00:15:51,033 --> 00:15:54,036
And also like, you know, using your eyes

346
00:15:54,036 --> 00:15:57,581
in a session, which we don't so much now
because we're usually working remotely.

347
00:15:57,581 --> 00:16:02,419
But using your eyes in the session,
watching body language through the glass,

348
00:16:02,461 --> 00:16:07,883
even though you're hearing one instruction
verbally, you can actually pick up more

349
00:16:07,883 --> 00:16:12,638
from looking at the visual cues
of the person, what they really mean.

350
00:16:12,972 --> 00:16:13,681
Right?

351
00:16:13,681 --> 00:16:18,560
So then that was a so so is is coaching
something that more is like,

352
00:16:18,560 --> 00:16:22,815
you know, if you want to get experience
and you've not been hired on a job,

353
00:16:22,815 --> 00:16:26,443
you can have a coach simulate
what it's like to be in session.

354
00:16:26,735 --> 00:16:30,990
But really
the true coaching is just getting gigs

355
00:16:31,782 --> 00:16:35,202
and being directed
and screwing some up and winning some.

356
00:16:35,703 --> 00:16:38,706
And like, I don't know, I think that

357
00:16:39,039 --> 00:16:42,126
there's a lot of coaching going on that,
you see, like I said,

358
00:16:42,126 --> 00:16:45,170
I see people doing getting coached
that are like, you know, need coaching.

359
00:16:45,671 --> 00:16:48,215
Like exactly.
I don't look, I don't get it.

360
00:16:48,215 --> 00:16:54,054
And it's certainly in this country,
in Australia, the coaching is very, very

361
00:16:55,055 --> 00:16:56,515
unusual.

362
00:16:56,515 --> 00:16:57,307
There is a little I

363
00:16:57,307 --> 00:17:01,103
mean, it's funny, look, I mean, I,
I can put my perspective on this

364
00:17:01,103 --> 00:17:04,106
having never been a voiceover artist,
but as an audio engineer,

365
00:17:04,565 --> 00:17:09,945
I've never had a lesson
or a formal lesson in 36 years.

366
00:17:09,945 --> 00:17:10,195
Right.

367
00:17:10,195 --> 00:17:12,489
So technically, in terms of,

368
00:17:12,489 --> 00:17:14,575
you know, all the stuff
that Robert and George are very good at,

369
00:17:14,575 --> 00:17:18,704
I'm not great at that stuff, but
what I think I have is a good pair of eyes

370
00:17:18,704 --> 00:17:23,834
and an understanding of how to get a sound
to sound the way I want it to sound.

371
00:17:23,834 --> 00:17:28,255
But technically there's, you know,
AP there's stuff that George and Robert

372
00:17:28,255 --> 00:17:30,966
talk about that goes over both our heads,
but I kind of feel like

373
00:17:30,966 --> 00:17:33,635
and maybe that's
where coaching can make up the difference.

374
00:17:33,635 --> 00:17:35,846
And you might put
a voiceover perspective on that.

375
00:17:35,846 --> 00:17:36,638
But I kind of feel like

376
00:17:36,638 --> 00:17:40,726
if I did coaching now, I wouldn't
want to know about the hands on stuff.

377
00:17:40,726 --> 00:17:41,351
I'd want to know

378
00:17:41,351 --> 00:17:46,065
about all that technical stuff
that I've never really learned or under.

379
00:17:46,273 --> 00:17:48,734
Well, I understand that,
but I've never really learned the whys

380
00:17:48,734 --> 00:17:49,985
and wherefores, you know what I mean?

381
00:17:49,985 --> 00:17:54,198
And I wonder whether coaching fills
those gaps in a voiceover sense.

382
00:17:55,115 --> 00:17:57,493
I don't think,
it's it's interesting with coaching

383
00:17:57,493 --> 00:17:59,953
because I think the best coach
you're ever going to work

384
00:17:59,953 --> 00:18:04,124
with is an audio engineer
who's got a lot of experience, like,

385
00:18:04,124 --> 00:18:07,086
if you're new to the game
and you go into a director session

386
00:18:07,086 --> 00:18:10,798
with a person that's worked with,
you know, done a thousands and thousands

387
00:18:10,798 --> 00:18:11,423
of sessions,

388
00:18:12,508 --> 00:18:13,884
you're going to learn a hell of a lot more

389
00:18:13,884 --> 00:18:16,887
with that person than you're ever going
to learn from a coach.

390
00:18:16,929 --> 00:18:17,179
Yeah.

391
00:18:17,179 --> 00:18:20,182
I mean, a lot of the best
coaches are both directors.

392
00:18:20,474 --> 00:18:21,642
Yeah. Directors. Right.

393
00:18:21,642 --> 00:18:24,645
Slash engineers or producers by far?

394
00:18:25,395 --> 00:18:26,271
Absolutely.

395
00:18:26,271 --> 00:18:29,316
I have a totally different myth
that's more tech translated.

396
00:18:29,983 --> 00:18:32,236
Yeah, that getting a booth

397
00:18:32,236 --> 00:18:35,197
means you have an instantly great sounding
recording environment.

398
00:18:35,197 --> 00:18:37,324
Yeah. Yes, that's a nice one.

399
00:18:37,324 --> 00:18:39,201
No. Yeah.

400
00:18:39,201 --> 00:18:40,869
Give that man a cigar.

401
00:18:40,869 --> 00:18:42,121
It is not true at all.

402
00:18:42,121 --> 00:18:43,789
I just delete that on my on.

403
00:18:43,789 --> 00:18:46,792
The job
I just did was, a voice talent at home

404
00:18:47,417 --> 00:18:50,254
and another voice talent
who went to a studio.

405
00:18:50,254 --> 00:18:52,840
Man, it's like against that thing
that you don't notice

406
00:18:52,840 --> 00:18:55,634
when you're in session as much,
and then you start getting into it.

407
00:18:55,634 --> 00:19:00,013
And as, you know, when you take a signal
and you compress it and boom, all the all

408
00:19:00,305 --> 00:19:02,141
come out. Yeah. Yep.

409
00:19:02,141 --> 00:19:03,517
And it's like, oh, I hear the booth.

410
00:19:03,517 --> 00:19:05,727
And I was sitting there trying to like,
knock it out.

411
00:19:05,727 --> 00:19:06,937
And it just, you know,

412
00:19:06,937 --> 00:19:08,856
sometimes you try to knock it out
and it makes it sound worse.

413
00:19:08,856 --> 00:19:10,524
You're just like
I it's it's stuck that way.

414
00:19:10,524 --> 00:19:14,653
And and you can hear it
that the like we did the spot and the,

415
00:19:15,028 --> 00:19:16,446
the English version sounds great.

416
00:19:16,446 --> 00:19:19,366
And the foreign language
version was a booth at home.

417
00:19:19,366 --> 00:19:22,327
And it just has that sound.

418
00:19:22,661 --> 00:19:25,914
And to a lot of people,
they won't know what that sound is,

419
00:19:25,914 --> 00:19:29,877
but it's the sound of a small box
and you just can't get away from it.

420
00:19:30,127 --> 00:19:31,378
It's so you can

421
00:19:32,379 --> 00:19:33,630
become complacent to it.

422
00:19:33,630 --> 00:19:36,216
And it's not really like that.
You don't care.

423
00:19:36,216 --> 00:19:37,217
Maybe that's not the right word.

424
00:19:37,217 --> 00:19:39,845
It's just that it's like nose blindness.

425
00:19:39,845 --> 00:19:40,095
Yeah.

426
00:19:40,095 --> 00:19:43,098
You know,
you come home, you go from vacation, go.

427
00:19:43,807 --> 00:19:45,726
This is what, my house.

428
00:19:45,726 --> 00:19:46,602
Yeah, I don't know.

429
00:19:46,602 --> 00:19:50,647
Yeah, but yeah, but it's like when you're
used to the sound of your own booth

430
00:19:50,647 --> 00:19:53,650
in the way it sounds, day after day,
week after week, month after month.

431
00:19:53,650 --> 00:19:55,110
It's normal.

432
00:19:55,110 --> 00:19:58,530
I mean, I was used to the sound of bad
sounding whisper rooms

433
00:19:58,530 --> 00:19:59,948
for quite a long time.

434
00:19:59,948 --> 00:20:01,700
I just thought
that's what it sounded like.

435
00:20:01,700 --> 00:20:05,996
When you get a nice open sounding studio
recording, like from a nice

436
00:20:05,996 --> 00:20:08,999
a nice big dead booth
that doesn't have all those nodes,

437
00:20:09,249 --> 00:20:12,127
and then you get the other tight
when you're like, oh, like

438
00:20:12,127 --> 00:20:15,881
what was because I was working
with like the my first 5 or 6 real paying

439
00:20:15,881 --> 00:20:20,177
voiceover clients were all home studio
promo voiceovers.

440
00:20:20,177 --> 00:20:22,596
So that was the norm, you know?

441
00:20:22,596 --> 00:20:25,641
And then I would start hearing
good, really, truly great recordings.

442
00:20:25,641 --> 00:20:27,893
And I was like, whoa, okay.

443
00:20:27,893 --> 00:20:30,520
I started to learn what it's supposed
to sound like and what it well,

444
00:20:30,520 --> 00:20:31,855
what it could sound like.

445
00:20:31,855 --> 00:20:33,982
And then it really opened my eyes.

446
00:20:33,982 --> 00:20:37,194
And then, you know, ever since then, it's
been a pursuit of trying to capture

447
00:20:37,611 --> 00:20:41,323
or recreate that great sound,
you know, from a really small space.

448
00:20:41,323 --> 00:20:43,825
But, you know, if you're like, oh,
I have a really high ceiling.

449
00:20:43,825 --> 00:20:46,703
I hear that's bad. I'm like,
no, no, no, no, that's really good.

450
00:20:46,703 --> 00:20:47,829
That's really. Yeah, yeah.

451
00:20:47,829 --> 00:20:50,123
They're like they're like,
oh I heard that's bad.

452
00:20:50,123 --> 00:20:52,167
I'm like, no, it's just another myth.

453
00:20:52,167 --> 00:20:55,170
It's just there's
so many myths about acoustics

454
00:20:55,170 --> 00:20:58,757
because many of it
maybe is are not conventional wisdom.

455
00:20:58,757 --> 00:21:01,927
It's not logical to you or whatever.

456
00:21:01,927 --> 00:21:04,012
But, it's not the case at all.

457
00:21:04,012 --> 00:21:07,599
You want to have you want to
you want to have every hard surface

458
00:21:07,599 --> 00:21:11,144
as far away from the mic
is humanly possible, right?

459
00:21:11,645 --> 00:21:12,312
You want

460
00:21:12,312 --> 00:21:16,024
you want no hard surfaces in the room
and you want them all to be far away.

461
00:21:16,566 --> 00:21:19,236
Like the booth can kind of do
two things for you.

462
00:21:19,236 --> 00:21:22,447
It can deaden it up
and it can deal with noise.

463
00:21:22,447 --> 00:21:23,907
As long as there's not excessive noise

464
00:21:23,907 --> 00:21:25,784
outside the booth,
it can take care of those two things.

465
00:21:25,784 --> 00:21:28,120
Right? It's like noise reduction.

466
00:21:28,120 --> 00:21:31,123
It's going to solve your problem
and it's going to cause you a new problem.

467
00:21:31,873 --> 00:21:32,874
Right, right.

468
00:21:32,874 --> 00:21:33,667
It's the irony.

469
00:21:33,667 --> 00:21:36,670
Like when you buy this very expensive
confining

470
00:21:36,837 --> 00:21:42,092
hot uncomfortable box,
shove yourself and you're like in there,

471
00:21:43,051 --> 00:21:46,388
you torture yourself for an hour
only to deal with the fact that you're

472
00:21:46,388 --> 00:21:51,935
getting for many people's an occasional
noise from the neighborhood or something.

473
00:21:52,269 --> 00:21:56,481
But 99% of the time it's probably fine,
you know what I mean?

474
00:21:56,940 --> 00:21:58,525
And so that's the reality.

475
00:21:58,525 --> 00:22:00,235
I mean, it's not true for why?

476
00:22:00,235 --> 00:22:05,741
I mean, it's been abnormally quiet for
the last hour in this in my home studio.

477
00:22:05,741 --> 00:22:08,493
But I mean, normally you hear of crackers,
usually a couple.

478
00:22:08,493 --> 00:22:12,122
And listen, listen is
so now you got the whole air conditioner?

479
00:22:12,956 --> 00:22:15,125
I'm in a very light room.

480
00:22:15,125 --> 00:22:16,710
I mean, yeah, it's.

481
00:22:16,710 --> 00:22:18,295
Yeah, it's it's my technique.

482
00:22:18,295 --> 00:22:20,255
It's how loud you are to projection.

483
00:22:20,255 --> 00:22:21,882
It's all these things.

484
00:22:21,882 --> 00:22:26,011
But it is definitely a misnomer
that spreads, you know, far and wide.

485
00:22:26,470 --> 00:22:30,849
There's only one voice over Booth company
that has worked with me directly.

486
00:22:30,849 --> 00:22:34,311
And I'm not trying to say I'm
the king of all voiceover studios, but

487
00:22:34,895 --> 00:22:36,438
I don't know anybody making voice over

488
00:22:36,438 --> 00:22:39,775
Booth, who have collaborated
with a voiceover engineer

489
00:22:40,567 --> 00:22:43,779
to ensure and listen
and try to make it sound better.

490
00:22:43,779 --> 00:22:47,407
But vocal booth.com here in the States
is done, that they're the only ones that

491
00:22:48,116 --> 00:22:53,163
I think you're right with me and yeah
invited me over and let's play with stuff.

492
00:22:53,163 --> 00:22:56,124
I think we chatted while you were there
didn't we. Didn't we do an episode.

493
00:22:56,124 --> 00:22:56,792
Yeah. Yeah.

494
00:22:58,210 --> 00:22:59,961
And you
know I give them huge props for that.

495
00:22:59,961 --> 00:23:01,296
I mean studio bricks

496
00:23:01,296 --> 00:23:05,175
has got an engine acoustician
now that works in-house which is great.

497
00:23:05,175 --> 00:23:08,637
And they're doing some you know
their new booths do sound pretty good

498
00:23:08,887 --> 00:23:11,890
but it's taking them 12
plus years to get there.

499
00:23:11,890 --> 00:23:14,101
Other companies never got there.

500
00:23:14,101 --> 00:23:16,228
They just keep doing the same stuff
over and over

501
00:23:16,228 --> 00:23:18,146
because most people don't know
the difference.

502
00:23:18,146 --> 00:23:19,648
It's like the blind leading the blind.

503
00:23:19,648 --> 00:23:23,360
And you know, and for the certain
level of work, it's good enough.

504
00:23:23,360 --> 00:23:24,152
It's good enough.

505
00:23:24,152 --> 00:23:28,782
I've got an audio book,
audio books and can get away with murder.

506
00:23:28,865 --> 00:23:31,243
Yeah.
So he does books. A lot of them sound bad.

507
00:23:31,243 --> 00:23:33,912
They don't even matter. Right?
Yeah, he'd say it.

508
00:23:33,912 --> 00:23:37,666
And so it's like the boost
will will get you a certain level,

509
00:23:37,666 --> 00:23:42,337
and then you either have to hire
someone like you, George, to tune it out.

510
00:23:42,504 --> 00:23:45,549
But I would argue
that you can't ultimately

511
00:23:46,049 --> 00:23:49,302
completely tune
a booth to not sound like Booth.

512
00:23:49,678 --> 00:23:52,806
It's very difficult because by the time
you treat enough of the surface

513
00:23:52,806 --> 00:23:55,267
with a thick enough treatment,
there's no room for you.

514
00:23:55,267 --> 00:23:57,936
You can't move around very much. Yeah.

515
00:23:57,936 --> 00:24:01,606
And you're like, you're like,
I can't bump up into the walls, right?

516
00:24:02,065 --> 00:24:05,193
I mean, I had a client just very recently
send me a sample,

517
00:24:05,444 --> 00:24:06,736
and he's like any listed

518
00:24:06,736 --> 00:24:11,241
painstakingly, all the panels he had
and how thick they were in his notes.

519
00:24:11,241 --> 00:24:12,826
And I was like, Jesus, no

520
00:24:14,077 --> 00:24:16,663
six inch thick panels.

521
00:24:16,663 --> 00:24:19,583
And I listened to the sample
and it was amazing.

522
00:24:19,583 --> 00:24:22,544
That was like,
that's one of the best sounding raw files

523
00:24:22,544 --> 00:24:24,212
I've heard in a long time.

524
00:24:24,212 --> 00:24:27,007
It's like you've consulted
you on Booth design,

525
00:24:27,007 --> 00:24:29,050
and he didn't really make that too clear.

526
00:24:29,050 --> 00:24:31,845
He just said, I insisted on these panels.

527
00:24:31,845 --> 00:24:36,099
The guy making them or the dealer selling
them was like, no, you don't need that.

528
00:24:36,099 --> 00:24:39,102
And he was like,
no, I this is what I want.

529
00:24:39,186 --> 00:24:43,064
And then sure enough, it sounded fantastic
because he had the right

530
00:24:43,064 --> 00:24:46,026
and the right amount and thick
enough panels in the right places.

531
00:24:46,193 --> 00:24:49,279
My studio work this here behind me
that you guys can't see on the show.

532
00:24:49,279 --> 00:24:52,616
Sorry, but it's got up to six inches
of paneling on the walls.

533
00:24:52,824 --> 00:24:56,119
Well, the only like like the
the two inch or one,

534
00:24:56,244 --> 00:25:00,582
the one inch stuff deals with a lot, but
it does not hit the low end well enough

535
00:25:01,333 --> 00:25:05,504
to just get the meat of the frequency
range of most voices, even women.

536
00:25:05,504 --> 00:25:09,966
It there's a tremendous amount
of standing waves and resonances below 300

537
00:25:10,342 --> 00:25:14,179
over three, three and one hertz,
and those panels do zero to those.

538
00:25:14,179 --> 00:25:18,683
So so in my case I just put the thickest
panels above my shoulders.

539
00:25:19,351 --> 00:25:19,935
Right.

540
00:25:19,935 --> 00:25:24,773
So yeah they're encroaching in my space
but they're not in my wingspan,

541
00:25:24,773 --> 00:25:27,609
if you know what I mean.
I can move my elbows around.

542
00:25:27,609 --> 00:25:30,403
And so yes, it's a little claustrophobic,

543
00:25:30,403 --> 00:25:33,406
but not so much
because I can still move around.

544
00:25:33,532 --> 00:25:36,535
But I have that six inches
of paneling at my head

545
00:25:36,868 --> 00:25:39,496
level, you know,
and it works surprisingly well

546
00:25:39,496 --> 00:25:43,083
without feeling too cramped,
but so you just had to be clever about it.

547
00:25:43,333 --> 00:25:48,046
And if you need help, talk to people
like us, because man, like, you know what?

548
00:25:48,046 --> 00:25:50,173
It's supposed to sound like.

549
00:25:50,173 --> 00:25:52,676
I can still remember the first setup
I had, which I,

550
00:25:52,676 --> 00:25:55,762
when I think about it
now, is just ridiculous.

551
00:25:56,054 --> 00:25:56,763
Yeah.

552
00:25:56,763 --> 00:26:00,767
And, and then the second one I built,
which was not quite as ridiculous,

553
00:26:00,767 --> 00:26:01,977
but still pretty ordinary.

554
00:26:03,019 --> 00:26:03,436
It was

555
00:26:03,436 --> 00:26:06,398
basically in a cupboard,
that kind of thing.

556
00:26:07,190 --> 00:26:10,193
With acoustic foam inside the cupboard.

557
00:26:10,235 --> 00:26:12,028
It sounded like you'd isolate

558
00:26:12,028 --> 00:26:15,031
recording inside a motorcycle helmet,

559
00:26:15,407 --> 00:26:16,658
but also Vox.

560
00:26:16,658 --> 00:26:18,285
Yeah. Exactly.

561
00:26:18,285 --> 00:26:20,161
Exactly the helmet.

562
00:26:20,161 --> 00:26:23,957
And, and then the third one I went,
I actually sort of thought

563
00:26:24,207 --> 00:26:25,917
I'd better get
a bit more serious about this.

564
00:26:25,917 --> 00:26:28,420
And, I got a guy came over and help me.

565
00:26:28,420 --> 00:26:31,131
We built one
which sounded really, really good.

566
00:26:31,131 --> 00:26:34,175
And then, of course, this was the
this is the last one I built here.

567
00:26:34,384 --> 00:26:35,719
This one you have sounds pretty good.

568
00:26:35,719 --> 00:26:37,178
And it's got a good length to it.

569
00:26:37,178 --> 00:26:40,473
Like, that's one of the things
it's a it's not a small booth, am I right.

570
00:26:41,182 --> 00:26:41,600
Yeah.

571
00:26:41,600 --> 00:26:43,852
The booth is over behind me.

572
00:26:43,852 --> 00:26:44,728
I'm sitting on the.

573
00:26:44,728 --> 00:26:48,398
Yeah, mine room
here, but, is it it's big enough.

574
00:26:48,982 --> 00:26:51,067
Oh. Just at least like six foot, isn't it?

575
00:26:51,067 --> 00:26:51,943
More. More.

576
00:26:51,943 --> 00:26:52,944
Yeah. Exactly.

577
00:26:52,944 --> 00:26:56,114
Yeah, yeah, I think we all go
through the same sort of progression.

578
00:26:56,114 --> 00:26:59,659
I mean, Jesus, if I,
if I think about my first time studio,

579
00:26:59,951 --> 00:27:03,204
it was in 2002

580
00:27:03,788 --> 00:27:07,500
and it was the old G4 Mac, you know, the,

581
00:27:07,500 --> 00:27:10,879
the great thing and all that
sort of stuff in the Quiksilver.

582
00:27:10,879 --> 00:27:13,381
Yeah.
And it was an M1 mirror on the front.

583
00:27:13,381 --> 00:27:14,382
Yeah, that's the one.

584
00:27:14,382 --> 00:27:19,679
And an M box and a version Pro Tools
and and I had no treatment in the room.

585
00:27:19,888 --> 00:27:23,141
There was a,
the wall behind me was a big long

586
00:27:23,141 --> 00:27:26,603
wall of bookshelves
and full of books and trinkets in the.

587
00:27:27,103 --> 00:27:28,730
So that was right.

588
00:27:28,730 --> 00:27:29,314
So exactly.

589
00:27:29,314 --> 00:27:31,441
So I didn't do anything
really in the room.

590
00:27:31,441 --> 00:27:35,528
And I would sort of just mix in headphones
and all that sort of stuff.

591
00:27:35,528 --> 00:27:37,906
And I compare it to now,
you know, with panels

592
00:27:37,906 --> 00:27:41,076
I've made on the walls
and now the curtains

593
00:27:41,660 --> 00:27:45,246
and all the shit that I've, I've done and,
you know, all that sort of stuff

594
00:27:45,246 --> 00:27:46,122
in the bookshelf

595
00:27:46,122 --> 00:27:50,335
intentionally down there because for
some reason, stuff was ricocheting.

596
00:27:50,335 --> 00:27:53,797
I was originally going to have that behind
me, but I shoved it down in that corner.

597
00:27:54,172 --> 00:27:54,631
So, yeah.

598
00:27:54,631 --> 00:27:57,133
So, you know,
I'd like you think about the progression

599
00:27:57,133 --> 00:28:00,804
and if you could see the,
the studios in the middle of all that,

600
00:28:01,137 --> 00:28:04,349
it was certainly sort of just upper level
each time, I suppose.

601
00:28:04,349 --> 00:28:06,851
But then I guess
each time you build a studio,

602
00:28:06,851 --> 00:28:09,312
you think, okay, well,
what am I going to do this time?

603
00:28:09,312 --> 00:28:11,064
That didn't work last time and stuff.

604
00:28:11,064 --> 00:28:14,109
So it's probably logical
unless you have an interest

605
00:28:14,109 --> 00:28:17,320
in this at a young age and you intern
and you get to be in the environment

606
00:28:17,320 --> 00:28:21,074
and talk to the designers,
those things just never happen.

607
00:28:21,282 --> 00:28:24,494
It's a black art,
and so you just learn it as you go.

608
00:28:24,494 --> 00:28:28,832
Because unless you're lucky enough
to get to the right person early on

609
00:28:28,832 --> 00:28:32,085
and you get to not have to make
a lot of mistakes, that happens.

610
00:28:32,293 --> 00:28:34,170
But it's very, very rare.

611
00:28:34,170 --> 00:28:37,590
And so you really just learn as you go
and you get better and better over time.

612
00:28:37,590 --> 00:28:39,509
I'm still learning stuff all the time.

613
00:28:39,509 --> 00:28:41,928
That's what's fun about on
is that you're always learning stuff.

614
00:28:41,928 --> 00:28:42,679
It's never over.

615
00:28:42,679 --> 00:28:45,682
It's yeah, it's like a continuous thing.

616
00:28:45,682 --> 00:28:49,477
It's like because it's it's like
that thing where I remember when I was a

617
00:28:50,311 --> 00:28:53,314
at a high school
just beginning to record drums, and then

618
00:28:53,606 --> 00:28:56,025
every time I was like, every drum kit
I recorded, oh,

619
00:28:56,025 --> 00:28:57,610
this one's better than the last one I did.

620
00:28:57,610 --> 00:28:59,237
And I got even better.

621
00:28:59,237 --> 00:29:01,990
And it's like, you get this feeling.
I finally got it.

622
00:29:01,990 --> 00:29:04,492
And then you do another one. You're like,
oh, it's even better.

623
00:29:04,492 --> 00:29:06,661
And you start learning
how to deal with it.

624
00:29:06,661 --> 00:29:08,830
I won't do that again.
Yeah, exactly. Yeah.

625
00:29:08,830 --> 00:29:10,206
Well there's always that

626
00:29:10,206 --> 00:29:14,502
or you start realizing what it is that is
like, oh, that one recorded really well.

627
00:29:14,502 --> 00:29:15,086
And what was it?

628
00:29:15,086 --> 00:29:16,004
It wasn't anything I did.

629
00:29:16,004 --> 00:29:18,173
The damn thing was tuned.

630
00:29:18,173 --> 00:29:19,340
Oh, you can tune drum.

631
00:29:19,340 --> 00:29:21,634
Oh yeah. You know, it's amazing.

632
00:29:21,634 --> 00:29:24,888
And so that that whole journey
and it's like it's exciting

633
00:29:24,888 --> 00:29:27,515
when you're improving,
you know, it's like anything. Yeah.

634
00:29:27,515 --> 00:29:29,476
Oh totally is. Yeah.

635
00:29:29,476 --> 00:29:30,810
And that's not a myth.

636
00:29:30,810 --> 00:29:33,521
That's not. That's a fact. Yeah.

637
00:29:33,521 --> 00:29:36,149
And if you missed this episode,
go back to the beginning.

638
00:29:38,651 --> 00:29:39,486
Well, that was fun.

639
00:29:39,486 --> 00:29:41,446
Is it over

640
00:29:41,446 --> 00:29:43,281
the audio sweet things

641
00:29:43,281 --> 00:29:47,285
to try and Austrian
audio recorded using Source Connect.

642
00:29:47,410 --> 00:29:50,622
Edited by Andrew Peters
and mixed by Robert Go.

643
00:29:50,705 --> 00:29:51,998
Your own audio issues.

644
00:29:51,998 --> 00:29:53,082
Just ask Robert.

645
00:29:53,082 --> 00:29:55,668
Don't call him tech. Support him.
Use the tech. William.

646
00:29:55,668 --> 00:29:58,797
Don't forget to subscribe to the show
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647
00:29:59,005 --> 00:30:02,926
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648
00:30:03,051 --> 00:30:04,636
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649
00:30:04,636 --> 00:30:06,513
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