Movie Reviews, Discussions, Interviews & More
March 11, 2026

Intermission: Hell Is Us Review | First Impressions

Intermission: Hell Is Us Review | First Impressions

In this episode of the Movie Lovers Unite Podcast, John and Rossie take a break from reviewing movies to talk about their early impressions of the new game Hell Is Us.

After spending some time with the game, the two dive into an intermission review to discuss what surprised them the most.

In this episode, they talk about:

• Their first impressions of the gameplay

• The mysterious world and atmosphere of Hell Is Us

• What makes the game feel different from other releases

• Whether this could end up being something really special

Did Hell Is Us shock them in a good way, or is it too early to tell?

Tune in as John and Rossie break down their first impressions in this special intermission episode of Movie Lovers Unite.

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WEBVTT

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[SPEAKER_00]: Welcome back to Move Reload tonight.

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[SPEAKER_00]: This is an animation episode.

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[SPEAKER_00]: A pause from our regular reviews where we spotlight what's catching our attention right now.

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[SPEAKER_00]: New releases are coming projects or something that needs a deeper conversation.

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[SPEAKER_00]: Let's jump in to Hell is Us.

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[SPEAKER_00]: This is a video game that Rossi discovered and she's going to break down what this game is, whether it's about and I'm also going to break down to how I enjoy playing this game for the very first time.

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[SPEAKER_01]: So, John, you know, when I got this game, you know, it was during Christmas time.

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[SPEAKER_01]: I got it for Christmas.

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[SPEAKER_01]: I got a lot of AAA games like I told you guys.

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[SPEAKER_01]: And this one was absolutely different.

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[SPEAKER_01]: I think I went MIA during Christmas time, John.

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[SPEAKER_01]: I don't think I talked too much.

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[SPEAKER_01]: People were probably wondering where I was, what I was doing.

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[SPEAKER_01]: I was in a house playing Hell as Us.

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[SPEAKER_01]: This was a game that

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[SPEAKER_01]: My husband got me for Christmas.

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[SPEAKER_01]: I didn't think I liked the game because I had so many other I had great games like really awesome games this Christmas and I remember putting this on like it was a last one that I put on and I instantly was like what is this.

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[SPEAKER_01]: And I fell in love with it.

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[SPEAKER_01]: I couldn't put it down, John.

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[SPEAKER_01]: So to let you guys know just a little bit about, just what hella says is about.

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[SPEAKER_01]: It's a third person action, adventure game, centered on organized nations, peacekeepers, organized nation.

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[SPEAKER_01]: So there's a peacekeeper, his name is Remy, who goes absent without leave to find his parents in the war and torn fictional,

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[SPEAKER_01]: country of Hadia, okay?

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[SPEAKER_01]: So he's going to look for his parents, all right?

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[SPEAKER_01]: He discovers the region is plagued by a mysterious calamity that has unleashed supernatural creatures and cannot be harmed by modern, modern weapons.

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[SPEAKER_01]: And so

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[SPEAKER_01]: I guess I'll talk about when I got the weapon or we can just talk about your first impressions of the game genre before we really get into it.

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[SPEAKER_00]: So I'll be honest with you, I'm addicted to this game.

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[SPEAKER_00]: I was huge into like Final Fantasy video games and something that RPG video games will play in games and stuff like that.

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[SPEAKER_00]: So I'm used to this kind of stuff.

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[SPEAKER_00]: But I never been into a video game where I can actually, if I don't want to fight this monster, I'm not forced to have to fight them or have to be forced to run away or have a monster takes a turn and I'd take a turn.

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[SPEAKER_00]: I just open world where I can actually basically be a coward and run away if I've wanted to.

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[SPEAKER_00]: So I like that.

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[SPEAKER_00]: I was like this open world kind of vibe of how this game is and it's also like how you how you want to play it because the way you pitched it to me was there's no map.

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[SPEAKER_00]: There's no guy to tell you what buttons to push or anything like that either, so you're just thrown into the game and they're like, good luck, do whatever you want to do.

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[SPEAKER_00]: And I've missed games like this where there's no directions.

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[SPEAKER_00]: You just throw it into a game and you try to play it.

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[SPEAKER_00]: It reminds me of me playing an NES game from back in the day.

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[SPEAKER_00]: where I can just go ahead, pop it in and just learn on my own, on what buttons to push.

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[SPEAKER_00]: I'd have played the game on my own.

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[SPEAKER_00]: And then once you catch on to the lingo and everything else within this game, you realize how the weapons help you.

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[SPEAKER_00]: You don't only do you learn that, you also learn about the towns and also the puzzles.

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[SPEAKER_00]: And I like the fact that too, let the character interactions to it gives you choices of

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[SPEAKER_00]: So I really like that.

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[SPEAKER_01]: Right.

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[SPEAKER_01]: I remember when the game started, you know, you start on this on this mountain, and I like the second headia, and you're coming down this mountain, and by the way, the graphics are really beautiful, you guys, and the gameplay takes place back in the 90s, okay?

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[SPEAKER_01]: So you're coming down this mountain,

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[SPEAKER_01]: Like John said, it's an open-world game, you do it, you want to do, you don't have anything to help you, you do get a compass though, you do get a compass and that's all you get, which really does help, I didn't use it at first and then I found myself using it and I'm like, that's why we got the compass, because there's places that you may have found something and you don't remember where it is, it takes a while to find to figure out where everything is when you go to, you know,

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[SPEAKER_01]: the first town.

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[SPEAKER_01]: But getting to that first town, when you get to that field, there's this open field.

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[SPEAKER_01]: After you, you know, you visit the barnhouse, you meet an old man there and he gets you started.

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[SPEAKER_01]: And I love how when you meet characters, you can ask them about Haiti, about different religion groups.

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[SPEAKER_01]: just each character will give you their version of Hadia or what's going on in a little town.

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[SPEAKER_01]: So I love that.

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[SPEAKER_01]: And I did enjoy the character interaction.

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[SPEAKER_01]: It just gives you this.

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[SPEAKER_01]: I felt like, you know,

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[SPEAKER_01]: This this the game is a gym, okay, I definitely want to say that and playing it you're just you want to learn so much more and it's really exciting when you when you found something out and then you find out about what it is that you just discovered and it makes you want to go and.

05:20.723 --> 05:26.390
[SPEAKER_01]: And get to the next town, which takes you a while because there's things that you have to do in that first town.

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[SPEAKER_01]: The character interactions, these things called good deeds.

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[SPEAKER_01]: You don't know what a good deed is until you do a good deed.

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[SPEAKER_01]: And after a while, I think maybe maybe our five or so, or maybe our two plan the game, then you start to get an understanding of,

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[SPEAKER_01]: Okay, so you really want to go around and meet these people and as far as the puzzles are concerned, there are places where you'll go, you'll have maybe one of the limbic sticks, you know, or monuments that you find that you need to have these things to open up this chest, you always circle back.

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[SPEAKER_01]: really nervous because I would if I don't remember how to get back here to find this what I need.

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[SPEAKER_01]: I mean, you really like you're stressed a little bit, but it's so fun because you always do.

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[SPEAKER_00]: And well, here's another thing.

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[SPEAKER_00]: You're wearing anxiety about not finding your way back.

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[SPEAKER_00]: For me, it's like, how am I supposed to do this puzzle?

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[SPEAKER_00]: not knowing where these puzzle pieces are, yes.

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[SPEAKER_00]: And do I complete the game still if I don't complete those puzzle pieces, right?

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[SPEAKER_00]: Or anything too.

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[SPEAKER_00]: So that was my anxiety of it.

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[SPEAKER_00]: It wasn't so much of like, how do I find myself back because I don't use the compass.

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[SPEAKER_01]: I'm about to see how to use it.

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[SPEAKER_01]: And I start using that compass.

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[SPEAKER_00]: You see, I don't, I just use like landmarks into how to find my way back or whatever.

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[SPEAKER_00]: Yeah.

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[SPEAKER_00]: You know, I'm going to probably try and start using the compass even though I'm actually living dangerously by not using my compass right now even though I'm like a month in and I'm still not using my compass I'm actually just.

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[SPEAKER_00]: doing what I normally do.

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[SPEAKER_01]: But you know, I'm sorry, after a while, I have to say, after a while, you start learning the landmarks, you know, you do start looking for landmarks.

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[SPEAKER_01]: Because for me, I went for get to take the compass out.

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[SPEAKER_01]: And I only used it if I was like, there's a second town that you go to on area that you go to and

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[SPEAKER_01]: You get really confused running up in the woods and going around here.

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[SPEAKER_01]: So I will pull my compass out if I'm at a place where I'm like, okay, this is an important place.

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[SPEAKER_01]: Remember it's located north east of whatever other than that, you do get to a point where you can remember, you know, landmarks.

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[SPEAKER_01]: But I want to mention, we talked that we spoke about the calamity.

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[SPEAKER_01]: The calamity is a mysterious event that costs hollow walkers.

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[SPEAKER_01]: And I'll let John tell you about them.

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[SPEAKER_01]: And John, I want to

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[SPEAKER_01]: actually something about them.

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[SPEAKER_01]: There's supernatural bands or limbic entities drawn to strong human emotions and suffering of suffering to emerge.

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[SPEAKER_01]: These creatures are linked to an ancient entity called the Eye of God, which was believed to manipulate emotions and reality and is the source of time loops that force people to repeat tragic moments.

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[SPEAKER_01]: When you first see the time loop, weren't you, you see it in a distance, way in a distance, do you see this thing just this big cylinder thing that's just moving?

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[SPEAKER_01]: And you have these hollow walkers that are called, well, certain ones that are called guardians.

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[SPEAKER_01]: They have like this embillicle cord, it looks like attached to them.

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[SPEAKER_01]: So when you see that time loop, I'm telling you guys, don't worry about it, you'll figure it out.

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[SPEAKER_01]: And it's amazing when you do figure out what it is and how to how to close it, John, the, the, the hollow walkers, the weird movements.

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[SPEAKER_00]: Yeah, the weird movements of the hollow walkers is very creepy.

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[SPEAKER_00]: It's kind of has this silent hill kind of vibe to it with their moving and stuff.

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[SPEAKER_00]: Yeah.

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[SPEAKER_01]: Yeah.

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[SPEAKER_00]: And I just love how unique every single one of them has a purpose as well on how you defeat them and stuff like that too.

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[SPEAKER_00]: I know that you talked about, you know, the time loop and stuff and I remember wanting to go into the time loop like, oh, it's too dangerous.

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[SPEAKER_00]: I'm like, what do you mean is too dangerous.

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[SPEAKER_01]: Right.

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[SPEAKER_00]: Like, I need to go in here and you're not allowing me access, right?

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[SPEAKER_00]: And then you realize, oh wait, I got to destroy and all the ones that are actually controlling the time loop before you can actually get into the time loop to do that.

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[SPEAKER_00]: So I'm like, okay, that makes sense.

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[SPEAKER_00]: And then also two guys, if you're wondering like, okay, well, I destroyed all these other times, these monsters are a tech control move time loop.

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[SPEAKER_00]: But did you though, because if you get to the last one, they make this loud sound, this ripping sound, and that's how you know that you actually got the last one, therefore you can go into the time loop and now you're able to see how a certain story gets played out within that time loop, because it tells you a story of what happened to somebody in the time loop.

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[SPEAKER_00]: right, but I really like the concept of how we actually get another story within the time loop and you're having to keep going in progress and through this whole entire thing.

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[SPEAKER_00]: I know you mentioned the old man in the farm and stuff like that too.

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[SPEAKER_00]: Yes, the good deeds.

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[SPEAKER_00]: I love the fact that you know, you can actually do good deeds and get rewarded for certain things and you have to see this other old man in a wheelchair and he rewards you for those good deeds that you do and I actually have

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[SPEAKER_00]: But that's just because I'm just going to cash everything in at one time, but, you know, I like how everything has a purpose within it is not just for the sake of just being there or being scary.

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[SPEAKER_00]: And you're right about the landscapes landscapes is a really beautiful, the music also feels like silent, a little bit.

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[SPEAKER_00]: But I like the it's kind of haunting, but also kind of relaxation a little bit to that makes sense because the, um, because of the fact that, you know, it's, it has those mountains that has those different things within it that makes you feel like you're kind of relaxed, but you know you can't because you actually have to take down these monsters, right, but

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[SPEAKER_00]: still, I really, I just really love the mythology around it, right?

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[SPEAKER_00]: And, you know, you have the haze of rage, you also have the haze of grief, the haze of sassy, and then the haze of terror.

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[SPEAKER_00]: Yes, yes.

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[SPEAKER_01]: You also have like, there's groups.

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[SPEAKER_01]: So there's like, there's a war going on.

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[SPEAKER_01]: You have the Savians.

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[SPEAKER_01]: The Savians are a religious faction at war with the Palmas.

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[SPEAKER_01]: uh... the polymus is the opposing religious faction in the civil war so you'll meet people that are die heart savings and then you'll meet people that are die heart polymus and they have their um... ideas and they tell you what's great about their religion and and vice versa so you do have something going on um... that's that's huge that's going on and i do want to say um... to piggyback off of what john said um... it does have this relaxing feeling because the world is silent

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[SPEAKER_01]: You know, it's really silent when you're running around looking for things.

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[SPEAKER_01]: I also want to mention when you when you are able to close your first time loop and when you hear that noise of killing the master guardian like basically they're all gone.

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[SPEAKER_01]: You know, for me, you know, not knowing what the hell is going on.

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[SPEAKER_01]: I'm like,

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[SPEAKER_01]: Wait, what was that?

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[SPEAKER_01]: What, what did that mean?

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[SPEAKER_01]: I didn't even go back to the time loop.

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[SPEAKER_01]: I didn't think it had anything to do with the time loop.

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[SPEAKER_01]: I just ran around and finally, I'm running around and I can't figure out like, why can I get to the second place?

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[SPEAKER_01]: Something's not right.

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[SPEAKER_01]: But I noticed, wait, we're all the hollow walkers.

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[SPEAKER_01]: Then I decided, let me go check out this time loop again because Light John says when you go up to it, it just says, two dangerous to enter.

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[SPEAKER_01]: That's all it says and doesn't say what you need to do, how to get in.

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[SPEAKER_01]: Then when you go and you realize,

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[SPEAKER_01]: But I can go in, I'm going in, then it connects you.

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[SPEAKER_01]: Oh, okay, so that's what that is.

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[SPEAKER_01]: And when you go inside, you do have to have, I can't call the name of the ancient artifact that you have to have in order to go into the time loop and to close the time loop.

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[SPEAKER_00]: I know I can't think of it either to be honest with you.

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[SPEAKER_01]: Yeah, um, you guys will, you'll find it.

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[SPEAKER_01]: We don't want to, you know, spoil the game for you.

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[SPEAKER_01]: But you will find that you need this ancient object, um, when you go into that time loop, make sure you have that, um, because if you don't, you cannot close it.

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[SPEAKER_01]: And once you're in that time loop, and you don't have that artifact to close it, you die.

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[SPEAKER_00]: Oh, you know, we'll also get an artifact on how to find them, too.

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[SPEAKER_01]: Yes, you definitely do.

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[SPEAKER_01]: Yes, and you find a lot, but each time loop has a certain one that you will need, they, they, they each have different names, you know, and you can get a lot of them if you do good deeds, you get some of those.

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[SPEAKER_01]: So those things are really important to have and you guys will figure it out.

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[SPEAKER_01]: No, I finished a game.

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[SPEAKER_01]: John has not finished a game.

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[SPEAKER_01]: John told me, what town, how many towns have you opened?

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[SPEAKER_01]: Like, we're about, are you in the game?

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[SPEAKER_00]: Okay, so I actually went through maybe three towns already.

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[SPEAKER_01]: Okay, awesome, okay.

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[SPEAKER_00]: So I've actually covered, but I'm pretty wide range of other within the convoy that you actually get whenever you have to find the key.

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[SPEAKER_00]: Yeah.

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[SPEAKER_00]: Because that's also another thing too, and then... That's right.

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[SPEAKER_00]: You know, I also like how you also have this other thing that's like, what's the word I'm thinking of like the thing that's a attached to them in a sense where.

15:15.489 --> 15:20.296
[SPEAKER_00]: It's like a bat, you know what I'm talking about, right, that's it.

15:21.137 --> 15:21.337
[SPEAKER_00]: Go ahead.

15:22.138 --> 15:23.400
[SPEAKER_00]: It's the.

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[SPEAKER_00]: it's actually a drone that's attached to them.

15:28.792 --> 15:29.493
[SPEAKER_01]: Oh, the drone.

15:29.573 --> 15:29.933
[SPEAKER_01]: Yes.

15:30.354 --> 15:30.654
[SPEAKER_01]: Yes.

15:31.595 --> 15:31.776
[SPEAKER_01]: Yes.

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[SPEAKER_01]: So when Remy gets when Remy gets his weapon and this drone, um, you know, when you guys get there and you find that the weapon is freaking awesome.

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[SPEAKER_01]: You can upgrade this weapon.

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[SPEAKER_01]: You can choose a different

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[SPEAKER_01]: parts to put on this weapon and you can also upgrade your drone and your drone becomes very helpful because you can have your drone help you do certain things.

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[SPEAKER_01]: All right, but these weapons this sore that you get, it's freaking awesome, but you're so confused by it.

16:03.019 --> 16:04.862
[SPEAKER_01]: You're like, wait,

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[SPEAKER_01]: I didn't know this game would be a game where I would have a sword and, you know, why?

16:11.188 --> 16:12.651
[SPEAKER_01]: What is this about?

16:13.152 --> 16:23.897
[SPEAKER_01]: It's really cool when you get it, you know, and the sword kind of reminds me of, there's a game called Soul Reaver, and in Soul Reaver, the Rosiel.

16:23.877 --> 16:27.403
[SPEAKER_01]: the Lee character had this, this soul reaver, this sword.

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[SPEAKER_01]: The way that Rosiel would run around with the sword, he would drag it and, you know, Remy having his sword, the way, the one, when I got like the really big one, he would drag it around and I thought that was really cool.

16:40.688 --> 16:45.717
[SPEAKER_01]: I love the upgrades to the weapon and I also love Remy's story because remember,

16:45.697 --> 16:51.107
[SPEAKER_01]: Remi is back in his town and he's looking for his parents.

16:51.548 --> 16:56.277
[SPEAKER_01]: So some of the people that you meet will lead him to what he's looking for.

16:56.457 --> 17:00.765
[SPEAKER_01]: If he ends up finding his mom, his dad, and that story is really interesting.

17:01.186 --> 17:08.920
[SPEAKER_01]: And every story, even the special deeds that you do, John mentioned this earlier, it is not just, you know,

17:09.001 --> 17:15.313
[SPEAKER_01]: I need an apple in order to, you know, I or, you know, I lost my opinion on the way to is my special.

17:15.333 --> 17:18.078
[SPEAKER_01]: No, it's not that these stories make sense.

17:18.459 --> 17:28.258
[SPEAKER_01]: It all comes within the story and I really appreciate that because sometimes with certain games you get tired of doing just meaningless.

17:28.238 --> 17:30.802
[SPEAKER_01]: chores in order to get to the next level.

17:31.282 --> 17:44.402
[SPEAKER_01]: Here, the deeds that you do, they're really exciting because you really want to go and find what they're looking for and when you find it, it is the best feeling when you go back and give someone something that they missed or need it.

17:44.422 --> 17:46.906
[SPEAKER_01]: I just, I was really excited about that.

17:47.747 --> 17:53.335
[SPEAKER_00]: Here's the thing, I agree with you on that because the fact there's a connection with the character with the items.

17:53.483 --> 18:04.003
[SPEAKER_00]: to that character like you can find a picture of somebody and that picture is a memory of something that happened before this whole entire takeover with the army and stuff like that.

18:04.724 --> 18:06.207
[SPEAKER_00]: So that captures that memory.

18:06.247 --> 18:11.256
[SPEAKER_00]: There's also this other thing that happens where you have to

18:11.658 --> 18:15.967
[SPEAKER_00]: uh give milk get uh give someone a bottle of milk for their baby's right.

18:16.247 --> 18:16.648
[SPEAKER_00]: That's right.

18:16.708 --> 18:22.079
[SPEAKER_00]: So there's a meaning behind and a message behind every single thing you do.

18:22.240 --> 18:24.043
[SPEAKER_00]: And that's that's something I really like.

18:24.063 --> 18:27.110
[SPEAKER_00]: It's not like Rossi said, oh, get fine and apple.

18:27.450 --> 18:28.733
[SPEAKER_00]: Give it to this person.

18:29.034 --> 18:31.118
[SPEAKER_00]: No, this is this actually is a meaning.

18:31.138 --> 18:32.160
[SPEAKER_00]: It actually has purpose.

18:32.601 --> 18:32.721
[SPEAKER_00]: Right.

18:32.701 --> 18:36.164
[SPEAKER_00]: because I actually described what these characters are.

18:36.184 --> 18:46.655
[SPEAKER_00]: I like to, like I know we covered the whole time the idea where you talked to the characters, and so with that, but I like how each character has a POV of what they went through basically.

18:46.675 --> 18:49.438
[SPEAKER_00]: And what each thing means, and it's like mythology, right?

18:49.458 --> 18:58.827
[SPEAKER_00]: Whereas one person has one outlook on how always was because of this religion, or no, it was because of our sin and not, not, not, not.

18:58.807 --> 19:05.786
[SPEAKER_00]: Everybody has an old way of actually thinking why they're being invested with these monsters, right, and I like that.

19:06.368 --> 19:08.935
[SPEAKER_01]: I also love that when the map opens up.

19:09.539 --> 19:16.109
[SPEAKER_01]: I like, like John said, you don't have to, they don't tell you have to go here first in order to do this first.

19:16.550 --> 19:17.732
[SPEAKER_01]: You go where do you want to go?

19:17.772 --> 19:22.179
[SPEAKER_01]: If you want to go to this town first before you do whatever, you can do that, you know?

19:22.860 --> 19:28.790
[SPEAKER_01]: You may find other things that lead you back to another place, but you're really able to do that.

19:28.830 --> 19:34.078
[SPEAKER_01]: And I love that, but the problem with that is that you're like,

19:34.058 --> 19:35.841
[SPEAKER_01]: Where do I go first?

19:36.021 --> 19:37.243
[SPEAKER_01]: Where do I want to go first?

19:37.263 --> 19:51.325
[SPEAKER_01]: Okay, do I want to go here first or do I want to go to this place first and I love that and I love how each of the individual towns have their own world and life and uniqueness to it to where when you get there it's like,

19:51.912 --> 19:54.856
[SPEAKER_01]: All right, what am I up for on this one?

19:54.996 --> 19:59.022
[SPEAKER_01]: You know, but you can't wait to go see who you're going to meet, who you're going to run into.

19:59.563 --> 20:01.385
[SPEAKER_01]: I mean, they just did a fabulous game.

20:01.506 --> 20:06.713
[SPEAKER_01]: I haven't had a great time playing a game like this in a long time.

20:06.773 --> 20:08.115
[SPEAKER_01]: And I played a lot of great games.

20:08.135 --> 20:09.257
[SPEAKER_01]: So it's great games out there.

20:09.277 --> 20:12.481
[SPEAKER_01]: But indie games have killed it in 2025.

20:12.622 --> 20:20.012
[SPEAKER_01]: And this one by R is my favorite indie game so far, 2025.

20:19.992 --> 20:24.036
[SPEAKER_01]: by the way, Rogue Factor, you want to talk about Rogue Factor, who they are?

20:24.056 --> 20:31.463
[SPEAKER_00]: I like to do that part because when you discover them and found their stuff, so I want you to be able to get the credit for that.

20:31.803 --> 20:34.886
[SPEAKER_01]: Okay, Rogue Factor, the other makers of the game.

20:35.106 --> 20:41.473
[SPEAKER_01]: And just a second, guys, I want to make sure that I want to make sure I give them their proper credit.

20:41.513 --> 20:44.756
[SPEAKER_01]: But anyways, Rogue Factor are the ones that made the game.

20:46.177 --> 20:47.198
[SPEAKER_01]: Let's see.

20:47.178 --> 20:48.660
[SPEAKER_01]: Yeah, let me tell you about row factor.

20:48.680 --> 20:55.510
[SPEAKER_01]: So the row factor is a Montreal based boutique video game developed studio development studio founded in 2013.

20:55.550 --> 21:01.498
[SPEAKER_01]: They're known for creating mechanically engaging titles like Hell as Us.

21:02.419 --> 21:14.316
[SPEAKER_01]: There's another one called Mortheim, City of the Damned and Nick Romanda, Underhive Wars, Led by Creative Director,

21:15.123 --> 21:16.245
[SPEAKER_01]: don't want to say it's last name.

21:16.265 --> 21:17.487
[SPEAKER_01]: I don't want to get it wrong Jonathan.

21:18.108 --> 21:18.990
[SPEAKER_01]: You guys go look them up.

21:19.050 --> 21:22.936
[SPEAKER_01]: The studio focuses on original atmospheric and action-oriented games.

21:23.417 --> 21:26.502
[SPEAKER_01]: So they've done just a great job.

21:26.623 --> 21:32.933
[SPEAKER_01]: So thank you, Roke Factor, for giving us gamers something that was new and different and throwing us into a world.

21:33.735 --> 21:35.297
[SPEAKER_01]: Speaking of the world, really quick, you guys.

21:35.978 --> 21:39.865
[SPEAKER_01]: Investigate where you're at, you guys.

21:40.165 --> 21:47.774
[SPEAKER_01]: don't just, this is not a game where you just leave it, investigate every single nook and cranny of that world.

21:47.834 --> 21:49.657
[SPEAKER_01]: You will be amazed at what you find.

21:49.717 --> 22:03.594
[SPEAKER_01]: I mean, I had to go back through because I didn't know that in the first town, if you go up the street, just way up the street, there is another side of this large field that you can get to where this cave is at.

22:04.175 --> 22:06.898
[SPEAKER_01]: And that's another thing, John, you wanna tell them about the caves.

22:08.633 --> 22:10.493
[SPEAKER_01]: Yes, the caves and everything and how to say it.

22:12.464 --> 22:22.180
[SPEAKER_00]: Yeah, basically with the caves, I'm thinking that there's this connection with this one family where they're looking for their dog, for example, I'm thinking that the dog is actually in the cave.

22:22.641 --> 22:38.708
[SPEAKER_00]: So I'm thinking, okay, I got to find this dog so I can get my good deed to come to find out he's actually in the town tied up where this army persons had that we actually did because I was like, okay, so they've been in their dog, but you don't realize that family of being in their dog.

22:38.688 --> 22:50.505
[SPEAKER_00]: and left that dog inside the town, but you're actually thinking, oh, I got to find them in this tunnel, but I like how this is though, each tunnel has its own puzzles and stuff like that too.

22:50.645 --> 22:52.088
[SPEAKER_00]: There's also other things you got to find.

22:52.108 --> 22:52.929
[SPEAKER_00]: You got to find keys.

22:52.969 --> 22:56.254
[SPEAKER_00]: You also have to find you can find files.

22:56.314 --> 23:01.962
[SPEAKER_00]: You can find different things within these caves that serves the story and also helps you along the way.

23:01.942 --> 23:05.948
[SPEAKER_00]: Yes, um, I have to, in fact, I actually am a dick to this game.

23:06.428 --> 23:08.892
[SPEAKER_00]: This is all that I play because I'm trying to beat it.

23:10.194 --> 23:11.115
[SPEAKER_00]: I'm obsessed with it.

23:11.295 --> 23:15.181
[SPEAKER_00]: I actually took out one video game to play this one.

23:15.221 --> 23:17.224
[SPEAKER_00]: And I haven't popped the other video game back in.

23:17.504 --> 23:19.427
[SPEAKER_00]: I've been on this for about two months now.

23:19.593 --> 23:20.434
[SPEAKER_01]: Yeah.

23:20.494 --> 23:21.415
[SPEAKER_01]: So I did the same thing.

23:21.435 --> 23:22.817
[SPEAKER_01]: I couldn't.

23:22.837 --> 23:25.420
[SPEAKER_01]: The first time that you guys go to is going to be called Jova.

23:25.801 --> 23:31.989
[SPEAKER_01]: OK. Jova, Jovi, Jova, Jovi is the first town that you go to and explore that town.

23:32.049 --> 23:33.390
[SPEAKER_01]: But I did the same thing.

23:33.431 --> 23:36.414
[SPEAKER_01]: I mean, I didn't put the game down until I finished it.

23:36.434 --> 23:38.837
[SPEAKER_01]: And I want to say, my heart was broken when I finished the game.

23:39.038 --> 23:40.960
[SPEAKER_01]: I was just like, what?

23:40.940 --> 23:43.306
[SPEAKER_01]: No, no, this can't be it.

23:43.486 --> 23:45.872
[SPEAKER_01]: No, please, no, I want to play some more.

23:45.892 --> 23:49.179
[SPEAKER_01]: I was hurt, but it took me while to beat the game.

23:49.239 --> 23:50.823
[SPEAKER_01]: I mean, I played this game day and night.

23:50.903 --> 23:56.316
[SPEAKER_01]: I was up to two, three in a morning, and I had to take a game out, uninstall a game.

23:56.735 --> 23:57.576
[SPEAKER_01]: to play this game.

23:57.957 --> 24:02.444
[SPEAKER_01]: And it was tough, but, you know, I'll get to that game another time.

24:02.504 --> 24:04.968
[SPEAKER_01]: This one was like, I need space.

24:05.008 --> 24:08.854
[SPEAKER_01]: I'm so happy that I did because I just, I had a thrill.

24:09.054 --> 24:10.436
[SPEAKER_01]: I can't wait for another game.

24:10.496 --> 24:12.539
[SPEAKER_01]: I'm looking forward.

24:12.619 --> 24:17.427
[SPEAKER_01]: And I'm going to go check out their previous games because if this one is out there, I didn't know about the other one.

24:17.447 --> 24:20.852
[SPEAKER_01]: So I'm definitely going to go back and check out Rope Factor Games.

24:21.237 --> 24:38.366
[SPEAKER_00]: Matter of fact, I love how creative they are with this game, and it's very unique as a difference been on the role playing games, some of that, and you know, I have to convince everybody that worked their butts off for this, but I just wanted to point this out there.

24:38.406 --> 24:45.277
[SPEAKER_00]: I got one of my friends that he's seen me post a picture of the video game, and he's like, what is that?

24:45.338 --> 24:46.840
[SPEAKER_00]: I said, that's

24:47.545 --> 24:50.990
[SPEAKER_00]: And then he's seen there was like on sale on the PS on the store.

24:52.052 --> 24:54.476
[SPEAKER_00]: So he's like, well, it's only like $35.

24:54.616 --> 24:56.399
[SPEAKER_00]: Let me just see what this is about.

24:57.020 --> 24:58.923
[SPEAKER_00]: And next thing you know, I got him hooked on.

25:00.486 --> 25:06.415
[SPEAKER_00]: So yeah, I'm just telling you guys, the world building that they do in this, the creators that made this.

25:06.783 --> 25:07.986
[SPEAKER_00]: didn't a phenomenal job.

25:08.346 --> 25:13.477
[SPEAKER_00]: I love the fact that we finally have some indie games that we can fall in love with.

25:13.557 --> 25:14.119
[SPEAKER_00]: Don't get me wrong.

25:14.139 --> 25:15.441
[SPEAKER_00]: I love the big blockbuster.

25:15.501 --> 25:22.857
[SPEAKER_00]: That's why I'm basically calling that's why I'm calling these video games that we know is I call my blockbusters because we're familiar with them.

25:23.218 --> 25:23.438
[SPEAKER_01]: Yes.

25:23.579 --> 25:25.703
[SPEAKER_00]: Therefore, we actually feel safer.

25:25.683 --> 25:30.187
[SPEAKER_00]: going out and buying something that we know versus something that we don't know anything up out.

25:30.808 --> 25:42.539
[SPEAKER_00]: And I'm glad that you took the risk to bring this to, you know, to be able to play this, but only play this, but also bring it to me and find an indie game company that used their imagination.

25:43.080 --> 25:53.310
[SPEAKER_00]: And as a concept of what they want to do with this and to the world building, use the mythology around it and make this great landscape of what we are no as hell as us.

25:53.290 --> 25:55.493
[SPEAKER_00]: So I really love what they did with this.

25:56.174 --> 25:59.238
[SPEAKER_01]: Yeah, I did what you say, John.

26:00.320 --> 26:02.243
[SPEAKER_01]: John's birthday was in January, guys.

26:03.124 --> 26:06.088
[SPEAKER_01]: When I told him about this game, I was just geeking over it.

26:06.108 --> 26:08.071
[SPEAKER_01]: I mean, he and I are going back and forth.

26:08.131 --> 26:09.673
[SPEAKER_01]: I'm like, I'm sending you this game.

26:09.873 --> 26:10.875
[SPEAKER_01]: I'm going to send you this game.

26:11.115 --> 26:12.437
[SPEAKER_01]: And I'm going to send it to you for your birthday.

26:12.537 --> 26:13.559
[SPEAKER_01]: I can even wait to his birthday.

26:13.579 --> 26:15.041
[SPEAKER_01]: I'm like, no, I've got to send it to him.

26:15.061 --> 26:18.826
[SPEAKER_01]: I'm like, in a way, his birthday was like, I got to, like, send it to his birthday.

26:18.846 --> 26:19.187
[SPEAKER_01]: He's really good.

26:20.148 --> 26:21.610
[SPEAKER_01]: I'm like, and it's like,

26:21.590 --> 26:28.120
[SPEAKER_01]: early January and I'm like, I want it to weigh and give it to him on his birthday, but I thought I had to ship that game off to him.

26:28.140 --> 26:30.102
[SPEAKER_01]: I was like, you need to play this game.

26:30.483 --> 26:31.985
[SPEAKER_01]: Tell me what you think next thing you know.

26:32.025 --> 26:34.509
[SPEAKER_01]: Brandy I'm so sorry.

26:34.889 --> 26:37.353
[SPEAKER_01]: If I took him away from you, I am so sorry.

26:37.393 --> 26:40.037
[SPEAKER_01]: I apologize to you.

26:40.017 --> 26:49.691
[SPEAKER_00]: Yeah, because seriously, when she comes into bed, that's all I'm playing as hell as us I'm like, you're gonna have to wait in here because we're watching suits and we're binging suits Yeah, oh, yeah.

26:49.711 --> 26:51.553
[SPEAKER_00]: I was like you're gonna have to wait on suits for a minute.

26:51.633 --> 26:53.656
[SPEAKER_00]: I'm almost done being this monster's ass.

26:53.676 --> 26:58.363
[SPEAKER_00]: Okay, just take a minute and then after that I'm like, okay, we can watch suits now

26:58.462 --> 27:06.354
[SPEAKER_01]: I was like, I was like, anxiously like, you know, my husband and I have watched a TV and it's late and he has to work early in the morning.

27:06.374 --> 27:10.480
[SPEAKER_01]: So I'm just spending time with him and he goes to bed, love you babe.

27:10.621 --> 27:12.003
[SPEAKER_01]: All right, I'll be in bed soon.

27:12.063 --> 27:14.867
[SPEAKER_01]: Dude, he went to bed at nine.

27:14.847 --> 27:20.037
[SPEAKER_01]: He gets up at three to get something to drink before he leaves and he's laughing at me.

27:20.057 --> 27:21.099
[SPEAKER_01]: He's like, are you kidding me?

27:21.219 --> 27:22.642
[SPEAKER_01]: I'm like, I can't help it.

27:22.802 --> 27:25.147
[SPEAKER_01]: I want to take it off, but I can't help it.

27:25.608 --> 27:26.990
[SPEAKER_01]: I got to finish this game.

27:27.031 --> 27:30.898
[SPEAKER_01]: And I hope it takes me another 30, 50 hours of finished this game.

27:30.878 --> 27:32.401
[SPEAKER_01]: I mean, and he loved it too.

27:32.482 --> 27:37.372
[SPEAKER_01]: I mean, when he come home from work, you know, I'd be, dude, it was like a job.

27:37.573 --> 27:41.983
[SPEAKER_01]: I'm like, you know, coffee break, lunch break, he comes home from work.

27:42.383 --> 27:43.987
[SPEAKER_01]: I'm just getting back into it.

27:44.388 --> 27:47.956
[SPEAKER_01]: And he was sit there and he's like, this game's awesome, this game's awesome.

27:47.976 --> 27:48.717
[SPEAKER_01]: And he's gonna play.

27:49.038 --> 27:49.900
[SPEAKER_01]: He's gonna play it.

27:50.825 --> 27:51.607
[SPEAKER_00]: That's awesome, though.

27:51.647 --> 27:55.133
[SPEAKER_00]: I love the fact that you both are gamers and I'm like the only gamer in my house.

27:55.654 --> 27:56.316
[SPEAKER_00]: Are you zipping?

27:56.696 --> 28:00.985
[SPEAKER_00]: Yeah, like my wife, she can handle video games because she gets motion sickness.

28:01.486 --> 28:01.927
[SPEAKER_01]: Okay.

28:01.947 --> 28:04.411
[SPEAKER_00]: So she's like, good luck for that.

28:04.431 --> 28:05.273
[SPEAKER_00]: I'm like, okay.

28:06.805 --> 28:22.485
[SPEAKER_00]: And then I'm like the only gamer that's in this house right now my my other daughter though my other other step daughter she's a huge gamer but she was like, but you know what though I might actually tell her about this game.

28:22.465 --> 28:23.086
[SPEAKER_00]: You should.

28:23.787 --> 28:37.352
[SPEAKER_01]: I've been telling everyone that's a gamer and and there's not many people that I know that that are gamers, but the ones that I do know I'm like talking about this game to them like you got to get this game so you know you probably she's probably thank you for that John.

28:37.653 --> 28:38.354
[SPEAKER_00]: I think so too.

28:38.494 --> 28:41.918
[SPEAKER_00]: I think, you know what, I'm actually going to text or when I write it off here in television.

28:41.938 --> 28:43.379
[SPEAKER_00]: He said, check out and tell us.

28:44.000 --> 28:54.852
[SPEAKER_00]: And you know, even though the price tag is not that expensive, yeah, you get a lot out of something because there's like, well, it's only 35 only like three bucks.

28:55.613 --> 28:57.075
[SPEAKER_00]: The game can't be that good.

28:57.095 --> 29:04.804
[SPEAKER_00]: It was that's, you know, I'm saying because some people think that we think that and it's not they put a lot of detail in it that and stuff like that.

29:04.824 --> 29:05.905
[SPEAKER_00]: Like I mentioned,

29:06.256 --> 29:33.613
[SPEAKER_00]: It's definitely worth the price tag and I'm happy that they actually make games affordable for someone that can actually afford a video game right in this economy is like, hey, look, we're going to drop down the price tag and make our money that way and earn our money back versus it being, oh, let's make this for X amount of money and we don't even make our profit back because all right because the budget is so expensive right now I totally get that.

29:33.593 --> 29:36.055
[SPEAKER_01]: Yeah, the price point, I don't know.

29:36.115 --> 29:37.697
[SPEAKER_01]: All I know is that, you know, my husband got it.

29:37.817 --> 29:40.019
[SPEAKER_01]: He was like, yeah, he was like, I'm surprised.

29:40.459 --> 29:43.062
[SPEAKER_01]: It wasn't that expensive, you know, to get the game.

29:43.142 --> 29:46.364
[SPEAKER_01]: So it was just, I was like, you did a really good job.

29:46.385 --> 29:47.546
[SPEAKER_01]: This Christmas day, good job.

29:48.747 --> 29:49.647
[SPEAKER_00]: Yeah, I want to pay this.

29:49.888 --> 29:50.388
[SPEAKER_00]: Like, go ahead.

29:50.668 --> 29:58.295
[SPEAKER_00]: This came out during my college years, during the time of St. Andrew is, because that was like the last video came out played where I stayed up all night.

29:58.355 --> 30:00.337
[SPEAKER_00]: And it was time for me to go to college.

30:00.357 --> 30:03.600
[SPEAKER_00]: And my friend had to pick me up for my house.

30:03.580 --> 30:07.408
[SPEAKER_00]: And I guess what's the thing you've been doing all day as a San Andreas.

30:07.789 --> 30:22.821
[SPEAKER_00]: Yeah, this would be the same way with me if I was in my youth and I was still playing video games and I got to hang out with my friends and then leave when when what have I been up to 3 a.m. in the morning this and I'm like hell is us

30:22.801 --> 30:25.627
[SPEAKER_01]: This this is what I've been up to.

30:26.188 --> 30:35.528
[SPEAKER_01]: Yeah, I mean, I let's see if I had to say anything negative about the game there was a couple glitches that I that I ran into I got I think I got stuff trying to

30:35.879 --> 30:51.385
[SPEAKER_01]: get into a corner and I got stuck into a rock because I jumped off of a off of a waterfall and landed in a wrong area and kind of got stuck there and that was only like what one time, one time that happened.

30:52.667 --> 30:59.459
[SPEAKER_01]: Other than that, I don't have anything that I would say, I didn't like, I like the fact that there was no map.

30:59.479 --> 31:01.262
[SPEAKER_01]: It was really exciting to not have a map.

31:01.242 --> 31:05.487
[SPEAKER_01]: At first, it's kind of scary, because you're used to, you're kind of like, where do I go?

31:05.507 --> 31:26.231
[SPEAKER_01]: Another thing I want to mention is this game makes you think, you know, I had to stop and think about, okay, I have this, I had this, okay, where was this said, okay, I think it was, I love that, I love that I had to stop and think about where I was going next, or the items that I have, you know, trying to figure out the good deed, who have I spoke to?

31:26.651 --> 31:29.815
[SPEAKER_01]: All right, let me go back here and go check it out.

31:29.795 --> 31:31.577
[SPEAKER_01]: you going back and checking out things.

31:31.637 --> 31:35.442
[SPEAKER_01]: It's kind of funny how you end up finding something that you didn't realize was there.

31:35.482 --> 31:38.046
[SPEAKER_01]: And it's like, oh, how did I miss it?

31:38.126 --> 31:40.089
[SPEAKER_01]: Some things are like in plain sight.

31:40.489 --> 31:45.796
[SPEAKER_01]: When you go to Jovey, read the things on the walls.

31:46.036 --> 31:48.059
[SPEAKER_01]: Make sure you don't read everything.

31:48.119 --> 31:53.406
[SPEAKER_01]: The things on the walls, the things that are written on buildings, you'd be amazed how it's telling you.

31:53.386 --> 31:56.170
[SPEAKER_01]: a story about the town or something that happened.

31:56.230 --> 32:00.496
[SPEAKER_01]: So, oh, another thing I want to mention was, did you find it odd that you couldn't jump?

32:01.637 --> 32:03.300
[SPEAKER_01]: Yeah, and I also couldn't swim.

32:03.340 --> 32:04.982
[SPEAKER_01]: And you couldn't swim.

32:05.042 --> 32:09.148
[SPEAKER_01]: When, and I obviously, you did what I did.

32:09.728 --> 32:13.133
[SPEAKER_01]: There was a lake and I was like, well, let me jump and

32:13.619 --> 32:15.982
[SPEAKER_01]: Let me jump into it and when you die is like, oh, okay.

32:16.002 --> 32:16.823
[SPEAKER_01]: So you can't do that.

32:17.464 --> 32:22.651
[SPEAKER_01]: I appreciate that because you had to find a way around and that's what I like about the game.

32:22.671 --> 32:24.954
[SPEAKER_01]: You have to find a way around there was no jumping.

32:24.994 --> 32:27.978
[SPEAKER_01]: You have to find a platform to get around.

32:28.399 --> 32:37.471
[SPEAKER_01]: So you start to look for that because if you saw that you knew, okay, there's a way for me to get way up there because I see a platform, but how am I going to do it.

32:37.531 --> 32:40.555
[SPEAKER_01]: So a lot of ladders in this game.

32:40.535 --> 32:42.901
[SPEAKER_01]: you can find you just can't jump.

32:43.101 --> 32:44.264
[SPEAKER_01]: So and you cannot swim.

32:44.284 --> 32:45.968
[SPEAKER_01]: So I'm saving you guys with that.

32:46.489 --> 32:47.110
[SPEAKER_00]: You know what though?

32:47.130 --> 32:49.336
[SPEAKER_00]: I'm kind of glad that you don't have your can't jump.

32:49.656 --> 32:50.258
[SPEAKER_00]: Yep, me too.

32:50.278 --> 32:52.924
[SPEAKER_00]: Because you also have the

32:53.832 --> 32:58.162
[SPEAKER_00]: Because don't forget, you also have the, you know what I'm talking about.

32:58.182 --> 33:00.386
[SPEAKER_00]: The other thing that you have on your back, though, too.

33:00.447 --> 33:03.473
[SPEAKER_01]: Oh, yeah, you have your, um, uh, your drone.

33:03.533 --> 33:04.095
[SPEAKER_01]: You have your drone.

33:04.115 --> 33:04.816
[SPEAKER_01]: Yeah, you have the drone.

33:05.057 --> 33:05.277
[SPEAKER_00]: Yes.

33:05.357 --> 33:11.571
[SPEAKER_00]: So I think that's why you, I think that's actually why they made it like that is because hey, you have a drone, right?

33:11.551 --> 33:16.338
[SPEAKER_00]: that you can actually try and kill these monsters without having to charge up your weapon or draft it.

33:16.478 --> 33:19.383
[SPEAKER_00]: Just your stamina or anything like that.

33:19.643 --> 33:24.070
[SPEAKER_00]: But also like the fact too, like there's danger aspect of you jumping the water.

33:24.370 --> 33:27.034
[SPEAKER_00]: If you look at the way the water looks, it looks toxic.

33:27.355 --> 33:28.116
[SPEAKER_00]: You're going to die.

33:28.176 --> 33:29.037
[SPEAKER_00]: Yeah.

33:29.017 --> 33:35.363
[SPEAKER_00]: So I had to learn that to myself because I'm like, okay, I can just swim right now, you can't swim.

33:36.023 --> 33:43.910
[SPEAKER_00]: But I do like that challenge of I have to walk around and find a pathway around something to get to where I need to go to.

33:44.290 --> 33:45.291
[SPEAKER_00]: So I definitely like that.

33:45.792 --> 33:53.138
[SPEAKER_01]: The vehicle really quick, the vehicle that you have, you discovered this vehicle, like John said, you have to find the keys.

33:53.538 --> 33:59.023
[SPEAKER_01]: But when you discover this vehicle, this vehicle takes you

33:59.003 --> 34:01.185
[SPEAKER_01]: the place that it gets you to where you need to go.

34:01.206 --> 34:10.817
[SPEAKER_01]: And I love that you have the option of the animation of watching a vehicle drive you to where you need to go or you can click that often just be there.

34:11.237 --> 34:22.250
[SPEAKER_01]: But this vehicle becomes very important to you because that's where your map is you're going to be in this vehicle a lot because you're going to be going back and forth or you have to go back to go back to Jovia.

34:23.010 --> 34:28.757
[SPEAKER_01]: So I love the vehicle aspect and like I said,

34:28.737 --> 34:30.060
[SPEAKER_01]: the game spirit you guys.

34:30.160 --> 34:30.941
[SPEAKER_01]: This is a good game.

34:31.723 --> 34:32.685
[SPEAKER_00]: I definitely agree with you.

34:32.725 --> 34:33.987
[SPEAKER_00]: The game is fantastic.

34:34.408 --> 34:36.092
[SPEAKER_00]: We can't praise this game enough.

34:36.452 --> 34:37.274
[SPEAKER_00]: I'll be honest with you.

34:37.815 --> 34:40.340
[SPEAKER_00]: You need the guys just going to go and stop this podcast right now.

34:42.124 --> 34:43.807
[SPEAKER_00]: And then come back to us and say thank you.

34:44.148 --> 34:46.492
[SPEAKER_00]: Because seriously, this game is fantastic.

34:46.512 --> 34:49.378
[SPEAKER_00]: The personality behind it, the creators behind it,

34:49.358 --> 34:53.022
[SPEAKER_00]: the developers did a fantastic job with it.

34:53.203 --> 35:00.892
[SPEAKER_00]: I can't praise them enough, but thank you guys for giving us hell as us because we definitely had a great time with this video game.

35:00.992 --> 35:02.273
[SPEAKER_00]: It means so much to us.

35:03.094 --> 35:16.210
[SPEAKER_00]: And look forward to seeing what you have next and store as far as a video game company goes, because if you guys can make hell as us, imagine what else you guys can do in the future, because I know you have other video games already out there.

35:16.190 --> 35:16.871
[SPEAKER_00]: Yeah.

35:16.891 --> 35:22.496
[SPEAKER_00]: So I, it's just that sort of supposed to be this is the first one that landed for us, running so much to us.

35:23.177 --> 35:24.038
[SPEAKER_00]: So thank you.

35:24.978 --> 35:26.720
[SPEAKER_01]: And they have a deluxe edition that's out.

35:26.780 --> 35:29.082
[SPEAKER_01]: And I think they're given, uh, I think it's 40% off or something.

35:29.102 --> 35:30.003
[SPEAKER_01]: It's something like that.

35:30.624 --> 35:33.647
[SPEAKER_01]: Uh, go follow Rope after and check out what they have going on.

35:34.187 --> 35:36.650
[SPEAKER_01]: But I knew that I know that they do have a deluxe edition.

35:36.730 --> 35:37.530
[SPEAKER_01]: So check them out.

35:38.051 --> 35:42.315
[SPEAKER_01]: And uh, buy that one because uh, I'll get that one next.

35:42.295 --> 35:43.737
[SPEAKER_01]: I probably don't know who you are.

35:44.397 --> 35:47.241
[SPEAKER_01]: Yeah, you know, I didn't.

35:47.261 --> 35:49.603
[SPEAKER_00]: Because, you know, I need to have it all.

35:50.404 --> 35:52.586
[SPEAKER_00]: And not just a little small thing.

35:52.626 --> 35:54.649
[SPEAKER_00]: I need to have the whole entire complete thing.

35:55.069 --> 35:55.289
[SPEAKER_01]: Yes.

35:55.670 --> 35:57.011
[SPEAKER_01]: Yeah, I definitely want that one.

35:57.772 --> 35:58.153
[SPEAKER_00]: Same here.

35:59.134 --> 36:02.958
[SPEAKER_00]: So is there anything else they do want to talk about as far as this goes?

36:03.559 --> 36:04.840
[SPEAKER_01]: No, I think we covered it.

36:05.441 --> 36:06.582
[SPEAKER_01]: Play, hell is us.

36:06.865 --> 36:08.988
[SPEAKER_00]: Yeah, play a hell of us, tell us what you think.

36:09.809 --> 36:13.293
[SPEAKER_00]: And if you enjoy more information episodes, we actually have more coming.

36:14.354 --> 36:16.537
[SPEAKER_00]: It's been a minute since I actually did an intermission episode.

36:16.557 --> 36:19.180
[SPEAKER_00]: It's been almost a year since I've done my last one.

36:19.761 --> 36:22.264
[SPEAKER_00]: So we're going to start bringing back the intermission episodes.

36:22.644 --> 36:28.131
[SPEAKER_00]: How many of what intermission episodes you would like us to talk about, too, because I also like to talk about.

36:28.111 --> 36:29.332
[SPEAKER_00]: music.

36:29.512 --> 36:30.813
[SPEAKER_00]: I also like to do mixed tapes.

36:30.833 --> 36:32.255
[SPEAKER_00]: I like to mix it up a little bit.

36:32.715 --> 36:58.118
[SPEAKER_00]: So tell us what you would like to do for us to do and don't forget to hit the like button, subscribe button, and ask to give us a five-star review on Spotify and Apple Podcasts where you guys get podcasts from and actually helps us to be able to be discovered more and also helps us up and us out in the ratings.

36:58.098 --> 37:05.458
[SPEAKER_01]: Thank you for watching.