Summoned by the Capital, The Black Bear Clan has sent a search party to the battle-scarred village of Shimshin-ri to investigate reports of disappearing government officials. War-torn and under disrepair, danger and undead lu...
Summoned by the Capital, The Black Bear Clan has sent a search party to the battle-scarred village of Shimshin-ri to investigate reports of disappearing government officials. War-torn and under disrepair, danger and undead lu...
It's time, when Astraea left her home in Soli over a year ago she wanted to break a curse. Now she's finally standing in Nyke with everything to do so. With an army of casters at her back it's time …
Having returned Zulzrum to life the party takes a much needed break. Dumisa has a very important question to ask Kyria, and Amytis fills Tamsin and Marrow in. Astraea works on preparing for the ritual to save her father. Reme...
Zulzrum has been returned to life, in his full dragon glory. After that the group needs a day off. Amytis needs to talk the ones she loves, Joanna offers some therapy, and Dumisa has a crafts project to finish. Remember …
Vesild is dead, Grun has ascended and the gang returns home to Cressa. There is still so much for them to do, but so little time to actually do it. They need to rest and then Astraea has an idea …
When we left things Vesild was readying a deadly spell to launch towards the Captain. Will they survive it or will Vesild take someone down with them? Listen and find out. Remember if you're enjoying the show to follow us …
A familiar face returns in the group's moment of need. The return of Sea as The Captain. With the support of a second god will they be able to finally deal with the sun god once and for all? Remember …
Vesild isn't going down without a fight, as the airship hurtles to the water below. Will they be able to regain control of it all before it is too late? Or will the gods get their wish and wipe the …
It was only a matter of time for the crew, before they were targeted by the next God. Vesild has set their sights on the party, arriving in the form of a massive dragon. With the Airship in danger will …
The journey back to Cressa has begun, the gang has a month or so to kill. So they all decide to bother Amytis about her backstory. Joanna thinks there might be more to this woman than meets the eye, maybe …
Amytis lives once more, the party takes a moment to breathe. There is so much left to do and so many questions to answer. Joanna wants to know more about what it means to be a god and is visited …
They have a moment to breathe, recovering from the god fight. Marrow asks to be adopted, Joanna gives a speech, and Astraea makes a promise. Though there is still a debt to be paid. Remember if you're enjoying the show …
The party has killed another god and Joanna has taken their power. Ascending to a god in the process? What does this mean for the group and their path forward? So many questions and ponder and no good answers. Remember …
It's time, the battle against the Bard God is here. It hasn't been as easy as they thought it might be, the party having to fight tooth and claw to keep up with him. Will they succeed or just be …
It's time to face down the bard god, of course he's got some tricks up his sleeve. Can the party outwit him? Or will they fail at this deadly game? Remember if you're enjoying the show to follow us on …
On this very special episode of Goblets and Gays, we welcome the Year of the Rabbit with a oneshot! With an all Asian cast, enjoy this festive take on For The Queen. Remember if you're enjoying the show to follow …
The fight with a god approaches, so the group decide to put their plan into action. To hopefully end the music that is playing through the city & get the people out of the tunnels below. Hopefully they don't attract …
The gang take a moment to hide in the house of Sienna Brightseeker, the dwarf who's been helping Ryn make the dragon weapons, and figure out what is going on. Can they figure out where everyone has vanished to before …
When we last left the party they were surrounded by Ice Worms, I'm sure that everything will be fine. Still lets go and check in on them, see how they fare against the enemies. Remember if you're enjoying the show …
After dealing with the Wurms the gang takes a moment to breathe, Dumi and Teithweir have a much needed conversation, and Astraea catches a cold. They almost are at Xeridge, just a little further. Is The God of Winds and …
The gang finds trouble follows them, even this far into the air. Can the group deal with them and keep this airship flying through all of this? Can Dumi get along with their half sibling and can Teithweir not make …
Welcome one and all to the GnG Holiday special! We are playing through the Pathfinder 2e bounty Witch's Winter Holiday by Patrick Hurley. Check out the links below to play it for yourself. Join our heroes as they wander into …
The gang take the next steps in their journey, heading back to Ozhiem. They have an airship to check out and a captain of a ship to talk to. Though the question is, who is captaining this ship? Remember if …