The Pyreheart Accord Part III: Signatories
The party reaches Pyreheart Stronghold for the long-awaited Accord. Dominion leaders and the Hollow Host gather under tense silence. Old grudges surface. Strange omens stir beneath the mountain. The ceremony begins, but nothing in Pyreheart stays peaceful for long. Choices are made in fire and ash. The fate of the Accord takes a sharp turn, and the summit ends with consequences that echo far beyond the hall.
0:02 This episode of Crit Happens is sponsored by Dungeon Trader, the app that makes trading loot and managing your D&D character faster, easier, and way more fun. Check it out today at Dungeon Trader dot app and level up your game today. Previously on Crit Happens. Last session, the agents of the Syndicate took what they needed before the Mountain took its due at the Starbound Emporium. Iramal * Weaver's smile held as Svara eased into boots that ate her steps and weighed a shield rack. Ogaman's looming patience turned elven chain affordable. Zebulon angled for silver scripted gloves and another pair of quiet boots, and Naira supplied cold charm until a broom that laughed at gravity and a cloak that bent sight found their way across the counter.
0:51 Kazdea asked for something alive and left with Asmodeus, a hellhound pup whose ember eyes settled at her heel like they had always belonged. They reconvened under ward light at the Whisper Fang, where Armin Tehran, curator of Quiet Wars, broke a serpent sealed missive objective. Climb Mount Varan, infiltrate Pyre Heart's stronghold and stop the Pyre Heart Accord through theft, fire or blood, and bring back intelligence of a rumoured relic that could hold divine flame. He left six vials of volcanic ash to confound scent wards and a deadline Five days until the procession of the Crownless sealed the mountain.
1:32 To pass, they would need Dominion clearance and a Grief offering. The Shatter Peaks met them with a metal taste and groaning stone. At a Cliff outpost, their ash mirage faltered. Zebulon painted the enemy's minds into stillness. Nairos streaked in on his broom and turned the edge into a weapon, one veteran vanishing in a heartbeat while Ogerman seized the other and threw him into silence, then super heated armor to a deadly hush. Baxter, Zebulon's hound hit the acolyte as Castaia's blasts shattered porcelain breath. Then ash began to fall. Each flake rune marked a pale choir crested the Ridge. 3 ashen wraiths detached voices like fever in the skull. Savara stormed the middle shade, locking it in place and cracking ash bone.
2:21 Zebulon's kaleidoscopic vision froze their motions. Olga man's Thunder shook 1 apart even as fear pressed at his back. Osaiser's radiant flares tore them open when one tried to blind and flee. Savara finished it with a brutal upward hammer stroke that scattered it to memory glass. That night, a blind giant came out of the storm. Ember lit under cracked armour, dragging 1/2 melted great sword once Pyre Hart's forge hand. He had quenched the mountain when gods fled. He spoke of choirs that woke her heart and dominion, hymns that chained truth. He placed a molten Shard in Nairos's palm, warm and pulsing to his heartbeat, and rumbled that the fire chose truth over sides.
3:07 If their light proved honest, he would not strike it down. At dawn, Osais's prayer Bead wind walk turned them to mist and momentum. They threaded vents and black veined galleries into a cathedral shaft where a floating bell enforced truth and song for the stronghold. Naira Son made the bells hum with a single word. Silence fell hard. Acolytes rose from their knees, grief sharpening to accusation. He descended, masks circling, and declared himself the Relicri of the Laura, the truth itself. Porcelain hit stone as 9 acolytes knelt, begging memory to burn away what was forgotten. With the bell stilled and the choir listening, the agent stood at the threshold of Pyre Heart's heart, poised to challenge the accord before the mountain seals. Stop.
3:56 Let's write the story. I don't need the allegory. Please just tell me what's real. But nothing ever seemed to be real. But she's some colors that don't exist. Painting my painting counterfeit bliss. Every truth I knew just starts to twist. And from my calm in a world like this I've been my tongue till the words went dry. We're my old like a chief disguise. I see the truth when I close my eyes. The hardest part was a great goodbye. And fake fear can master pain. I've been lost inside my name.
4:41 All the mirrors look the same, but I don't. Every step was a step on Glass chasing the future through my. Shout out to Valen rewrite this story. The new theme song of Crit Happens and welcome back to Crit Happens here on Spotify, iTunes, player.fmpoddirectory.com, stitcher.com, TuneIn Radio and iheartradio.com. And we return with our agents of the syndicate. Say hello, agents.
5:39 Hello. Hello, Agent. Hello, Agent Orange. I think it's. Dark. That got dark. And we are returning to Mount Veron to complete the Pyre Heart Accord tonight and we are very excited to get this this session underway. It's been close to a month since we left the agents after Nero's let loose a what I can only describe as a intimidating but inspiring monologue. And to kind of follow off of that as Neros ends his his monologue, the accolades again kind of bow to to Neros and kind of point to the direction of what appears to be a just a double set of grand ballroom doors.
6:56 Hello, so personally I'm looking at neros to continue this. Yeah, that's what I was kind of doing because I'm just so inspired by him. I was talking. I'm sorry. I deceived the map. So the So what exactly happened then? So again, at the end of your monologue, Neros, the acolytes that were attempting to seize you and the party based on you silencing the bell, they kind of almost bow to you in in what you can kind of. I'll tell you what. Give me the nearest quick. Give me a history check with advantage of. Course with advantage.
7:40 What are you talking about? Where am I? Here I am. Oh, 17. OK, so you know that the bow that they do to you is not, that is not a normal bow, but it is a almost a hollow host flavored bow, we'll call it. It's it's their signature way that they bow to members of leadership for them, also honored guests, things like that. So they kind of bow to you as you and your monologue and they kind of direct their their hands to these this double set of like grand stair, grand ballroom doors.
8:28 And they say please, please join us for the accord. Who will be representing each of the sides or do we have to determine that once inside? Yeah, I'm going to make you wait till you're inside to know that. I mean you can give me a history check. Oh no, I was asking my your else is. Asking OK, so I mean they say the leader, the leader of the Dominion has has arrived as well as the leader of the Hollow Host.
9:14 They are both inside waiting for everyone to arrive and the accord will be signed and there will be much peace and gratitude across Varelios. Well, all right. You can give me a history check to see if you know. No, I don't think it's even worthwhile. OK, I mean I'll follow. Go ahead. Well-being a a follower of Velora, you would know at least that Velora is the Hollow Host leader.
10:04 She is in charge of the Hollow Host, being the effectively the the the Goddess if you will, that is revered by all of the followers of the Hollow Host. That's frightening. Geez. My God. They say don't meet your heroes, pal. Yeah, and I kind of, I'm a little worried actually, because I kind of also just said that she's a bitch to everybody. That's. True, I forgot about that. I was kind of like, yeah, she's used a little pansies. She's a loser, super loser. Yeah, I'll look back at the group and I'll say, well, we did come here to attend the Accord.
11:03 Not. Quite. I'll take the invitation for what it is. OK, well, well. Everybody, I assume. Yeah, I'll. Descend to the floor. Floor. They're obviously up a ways because I, you know, we were closer to the bell at that point, so it's going to take them a minute to get down. So I'll do my telepathic thingy that I can do as a calistar and kind of just let everybody know one at a time. This is our opportunity. If you know if one or both of the if one or both of the leaders are incapacitated, there can be no signing. If there's nothing to sign, there could be no signing as well.
11:56 Prepare yourself on your way down here. Something like that, I'll say. Well, and. With that, I'm going to give all of you an inspiration for that kind of as a rallying cry almost that this is your opportunity to hey you guys, hey, you guys to basically use this as a rallying cry like this is it. This is exactly what you were sent for. I'm thinking like, like, give yourself guidance if you have any concentration, get things rare, Eddie. It's kind of spells. Do those on your way down. Yep.
12:37 As a shapeshifter, I'm going to appear as one of the minor acolytes. OK, Yeah, I'll allow that. So what I'll do for that is I will give you advantage on any stealth checks and performance checks. I will. I will say. For that. Excellent. Thank you as. A Well, I'm going to pee. Activate my cloak of invisibility OK on the way down. They know we're here, so wouldn't we? Why would we bother with invisibility? They've seen all of us. They don't see him anymore.
13:17 I mean, that's an. Ethic that still helps that. Even I. Mean, I mean, yeah, they could be like, where is he'd be like, oh. He stopped at the bathroom. Quick you. Know what I mean? He ran away and had to go pee on someone so. You definitely won't be ready to pee on anyone later. Yeah. You just see an invisible stream hitting somebody in the foot. Yeah. I mean, if you go now, I mean, you're not gonna have pee for later, I mean. Yeah. Don't waste your spell slot. Don't waste your. Piss I need to make AI need to make a spell slot for that. Oh my God. Next time you do it, I'm shocking grasp you're Wiener and we're going to lighten bolt them. Yes. Oh.
13:59 My God, I'm so prepared for it. Yeah, yeah. It's worth it. It's worth it. All right, so all of you follow the Acolytes through the cracked basalt archway, grand kind of ballroom doors. Their movements are reverent, shaken but obedient, Nero. So you're currently walking at their center, no longer like. Surrounding me. Kind of, yeah. They've they've kind of take upon themselves to surround you. Kind of. You're no longer being treated necessarily as an intruder or a guest. You'd be something closer to almost like a a priest that belongs either he's being escorted to his rightful place.
14:43 Almost so. The chamber opens into a caverns hall lit by pale fire and lava. The scent of incense in molten stone hangs in the air. Rows of Dominion officers stand rigid at attention. Hollow Host Remembrance kneel in silence along the way along the walls. Excuse me. They're cracked porcelain masks turned towards the Obsidian altar at the head of the room. Move. You guys all here? Hollow host. I'm sorry. At the far end stands General Varos Flame Hand.
15:23 He is the Dominion of Fall Reaches leader. He wears masterwork ember plates engraved with the sealed flame, each line glowing like molten wire. His spear flame brand rests against his shoulder. As you come into the room, he is actively signing the accord. As he's doing so, he hears you enter and he turns, eyes kind of almost narrowing through a helm slit. And he says who scored strangers during the right, he asks and the accolades are surrounding near us kind of bow low.
16:12 And they say they came through the mountains breath. The reliquary of Valora speaks through them and he Varos kind of studies Neros almost for a long time. Do you bow? Yeah, sure do. I'm going to need you to give me a performance. Check. Not a persuasion. Nope. I'm dressed as an accolade. I'd also definitely bow. OK, I'll give you advantage. I'll have you do that as well as everyone. You'll have advantage on that, Nero. It's just a straight role for you. I got a six. Hell yeah.
16:54 I rolled A2. Oh boy. Oh, what do you roll with advantage? There's that be on. I rolled A14 and A-15 and I think I've got a + 8. +8 to perform, Yeah. So you absolutely. But I I don't know how I can help with this. You're. Kind of, no, You just, you just don't look out of place. Yeah, you absolutely don't look out of place. Neros however, he bows and almost kind of like loses his balance a little and kind of unsteady on his feet and Vero's eyes kind of narrow again just a bit and he goes. If Velora sends envoys, she she hides her face well, and behind you steps Velora, and she will kind of circle around the party and begin to make her way to the.
17:49 Accord. Oh my God. And she so Velora herself, steps from from the doorway. She's tall, robed in shredded finery, porcelain mask cracked in a pattern like a grieving crown. Her voice is soft. Truth comes in many faces, General, even 1. You do not expect a Dominion scribe step forward, a hollow host. Cantor opens a reliquary case, and the treaty is between both of them. A bell tolls in the distance again. Varos signs the accord for his signature almost as burning into the parchment, a line of fire that sinks into the paper and smolders.
18:52 The Laura is reaching for the quill. Like this is a deity in front of us. Yep. Embodied. Oh, so so clearly this is just meta. So you said it's almost like fire. So this is like a flame retardant piece of paper. Yes, it this is an. Absolutely. I'm not even going to make you roll in our comments. God, it's. Going to be magical. Yeah, it's it's it's radiating magic. She's a God. She's yeah. So weren't we supposed? To try and stop the accords from happening. Yeah, we are supposed to stop them. So I.
19:32 Also a deity or are they a normal human? He is a normal human. OK, so the guy on fire is a normal human. Yep. So this guy up here on the left, that is Varro. OK, this right here again is Velora, the embodiment of Velora. Who else? OK. So she didn't sign here, right? She is reaching for the quill. OK, so I. Do. Oh, go ahead. You go first. I'll go, man. I I, I don't know, I would like to kind of discuss this, but I don't. Know. You talk to me psychically. OK, yeah, I'm going to be like, I will be like, what are you planning?
20:12 So I have a wall of fire that I would like to just put around this chick where she can't reach it. It's already. They're like in fire already though. Like, how's that gonna stop? I have. Dominate person. I could try to take over the Dominion leader and have him stop this. That's my thought. His approach, perhaps? My thought is I could attempt to vortex warp her away or I. Could do if it's. If it's allowable but the DM vortex warp the paper away. I could do a erupting earth underneath the paper.
20:56 It's it's a choose a point. It says choose a point. You can see on the ground within range the fountain, a fountain of churned earth and stone erupts in a 20 foot cube centered on that point. Each creature in that area must make a deck saving throw a creature they take 3D12 a blood bludging damage but. They would also most definitely initiate combat. Oh, it's going, buddy. I think combat's going to happen regardless. This is a deity. I suppose. How do we feel about giving me a chance to? Dominate the dominion leader. I can use subtle spell.
21:38 Oh, I can dominate him and tell him to shout, wait, stop, and like grab the paper and throw it into the lava. Spencer, can I do a religion check and and? Then it's him doing that, not us. You know, perception, something like that to make sure this is actually Velora. Yeah, give me a give me a religion check. OK. 5D12 with a 20 square foot radius. That's a. 25 OK, so you absolutely know this is Velora. This is the physical embodiment of Velora. You've only heard very, very sketchy stories, rumors that this is what she looked like.
22:34 You've never seen Velora. Ever. She is almost an enigma. She's she never, she never comes in her physical form unless it is a matter of grave consequence. Is that table made out of stone or wood? It's it's, it's a Yeah, it's a, it's a wood table. OK, because my other my only other my only other thought is transmute rock, turn into mud and then let the shit sink to the bottom and then turn it back into rock again where I have to dig it out.
23:22 I. Mean. So you transmute transmute the earth, and then turn it back into stone again when it sinks down. I would like to activate mislead actually. Do we have a second icon of myself? I can make. 1. The drool, please. It's a stupider version. I'm going to also have made sure that I gave everybody emboldening bond and all that kind of stuff. OK, I'll allow it. He did that on the way down, I remember.
24:03 Yep. So I'm approaching and I would like to know does Velora see me even though I'm invisible? Are you are you're trying or are you shape? I activated Mislead so I'm I look like an acolyte of hers, but my duplicate is way back here and I'm proceeding forward invisibly after activating Mislead. OK. You can see. The chick has no eyeballs. Eyes and hear through its ears as if you were located where it is.
24:48 On each of returns to the bonus action. You can switch from using its senses to your own or back again. While you are using its senses, you are blind to the deaf. OK, I'm just making sure. I'm not using it senses, I'm just invisible and walking forward. Yeah, yeah, I've never heard the spell before. So I was like what? So OK, cool, I like the spell. I'm going to require some form of check here. I think it would be a stealth check. All right, I'll say you have it with advantage still. All right, I'm quite good at stealth, so let's see on the dice. I got an 11. I think I've got plus 12. No, plus 11. So 22.
25:31 OK, yes, as of right now, she does not sense it, does not sense you. All right, I continue to approach. There aren't any other acolytes super nearby, are there? The closest one would be here. Yeah, I think unless anyone has a different idea, I'm going to subtle spell attempt to dominate person. Is the spell slot you wanna. Level 5 spell slot I spent today. I'm saving the other one for a teleport home. I have catnap prepared too so I can get us a short rest in 10 minutes or something like that, or instantly, I can't remember what it is.
26:29 What is it called? Catnap. Yeah, we. Catnap, Yeah. You make a calming gestured of the three willing creatures of your choice that you can see within range fall unconscious for the spell's duration. The spell ends on a target early if it takes damage or someone uses an action to shake or slap it awake. If the diet remains unconscious for the full duration, the target gains the benefit of a short rest and cannot be affected by the spell again. If you are shaking or slapping and we're just choking it so it dies asleep. I would consider that damage.
27:09 Even if this turns into combat, Dominate a person is probably my best spell for this situation. I. Can't see what won't turn into combat at this point. We're we're going to stop a deity from doing what she wants. Yeah. It's not a combat. Yeah, combat's just going to be happening. That's what's going to. Happen. My hope is for us to be bystanders, not the direct target of the whole combat. I want to start a conflict between the two of them. You want to you. Want to recreate like the first scene of Balder's Gate 3 where they fight each other? Yes, they were about to be allies here, though I don't think that was the case in Balter's Gate. So yeah, I cast dominate person against. I have forgotten his name.
28:03 General Veros. General Veros. Yes, subtle spell Dominate person. OK, so now what's? The spell what's? The spell range on Dominate person. 60 feet. That's why I advanced. So can you cast a spell from your copy? No, this is my copy is back. By the team his copy is backed by a team I'm in person. Looking like one of these acolytes. Oh, because how I understood mislead is you become invisible at the same time, then an illusionary double of you appears where you are standing, the double I. Was standing by the team. You can.
28:45 Oh, gotcha. OK, so OK, I understand now. So it looked like I never left. Yep. But actually I advanced. OK. Blended in with the crowd to try to dominate this person. What's the save? 19 Wisdom, OK. It does not need to make a Wisdom saving throw because it is immune to being charmed. So I'm going to need everybody to roll initiative. He doesn't. Know well he is going to feel the almost the effect of dominant person and he just kind of shakes it off with his.
29:28 He's not immune to fighterball, Fireball. Fireball. I mean, you can certainly try. I think you should wait until they begin to. Flash. Once everybody's engaged in melee, then you can hit all of them with fireball. So is he able to because he said he's able to switch places with his doppelganger? Can he like? I can switch my senses, I don't switch places. I do have invisibility at will because of one of my items though, so so yeah. I'm still, I'm still invisible. I'm still invisible. The cloak all. Right, I need everybody roll initiative. Oh yeah, mine already. I'm liking the real dice bread and the other ones already. Nothing.
30:14 Like a pair of clerics killing God trying to. All right, we'll start with Zebulon 21 Pokémon. 16. Neros. I'm at 20, so at 22. Osisa 1515. Let's roll initiative for my bad boys. Here. Excuse me. All right.
30:55 Oh, guys. All right. This, this is going to be wild. Oh. Yeah. All right, so would you like the good news or the bad news? Bad news. Well, let's start with the good news. Good news is I'm putting the improved initiative tracker in the vids so you guys can try. Oh boy, thanks. Track along with the hell that's brought to right loose. I mean, the other good news is that all of you are going before the the enemies. So you've got that going.
31:35 She said there was bad news. The bad news is good luck, OK? You're all going to die down here. So. Again, what has just taken place is Zebulon went to cast Dominate Person and almost a little bit of the arcane essence of Dominant Person was attempting to swirl around General Varos and he kind of like shook his head a little bit in the essence kind of went away. And he looks directly at all of you. And we will start with now real quick point of order, Zebby, on with the mislead. How long does that go for?
32:19 Is it until you make an like an action? That is a good question. The invisibility would drop when I made the action. Let me check the text quick. So let's see here you can use your action to to move your illusionary double up to twice your speed and make a gesture speak or behave in whether whatever way you choose. The double lasts the duration, but the invisibility ends if you attack or cast the spell, so the double S still there. Yep. All right. So the double S still there. For up to an hour. OK, certainly not. Going to work for you. You are you are you are still up here. This is the you correct. Yeah, that's actual me. Zebulon 2 is the double. Gotcha. Gotcha. OK, cool.
32:59 We will start with Neros. I'll start my turn by looking to the 9 acolytes. I suppose 10 acolytes, 11 acolytes because there's two of there's two of him. There'd be. 12. You're still shape shifted into an accolade, correct? Him and. His double. Correct. Yep. So there'd be 12 in total. OK so I'll look to the 12 acolytes and attempt to like rally again and and say what was dude's name A general Neros. Neros I'll. Say, acolytes, the general has faltered in his attempt to make a peaceful treaty and accord for all that memory stands for and his.
33:59 And then I will cast a spell I'm going to cast. Let's see here. Nope, not that one. Cast my? I'll do a. No, I don't want to do that either. Such a hard choice. Jesus, Yeah, this is a difficult one. We don't have.
34:40 We don't have our our. Bashi bash. Yeah, I was going. To. I was going to haste but doesn't make a lot of sense right now. Run for the hills. Yeah, maybe I'll do spirit Guardians. I guess I'll quicken spirit guardians and then I'll also cast when I quicken. Is that let me cast 2 spells? I think Quicken turns it into a bonus action. Yeah. Yeah, so that I can cast another normal spell. You still have to follow the rule of. You can't. Cast. Oh, it's got to be a can trip then, yeah.
35:24 I thought that was only in the newer rules. No, I think he's right. I don't remember it that way. My. Character sheet just says if the spell has a casting time of 1 action, it can be cast as a bonus action. Yeah, because I'm just looking here. It says Quicken spell is a sorcerer meta magic option that allows a player to spend two source reports to change the spells casting time from one action to one bonus action. It's powerful building for sorcerers. A key rule to remember is that if you casted a level spell as a bonus action, the only other spell you can cast on the same turn is a can trip. OK, so that's that's based on actually the Quicken spell clarification of D&D Beyond in 2019.
36:10 So that's the 2014 rule. OK. OK, well I'll cast Spirit Guardians. Let me cast use my spell slot here Quickened. OK, so you call forth. Call forth spirit. Yep, they fly up to a distance of 15 feet around me. I'll make it 15. I cast a spell. I designate any number of creatures I can see to be unaffected. At this point I'm going to have the unaffected, all of our party and the acolytes at least until or if they do something. OK, so I will make a.
36:52 Let's see here. I will. Then I got to move. I don't. I Yeah. Here we go. I think that 15 feet doesn't match the map we're playing with. Yeah, I'm looking to fix it a bit it. Looked like a 7 foot circle I'm. Going to do it right? Let's see if Jesus 15 would be out here, wouldn't it? Yeah. Yeah, three blocks. Let's ignore the number there. That's the the circle. Oh, OK. That's the team right there. So they move with you, correct?
37:33 Yeah, they circle around me. OK, how many creatures are around you? Doesn't. Do you have to give me a number or? What do you mean it? Says when you cast a spell you can designate any number of creatures. Oh, never mind, I I rewrote that. Yeah, I read that wrong. So 15 feet would be right there. Dang it. Oh, wait, I'm on my broom. I can go further. Never mind. I'm going to go right here. OK. Laura's not in it, right? No. OK then. And then I'll cast Eldridge Blast. OK Oh, what is that? 2 beams and they do D10 each and I got a role for them.
38:21 That's right. So these creatures that are surrounding neuros right now are almost like Fayish in in a sense they're kind of like the the neutral creature that that would be used. So they are just kind of flittering around Neros in a 15 foot circle. I always thought that would be my masks. Oh yeah, yeah, that's right. The the mask, they're they're appearing. They pop off my. Shield in circle. Yep, they're they're kind of glowing a little bit white and they are circling around at a 15 foot radius. Yeah, and then I'll cast Eldridge Blast. OK, give me a tack roll.
39:06 I sure will. Sure will. 24 that hits and 19. Wait, no, that's plus 921. OK, both hit. To bother. At 7 + 1017. Thank you Potent spell casting. Well, what kind of damage? Oh. I don't know what does What does Eldridge Blast do for perfectly 4? Yep. 17 damage out to general virus.
39:48 Perfect. So as he gets hit with two blasts of Elgin's blast, he kind of takes the first one and then off the left shoulder and then simultaneously as he takes the second one, he lets loose this fire bolt right back at you. Neros with his heat reaction, he'll be use flame guard counter. He will deal 10 fire damage back to you. Oh, Willie. Yeah, Anything else? Nope. OK, cool. Zebulon, hold, hold. I'm sensing we're going to see a four legged good boy.
40:33 Actually I want to use my bonus action to quicken Spell Mage Hand to grab the document off the table. OK. Go ahead and give me a hmm. So I would summon it straight above the document, it would grab it and then fly to me. OK, here's the plan. OK, so bonus. Actions. So like, go ahead, Sir. With Mage Hand, it appears over the document for just a split second and then poofs back out of existence. There are two runes of the spell magic effectively sitting on this table, right right here and right here. But now there's only one.
41:28 Correct. It was consumed. It is consumed, Yep. Does it look like Velora is still trying to sign this document or is she getting ready to engage in combat? She's turned to specifically use that beyond. No. Specifically, exactly at the. I mean, you can give, I'll tell you what, I'll give you a chance. Give me a deception check. Quite good at those. I rolled a 4 + 8 is 12. She knows absolutely you are not an acolyte. Yep, you are absolutely not an acolyte. So she knows exactly not exactly who you are, but she knows that you do not belong in in this line of of acolytes. All right, after having failed my Mage Hand attempt, I'm going to activate my Onyx Glass Mask and turn invisible as my action. OK, give.
42:36 Me one second. I'm going to. Does the other rune affect that or? And also I would like to kind of perhaps move 5 feet and see if the Laura's eyes shift to follow me or not. That's using. Your noodle. That's about we'll call that clip. OK. Oh, I can wait. I can do this. Oh hell yeah. I'm starting to love Roll 20 more and more each day. It looks like you can set an aura on yourself also if you can like click your character and Scroll down.
43:19 OK. Yeah, I can. I'll do that. How do you do that? I just like click myself the settings button. Oh yeah, token aura, 15 foot radius circle. We'll use red. Except he's more like 50 because of the scale I think. Oh yeah, yeah, we, we decided on 51. So, OK, let me change that 50, we'll just say 52. That should be good. But you're doing it OK. That's a little bit much, but we we get the point. OK, cool. Anything else for you? Is that beyond you have your action yet? My action was to turn invisible I think. Unless the mask can just do that, I think it has an action I can turn invisible.
44:05 Yep, as an action you can. So you have to turn back. So that's what I did and then, yeah, I moved 5 or 7 feet over this way and I'm assessing if she can see me or not before I duck. Actually, I'm just going to duck further away. I'm going to run back towards the team, OK, but I would still like to know if she can see me or not. That's what I'm assessing. Give me an insight check. We'll go, We'll go. Bang for bang on inside checks here all. Right 2. All right, so she rolled in 18. So yeah, she, I'm sorry, in 19. She absolutely knows. I have no idea if you can see me.
44:46 You have no clue. You have no clue if she can see you, but she can absolutely see you. I'll give you that. I'll give you that little bit of a hint there. She happens to be a deity. She happens to. Be me, I guess. Cool. Anything else? End of turn. Cool. All right. Next we will head to Ogeman. Hey, we lost Gene. Oh, no, there he is. He's he's just muted. Sorry.
45:27 I, I, I'm not used to your your new character profile yet. So I was just looking for from Bob's Burgers. So I was like, where did it go? Well, my bad. Yeah, very. Good. So I noticed that Nero's is attacking the general. Correct. So seen as to how I'm still, you know, Incognito, I would like to use Ice Knife at a fifth level spell. OK. Against the general. So I moved to where I'm what? Oh yeah, I'm, I'm absolutely within range, 60 feet, so I can do it right there. So, yeah, I mean, right now you're looking at yeah. Yeah, so I'm just going to use that a fifth level spell. So that would be let me see, what is that to hit? That's a 20 to hit.
46:32 Dirty 20 is a dirty 20. To general veros correct? Yeah. That messes. What? Well, where does it land? It does so it it kind of goes right over his right shoulder and. Whoa, whoa whoa, get A + D forge that. Oh so. That'd be 24 then. Yeah, I forgot. From Did I miss what that's from? From his. From his on. Oh yeah, yeah, yeah, the. Yeah. So 24, yeah. Let me. Just yeah, we're on the quarry link.
47:13 Yeah, yeah. That's. Yep. So this. We'll see. So 24 to hit. That hits. OK, and that's at fifth level spell, so we're going to do 6D10, so 6D10. OK. 123456 D 10 roll because I don't feel like rolling, so that's 20 all right. Just 20?
47:53 What kind of damage? 2020 piercing damage. OK. Right, because it takes a dice every spell slot. Correct. Yep. And then I'm going to roll. Would that be the six or 7D6 for the cold damage? Oh shit, sorry, excuse my language, Ice. Knife. Is it? Is it 6 to 66 or 76? So let's take a look here with Ice Knife. When you cast the spell, usually second slot or higher, the cold damage increases by 1D6 for each slot level above first. So you would do let's see here 2 for first level SO345656 Yep. So 6666 cold damage?
48:58 Yep. OK, and he's also going to get hit with 21 cold damage, all right? But he's made out of fire, so I figured I'd try something else. Cool, all right, so you let loose this ice knife and you just kind of summit it almost in your hands and you just let loose this ice knife and it just goes right into the left shoulder of general virus. You know, that's out this like it's like as the as the cold kind of overtakes where it was where it pierced his skin right through his armor.
49:43 Anything else? Well, I would technically still be invisible, correct? It just kind of like manifested where I was. I believe with the cloak of invisibility that let's see here. I didn't really check, sorry. You become visible when you see swearing, the hood, pulling up the hood, pulling the hood up or down requires an action. I mean, it doesn't explicitly say that. Yeah, I got I got 2 hours still ish. Well, an hour and 58 and some change you've. Used.
50:34 You used this last session, correct? Yeah, but we just did like the long wrestling. So at this point you would have it available for one hour because for everyone honor for every uninterrupted period of 12 hours, the club goes unused, it regains one hour of duration. So I, I think just for our, just for sake of argument, we're going to say that you have one hour, OK. Yep. Well, I am going to move this way. I think an hour will be enough.
51:15 Yeah, I'm going to go this way right here, actually. Boom. And I'm going to stand right there because they saw the knife come from here. They will never know. All right? Zebulon did it, not me. Zebulon did it. Look at the guy with the drool. It wasn't me. Anything else? Nope, that's it. Cool, that's all I got right now. All. Right next is going to be Osisa. All right, so I want to use my necklace of Purr beads and I'm going to use the Guardian of Faith bead.
52:00 OK. So this is going to create a large spectral guardian I'd like to put in, Let's see, 1520 right about yeah, if you're OK with where I put my icon for a second. OK, so you want to put it here? Yeah. OK, you go ahead and move back. I I've got it marked cool. OK, what happens is this is a duration of up to 8 hours. A large spectral guardian appears and hovers and is indistinct except for a gleaming sword and shield emblazoned with Shantae's emblem.
52:40 Any creature hostile to me specifically, or I suppose anyone in the party moved to a space within 10 feet of that guardian must succeed on a deck saving throw. The creature takes 20 radiant damage on a field save, or half as much on a successful one, and will vanish when it is when it has dealt a total of 60 damage. OK, so we are going to just because it's got a sword, we're going to use this. Oh, that's a little tiny. All right, LCC, you can get. I got you. We've got a market for you.
53:20 OK, All right, cool. I'll just leave this page up for Guardian of Faith and oh, good, put it right next to Spirit Guardians. All right, cool. Any creation house that moves into a space with 10 feet of the Guardian for the first time. Unless we see the next series. OK, cool. Anything. Else that'll be it. Beautiful, so you. Actually, can I move it back just a little farther? Yeah, right. Like here or back this way. Yeah, no, back closer towards me. Closer to you, so we can go here or here. I'd say there's good. OK, Yeah, cool. All right, so you grab your your necklace of prayer beads and if I remember correctly, you, how do you use it?
54:05 You just kind of wrap your hand around it, correct? Yeah, just wrap my hand around it and, you know, chant tray, whatever and. Oh, walkie. Oh, OK. So yeah, you you wrap your hand around the the prayer bead for Guardians of Faith and you, you pray to Shantaya and in front of you appears a a spectral guardian that will be used to yours to use for the duration. Anything else? That's it. Cool. All right. We will then move to Valora's turn.
54:49 All right. So Velora Jesse, quick question, the spirit of the Spirit Guardians, does that require vocal? I don't know. If I care. Wow. Aggressive like like Miros doesn't care. Yeah. OK So what she is first going to do is she is going to use a hollowed silence as a bonus action. She will create a 20 foot sphere of silence centered on herself and she is unaffected by it and it lasts for one minute or until she ends it.
55:44 Right, but the spells already cast. But if I remember correctly, with a constant. Let me see. Here. So we'll do this to start. Oh, right. That would be new table rules for me. I think silence just prevents the verbal components of a spray. Yeah, once it's for the for the actual casting of it. OK. And so like I couldn't might. Be what you're thinking of. Right. There we go. So that done itself and she is going to move.
56:25 Let's see here speed 351015202530 right? There. Where's she moving? Oh, there. Yeah. Yeah. Oh, wait, right there. There we go. OK, I believe I'm only afraid that Lee, she was started here, so that'd be 5/10/2025. 30. She's going to go right there. So and then that's her bonus action. And then with her action she is going to summon 2 what are effectively shadows that will go directly after her with her porcelain.
57:29 I'm sorry with her, it's called sorrow made flesh. She will summon, I apologize, 2D4. She will summon 4 shadows. And that will be her turn. We will then go to Shadow 1, which will let me just get a couple of tokens out here for those we'll just use for.
58:19 We'll just use these. Make them a little bit bigger. There we go. OK, now those look like shadows. Yep, Yep Yep. I'm invisible and hoping they don't see me though. So the first shadow was going to move five, 10/15/20. Now Zebulon unbelieve. I mean, you can take an opportunity attack if you wish.
59:02 Absolutely not. OK, so you'll stay there. So all four of them are going to move here. Oh man, you're invisible. Zebulon 2 doesn't have a stat block, does he? No, he's an illusion. I figure if he gets swung out, he's gone. He'll gone. Yeah, I am going. Zero AC? Sure. So when a creature enters the spirit guards for the first time, what occurs? And make it with some saving throw, right? It's a damn saving throw, actually. I'm sorry. Dodger mask. Spirit guardians, Neurosis spell. Oh, sorry.
59:45 Yeah, that's OK. I know they're very similar. Guardians of faith and spirit of spirit guardians. So an infected creature. It's half while it's in the area I'm going to. Creature enters the area for the first time. On a turn it starts there. It has to make a wisdom saving throw. On a failed it takes damage. OK, So it's going to go five 10/15/20. It will make a wisdom savings throw, which will be that's not looking great so far. It'll be a 5, so it'll fail. So it takes 3. Was it 3D? Eight Radiant Yeah.
1:00:30 Yeah, it takes 12 radiant. I think it's. Radiant, hold on. Yeah, it's let's see here. I'm just looking at the spell fact. Creatures have an area. When the creator enters it for the first time, it must make a wisdom statement throw on a failed save creature takes 3D eight damage if you radiant damage before a good or neutral or three D8 acrylic if you are evil, so it will take radiant damage, so it'll take 3D eight I'll roll that here that's. Sorry. OK, it's just going to die because I rolled 2 eights and A1 right now it's taken 34 hit points so it's just going to explode as soon as it enters the the circle because everybody give me a history check. E2 yes, OK.
1:01:37 And just if there's background noise, I apologize. Clover is rolling dice for it. Hi, Clover. What? Am I like? Ty Yeah. Stardom young, right? Great. I got a 1414, OK everybody else. 8. OK. 17. OK, Ogamon. Sorry I got 19 I was talking the whole time. OK, you guys would know that these shadows are what's the vulnerable.
1:02:22 They're vulnerable to radiant damage. So this that one that entered Spirit guardian just explodes. For the other one, I will have the shadow take a swing at Zebulon 2 with a effectively just a strength drain. It doesn't have any sort of step block, so I'm going to say that when it attempts to absorb some of the essence from Zebulon too that he just kind of whisks away. He did his job. He. Did his duty all right, And then we will move to thank you.
1:03:03 We'll move to the one attacking of Sisa. It will attempt a strength drain on you that will be a. 18 to hit. That hits. Cool. All right. But it also need to make a deck save against the Spectral Guardian. What's the save on that DC? I'm not sure the the spell listing for this doesn't list what the decks would be on this, so I don't know if you want me to pull up a Spectral guardian creature and take a look or.
1:03:51 I would say that it would just go off of your save DC. Oh. Oh, it's. Let's see here. I was going to say because I mean it's a spectral guardian and what's listed for a spectral guardian when I look it up is an 18 on a decks. Yep. So as it moves into the range of the Spectral Guardian, it also will explode because it does say the creature takes 20 radiant damage on a failed save, or half as much on a successful 1. So it'll take half the damage of 20, which is 20 because it's vulnerable to radiant decks.
1:04:34 Yeah. Cool. All right, then the third shadow will swing it. Kaz Daya. Hello, Kaz Daya. It's a 10 foot range, so I think it would also go against that one as well. You are correct, it rolled A rolled a 21 on the that roll. OK. So yeah, it still explodes, isn't it on a successful one? Yeah, it still explodes. OK, so that one will explode. Kind of. I'm kind of sad. Why? Oh, because I asked for an epic entrance and instead I get swung air?
1:05:18 Yeah, that was your epic entrances. You were kind of die. No, I'm kidding. So that will be the end of the Shadows turn. We will then move to Kasdaia. Hey, all she wanted was a John Cena entrance. That's all she wanted. I wanted a cool entrance and instead I got nothing. Other than that, I don't even know what we're fighting right now. So right, Goddess? Yep. Right now you are staring at Velora who is the Hollow Host leader.
1:05:58 You are currently located in the hall of the Accord. Velora is the Hollow Host leader and Goddess General Veros Flame Hand is the leader for the Dominion of Fall Reek. I'm sorry, Fall Reach. He has already assigned the accord. Velora has not. So the the accord is still waiting to be signed by the representative for the Hollow Host. So. Laura is also Neros's goddess, like one of our clerics. Patron, Yep, is right here fighting us. That's fun.
1:06:38 And she just had a show trying to hit me. It it sounds like to me that Neros needs to become the new God, wink wink. I'm. I'm Jesus. I'm going. To go after valor with Eldridge you. Are you going to do what? Yeah, you kind of cut out. I'm going to go after Valora. Hold on, let's hit the brakes here. Oh. No. Now, in order to get to Valora, you are going to take an opportunity to attack from a shadow. Oh, that's snow fine on its opportunity. It's a shadow.
1:07:25 We'll roll a only a 13 to hit, so that's not going to hit. Yeah, it missed. Yeah. Yeah. Cool all. Right. So you'll make your way to Velora and there you're going to use Outreach Blast, correct? So. I'll have you hang out right about here and then go ahead and roll me. You get 2 blasts, so go ahead and roll me two attack rolls. I got the first one's 25 to hit and the next one's 19 to hit.
1:08:06 OK, both of those hits, so go ahead and give me a damage rolls. OK. One is damage, 1 is seven damage. So 15 in tall. Yeah. OK, you have hit Valora. Anything else you'd like to do? No, that's it. OK, take my tongue out at her.
1:08:46 That's about it. All right, so you will again, just kind of put both of your hands out in front of you in a really like quick gesture and you'll hit two separate blasts of LG blasts on Velora and she kind of takes those both to the shoulders. All right, next we will move to General Veros. He will start his turn in the Spirit Guardians, so he will need to make a Wisdom saving throw. Yeah, you will.
1:09:32 He rolled a 28, so he succeeds the role. Nope, fail. Nope, fail. His movement is still halved, so that's fine. Whatever. All right, so as a bonus action he is going to he will kind of ignite his armor and it sheds this bright red light. I pee on it.
1:10:15 All right, and then for his attack, let's see here. He's still got a movement speed of 30, so he can absolutely get the. 5. 1015 he's going to take 3 swings at Nero's with his flame brand, so we will just do all three of these at once. All right? He rolled a 2826 and a 13 to hit so believe the first. Two hits.
1:10:58 Maybe not, because I'm going to shield. You can only shield one of those I believe, because it's a reaction. I think it lasts for the whole turn it. Lasts for a turn. OK, so your AC is 20, correct normally? No, my AC is 24 right now. Oh dear. God, how is that possible? Because it's normally 22 and I have Shield of Faith on Yeah. Well. What is it normally? 22. It is 22 OK. So right now it's 29. 29 OK, so none of those hit. That's correct.
1:11:38 The Ledger giving us AC is pretty silly. Yeah, just going to say that. Oh that's right, we got a + 2 to AC from the Ledger, didn't we? At the start of year until the start of your next training plus 5A's to a bonus to AC. OK. Cool. You're like, well. Well damn. Also let's see here. He mistakenly made also. He. Actually, he gets disadvantage on all his attack rolls. So can we do that first? Why cloak of displacement? If he had disadvantage, then he rolled two of those hits back-to-back and you wouldn't need it anyway. Unless he told me them out of order. No, no, that was the order.
1:12:41 Do we believe it shore versus 1? But what what was the disadvantage though? Because I thought it was 28 and then 24. 24 times need. To look back now. Still hits you. It's a + 11 to hit, so it's 28, 26 and then 13. OK, so I'll still use shield. OK, I. Was just hoping I didn't have to burn a spell slot. Shed 1 tear for your level 1 spell slot? Yeah, that's.
1:13:25 True. That's fair. OK. And then after attempting to hit you 3 times with Flame Brand, he is going to kind of angrily kind of put his hands in the air and he's going to basically write a sigil on the on the ground right underneath Nero's. It is the sigil of the sealed flame. I need you, Jesse, to make me a Wisdom saving throw. Oh no, I know this. A Wisdom saving throw.
1:14:07 Yep, I. Don't know. Oh man, 28 damn it. OK, that will be the end of his turn. We will then go to top of the order now. OK, nearest you're up. Yes, yes I am. She's eating crackers and breaking my dice tower. That's why she said, Oh no, broken my cracker. You know what?
1:14:57 I'm going to use my ability divine, whatever it was that thing called Channel Divinity. That's it. I'm going to use Channel Divinity. Good job to do the one that gives us temporary hit points. Which one is this? Right here, as an action, you can move. Oh, wait, no, that's the wrong one. Here we go. As an action, you present your holy symbol. A sphere of remembrance emanates from me. The sphere is centered on me. Has a 30 foot radius filled with dim light. It moves with me.
1:15:42 It lasts for a minute or until incapacitated. I apologize. Whenever the creature, including me, ends its turn in the sphere. I can give it either one D 6 + 10 temporary hit point or and the effects causing it to be charmed or frightened. Last time we just rolled once to determine this. Oh man, where's my D6? Here it is, and the same thing happened again. So exploding dice. So that's 6 + 4, so 10. So it'll be 20 temporary hit points at the end of everybody's turn whenever a creature, including you, ends its turn.
1:16:27 So anytime a creature ends its turn that I designate right within 30 feet of me, it gets 20 temporary hit points at the end of its turn. Or if we don't want to do exploding dice, it's 16. Oh, we'll do exploding dice. So what was it? It'll be 20 total. OK. And what is that Channel divinity called that you're using again?
1:17:14 It's the Twilight level 2, Twilight Domain level 21. I don't remember what, I don't know what it. Is. We we reflavored it called remembered refuge. Yeah, yeah, yeah. I'm just making sure it doesn't require any vocal components. No, it's just a channel divinity, Yeah. OK, OK, so anybody within 20 feet, 30 feet, 30 feet. So right now it'd be Kez, Daya and Zebulon. And it's when they end their turn I am going to then.
1:18:06 Are you able to draw the silence aura on the map? Oh. That's a smart move. What was that? Could you draw? She's got a silencing aura, right? Could you draw that on the map? It's the black one around her right now. There isn't a black one around here. I don't see it I'll. Make it. Red then you see that. No, that's weird. That why?
1:18:47 Why isn't it showing up? That's weird. You got your sneaky DM tools turned on. I don't I'm on the token screen. Well, I have no idea. How many feet was it? I have it at 60. Jesus. Well, I mean, that's because again, the. Like it's 20, Yeah. Oh, so how much is it actually? It's 20. That's better. I can't see it now. Whatever you did in the last five seconds worked.
1:19:28 You can see it now, OK. Yes. OK. So then I'm gonna, I'm gonna go up here, right there, OK. And now I'll cast a spell magic on the silence aura. I'll quicken it. I have to quicken it, I guess. Yeah. And what's the range on that? Oh, I don't know. It's only 12 feet, so you can't. Make 120 feet it's. Only 12 feet? 120 feet, huh?
1:20:11 So yeah, it works. I I said 120 under mute just messing with him. It actually is thing. Good for my next thing. So I mean, the question is, is that it says any spell of third level or lower ends, but it's not, it's not technically a spell, it's a it's a trade, it's ability. It says a magical effect within range is any creature, object, or magical effect within range.
1:20:56 I'm an idiot. It's a bonus action, so yeah, it'll it'll I. Was going to say the bell wasn't wasn't. Yeah, I. Did the bell? Yeah, yeah. Yeah, yeah, yeah. OK, we'll say that. The silence drop. OK. And then I will boop move there, there, there, there as to not provoke an attack of opportunity, but to give who's this little champion guy down here in the middle to the Logan's. Daya. Your guardian. That's that's your guardian. Oh, does it get? Does it have hit points?
1:21:38 I don't. I don't. Believe so. I don't know not. Really. In Ballers gate 3 it technically has hit points but it just like burns them to attack people near it. It's. Not. Really like an attackable thing. OK, I'll end my turn and get my 20 temporary hit points. OK, at the end of your turn Jesse, General Veros will use Scorching Backhand and will roll to attack. What is that? What is that? What is that scorching backhand means nothing to? Me. It's a legendary action. In fact, he's going to make an attack at you. He's your pimp. Flash with fire.
1:22:18 Yeah, exactly. Yeah, yeah, basically Pym slap. Pym slap with fire. It's a 23 to hit. Yes. You just see him like the back of his hand. I thought your AC was 22? 24 with field of face. 24 with with the field of face shield of faith. OK. Why that's not? OK. All right. Next will be Zebulon. All right, so to begin my turn, I'm going to Sprint past the Goddess. I don't believe she can see me, but I was told she can. Does she swipe at me?
1:23:07 Yeah. She's going to think. Oh no. That sucks, not you about to get. A 26th ahead. Yeah, she hit me. She got pimp. She got the pimp. Yeah, yeah, yeah. She used the powder and everything all. Right. That's going to be 12. I'm sorry, 17 psychic damage plus. OK. How many temp pit points did I have again? You have none right now. None right now. Oh, I thought I was in your aura before. You have to wait to. Yeah, but it's at the end of your turn. Yep. And I thought it happens when you activate it 8 anyway continue. 8 and then 11 radiant damage. I'm going to activate my emboldening bond ability and teleport to him and take the damage. So that would happen like next to her. So you'll take and I'm immune to psychic, so how much 11? 11 radiant, correct?
1:24:30 All right, And then we were sent here to stop this accord from being signed, so I am here to secure the objective. I once more cast Quickened Mage Hand above the scroll, which I expect to be dispelled immediately. That what happens, correct? Yep. And then I charge forward to grab it myself. Am I able to? Acquire it. When you get about 5 feet from the document, you hit almost what is a almost like a force field and it sends you rocketing back 10 feet. Yeah. All right, I've still got my action.
1:25:10 I was hoping to go invisible with it, but I'm going to use Mage Hand one more time straight on top of the object to try to bring it to myself. OK, for that I'm going to need a sleight of hand, Jack. All right, I'm quite adept at these. Better than I am. 19 Oh no sorry it's 12. I got a 20/30/20. 30 is a 3020. The mate hand appears to almost go right through the paper. Uh. Oh well, I've spent everything.
1:25:58 I've got all my movement and action and bonus action, so that's my turn. OK, we will then go to Ogeman. All Roy T then. Actually, real quick, I apologize before Ogleman's turn. At the end of Zebulon's turn, Velora is going to sense that the the mage hands you're trying to take the document. She is going to use a legendary action silent step 20 feet to put the put a body between Zebulon and the document. Oh boy.
1:26:45 Oh is is that? That does. I'm just frozen here looking at her. What do I see? Yeah, you see. I mean honestly the only thing you see are is a porcelain mask. Never been this close to. The people themselves right now are blood red and they are just, it's staring at you and actually I need you to roll me a we're going to go head to head intimidation checks here. Right, I have advantage on intimidation checks. Do, however, I am going to let you know that she did roll a natural 20.
1:27:36 OK? So she rolled in total a 30, a 31. Well, I can't beat that, but I got a 28 you. Get you get A, you get AD 4. Don't forget your D4. Instead of D10 because otherwise I'm not going to win. Can we add two more of those please? And don't forget your 2010 pit points. So I don't think those apply. Thanks. Right, but, but. Don't forget them from when you ended your turn. Yep. Yep, because you would have got the end of your turn. So you are going to be frightened for one minute, but you can reattempt to check each turn. Oh, I already knew that.
1:28:18 Yep. Cool. All right, so it is Olga Man's turn. OK, well I'm going to assume that she's trying to get the document before he does. So I would like to like be right before that table cast wall of fire and it makes a 60 foot long wall, which I'm assuming is the entire room with 20 feet high, 1 foot thick. OK.
1:29:05 And when the wall appears, each creature in its area must make a deck saving throw, taking 5D-8 of fire damage. So in this case it's a fifth level spell, so it's going to be 68. OK, go ahead and roll damage for me. Damage. So it's a 20 for fire damage, yeah, I'm just going to say it's just going straight across the room. Yeah, just like that, yeah. Yeah, so. As the wall of fire appears right in front of the the lectern with the the pyre hard cord on it, you see again Velora is facing away from the wall, directly at where Zebulon would be standing. It almost looks like she's staring daggers at Neros to the rest of you, but Zebulon is currently being stared at by Velora.
1:30:03 She feels the heat of the fire just engulf her and she does not move and takes no damage. Oh my God. She is immune to fire. I I had to try Helen as well out of any note. Now we know. I'm assuming the other guy is probably immune to fire as well. Just saying he's already on fire. Yeah. Does he make the check too? What's the range that they have to? Oh yeah, 10 feet. I will let you know that as of right now, yes, he is immune to fire damage.
1:30:43 As of right now OK and when they? And you know, this is good. This is I, I'm going to take kind of a page from Brennan Lee Mulligan from the second episode of Campaign for of Critical Role. He said to his players, he said, this fight is not nice. This this fight right here is effectively a do or die fight right away. So I will give you a tad bit of information. I did perform on general Veros turn the ember plate ignition. So again I use my bonus action and his armor ignited. So for three rounds he gains immunity to fire damage and any melee attacks made against him.
1:31:38 That player takes 1D6 of fire damage. OK, well whenever a creature ends its turn on our side of the wall, it deals 5D-8 of fire damage. OK, so. It's going to do none to both of them as of. Right. Now so. We're going to do a ton does Nebulon. Yep. So no, that's only if he, that's only if he ends his, if he ends his turn there. Yeah. OK. So it won't take effect until his next turn. Gotcha. Gotcha. OK. Until his next turn. Yep. Cool. OK, yeah, so we got a big wall of flames up here. You see, both of the Laura and General Veros just kind of take the heat and don't move.
1:32:20 You see, almost a grin and a chuckle coming from General Veros and. I'm so invisible so he doesn't. Know who all? Right. Cool. Anything else from Yoga Man? Not yet, no. I I got something in my pocket but OK. At the end of Ogemon's turn, you hear an extremely loud bell toll. I need everyone to roll me a Wisdom saving throw.
1:33:01 Oh, against something specific? Some type of thing? An auditory cue it will be effectively it will be against being what'll happen. It's ADC 18 Wisdom saving throw. If you fail, you have an advantage or I'm sorry, disadvantage until for one round. Is it a spell effect? This is a layer action. OK, 24. 18. Jesus. Jesus Christ. Oh, she said. Got. A0 on that. So like, I was worried it was going to be at 21 and I was just already underwater. OK, Ogeman. 15 all.
1:33:52 Right. So you will have disadvantage for one round and actually it will be until the start of your next turn because this layer action was supposed to go off the beginning of your turn. So I apologize. So this will not affect you for the first for one round. Osisa and Kezdeo, what did you roll 19? 20. OK, so everybody except Ogeman succeeds, so cool. All right. So then we will go to OCS turn. All right, I am going to move up. Let me see here.
1:34:38 I. Believe about here would get me within 30 feet of the paper. Yes. Yeah, that's like 20 feet. Yes, however is. Are you going to be casting a spell that needs visual components or a visual line of sight at the paper? It is a transparent flame, just so you know. Oh, it is OK. Yeah, I was going to. It does. It does say that in the spell sorry. Or translucent I should say.
1:35:19 So I'm going to cast my cantrip Elementalism back in air and blow the attempt to blow the the piece of paper into the wall of fire. I didn't even think of that. I kept trying to grab it. OK, so effectively what will occur is you will blow the attempt to blow the piece of paper off the, the, the the lectern that it's currently sitting on and it will blow into the fire, but it just kind of hovers there not being damaged by the fire.
1:36:11 OK. And it's not going through at all. And actually before it gets to the to the fire that you know, you Steve, maybe just the, the edge is just slightly being charred just a tad. And all of a sudden you will see a gust of wind blow the piece of paper effectively 30 feet back from the wall. And I need everybody to give me a perception check with disadvantage because you're currently engaged in battle. I was going to say, doesn't it have even only like 15 maybe 20 feet to go Max? From dust.
1:36:57 No. From where it it's from where it was at? It had 10 feet to go from the to the wall. Yeah, but again, right before it gets fully into the flames, gust of wind blows it away again. It pushes it, we'll say it pushes it 20 feet from the walls of fire. So where it sits currently, just imagine it off the map or up towards the stairs here almost. Well, I rolled A2 on my perception check. OK, so my eyes are locked on this porcelain mask, I can perceive nothing else and I am terrified. 2424 for Castella.
1:37:46 Oh, see. So what did you roll, 23? OK, Ogeman. Sorry, that's an 11. OK, Castella with a 24, it doesn't quite meet the DC, but it's a fail forward. You know that that gust spell, you can get the sense that that spell did not come from either Velora or General Veros and then Osisa.
1:38:27 Anything else from you? That'll be it. Cool. All right. No, no, sorry, Shield of faith on myself to boost my nice. All right. So let's see. So your AC is now 19, correct? Yep. OK, cool. All right, Next is going to be Velora. Velora Will. Let's see here five 10/15/20. So everyone except Ogamen Velora is going to release almost a a whale of grief Effectively.
1:39:31 I need Zebulon, Neros, Osisa, and Kezdea to all roll me a wisdom saving throw. Get your plus D4 you're. Going to need it. You know I forgot my D4 when I just rolled for perception. It wouldn't have mattered. Yeah, with the four I got 21. OK. You. Got a? You got a 2 two OK Rowan D4 is not going to matter.
1:40:13 OK, nearest. I got a 32. Jesus Christ, Osisa. Which was it for the saving throne? Wisdom saving. Then it's a 26. OK Kezdea, you will and almost a a vision or a reflection of your true life. I'm, I'm totally kidding. You will have an almost an emotional collapse from this whale and you will drop prone. You are also going to take 6D6 psychic damage. No exploding dice. You will take 30 psychic damage.
1:40:56 I hate this bitch. Cool. Just a second. Hold on, hold on. Doesn't she get 20 temporary at the end of her turn or something like that? We haven't gotten there yet. Yeah, that was going to say never mind. I'm going to teleport. I'm going to use my emboldening bond again for the turn. Teleport to her. Is she within 30 feet of me? Absolutely. And then I'll take the damage and I'm immune to psychic. Oh, that's not a. Spell, right? That's a. That's a trait. Hope that's part of Emboldening Bond level 6 from Peace Cleric.
1:41:40 I hate her but I like Neros. It's. OK. It balances out. Cool, that's why me and Neros are like best friends. That's right. I'm getting ready to pee on somebody soon. Tracked Open a drink and slam it quick. And she said don't forget. And Oberman, don't forget your 20, your 20 temporary hit points. Sounds great. Zebulon, I need you to make me a another Wisdom saving throw please, because you are frightened Velora is going to attempt to drop you prone. D4 for unknown reasons.
1:42:29 What was that D4 from? From Neros for something, right? Yeah, that's the emboldening bond. Does that apply to this? Hold on, I need to. Make a team so the four may or may not make a difference. Attack roll ability, the checker saving thrill they make once per turn, though don't forget. So he would have already used it, right? For the previous Wisdom Center? Yep. Oh, then yes. I got an 18. OK with an 18 that is a fail you will she will force you almost with like a hand and it almost again looks like she's doing this at Neros.
1:43:16 But Neros doesn't move Zebulon. You drop to effectively a knee. You're you're like kneeling in front of Velora, almost like a hell Velora kind of bowing thing. So you're you're prone at this time. All right. And that will be the end of her turn. We will go to Castaia. She she didn't make her wisdom save for my spirit guardians. Oh yeah, yeah. You got to remind me that Wisdom save the 15 on the die. Wisdom. That's a 27. Oh, yeah, that that sure is a a success. So that she takes half damage.
1:44:00 Let me do my 3D eight here. Yeah. I for one find it curious that anything you do against her does anything given she's the source of power, isn't she not? 13 rounded up 14 so 7. Gotcha, OK so 7 damage to the lore, what kind of damage is that? Radiant. It doesn't do as much damage as you think it would. Right, Radiant. Is that what we decided we use neutral? Yep. Oh yeah, I'm not evil.
1:44:46 Cool. All right, so it again it's Kasdaeus turn. Yeah, so I'm going to try to hit Valora again with other Eldridge glass because that's fun, cool. And I rolled a dirty 20 to hit. Is a. Dirty 20 and a 16 to hit. Yeah, question, Where is your bestest boy? My bestest boy is not here. Apparently the bestest boy is napping. That's your responsibility. My responsibility. No. No. Can you whistle for him or something?
1:45:28 Napping. He's taking a. Snooze. OK, so you're firing 2 Ultra, Splash said Who? Valora. OK, go ahead and give me two attack rolls. OK. I already told you that I was 20 to hit and 16 to hit, right? 20 to hit both with Valora correct, and a 17 yeah, and a 1616 misses. Damn and I'll just one one so 8 to 8 damage. 8 damage force to Velora. So that brings her down just a bit more. She's looking kind of a little bit hurt at this point. Really.
1:46:36 I thought Infinity -1 was still Infinity. I cannot, I cannot wait all. Right. Anything else from you guys there? How close am I to her? Oh that's right. So go in the syndicate chat under the vibs. I've got rule 20 up. You can see all the characters and stuff currently. Right now you're five 10/15/2020 5:30 feet away from her if we're counting diagonals. Can I move a little closer, a little like 10 feet? Sure. Cool, that's it.
1:47:18 Cool. All right. Next will be General Veros. Don't. Forget your temporary hit points. 20 of them. Yeah, I've. Got them. Marked Oh, OK. Oh, thank you. He needs to make a saving throw. Wisdom throw. Yep. Wisdom save. What's the DC on it again? 17 maybe? Let's not be confident. Let's see anything as long as it's a bad on your end maybe. He fits. Yes, Manifest. That's three D8 radiant damage.
1:47:58 That is. Oh, that's OK, 17 Oops. OK, General Vera says. He starts his turn gets this kind of like he gets like a pulse of something as one of the heads kind of circling narrows right now kind of strikes him right in the in the in the chest and he takes some good damage and currently he's he's bloodied.
1:48:41 So as his action he is going to take three attacks at Kez Daya. So I. Can't teleport to you again, I'm sorry. It's fine. Oh, I would be over here anyway now. A15A22 and a 26 to hit a. 22 and the 26 OK misses. So I will do the damage. So it's maybe 10 + 8.
1:49:29 Once again, because of exploding dice 14 + 6, that's 20 slashing plus. 27 fire. So we'll get rid of your temporary hit points and then do 27 fire damage to you. What are you at? 46? And as his bonus action, he's going to with the gauntlet that he has around his hand, he is going to slam it into the ground and he is going to turn from with all your first passives, he will turn invisible and that will be the end of his turn.
1:50:30 And then we will go to top of the round. It will be Neros turn. You said invisible. He is. As of right now, you cannot see him. You said he was looking pretty hurt. He's looking pretty, pretty hurt, yeah. This is you said this is the last installment of the Pyre heart. Yeah. OK, I'm going to use my thing so. Oh shit. Miros is going to look around kind of pale faced like like like when you when there's something you're going to do and you know you have to do it, but you really don't want to do it kind of look. And with that, Nero's is going to a finger into his eye socket.
1:51:44 He'll hold it up and he will stick holding the basically the bloodied slick orb and he's going to say, you think I need both eyes to see you. I have seen you die 100 ways already. And then he'll crush his eye in his in his first blood and vitreous hissing into sigils into the air. And with his good eye, he'll look back at Valora and say, here, just one more memory for the pile. Look back at the general or where the general was and say your true name is ending die. And he will die you. Think it's Castaia is standing like 2 feet from Nero 5. He just wins.
1:52:37 What? The just happened. Out of character I can only do that one time. I had a what's the what's the wizard spell contingency. Correct. There's a there was a level 9 contingency spell on my eye for Power Word Kill. As they as out of character still advise it. Was also a gamble because I had no idea how many hit points he had. Yeah, yeah, yeah. That was funny as shit, Damn. Round of applause, good Sir, round of applause. And with that and with that, we're going to take a quick break here on Crit Happens.
1:53:21 We'll find the conclusion of this battle at the Hall of the Accord next year on Crit Happens. Tonight's episode of Chris Heavens is sponsored by Scribe Quill. Miss a plot thread in your last session? Scribe Quills got you. Upload your TT RPG session recording and Scribe Quill transcribes it, turns it into an engaging recap, and narrates it with text to speech. Dial in the vibe with thematic background music and pick from a range of voices to match your world. Share it with your party and kick off your next session perfectly In Sync. Preserve the essence, keep the momentum, Search Scribe Quo and start recapping today. Scribe Quo, Remember, better play faster. You step through the doors of the benevolent Badger and right away it just feels right.
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1:55:45 Goodbye. And Neros it you took your turn. So it is now Zebulon's turn. Yeah, but I'm going to take my 20, my 20 hit points. All right then, I'm frightful of this. I apologize real quick. Nero's. Do those stack? No one. It's the same pool so it replaces what you would have already had. So I had 9 and I go back to 20. Gotcha, gotcha. Gotcha. OK, so at this point everybody would have 20 temporary hit points except for Tesdea who got absolutely blasted. And oh, Sisa.
1:56:34 Cool. All right, Zebulon, you are next, my friend. Right, so I think at the start of my turn I'm going to cast Shock and Grasp and attempt to grab the mask off of the person in front of me. I'm so glad you say that. Let me pull up its stat block. OK, go ahead. And is that a that's an attack roll, right? Right. Yeah. Spell attack, roll. Spell attack. OK, Yeah, go. Ahead. All right, we got 15 on the dice plus 11, so 26 to hit that. Hits.
1:57:14 All right, it's not like a ton of damage. I think it's 2D6. Yeah, you'll need to do the damage because it has it has a separate stat block, so. All right. Well, one of them was a 60 and then a five and also a four, so 15. 15 All right, so. And yeah, I'm trying not to let go of this mask, but also I'm afraid so I'm then trying to run away. Sure. Clutching a mask. Let me add, I'll just do this. I'm just going to add Velora's mask. It will sit at the bottom.
1:58:07 Wait, you're trying to take Velora's mask? He's trying to break it. Yeah, cool. Every time I see his characters appearance I just lose my shit. That's awesome. OK, cool. It is not anything else that beyond. Oh my God, he's huge. I guess am I able to pull the mask off of her face or no? I'm going to say because we are in combat, that would technically count as a grapple, which will cost you an action. So you've already shocking Grasp is an action, correct? Yes, yeah, I can spell action and I'm grabbing onto the mask at this moment.
1:59:01 Oh, so you're doing it kind of in simultation? That's not a word, but yeah, like. Using shocking grasp on the mask and then not letting go and trying to run away. Give me a give me an athletics check contested right against Velora. How brawny does Velora look? Not that great. All right, I'm me neither, so we'll see. I got an 18 -, 1 is 17. You successfully take the mask off of Velora and she immediately takes She immediately takes psychic damage.
1:59:46 And then I'm terrified, so I run as far as I can. Is he able to throw me the best? Well, First things first. But Laura gets an opportunity attack. Not I landed shocking grass. She doesn't have her hand. You're right. Yep. OK, Yep. That was the whole plan. Smart, very very smart. O Sisa, would you like to take an opportunity? And 2nd Zebulon. I'm kidding. OK, Surprise no. OK Yep. So I will let you know because the mask is not on Velora anymore. She is no longer immune to fire and non magical bludgeoning attacks. Oh, that means she OK, OK, no longer. Action.
2:00:33 Or have I overspent my turn? Say again, do you take a bonus action? Yeah, do I get a bonus action still or have I'm gonna I'm. Gonna I'm gonna say that the removal of the mask will cost you your bonus. Action. Yeah, yeah. So, OK, fair enough. Then it will be Ogemann's turn. OK, so I guess you just see me kind of like simultaneously, oh, no, you're going to you're going to see me. You see me kind of simultaneously jump and RIP my hood off at the same time, and I'm going to use Wild Shape. Oh. Yeah. Brother to go into an Ankylosaurus, which is a snooze piece. Yep, and it's going to be it's going to be the variant with the spiked tail, not the Bally tail.
2:01:23 So it has piercing damage instead of bludgeoning damage. This wedding is horseshit. OK, let me. So that. I don't have a dinosaur tag, so I'm. Just I'm. Just going to turn you upside down deal. Yeah, it's it's a huge creature, so it's a 15 by. 15 Dear God, OK? Yes, yeah. And I am going to add my temporary hit points. So what are you at currently then for hit points? So I was already at 20 and this adds what 60 eights that BY88?
2:02:10 So your your HP is replaced by the wild shapes HP. So what's your Max HP now? 73 the way I was ascribed to it is it adds on to the temp HP and then when I. Nope. So when you wild shape or is that 5 as I've wrote in shipper, it will it replaces the HP that you have currently. So say you were. At. Two hit points as normal Ogeman you could wild shape into your fucking dinosaur. You would then have 73 hit points.
2:02:51 OK, so currently I'm just going to put it down to 68 because it has 68 hit points. What does the wild shape? Yeah, the Ankylosaurus has 68 hit points. Oh. I thought you said 73. My apologies. OK, cool. No. All right, so that's your bonus action. Bonus action I'll. Give you the hood as a as a free action. Yeah, and I would like to go and try to smash this chick's face with my tail. OK, so quick stomping question. Could you go over players? How does that work?
2:03:33 Dance at the table. I'm not DMI. Guess I don't really know like. Screw it. Just for sake of time. Squeeze. Yeah, for sake of time, we're gonna put you right there. You kind of skirted around everybody. I yeah, I have a 10 foot range with my thing, so I just like to be 10 feet away. I'm having a lot of free time. As tall as us, you probably can just walk over our heads. Yeah, yeah. Yeah, it's the same as anything else. You can occupy the same space as a friendly. OK, but it'll be treating almost as difficult terrain, correct? Were you a costly double movement? Only if the person in the space is wanting to make it difficult for you to get through.
2:04:15 OK. So yeah, we'll get you to there, then we'll go in. All right, And then I am going to use my Amelia tag, which is tail. So I'm going to roll and that is that's a 19 + 7 So that's 26 and I'm trying to smash this chick's face with my spiky tail and let me let me look up the damage on that. So that's 4D6 +4. So that's. 8.
2:05:01 It was 178921 damage of piercing damage, 21 piercing damage. OK. And they have to make ADC straight saving throw or be not prone. Well, I'm never going to see that die again. All right? That's a natural 20. OK, well they're not prone, but they did have a spike just hit them in the face, so. Yeah, they didn't necessarily enjoy that, so. Yeah, and now I'm here in that and I end my turn. Cool. All right, so everybody else sees this giant fucking stomp eponymous. Hit the wrong button and accidentally put you guys on my phone.
2:05:55 You see this big stomp eponymous just come down, just swing his tail and just crash right into Valora's face. What does Valora's face? Look like without the mask bloody now. It's very pale, very pale, kind of black, almost like streaks across her face, but they're not on the skin. They are more like the veins in her face are pitch black and she's again she's got these red big ol eyes. So like grey and black tones?
2:06:48 You're thinking. Like Guardians are Guardians of the Galaxy Part 1 I'm. Thinking more like Emperor Palpatine, kind of white and. Black so. Yeah, gotcha. Does she look ancient like Emperor Palpatine? She looks cool, OK, Yep. Cool. All right. Anything else from Yoga Man? No, I just kind of like let out a roar and do the roar. Look at everybody else. Yeah, do the roar, do the roar. OK, cool. All right, I'll see. So you're up. That's Dinosaur Fry. I love you. I. Rather right?
2:07:31 Let's. See, so I am gonna, I'm going to run over to Kasdea and cast your wounds on her, OK? And let's see, that's going to be how many? D8234 D 8 + 7. At least one of the clerks knows how to heal. 23 points of healing for Kasdea. 23 points of healing will put Kez Day OOP, not 233.
2:08:14 That'll put her at 69 hit points. Nice. OK, that'll be the end of your turn. Yep. Cool. All right, we will move to Velora, who at this point is. Not. Don't forget the fire damage. Oh, OK. Is it is it a save or is it the straight straight? Damage, it's just a straight damage as far as let me, let me let me look at it. It is so. That was a fifth level spell that I casted. Oh dear God. So that is 68, yeah. They start their turn within 10 feet, that side of the wall. They take 68 of fire damage. OK, It will take 23 fire damage.
2:09:04 Whoops. 23 fire damage the other way, You idiot. Here we go. All right, Velora is not looking great. She is kind of wobbly on her feet and she you're seeing her try to fire some magic, some essence and some attacks and they're just kind of like almost like sputtering. But on her turn, she will. Go ahead, move past the idea. At the end of her turn, I'm sorry, at the end of Osis's turn, she is going to move back with her silent step as a legendary action.
2:09:58 And then we will begin her turn and she will almost in like a defensive motion, she will reactivate that 20 foot circle of silence. That's a. Oh, she passed through the fighter, right? Yes. But. She teleported. She didn't pass through. She teleported. Yeah, but she did she do wear spirit guardian saving though. That's the beginning of her turn, right? Yeah. She was not in the circle at the beginning of her turn because again, she. She Smith.
2:10:39 Oh, yeah. At the end of Ogremans. I'm sorry. I'll see this turn. Yep, Yep, Yep. Cool. And then with her turn, she's going to kind of take a big deep breath as it's almost like steady herself and she will again release a whale of grief. Now that's going to affect. Five, 10/15/2020. Five. That's going to. Affect 354045 Everybody except Zebulon. She's going to kind of aim right at that direction. Yep. So I need everybody in that except Zebulon to roll me a Wisdom saving throw please. Well, good thing we.
2:11:32 Can all have. Amber, don't forget you're plus B4. 18. I got the most I could possibly get, 33. 20. 4 I got 9 3020. OK, so. Is it Dirty 20? Everybody except Kez Daya, of course. Always. Just for fun, now we'll stay up. Kenzie will have an emotional breakdown again. She is also going to take 66 of psychic damage. That is 21 psychic damage.
2:12:29 No exploding dice there, so you got lucky. Hold on. DC by 1. Great. Fantastic. Sheet of me. She's right behind you, dude. I'll allow you to step in. Front of you know, you know, I'm going to teleport and take the damage for her and I'm immune to psychic. So then she will then make one attack with her. Oh, she can't do that. Yeah, that's the end of her turn.
2:13:09 Cast Daya, you're up. I'm going to elders blast the shit out of her again. Of course I'm going to step around here. What's what's the whoops? What's the range on LG Blast again? It's fine now. Yeah, it's 20 feet there with. Making sure, yeah. That's what it is. Cool. All right, go. Ahead and give me two attacks. OK cool. Well I rolled the 21 and a 19 to hit. Both of those hit cool. Amazing. Throw 2 nines +2 each. That's 22 points of damage.
2:13:57 OK. Anything else? Done. OK. We will then move to. I'm just going to get rid of this because it's off. We will then get to the top of the order near us. OK, I am. We flavor our spells right? Correct.
2:14:38 Yeah, I, I if you, if you give me a, a logistical and cinematic reason to flavor something. Absolutely. OK, so now this is going to I guess rules as written, right? He's going to cast Blight. But it's, it's, it's not so much like necrotic damage. It's OK. So First off, necrotic energy washes over the creature, draining moisture and vitality from it. The target must make a Constitution saving throw or take 88 necrotic damage on a failed save, half as much on a successful plant. Magical plant?
2:15:21 No, but the the flavor here is that it's it's not so much necrotic, it is weaponized memory. OK, we would, I think we would then convert that to psychic damage. I think if you want to play it at the memory, yeah, we'll we'll call that psychic damage. I'm not even going to, I'm not even going to attempt the role. How do you want to do? This. Oh yeah. So OK, so Velora, so he Russell cast this spell and upon it hitting her so Velora is going to kind of stagger whatever armor divine light that she kind of has starts to crack, leaks through, you know, the themes of, of what she is and her divine being.
2:16:14 I guess I'll, I'll approach and like close the distance basically with like a hand against my temple and I'll go. I'll say something like you wanted a vessel. You made me hollow and then stuffed me with what you couldn't face and I want you to take it back. And then I just kind of slammed my hand against her chest. Black light, threaded with faint images and half heard voices pours from my arm in into her, into her being. The air fails. Overlapping screams, prayers and last words all in different voices all at once.
2:16:55 Every forgotten village, every quiet atrocity, every mind you broke to keep your archive tidy. All of it, and take it all all at once. OK so as all of this occurs and almost like one big flash of almost light is almost divine energy gets released from Velora as as nearest hits the chest of Velora and Velora falls and the last of the light just begins to start draining from her eyes the red now kind of dripping down her face from her eyes. So I think this is the humanity side, right? I'll stand over her kind of breathing hard, you know, difficult fight, but kind of in a soft voice. Got us a memory finally allowed to forget. You carried so much for so long.
2:18:11 Or that is what we told ourselves, what you told me. He's going to kneel down by her and kind of hover his hand over her, over her eyes that are kind of still open. You took the weight of ages, and when it grew too heavy, you shared it with me. I called it a blessing. It was a holy burden, proof that I mattered to you. Maybe you were cruel. Maybe you were kind in a broken way. Maybe you were just tired. But it's done. No more prayers that you have to ignore, no more voices that you have to pass along to me. If the whispers fade after this, with your fading, and if the nights grow quiet for me, I might finally find peace.
2:19:00 And then he closes her eyes and says, press now. Whatever else you were, you were my patron. The keeper of memories is gone. And then if he stands up and looks back to everybody else, she'll say something like the accord will not bind the world to her mistakes. She was misguided in her attempt to steal this accord. But we need to end this. And then I'll look toward the actual accord. And that's it. OK, Nero. So Oh yeah, the combat.
2:19:42 Yes, at this point we are out of combat. I give me one second to get a couple things removed from here. I'm going to remove myself from dinosaur form, OK? Neuros will now be. All a flame down. So what is going to happen here? At this point, let me get rid of neuros. 'S. Or is here as well. Cool. All right, Nero's kind of standing over. We'll just tilt her this way, kind of standing over Velora.
2:20:28 He is going to turn to the accord and then he'll have the first opportunity at the accord to attempt to destroy it. So what would let's do this, I was going to say. I'll just kind of, I'm up there. Obviously I'll look to the group and I'll just kind of this. This thing is clearly magical. I could dispel magic and see if that works, unless someone else has a different idea. Yeah, you could certainly do that. No, I'm saying this in character. Gotcha.
2:21:14 OK. I wanna bring it back to the syndicate but I tried that what four or five times and haven't worked yet, so if it still. Exists, though it's gonna. If it still exists, it's gonna it runs the risk, right? We were told to to eliminate the ability for this to happen. It's not like our hands dead going anywhere. I think that's happened already. As far as I'm concerned, this is a relic that we could. Bring where? Where? Where is the quill that she was messing with that she wanted to do it?
2:21:58 It's still on the table. Yeah, it's it's still on the. Table. Well obviously the quill has to be have some kind of magical properties. Just write void on it. Overturn. The inkwell onto a paper blackened the whole. Thing. OK, I mean, Elgamon, are you attempting to reach for the the quill? Yeah, I'm just going to write void on it. OK, so as you attempt to go in, you hit a force field and it knocked back 10 feet. That's what happened to me.
2:22:42 I don't know Nero's. Can you write void on it? Are you able to put it in your pack? You're closer than I've ever been able to get. I'll give it a shot, but I'm guessing it's just going to bounce me back. I've got one more trick up my sleeve, but Adam got blind sight. As you attempt to reach for the quill, you get knocked back 10 feet. Awesome. Pranked. Maybe. Maybe if Zebulon wears the mask and walks in. I don't think I could wear this mask.
2:23:23 I think that's. I cast create bonfire on top of it. So as you cast create bonfire, it will create this rating fire of flames about 5 feet over above the cross. What about, OK, we're using magic? What about like Marshall? Does anybody have like an actual sword or something? I I literally just tried to walk up to it and it just knocked me back. I was going to use the magic. That's true. You just reached.
2:24:04 I wonder if it's just like a Dome over top of it and I could maybe tunnel underneath with a spell. Or is it? I mean, it could be like a sphere, right? I'm feeling pretty. Defeated by it at this point. As you. Are getting blasted back by the force fields and like repeated. Attempts. Repeated attempts you hear? I need everybody to give me a perception check. Neros with advantage. Oof. I roll the one you. Didn't hear it. I'm telling you right now, is everyone on the DC I? Got a 1919? Well.
2:24:48 I missed it. You are not going to hear what happens here. Caste en El sisa. 27. La La, La La la. You're going. Blah La La La La La La. I can't. Hear you La La la. I walk over and wipe the drool off his lip. OK, everybody took Zebulon. Here's. Neros help help me. As Velour is leading with neros to help her. No. So I am going to walk over there and I'm going to do what me and Neros have planned on doing.
2:25:31 I have Shocking Grasp. I'm going to grab myself and I'm going to tee down her throat with Shocking Grasp. I'm I'm going to cast counter spell. So I'll just pee going down her mouth instead of the pee and lightning. I'm going to, I'm going to counter spell. No, I'll Thunder clap. I'll do Thunder clap. OK. Oh. Damn it, so I just like peed everywhere besides on her. Maybe like spin away? Does the pee at least set to document? No Thunder clap. What does that do? Again, that sends? I think it's Thunder clap, right? It's the one that like I'm looking, oh, I can do the ghost. Yeah, but I can do the gust of wind thing again to but to to move someone 15 feet.
2:26:23 OK, where would you like to move him? There's just. Lightning. Where am I? Straight back. Right here. Yeah, Well, no, no, no, not. There, Yeah. So there's just. Lightning. Urine everywhere. Yeah. So I think what I'll do then is I appreciate the gesture, but she is still my my patron and I will walk up here. She. Tortured you? I think I know what I have to do and I will. So steel won't cut it, fire won't take it, and our spells aren't doing anything, and they slide off of it like water. So I'm going to kind of study it with my remaining eye, almost clinically.
2:27:23 Valora, you built this not on ink and parchment, but on terms etched into the archive itself, her archive. And because of who she is and who I am, my archive. If the world can't touch it from the outside, then someone has to rewrite it from within. I thought for a moment that with her gone, the burden might end, that the memories would finally loosen their grip. I think we need to test that. And he turns around and plunges A dagger into her throat. And he will. One last beam of earned pulse of divine radiance will emanate from her as Nearest drives a dagger directly into her throat, and she will just disappear.
2:28:23 Listen. He taps his like his Templars ear. Whatever, the voices are still here. The Accords, the massacres, the quiet little edits. The world has not been forgiven just because a goddess fell. So let us use what she did to me one last time. The words were shaped to answer her sight, then braided into mine. If I give what it, if I give up what is left of that site, and if I cut out the last piece of what she made of me, I might break it. Spine. So he looks at each of you, one by one, into your eyes, with his eye, His remaining eye. You've all trusted me this far, and I ask you to trust me a little further.
2:29:14 I'll pay the price. I'll give what is left of my vision, what is left of my sight, and every last claim the Laura has on this accord. So basically, He then digs his finger into the remaining socket. There's a wet, horrible sound. Tears it free. Blood runs down his cheek and onto the parchment. You were always meant to see for her. Now see for me. And he crushes the eye into his first. Above the accord, blood and vitreous hiss into sigils that crawl across the page and flare along the edges, light blinding for a moment as the magic takes hold. The gathered magic roars, then settles. When sight returns, the accord has not burned. It's Sigil's twist letters rearranging like embers in a wind.
2:30:09 New Marks and Neuros's jagged script spiral across the page, then lifted lines of light and circles his head like a crown of smoldering glyphs. He looks up. Did you really think I would give my last eye to save this treaty from them? No, I sacrificed it to save the accord from her. The Laura, Keeper of memory, patron of the archive, my goddess. I prayed to her in the dark, whispered to stone, begged her to remember what the world tried to forget. Her answer was a town on its knees, a child with too much room in his head. She poured every final breath, every breaking mind, every inconvenient truth into that child and walked away. She called it mercy while you built temples to her wisdom. I woke choking on strangers last words while you praised her for bearing history.
2:31:08 I carried the screams she edited out of your holy texts. He's making eye contact with all of the acolytes as he's saying all of this, and all of you as well. You called her a Saint of remembrance. I learned she was an editor with a knife. The Dominion rewrote events to justify conquest. The hallowed host wrapped forgetting and ritual and called it absolution. The Laura watched so long as the archive stayed tidy. When the shelves grew heavy, she found a convenient reliquary of flesh and emptied them into me. I believed her. I believed her that I endured the weight had meaning, that the whispers were purpose, not a slow patient on making of my mind.
2:31:52 Then I stopped listening to the prayers and started listening to the patterns, which memories she preserved and which she buried, which genocides became sacred story and which were footnotes, which tyrants you now sing as martyrs. She was never a keeper of memories, She was an editor of it. So yes, I killed the goddess. I killed my goddess, and with her, the hand that wrote me as a container for everything she couldn't bear to face, not for justice, not for kindness. But someone had to stop her from cutting any more pieces of out of the truth. So Nearest is going to turn his sightless glowing gaze toward the accord and then gathered powers and his companions alike, then to the gathered powers and his companions alike.
2:32:41 And this treaty you tried to so hard to break this pyre. Heart would have finished what she started. One neat document to bless every atrocity that brought your peace. One final story agreed upon by conquerors, locked into the Archive forever. I told you I would unmake it. He looks up slowly at each of you. Specifically, Eldeman. I lied. I didn't destroy the treaty. I'm claiming it. Every line, every clause, every hidden stain is now mine, written into the only vault that cannot be redacted. Cannot be conveniently forgotten from this moment. Memory is no longer hers.
2:33:24 It is no longer the Dominions. It is no longer the hollowed hosts. Memory, all of it is mine. The reliquary that thinks, that chooses, that remembers all of it, not just the part that you sleep, that lets you sleep. You wanted a God on a throne who would look away while you rewrote history in your favor. But instead you get me, I am Neros, I am the living reliquary. I have killed the false keeper of memory. And with this and he takes out the quill that you've always seen him writing things down with. I have signed the Pyre heart accord in my own name.
2:34:06 The age of curated memories over and the world remember what it is or it will burn trying. And that's where we'll leave tonight's episode of Cred happens. What the fuck? Thank you so much. For listening everybody on Spotify, iTunes, player.fmpoddirectory.com, sticker.com, tuneinradio@iheartradio.com. We're going to have a lot of discussions on Nat 20 and Unwind, so stick out on Facebook and Spotify. We will see you in just a moment.
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