The House of Fun, Part II: Teeth Beneath the Smile
The laughter fades, but the House isn’t done playing.
After surviving the stage and the Goblin’s performance, our Syndicate agents press deeper into the House of Fun, where patience becomes a weapon and the walls breathe in time with the ticking of unseen gears. Traps whisper lessons about virtue, and every choice weighs heavier than the last.
Acid swamps, half-spoken vows, and the haunting promise of a final curtain call—this “day off” turns into a descent into spectacle and self. The party will learn what it costs to be clever… and what it means when the applause finally stops.
“Glory is cheap. Meaning is expensive.”
🕯️ Part II of the House of Fun arc — where the laughter cracks, the truth bleeds through, and every virtue is tested beneath the stage lights.
⚖️ Legal Disclaimer:
Crit Happens! is an independent, fan-produced actual-play podcast operating under Creative Use and Fair Play provisions. All game systems, mechanics, and terminology are used pursuant to the Open Game License (OGL 1.0a) and in accordance with Wizards of the Coast’s Fan Content Policy.
This show is not affiliated with, endorsed, or sponsored by Wizards of the Coast, Hasbro, or any other rights-holding entities. All original storylines, characters, setting material, and audio assets — including Virelios, The Scalebound Syndicate, and related lore — are wholly original works created by the Crit Happens! production team and © 2025 Spencer Hart & P3 Podcast Network.
This podcast is made for entertainment, storytelling, and the celebration of collaborative creativity within the tabletop community.
0:03 Tonight's episode of Chris Heavens is sponsored by Scribe Quill. Miss a plot thread in your last session? Scribe Quills got you upload your TTRPG session recording and Scribe Quill transcribes it, turns it into an engaging recap, and narrates it with text to speech. Dial in the vibe with thematic background music and pick from a range of voices to match your world. Share it with your party and kick off your next session perfectly In Sync. Preserve the essence, keep the momentum, Search Scribe Quo and start recapping today. Scribe Quo Remember better play faster. Last session, High Command rewarded the agents of the Syndicate with an authorized week of leave and a fully comped stay at the House of Fun near Sweet Nest. The stable master in Voltshade, while reclaiming and then reissuing their cart, offered only third hand warnings. People did not exit as they entered On the road, they passed a crumbling farm guarded by unnervingly disciplined hounds, and Castella guided a lost traveller named Ezekiel back toward Voltshade for a heavy pouch of gold. The strangeness hummed in the background as they approached Sweet Nest in town.
1:14 They haunted for answers. A bar keep who had been there spoke haltingly. Follow the signs and if mirrors appear, smash the nodes and let the men live while comparing notes. Nearest and Svara realized the leave order in their ledgers looked wrong. Phrasing and script. Unlike standard broadcasts, echoing a recent alert that the signal might be compromised. The Magic shop offered a different kind of gamble. Svara leveraged the Deck of Many Things, the shopkeeper insisted on a mutual draw, took a curse that left him shaken, and she claimed a stroke of fortune, walking away with a scroll of True Resurrection, the prize released from its case by their pact. Nabaka, a gnome whose cheer stretched tight across something else, welcomed them to the House of Fun and snapped the door shut. 2 signs split the hall.
2:05 A sword and a sparking hand after Nyrus's augury showed risk. No matter the choice. They took the sword. 1/2 Red Dragon Champion materialized between them and the exit. Osisa burned it with radiant force, Savara's frost laced hammer blows shook its stance, and Castella's flaming rapier found scenes in its plate. Nairos reached back through its memories, drowning it in echoes long enough to whisper Don't Forget in its ear and cast it out of the room entirely. The exit revealed itself as the champion vanished. Beyond lay a tiny theatre. A single goblin appeared under a conjured spotlight and performed the same silent sequence each time.
2:46 Torch raised, torch snuffed. A crisp backflip, a bite of rations, then a loot duet with a second goblin before both vanished. Fire and force accomplished nothing. Ogerman guessed the trick, and Castella stepped up to mirror the routine. She even matched the backflip, then lifted A lute and joined the melody. The goblin bowed, opened his hand, and offered a key. A door unfolded from the wall with a resurrection scroll secured, suspicions of a compromised order still nagging and a new door beckoning. The agents pushed deeper into the House of Fun to see what price the next room would demand.
3:28 Welcome to the quest Gather round on delay. With dice in our hands, we're ready to play adventures away with stories to unfold in the land of D&D, where the brave hearts are bone. Create happens. We row with our imaginations fly. We let our imaginations fly. It happens. Let the fun begin. Join us on this ride.
4:10 Let the journey spin every rose of chess. Adventure never ends. Laughter rending Simon, we're more than just friends. Spencer. Leads the way with dreams to ignite. From Dragons to dungeons, we're ready to fight laughing with friends in this magic realm. Together we conquer with friendship at the helm. With every robe new tales we create we have is Let the fun begin.
5:04 Join us on this right? Let the journey spin if you lose a chance. Adventure never ends with laughter and excitement. We're more than just friends. Welcome to Crit Habit here on Spotify, iTunes, player.fmpoddirectory.com, stitcher.com, TuneIn Radio in iheartradio.com. We are joined with the crew of the agency, the Syndicate, as I should say, say hello, agents.
5:54 Hello, agent. Hello. Hello. Hello. We are joined once again today by Kazdea, Neros, Agaman, Osisa, Savara and Zebulon. So tonight's episode is going to be Part 2 of the House of Fun. So if you haven't listened to Part 1 of that, it will be the episode prior to this episode. So go on and listen to that and we will carry right on with where we left left off. So we left our party just defeating the goblin puzzle trial in which Nero's nuke the stage immediately upon entering the room.
6:34 But we, we will start with. So as the puzzle is solved, you hear kind of the click of a door opening backstage as the goblin snaps its fingers and Footlights kind of one by one are leading you backstage of the plank floor under foot creaks with a showman's bow. And again, somewhere backstage, you hear almost a phonograph needle lifting with a soft hiss down the corridor through the door. Lanterns are shaped like glass thorns, leading you towards a placard sign that says intermission's over now you must go forward. So you come to a almost a fork in the road like you chose or that that you ran into the first trial. There are two signs in front of you. The first sign on the left, a sign carved in Crimson liqueur that says The Claw.
7:39 To the right, a sign in glossy black that says The Fang, and between those two signs it says quick pick quickly doors, dislike, dithering. That last part again. Pick quickly doors dislike dither dithering ah. Claws sound like fun. I'll go to the claws. Claws I. Was. Going to say claws, the fangs seem kind of poisonous. I was thinking vampire. Claws it is. I'm already walking to the claws. I just decided I'm just telling you like either you're, you're splitting or you know. You're just running like head 1st through this door. Remember, we had to stick together. That's the rule.
8:29 All right. So I assume that Savar is leading through the door, followed then by Ogamen, then Osisa, then. I'm last. After I'll say Neros is last night, Caste is Nebulon and Neros. OK, perfect. So the door yawns on oiled hinges and warm, dry airbrushes, your face hot as kiln, breath carrying a coppery Tang. You step onto a circular arena sunk below the floorboards ringed with rib walls of pale timber. The ground is not a ground at all, but more of a basin of packed sand, raked with excuse me raked into concentric curls like a giant fingerprint. As soon as Nero steps to the door, the door clicks shut, The delicate finality of a jewel clasp. You take 3 steps in and the sand exhales. Tiny avalanches whisper around your boots. The rake lines tremble and unwrite themselves, gathering towards a low smell of the basin's heart. The boards under the gallery Creek, as if leaning closer to watch across the pit.
9:37 Placards wink to life along the rail. No flying out of bounds, no backtracking applause upon excellence. Your shadow ripples. A Crescent Ridge lifts the sand 20 feet away. The nearest Ridge breaks and you see in front of you 2 large emperor scorpions. And they need that everybody to roll initiative. Oh God. Well, before we got too far, I would have then like you guys, I don't even have to try that hard of the door. Yeah, you, you, you just opened you, you are perfectly well. You adored I'm over 16. Give me one second, I'll I'll grab everybody's initiative. And for clarification, Zebulon is just assimilated into the group.
10:27 No, no special introduction. Oh, and I know him. So perhaps the next inventory? Only only asking because he wasn't part of Part 1. My suggestion is that as a shapeshifter, perhaps there were two of someone in the group and nobody noticed yet. It's. Not a bad idea actually. Let me I'm going to mark. You said two augments. I just. I'm picturing like one of the more melee brutish types. Just. That's what everybody needs. 2 Savaras. Just two giant.
11:08 Death by snooze, Snoo. When we get into combat and I sling a spell, it'll fade off and you guys will know what it's me. OK, I'm. Just going to be rolling through the dice rolls and game hub I. Mean it's kind of hard for me not to notice with the passive perception of 23. Yeah. Wow, I also. Might just not. I was going to say. I also might just not tell anybody. That would fit. So that would definitely fit. Before everybody, your roles initiative actually real 1. Quick side thing, we.
11:49 Have to take care of you do hear as this these emperor scorpions of here. You do hear the sound of a bell almost ringing twice and from the rafters above you see the Barker and he kind of booms with his voice. He says one late volunteer by name, not by pointing may I produce and he points to a side panel door Zebulon. And it kind of opens up and he kind of has this masked figure and the panel seals as soon as he comes through the door and everybody in the house laughs, delighted.
12:30 Basically you would start after the first round, so the everybody will get their first initial turn, your door will open and then you will effectively be there as a a volunteer. Perfect. I'm preparing minor illusion behind the scenes so I can spring out with a flash of light, OK? Perfect. So then let's get everybody's initiatives. Let's. I rolled mine in dice rolls. OK. OK. So we'll start with I'll just I'll just go down the list again. So we'll start with 20. I got a 21.
13:15 So 21 for Neros 20/19/18. Here. 17161516 for Savara and for caste. OK, who's got the higher decks? I have a 16 non dexed. Yeah, I I think that she probably wins that one. Hold on, just a second 16. Oh yeah, she had. Oh no, I win that 118. Oh, I was gonna say OK, like we've had this conversation. Probably. Yeah, I just don't. Remember it. So then 1514131211109 over here, 10 for Seven 98767 65. I think that's everybody 4321.
14:20 OK. So do I know is that Milan at this point? Yes, you would. OK, OK, apparently this thing just hates me. Wait, there we go. He likes me today. An 11 and a six? Dang, that's a ugly rule. All right, So real quick for you guys in the chat. Is. There's your view of the initiative. All right, And then we will start with Neros. Do I know Zebulon?
15:07 You would not. As of right now, you he is not in. The He's behind a door. He's behind the door, correct? Can I see him? No, it isn't, is it? Like a glass door. No, it's it's effective. You said we could see a hooded figure, right? When the door opens. Oh, is the Barker still there? No, he disappeared. We got 2 giant scorpions. Yes, correct. In front of you, you do see 2 emperor scorpions. Dang. I'll use a dash action.
15:49 OK, well, where are they? I suppose. How big this room? This room effectively is about 75 feet and it's kind of, we'll say 75 seats feet circumference wise. The it's a circular room. There is. A. There's a terrain difficult. There is a pit in the middle of sand as of right now. It is not difficult to right now. OK, I will use a dash action to run to the backside and then I will quick and spell a guiding bolt. That's a bonus action, correct? Yes. OK, OK.
16:34 Guiding Bolt. How do I do that? One action in one round? Player's Handbook. Flashlight streaks towards creature of your choice within range. Range spell attack. So I have to roll it Cool no 13. That is a mess. OK, we're good. OK, anything else? You say you don't think you have anything else? No. OK, cool. Won't let go to augment. So I'd like to move to like this where I'm kind of like, we're both in line, you know? OK. It's one single. I see where you're going with this. OK, Yeah. In a way, no, he's going.
17:18 To go away lightning, aren't you? Yes, yes, I am all right. What checks do you need? I need a dex 14 OK. Both will miss. Oh nice brother. Oh and I'm brother. Oh OK, so it's going to be 10 D 6, sorry right 10D6.
18:07 Third wow, 31 damage to both of them. Yeah, I believe so. OK. Does that. Hard for long, 5 feet live blast each creature in the line. OK, Yeah. OK. Does that do any sort of status effect on them prone? No, not that I know. Not that it says. OK, it's just that pass fail for. Yeah. So like if they yeah, if they would have passed, it would have been half damage. Cool. Anything else? Not that I can see right now, no Castea. I'm here.
18:50 I'm going to Step 2, the front of the line where nobody's in front of me because I don't want to schmuck anybody with this, and I'm going to cast fire bolt. OK, world of attack. OK, that would be a A2. That's a miss. Wow, I can't believe that missed. I think at this point, I think at this point Kazdea is going to kind of pout and she's going to turn around. She's going to walk to the back of the lion again.
19:30 Like just kind of not back up. Like just kind of back up away. Yeah, yeah, that. Is my bad? OK. Anything else? And then no, no, she's done. I tap out. I failed. Okie dokie, I'm going to do. Does one or the other look beefier than? Are they about the same? Give me a perception check. 17. Yeah, they they, they look pretty much the same. OK, well I'm going to approach one of them. You can pick and I'm going to swing with my Warhammer. OK, all right, give me a an attack roll. Dirty 20. Is it Dirty 20? OK. All right, you will.
20:15 Then we'll say you're going at #1 then give me damage. Yeah, and I'm going to add the frost strike, so roll ADC 17 con saving throw rolling. That one. Ah, so he cannot move his zero movement speed until the next or the start of my turn. And then I have to add there's AD 8. OK, so 12 bludgeoning damage, 1 cold, and then I'll swing again. OK. Oh shit, dirty 20 again. Is it dirty 20I?
20:56 Have a feeling I'm going to use that button a lot tonight. OK, yeah, that hits doesn't technically doesn't have to make the same throw or. No, I I can only use that one third turn and I'll just do. I'm not even going to add anything this time. I'm just going to do straight the 9 buttoning all. Right. Cool. Anything else? I believe I have no, that'll be it. All right, so it will then be the first scorpions turn, so it will rightfully come after you. What?
21:37 No, I didn't do it. All right, so that will be a 16 to hit you. Nope. OK, then it will Ogemon was the the lightning spell is. That's not a melee race spell, is it? That's 100 feet long, 5 foot wide. So reason to assume you would have been standing. Yes, I was standing pretty far away. OK. Then I mean, it's not really going to do. I mean, it's not going to swing anybody except Savara because she's right there.
22:20 That's a 22 to hit with a second. Call hit me. Finally hit you. Jesus, you did all right, so that will be 9 damage and I need you to make me a strength saving throw, OK? 23. OK, so it will not grapple you and then nearest did you did you go with? I ran behind no OK, so. You're I would reason to say. I'd be, I mean, if they're in the middle, I'm probably, yeah, 30 feet from them. OK, Assuming the room's 75 feet, yeah. OK, then it will use its last attack, its tail at Cavaro again because you're standing in melee range. That's a 23 to hit.
23:24 That hits. All right, that will be 22 poison damage. I'm sorry, that will be 22 slashing damage and I need you to make me a Constitution saving throw. 16. That will fail, so you will take 22 poison damage. So 44 damage in total? Yep. OK, Ouch. Don't worry, I can get you back up if you die.
24:07 OK. And that will be it then for the Scorpion, first one, so next will be Zebulon, which he's not in this. So when it gets to his turn, the door will open and you can do your special effect and. You see a flash of light and smoke and I jump out with my hands in the air doing jazz hands. Hello, it's me. I don't interest myself. I just say it's me. It's me. It's me. It's DDP. Got it. Perfect. OK, then we will go to Osisa. You're muted.
24:51 Sorry on. Mute. OK, so she took 44 points of damage. Oh, I took way more than 44. I took, well, 44 and then eight before that. I think whatever, 94 -, 41, that's the total damage she just did. OK. So let's see here you took 22 poison damage and also took 9 slashing damage. And 22 slashing. Correct. Yeah, from your the first, the second call attack, correct.
25:31 OK, so I'm going to use my. Well I'll go in order here. So for a scorpion I am going to attack does a 25. Hit, yes, 25 hits. So are you, I'm sorry, are you hitting number one or two? Which one doesn't have Savara? Well, technically she's not. She's not graveled in any way, but #2 would. No, she isn't. No. OK, I guess number 1 then. OK, 22 this hit, so go ahead and roll damage. Yeah, and that's going to be guiding bolts at second level D5D6. That'll be 20 points of radiant damage on on the number one scorpion.
26:25 And I'm going to use as a bonus action one of my beads per beads on my necklace as the bonus action for Cure Wounds on Savara. And that should be, sorry, 28 plus my spell casting there. So 9 points of healing to Savara. Nice. Thank you. Cool. You're welcome. All right. Anything else for you? That'll be it all. Right. Second Emperor Scorpion will be up and he is not within mainly range of Savara so he will he will go after Osisa and that will be a Yikes 27 to hit.
27:20 Yeah, that'll definitely hit all. Right, so that will be 17 slashing damage and I need you to make me a strength saving throw please. All right. Oh, no. That that that was a three. That was a really bad rule. You are grappled OK, so that grapples you, so you speed will become zero and. How much damage again?
28:02 One more time. 1717 and it will use its second claw attack against you with advantage, so that will be a 17 to hit no yes, 17 to hit. That'll hit all. Right. I apologize. That's not going to be a disadvantage. So I will reroll that, OK, It rolled in. It rolled in that one. OK, so. Yay. So due to the crit failure pull up my table here. So he will actually snip himself with the claw and that will be 610 damage to him and he cannot use the remainder of his multi attack until his next turn.
29:12 So that'll be the end for his turn. All right, top around Neros. Where is this Zebulon guy and how high is this room? The room height is about 105 and Zebulon if you are standing behind the scorpions right now he would be over your right. Shoulder how high up? He's on the ground. Oh, OK. Yeah, damn. He wanted me to be like flying in from the sky or what? Yeah.
29:54 All right, we'll go with. So 1st I'm going to do I'll use one of my channel divinities for remembered refuge. So as an action presents your holy symbol and a sphere of remembrance emanates from you. The sphere is centered on me with a 30 foot radius. It moves with me. It lasts for a minute or until I can't have it anymore incapacitated or die. And whenever a creature including me ends its turn in the sphere, it gains one D 6 + 8 temporary points. Jesus. OK. I will then cast Guiding Bolt on Zebulon. You're attacking me.
30:42 Oh no, you said you were a guest. Welcome. You showed up. You showed up the. Same time as these scorpions. Welcome to the campaign, buddy. OK, all right, roll and attack. Roll against Zebulon. 24. I'm pretty sure that hits. You. No way. No. Yeah. OK, roll damage. Pen damage only. It's good, but yeah, you are going to be marked now, so the next attack against you is with advantage. I showed. Whoa, what was that about? I'm on your side. You brought the scorpions, now die. No I didn't.
31:28 Do I look like I could carry 2 giant scorpions? Do I look like I can carry 2 giant scorpions? Am I able to like, butt in in this at all? Sure. That's Zebulon. He's from. He's from. He's creepy. But. Says me and Darrow. So like always together, I'm going to be like, I trust Nero's. I don't like this guy. OK. I mean with that. I don't know if I trust it. I don't believe it. I'll tell you what, let's do.
32:12 Insight maybe? I'm going to say Zebian. Let's do persuasion with advantage. I do persuasion too. Let's start with Zebulon because he said it first. And then if Jesse, you want to give me an insight check. Oh yes, insight with my plus 18. Without my +8. I got a 24. You absolutely know, Nero said. He is telling the truth. He's on your side. Well, sorry about that last one, but it's a free. I get it. I will get it. He's this guy. With him, OK. OK, so he's with us, yes.
32:55 In which case I am going to use Conjure Woodland Beans as a fourth level spell. It says you conjure nature spirits to flit around you. A 10 foot emanation ration of 10 minutes. Whenever the emanation enters a space of a creature you can see, or whenever a creature you can see enters emanation or ends this turn there you can force that creature to make a Wisdom saving throw. Creature takes 5D-8 of force damage on failed to save or half as much as success. Jesus, OK. So I'm going to cast that and I'm going to try to move over towards Nero's. That way he's in my protective bubble thing. OK.
33:52 And I will end my turn there. So is he within 30 feet of me? Yeah, yeah, he's, he's in the oh. I'm within. I'm within 10 feet of you. OK, so then you get. One plus. 10 temporary hit points. It's AD 6 + 8 and I get the same thing. So D 6 + 8. Yeah, I roll it though. You can. Let's make it so they roll. Is that good with you, Spencer? Just that way I don't have to keep rolling. Yeah, that's fine. OK. So you said AD 6 + 8. Yeah.
34:35 OK. OK so a couple of things to resolve here. So you casted conjure woodland beans at 4th level. So are you doing one creature at rating 2, two it rating 1/4, it rating half, or 8 rating 4th? It didn't say any of that on mine. I can copy and paste it on to you let. Me just take a look and see if maybe that's the 2024 writing. Oh yeah. OK, so it's it's written different in in 2024. OK, whenever the emanation enters the space now with you moving within 10 feet of Neros, it is going to force him to take her to do a wisdom saving throw because it doesn't say I can. Choose.
35:34 Whenever the emanation enters the space of a creature, you it says see. You can force that creature creature. OK. Yeah, you're right. Yes. OK, cool. Anything else? Nope. I'll end my turn there. Cool. All right, Kasdia. I'm here, sorry. So Kasdia is going to kind of sneak her way back to the front again, because again, she doesn't want to hurt her part if she can help it. It's going to kind of side eyes Zebulon because he looks pretty suspicious and she's never met this man before. And then she's going to turn to the one of the scorpions.
36:15 I don't know if they're both still alive or not to be honest. She's going to cast Eldridge Blast. OK #1 #2. 2. OK, go ahead and roll for is. Yeah, go ahead and roll for a hit. That's a 19. That hits roll damage. Amazing. So damage one D 10 + 2. I think if you're above level 5 you should get 2 blasts. She would not be above, she would not be above level 5 in the the class. Character.
36:57 Nope. Character level. Is it character level? Yeah. Oh, alright. Yeah, that's why it's so great interest. That's fun. Well, that's fun. So the. Character level. I rolled the ten a + 2, so that's 12. Roll for damage again with exploding dice. Oh. That's exciting. That's a 7 + 2. That's 19 damage, all right. Yeah. All right. Then you can roll the second hit for Eldridge Blast. Are you, are you? Can you? Does it have to be the same target or can you target someone else? Separate targets or the same? You can choose to target #2 again, or you can switch #1. Oh, I'm switching to #1 OK.
37:39 Roll for hit. That's a 20 natural. A Nat 20 mind you. Yes. OK, first give me AD 12. OK, it's this funky looking one right here. That's an 11. OK, so within that 20 using Eldridge blast rolling 11, you would so kind of as you cast out your blast and blast the second one for Max damage and then some more.
38:25 You then kind of turn to the first one kind of side eyed and blast an Aldridge blast towards them at well, with a lot more force. You will What'll happen is as you catch that almost the siphon of your memory snaps back to you. You can regain a either level 1 or level 2 spell slot, or on your next Until your end of your next turn, you can choose to gain +2 to spell attack roles. OK so out of character what would be the best choice because technically LG Glass is a cantrip. Right. Have you used a first, first level or second level spell? No.
39:11 OK, then I have spell slots. I don't have, well, I mean I have not used the spell, no. Yep, so you better option then would be take the +2 to your next spell attack. OK, then I'll do that. OK, cool. Cool. All right. Anything else from you? All right, we'll go. To but I would like to I would like to point out that when she does blast these because she is 4 foot 5 and she's blasting them, she's skidding back. Like. Yeah, we'll say you were 5 feedback, you know kind of as that that second blast kind of as a.
39:55 The spells for a four foot 5 Tiefling. Yeah. I mean out of the the ordinary spell usage of that wouldn't necessarily do anything to you. But again, with that second blast, it was a bit more forceful. So we'll say that. Yeah, with your height disadvantage, you will slide 5 feedback kind of like your your feet kind of like in the ground, kind of like sliding back. It'd be funny if I just, like, molded a chair on Earth, so I wish you could sit down all right. Next is going to be Skippy Savara. Oh goody.
40:35 Not Skippy. I'm a whackum. I'm a whackum. I'm a whackum, OK? Oh my gosh, I keep throwing them off the table today. Are you going to take two attacks right away at #1? Just start with the first high net one. Good. OK, give me AD 12 please. Sure, why not 6? OK, so with your warhammer, you come to crack the the scorpion with with your warhammer.
41:20 And he said you were the six. Yeah. And as it clangs against its natural armor, have you ever swung a baseball bat and hit the ball off the the the either the. The like the AT No no. No, like off the top of a bat where it's just kind of like vibrates in your hand and it hurts. No. OK, so it's kind of like that where you you climb against the the scorpions natural armor and it sends like shock waves up your arms. You are going to get disadvantage on your next attack roll. Yay. OK, let's go 13.
42:06 That will miss. I figure as a bonus action I am going to chug a healing potion. All right, give me a greater a greater. So that's what, 2? 44. 44 plus. +4. Four, Yeah. Yeah, I can pick them up. So that's 11 + 4, so 15. Oops, I just took that away from you. My bad. Hey, hey, there we go. Skippy has a status condition. Cool.
42:50 Anything else? You know what? Yeah, actually I am going to use Action Surge. OK. And I'm going to try taking another action. OK. So we're attacking again. OK, let's go ahead and roll a. Question about that. Sure, since I get 2 attacks in an action, does that mean I get 2 attacks with this? Let's consult the Book of Armaments chapter 2, verses 9 to 21. Yes, a pointer can use action search with an attack that includes a second attack, in this case a multi attack. So yeah, you can swing again twice. 17. That will.
43:41 Hit OK and we'll go with Frost on this one. OK. So DC-17 con save by the way, 15. Con save, it will fail. Cool, it still has zero movement speed then, and then it's going to take 4 cold damage and 11 bludgeoning and then I'm going to go again. OK, can I use a superiority die to help me? Are you asking me? No, I'm I'm reading my. OK, I was like.
44:28 Yes, I'm going to expend the superiority die to get me some help on this roll SO1D10. I don't think this one's going to happen 16. So use the superiority die to effectively give you a bit of a more of a modifier. Yeah, I use precision attack. OK, that will hit. OK. And that one's just going to be a straight. So 4 + 6 and. 10 blood OK, so the first time, so on your second attack or your second set of attacks, I should say the first attack without your first and second attack on this on the action search.
45:22 Oh this is not too many. So I did my first action which I failed both. Yep. Then I did my bonus action of having a healing potion. Yep. Then I action surged and did 2 attacks again. The first one was the cold damage, the second one was the precision attack. OK, right. So the first on you come in with a warhammer and you clang it against the armor of the natural armor of the scorpion and your arms just kind of turn into jello for a moment. But then you kind of plant your feet and do kind of like a 360 and kind of turn around and smack the Christ out of it and freeze it in place again so it cannot move still. So with that we will Anything else? No, there the Nope.
46:14 I would definitely as I like, turn whatever fuck you. Boom, just right in the face. OK, next will then be the first Emperor scorpion. It is going to move towards Ottoman. It can't. Well it can't move you are right. So the only option then is you my friend. So it will come at you with two. It's 2 claws, the first one will miss but the second one will get a net 20. Which it cannot. You have to roll critical hits I am immune to. So let me reread what that means. It's a part of my armor.
47:07 Do you have it scribbled? Next to that just says fuck Spencer or what? I did run it past me before I took. I know I forgot about that. Any crit becomes a normal hit. OK never mind it will just hit once with its claws so it will do damage of 15 slashing and I need a strength saving throw please. 26th Oh, I'm sorry. 24 OK. So you pass now, all right? And then it will. It will then swing around with its tail to hit. That will be a 14 to hit, which will miss, OK. And at the end of its turn, it will Burrow itself into the ground.
48:12 And that would be. If there a moment speed. Burrow, please Burrow. That's a good question. DMS in the party, the specific yeah say the specific writing of the ability that it's using does not specify a movement speed, just that it submerges itself in the ground. I think it's usually treated similar to a swimming speed OK, which would be 0 because it can't move. Then we will say that it does not do that and it will end its turn. Next will be Zebulon.
49:00 All right, do I think I could hit two of them with an ice storm without hitting any of my friends? What's like 20 foot circle? You would hit Savara at least. All right, I am not going to do that. Then how bloody to do I think that Emperor Scorpion one looks? And is there anyone adjacent to Emperor Scorpion 2? Emperor Scorpion 2 No, he has only been hit with spells so he well he he did move towards Osisa. Doesn't he have Osisa grappled? Yes, Yeah, I think so. Yeah, Osisa is grappled so. All right, I'm going to summon my faithful Hound of Ill Omen against Emperor Scorpion 2, the lesser damaged 1, Baxter. Baxter is here.
49:48 And then I'm going to fire a twinned ray of frost at both scorpions. Like one at each. I'm sorry you were you were doing Ray of what was it Sorry. Ray of Frost. Ray of Frost. So one at each. OK, perfect. All right, so the first one is a 29 to hit. She says what is is. That's not like A and the other. One's an 18. No, it's not. OK, both hit. 18 + 11 got big modifiers. That's what I've spent all my money on. We. Got big one numbers.
50:29 So yeah, go ahead. The other one was an 18 so I think they both hit. Both hit Yep, so go ahead and roll damage should. Be it's 2D8 I think. Is that right? Yes. Scroll to the bottom of my spell sheet. Yes. OK, first attack was a six plus A7, so 1313. Damage to the first. Second one is A4 plus an 8, so 12. 12/2 scorpion #2 OK. And then I'm going to retreat back inside that door. I got attacked the second I opened that door. Forget this. The door closed behind my friend. Oh.
51:09 Man. Well, maybe if you like the next three. Seconds trying to open it. I can make him a new door. I do have stone shape. I mean you can. Certainly use your turn to open the door, but was there anything not that? Desperate. OK, Anything else for your current turn? That is the end of my turn. To the bestest boy. All right, he makes an attack against scorpion #2. Go doggy. He rolled a 9 + 5 is 14. That is a miss. All right, end of turn. Good boy. So Baxter will materialize right next to Zebulon and right after Zebulon hits both of these creatures.
51:53 Wait, he's got advantage? Yes, he does. A second dice was a 5. That's not better. OK, so stillness. So Baxter will just kind of take a running charge that we said you were going to #1 right? #2 #2 the lesser damaged 1. Yep, so he will just kind of charge it #2 and kind of do a leap, bite into the air and the scorpion will just kind of like guide him away from him and heels Baxter what kind of screech across the floor and then do it again and this time just goes right under his legs. And accuracy is not a strong suit. But he is the bestest boy. All right, O Sisa.
52:41 All right, so I'm going to call it to Savara. Hold on, I'm coming. And I am going to cast on her Cure Wounds and that is going to be 30 points of healing. Good God. Thank you. Yep, wow. And then from my bonus like I'm awake now. Yep, for my bonus action I'm going to cast on myself Shield of Faith and I'll give me a + 2 to my AC and that'll be the end of my turn. OK, all right, so then it will go to the Emperor scorpion #2 which. I believe that you can make a check to see if you can get ungraphled.
53:38 Oh, I can. Yep, that correct. Yeah, because if you're grappled, yeah, you would. You would just need to do a strength save. Strength is not my strong suit. Come on, come on, come on, 13. That fails, so you will still be grappled, damn it. OK, so then emperor #2 Emperor scorpion #2 anyway will with you kind of grappled into the earth, he will take another two slashes at you with his claws. Beat meaty cool boy.
54:21 Well, one of them is in that 20 and the other one's a 27 to hit. Fuck my life. Yeah, those, those will hit, Yeah. All right, Kitty, one second. So on his D12 he will roll A7 so as he comes down with his first claw he will take a slash right across your face and then the second one he will slash again hitting you and the sand around you. I need a strength saving throw.
55:14 With disadvantage. OK, Oh God damn it, that's a one. Yeah, so you are going to sink pretty far into the sand here. I would say that with a Nat one on the save that you would sink down to read about your chest level in the sand. Fun, yeah. OK, fun in the house. Of I'd like to ask, is she grappled still? Is that what's that's what's causing it, right? She's just grappled in the sand.
55:59 No, she rolled A disadvantage because of the grapple. OK, but basically what occurred again with that second claw down to Savaro, it also opened up a pit of sand underneath her and she just kind of sank into the ground. So you are effectively restrained. So it with the net one again, you're you're pretty deep in the sand about the chest level. So I was like I said, we'll call that restrained. I think as of right now, I think that's fair. So and then unfortunately it's it's going to come at you with the tail with advantage that will be a 23 to hit. I couldn't do math for it.
57:01 Yeah, that'll. Hit. This is going to get I need AI. Need a Constitution saving throw please. All right, 16. That fails. OK yeah, so you will take 8 slashing damage from the tail itself and then the poison, Cusco's poison that will. Good Lord almighty, what's your? What's your how many hit points you are right now?
57:47 Well with with healing spells I also get a portion of healing back for myself. So right now before the attack I was at. 62 OK you will take the So what did I say? The 8 slashing from the tail. The eight flashing and then. 36 poison damage. Oh. Oh. Ouch. Yeah. I I am, I am very hurt. Hey, hey. Did did that hit you? Yeah. No. All right, cool. You're good.
58:28 You're good, you're good, you're good and perfect. Shoot the faith. Does that just give you a plus to the AC? Yeah. OK. Yeah, as far as I know. Yeah. All right. Concentration spell. Oh yeah, so I'll need you to make a. And if you're with, but remember, if you're within 30 feet of me, everybody should be getting temporary hit points. Yeah, you would be within 30 feet. Yeah, you would be within 30 feet. How many CISA?
59:14 So that would be AD 10? Or is it just straight 10? No AD 6 + 8. D6 plus eight. OK, so my apology, Savara and Osisa, you can roll that D 6 + 8 for temporary hit points that'll. Yeah, that's the at the end of each of your turns. Yeah, that, that's awesome. Thank you. All right, I'm just going to ask myself anything else? No self. We're going to move on. OK, My mind. OK, Neros. It is your turn, my friend. OK, so recap for me, they're both the scorpions are still there.
59:57 Yes. Savara is in the thick of it, Castea is in the thick of it, and Osisa is in the ground very. Much in the thick of it, yeah. Castea, not so much. Castea is, I would say, about 2530 feet away. Eldridge Blast is French on that. Yeah, because she's only casting spells 120. Oh, yeah. So I mean, you maybe we could say, I mean, I mean, you did say that you would move closer to the frontline. So I'll say that you are within 20 feet of the Scorpions, but not so much in the thick of it as Savara and sunken into the ground of Sisa.
1:00:45 OK, I'm having a Princess pride moment. You're living your best life, sweetie. I'll, I think I'll just call out. Oh, Sisa, you're doing great. Keep the shiny thing still while I bite it. And then I'll you said I'll approach 20 feet to be in the middle and I'll cast fireball on myself. But I'm going to. I'm going to upcast it. I thought you told me you couldn't cast fireball. Well, I've been deceived.
1:01:28 What? Yeah, I'm going to it as well. To 4th level I assume? Yeah, it's additional 1D6. The 20 foot radius sphere centered on you. So I mean, with Savara in melee range of so here's the thing, you, you got to pick who your friends are because you're going to hit one of the three of Ogemon, Osisa or Savara because Ogemon was standing next to you within 10 feet of you. I was. Yeah, I was within 10 feet of him, so. You're you're going to hit one of these three. And hit all of them.
1:02:16 Well shit, you can. Seriously. Hit all of them. Is that what you want to do? I, I, I went to the middle and I cast it on myself, targeting myself. So you tell me what what that is? I mean, how far away was he? He said. He was like 30 feet away from the middle before, right? It's not going to hit you anymore, Ogleman. It's going to hit Savara in the OSISA. Good God almighty, I need Osisa and Savara to make a Dexterity saving throw please. Would I have disadvantage on that since I'm kind of buried?
1:02:57 Restrained, it isn't a. Terrible. Against you. So no, because you are rolling a saving throw. I would say no. You roll that edge as regular. 24. She succeeds. Wouldn't DOSISA auto fail? No. No. Oh no. He's. In the ground, I apologize. The creature that is restrained has disadvantage on Dexterity saving throws. Oh, there you go. At least it's not, you know, no save. Yeah, I I rolled the 9:00. OK. The nice the dice are not with me on this. Do you want me to roll?
1:03:38 Down with Jesse or you. No, I'm ready to go. OK, you can rule damage on them. Both of the Emperor Scorpions failed. Oh, not so bad. Why is it not showing up? 22 damage, 22 damage and. Oh, see, So what? Everyone still there? Yeah, we're seeing oh, CC real quick. I apologize. How many hit points do you start with? I started out with 73. 73 What's your AC? Before the the spell on it, it was 17. OK.
1:04:22 I just want to update your character sheet real quick. So you had 73 to start and then you took where are you at currently before the fireball? Before the fireball, I was at 32. OK. OK. So then is that? Including the temp health that you had. Yeah, that was including the temp health. OK, so you'll take, what'd you say, Jesse? 22 fire damage. 22 fire damage. OK, the survar. You'll take half. Well hold on, do I know anything about the any resistances either anyone has?
1:05:07 Like is that? Something you would know is common knowledge. Have resistance to fire. Oh, so you would take half and half again? Because of the sword that I have, yeah. I forgot about that's you'll take 5 damage from. Well, hold, hold on. Oh, so you said. Do you have any resistances? Nope. Never mind. OK, you were going to upcast even more, weren't you? No, I was going to change the element. I have resistance to cold too. That doesn't help OSISA. So I'm just neutral to cold now, OK. All right, five.
1:05:48 Nobody needs a healer. They're not on board. So then I'll do, I'm going to take. So how far away are both of them from me now? Osisa. Specifically Osisa, but both Osisa and Savara. Both are approximately 15 feet away from you. In the same direction or opposite directions? In opposite directions. So think of you standing in the middle of the two scorpions. They are on in front of some bars in front of the first one. Well, was in front of the first one and then oh cease is in front of the second one. So you'll come in and you'll go. Don't worry, guys, I got this. So see, so you're doing great and you'll just kind of stand in the middle and the just like put your hands in the in the air, look up at the sky, bomb them and just off. He's about to catch a baseball.
1:06:43 So real quick as well Nero's What's your Max HP? 75. 75 AC. 20. OK. And then what are you at currently for head points? Oh wait, I have to roll a duck save. Yep, because you would centered on you. Oh. I failed that. Oh boy. I have 67 left. OK, cool. That you needed to know. Yes, because I'm just updating. I don't know if you have improved initiative up on your computer. I'm just updating everybody's HP's real quick, OK? Oh, good. OK.
1:07:23 Anything else from you? Yeah, I'm going to do my procession of echoes and so I can move up to my speed again without provoking opportunity attacks. OK. And I have to go within 5 feet of any other creature that I choose, and then I will. By doing so, it lets me do 7 + 5. Is what, 12? Both of them will heal both survivor and OCS. It will heal 7 damage.
1:08:04 Thanks, you actually healed me more than you hurt you. OK, so first of all, a chaotic role, a chaotic turn. OK, so again, you kind of stand in the middle of the two scorpions, hands up in the air, looking at the sky, and all of a sudden you see just this orange light coming down. It's closer and closer and almost very large and just smashes into the earth. And the first scorpion is just incinerated. Right, right before it hits. Do I say, oh, Sisa, you're doing great. Don't let him go. Keep him still. Keep him still and it comes down on the second one and he takes just as much damage. But you catch your friends as as you catch your friends. You kind of run up to both of them, put your hands out to either one of them and go all better. We're even.
1:08:56 We're even. Also scorpions are dead at this point. No, just the first one. OK, I'm done. Cool. All right, Ogoman, you just watch your friend incinerate the battlefield. So is Osisa still grappled? Yes, OK. Yes. OK. So I would like to like kind of go around towards like the front of the scorpion where she's grappled, which would put him in my hit range for the Conjure Woodland beans, and that's 5D-8. What's the Wisdom saving throw?
1:09:39 14. OK, it's exceeds that, so it'll take half as much. It'll take half as much. Yes. Either or it doesn't. Matter. I can roll what's the What is it? 5D-8. So that will be a total of 17. Halved is in favor of the player. Would be 9. 9 OK, And is that is that action, that spell working? That's not an action, is it? Let's take a look. Whenever a creature you see enters an emanation or ends its turn there, you can force a creature to make a Wisdom saving throw.
1:10:32 I would say no. I mean letter of why? It doesn't specify that that's an action, that's just a an effect and basically an AOE. An area of effect. Well. For the I would like I would like for me to use freedom of movement on OSISA which touch a willing creature for a duration target who is unaffected by difficult trains, spells, magical effects to reduce the target speed nor cause the target to have paralyzed or restrain conditions. The target also has swim speed equal. In addition, target can spend 5 if you move it to automatically gape from non magical restraint such as monocles or medicals or a creature imposing the grapple condition on it. So I would say.
1:11:25 Which means she is no longer grappled. Yeah, I would say that that works, except she will be affected by the AOE of your woodland creatures. That would be I get to choose which creature. Oh, that's right. I keep forgetting. You get. That's right. Yeah, I guess that that works for me. So, Yep. So Osisa will no longer be grappled or restrained and you can move. So you're no longer restrained or grappled and you can move 5 feet. However, I'm reading this and it doesn't say anything about not having an attack about.
1:12:08 It says. It says it's it's. It says it can spend 5 feet of movement to automatically escape it. It doesn't say 5. You can only move 5 feet. Right to escape from non magical restraints such as magic or if it's grappled but it doesn't match. Anything but it would be. It would be on her. Turn it. Would be on her turn she'd. Still have to leave the threatened area for an attack of opportunity to take place. If she just gets out, there wouldn't be an attack. Oh yeah, yeah. So basically at this point you will just kind of see her rise up from the sand and just be kind of standing right on her feet again after you use freedom of movement. So.
1:12:50 Thank you. You're welcome. You're welcome. Yeah, I think, I think that's all I could do at this point right now. Cool. Until he decides to move again. Yeah, don't forget your temporary hit points because I he was we within 30 feet of of near us. Oh yeah, so I get to roll D6 again. Yep. And while we're doing this, Ogemon, what is your Max HP? 66 Six KAC 1313. OK. And what are you currently at for health? 13 temporary and 66 points so.
1:13:38 You've you're Max and done some more. OK, cool. We will then go to Kasdaia. Kezia, what is your Max HP? My Max HP? Yeah is right, 7373. OK, what's your AC17? OK, what do you currently have for hit points 73? OK, it is your turn. I have not been hit by nothing. I'm gonna cast Fire Bolt at the only not undead zombie thing.
1:14:20 You know what I mean? I. Got you. All right. Well, good, I'm glad that you speak kazaere 'cause I don't apparently give. Me a tack roll. That's an 18th. That will hit, so give me AD 10. Yeah, sure. Oh, that's a nine. OK. Anything else? I'm going to. Can I run up to it or is the sand in the way? Like if I run up to it, am I going to get sunk into the sand? The sand by itself is not difficult terrain, but if you are standing in the sand, there is the possibility that you can sink into it because of an attack from the scorpion, as you've seen with Osisa.
1:15:03 OK, how far away from the scorpion am I at this current point in time? What did we say last time? 30 feet? Yeah, about 302530 feet away. No, then that's all I'm going to do. I'm going to move as close as I can to Scorpio without not without being in the sand, if that makes sense. OK, so you would need to move 20 feet out. So you'll move that's not ten feet. OK, Yeah. So what'll happen at your turn is what you've seen so far is and this is happening all in front of you. So far, you've seen Neros come in the middle of of the two scorpions, incinerate the entire battlefield, watch him burn your friends, and then he'll said friends. Ogemon came in, hit the second scorpion with his woodland creatures or his beans, and then rose Ocisa from the grave. And then you're like, you know what could help? Fire more fire and then a fire you just kind of turn your hands and shoot a fire bolt right at the second scorpion. So and then you're like, I'm just going to step forward just a little bit, Yeah.
1:16:06 Perfect. Kill it with fire. Kill it with fire. Yeah. All right. Kill it with fire. Hey, I'm going to go buy the second one, OK? I'm going to swing at it with my Warhammer. Cool. Smack it. I'm a. Schmack, I'm a whack it wacky smack. It. 19. 19 will. Hit cool will do. Like the Taco Bell Bell? Actually. The thing looks bloodied.
1:16:54 Oh OK, I'm going to use a superiority die to just. Say that again. You were kind of funny out. What do they call it? It's a men. I'm going to do a menacing attack, so it needs to make a Wisdom saving throw. OK, DC-17. It will fail. OK, let me roll the damage first, but after that it is frightened of me. Where's my detent? There it is.
1:17:35 So we've got 11 bludgeoning, but I am also was going to go for another hit. OK, 21. That'll hit. And I'm gonna, you know what? I'm gonna let it just be a regular schmegular hit because I want it to run away from. Oh, do I want? Actually, I do. Yeah, you do. 1010 bludgeoning. Yeah, I want that attack of opportunity. So yeah, it's frightening. Frightened of me?
1:18:15 Did it? Did it move inside of my AOE? Oh, it will when it leads. Yeah, it will when it leaves. Oh, and. There are 4. Of us. Oh I wrote the 6th. Heck yeah. So I have 6 + 814 temp. Floating nice. Doesn't matter, you're on temp. Yep, anytime you roll one of those checks, if you roll Max heel or Max damage it is second roll or I mean if you're rolling. Wait a minute, does that count for my temporary hit points too? Yes, that's what he was saying. Yeah. So I got 9 + 8. That's 17. All right, That's all I'm going to do on this one. Cool Emperor Scorpion number one is just going to lay there dead Zebulon.
1:19:05 All right, I think I'm going to keep it simple and just fire. I fire bolt keep it. Simple. Heavily damaged scorpion. Mm Hmm. OK, go ahead. And it's on theme. So dice is 13 + 11 is 24 to hit. All right, that is 2D10 for damage. We've got a three and A5. I did 8 damage. Did you up catch the? Fireball. That's a can't trip. I don't even. Think you can because the firebolt I believe is 1D10. If you're below level 5. Yeah, it goes up automatically. That's right.
1:19:46 I keep forgetting that. OK, all right. Anything for your turn? I don't think I have a worthwhile bonus action, so I'm just going to build some distance, get away from these hostile people. And let Baxter have his turn. Yeah, so within the last 18 seconds, Zebulon, what you've seen, you've come through the door, immediately ate an attack from one of your fellow agents, and then you saw said agent incinerate everyone that was standing within 20 feet of him saw Casey. Ago I thought. Fire with fire. And then you're like, you know what, if it ain't broke, don't fix it. And then just wave your heart, wave your hands kind of in the air again and just fire another fire bolt right from your hands. So fire a little.
1:20:32 More fire A. Little more fire. All right. Next. Whole place is going up in smoke. It's fine. Next is the bestest boy. All right, Baxter attacks for he must go. Rolled a 13 + 5 as an 18. That will hit. All right. His damage I think it's two D 6 + 3 is that. Right, that's correct. He got two and a three, so 8 damage. So as as as the DM kind of come down from the heavens, give Baxter a lot of love, scratch him in the scruffs and give him all the pets and go, who's a good boy? How do you want to do this? He finally landed a hit.
1:21:16 How do you how does Baxter want to do this his. Second attack This whole time I think he just chomps the scorpion right on the face. Bacter Sikkim stomp. Boy good. Boy. Who's a good boy? Add a boy back. Sir boy back there. Nothingness. And that's how I know the scorpion died. Cool. All right so as the as the dog from hell bites the living Christ out of this scorpion's face, it will just kind of slump to the ground and we will take a short break and be back here in just a moment on crit happens.
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1:22:44 Benevolent Badger proud sponsors of Crit Happen. Welcome back to Crit Habits here on Spotify, iTunes, Player dot F, FM Pod, directory.com, stitcher.com, TuneIn Radio, and iheartradio.com. So the party is officially out of combat. And I mean, looking at your point totals here, I mean the only one that really sustained a hell of a lot of damage was OSISA. But as of right now, again, you are out of combat. So just kind of almost for like a heartbeat, the only sound you can hear is your breath, and the slow hiss of grit is just kind of sliding off. And then the house feels like it takes an exhale. Lanterns are warming, the floorboards are relaxing, and the arena floor ripples and neat spirals re raked by unseen hands.
1:23:31 Above the Barker appears, doffing his hat with a flourish that you feel more than you can see. And he goes elegant, efficient, exhilarating. Give them room, darlings. The claw has been properly clipped and on the on the near wall above the door that you see, you see a placard that says Intermission available, short and quiet, forward only when ready. Can I see the Barker? Hyper Ah geez, you guys need to work on your pyrotechnics. Supposed to explode up in the air, not in our face. As far as seeing the Barker, I would say that you can. Are you sure?
1:24:21 Yes. Oh God, I'm going to cast the mention door and teleport to him. I will cast Counterspell. I'll cast Counterspell. I will cast counterspell again. No. I mean dimension door is only. Wait, you can't. You can only counter spell once it's a reaction. No, you can't see the Barker. It's more of a, it's more of a, you think of like a PA announcement almost.
1:25:03 Fine, yeah, pyrotechnics. That was a blessed. To be up in the air like I said next time anyways. Nice. To meet you guys, my name is Zebulon. Hey, see ya. Hey, Savara, good to see you again. Kazea is going to kind of walk by Zebulon and like give him like the side eye from you know, 4 foot 5. I really she's. Going to walk over to Osisa and she's going to ask Osisa she's OK and if she needs anything because I do have a potion of greater healing if she needs it. I'm going to like kind of like I've got a slash across my face, I'm bleeding, I'm covered in ash and sand and I'm like dusting myself off like I got it and I'm going to cast cure wounds on myself. And that should, with the boost that I get, bring me up to let me see 70 HP, so almost up to full health again. Saying I would like to take a little bit of a short rest here. Yeah.
1:26:19 I need everybody. Everybody still gets the one last round of temporary hit points. How long do those last? A1 round of like actual round. My little thing lasts for a minute. How long do they last though? Does it go over Max hit points or only at Max hit points? It goes over. Yeah. Oh. It was what, 1 V 6 + 8 plus something I forgot. OK, do we have the option not to re roll? Oh yeah, I I don't think you have to like if you didn't use it from the last. Time Twilight Sanctuary works.
1:26:59 Yeah. Because I'd keep mine so we're able to take a short rest. Yeah, So effectively you, you would go through the door on the other side of the room and that's again the door right underneath the sign that says intermission available, short and quiet, forward only when ready. So you. Would want to take. Yeah, you would open the door and you would come into this almost like a a Tavern room where there's just seeds available and some water is available. I brought some ale if anybody's thirsty. I'm not having any of that stuff. It's not that stuff from that's that, that. Place no, I've only got like 1 water skin of that. Before departing on this mission though, I bought a barrel and filled it with some ale from my Tavern so it's in my bag of holding.
1:28:05 It'll perhaps take some help to get it out. Now I'm at Max HPHP. I'll spend one hit dice to heal up. Yeah, that's a day. Which was a six nice out of 6. As a sorcerer, that's as good as it gets. And I'm going to do some stuff to get one of my spell slots back, OK? I'm also going to do some stuff to get one of my spell slots back. Ah, magic.
1:28:47 Talking about tan trips. I am more superiority die again. I suppose I'll get my sorcery points back now that we're talking about short rest stuff. I've got that blood well vile effect and I spent a hit dice. So look, I understand that memories and truth, it all runs better when being chased, but which one of you cast fireball? You did on yourself.
1:29:28 No, I think that was the Barker. To look just like him and then say this guy, this is the one that. Did that? I think it was the Barker that did it. They're lying to you. Look, all I know is I got hit with a fireball. Jesse, go ahead. The Barker did it. OK, well now Jesse and Ogeman both give me a deception check. All right, deception. 17. Wow, I am blind. Oh, there it is, 15. OK, everybody else give me opposing insight checks. Opposing what now?
1:30:12 Inside check. Inside, check when you're coming in and. Out Nebulon. You believe them wholeheartedly. These were absolutely fireworks my friend. These people need to get their aim figured out. OK. 17 I got a 19. I got an 11. Because, Dave, you also believe Ogrevan and Nero's. Got hit are like ah. Yeah, the truth. Savara and Osisa, you were the only two that succeeded The roles. You're like, no, what? Wait, wait, wait a minute. What? What?
1:30:54 Which makes a lot of sense, I suppose, since, you know. Yeah, you were the ones. Look, I got hit with a fireball and then I healed you. You're welcome. Yeah, you hit yourself and us and then healed. I could have swore it was the Barker. No, Sisa is not saying anything. She's just giving him the death glare right now. That's fair. I mean I went all I saw was a fireball and I helped OC so that's all I know. So what's in this your room? Like homicide is a look, this would be it pretty much.
1:31:36 I know I'm like literally thinking in my head, I'm like, that glare is more deadly than any attack I have. I love it. OK, so you all are ready to move on? Yep. Ready as I will be. Yep. OK, so as you go through the the the door that leads into the next room you encounter, it's just a very kind of small room, I would say 20 feet by 20 feet and above the door.
1:32:19 And again, that's really all there is, is the door and the sign above it that says, remember your virtues. Interference spoils the fun. OK. What's a virtue? What is fun? Well, there isn't anything else in the room right like that. It's literally just an empty room with another door on the other side and that sign. Give me a perception check. How about a sticks? Can I also attempt to perceive I'm doing nothing else, I'm just.
1:33:01 Looking around. Sure, we all. As well as the butterfly, I'll roll too. 19. OK. 15 Zebulon 18 OK, So I would say at this point, everybody that made a role other than Savara, you notice right next to the door, on the frame, on the right side of it, there is a small glass lever. I know just Savara and say hey look at this. I don't want to touch it, but I think she would. How far am I from the lever? It's glass, 10 feet. I won't pull, it does.
1:33:46 Somebody have mage hand, you're going. To pull it can I want to? I'm like based on her before she does this. Sure you can do that. All right, So it's going to give you a plus 2D or AC. OK, can. I give her guidance as well. Sure. So that'll give you any any AD 4 to any ability to check. You got this, friend. Let's go. I'm pulling the lever. OK, so Savara will? Please do God tell me it wasn't a push. So Savara, your yeah, Savara.
1:34:30 Your fingers kind of close on the glass lever and you kind of yank and the lever snaps down with a crystalline clack and the baseboards answer in a chorus of hisses. Gold green vapor blooms from the hairline seams sweet and burny at the back of your throat. I need everybody to make me a Constitution saving throw as. The room is currently with. Poisonous smoke. This stuff again. Oh my God. I did good next. 20 This is make a what? Sorry.
1:35:13 Constitution. Saying. Against poison. Yes, against poison. Against poison, OK. Oh wait, shit, damn it do. You have inspiration you'd like to use? I do, I do. I'm going to reroll that, OK? Oh God no. Yeah, it's a 7 you. Got a 16, a 16. OK. 16 OK or two Castillo I got a Nat 20 + 2 is 22. Hell yeah.
1:36:04 The dice I'm using are the really big ones that Katie and I went and bought that one day and. They loved me AM. I allowed to use elementalism to beckon air and like push it away from me. Let's get back to that in just a minute. Zebulon, what did you? Want OK. 23. 23 OK, so Zebulon and Kazdea gene, what was the name of that spell again? Elementalism. I could beckon air, well, air, earth, fire, water, sculpt element.
1:36:45 I could use it for a 5 foot cube so I could use it like just around me so it doesn't touch me. Someone else could probably squeeze into that space. Yeah. I think I'm fine with the 25. You're all the 25 you said, Katie, right? OK, so Savara, Castea and Zebulon will take half damage Now Jean the spell itself. I mean, if it's strong enough to to close doors and open shutters and all that stuff, I mean it's a pretty strong breeze. Yeah, but you can't control what air. You're pulling, right?
1:37:31 That's the problem with elementalism. Now, if you had say, like gust of wind, I would say then it would kind of disperse a lot of it and everybody would take half damage. In this instance, I'm going to say no, because the elementalist by itself isn't. Yeah, I would say no. So. I just I'd ask. I need everybody to remember how much they love Savara as Neros. Ogamen Osisa will take 55 poison damage. Oh my God, Christ. You activated my trap card? What? The fuck Hezdea, Savara and Zebulon will take half that.
1:38:16 So 27, yeah. Yeah, I'm going to react and cast resist elements. OK, sorry. Absorb elements. OK. Oh yeah, my. Resistance too. OK, so you would just take half damage? Poison, yeah. OK, so you'll take 27. So OK, let's take a quick point. Total here 27 damage there 55, there 20. Wow. 55 there. Temporary head points helped, yeah.
1:38:59 That can my cast mask cure wounds on the group? I would say that you can do that. Well, hold on. Before you do that, let's wait to see if it's persistent. Yeah, let's see if it's persistent or that. Oh, if it's persistent, I'm going to die soon. Also, I'm at 62 because we had a lot of us had 10 pit points. OK, so yeah, everybody give me your update. I'm at 30. 6. OK. So you're at six? 36. You're at 36 + 2580 two 82 for Savara, so plus 73. What?
1:39:45 Zebulon? You're at what already? Out of 56 OK having burned lots of temp health. OK. And does he say I've? Burned all my temp health. With the 55 damage I'm down to 28. OK, but I don't get asked. That's rude. I can't stay here. What do you want? 46 so. I was right. OK, OK. Bill, you could ask me Rude. I'm a human being. OK, so I'll see. So we'll we'll resolve yours first. You're going to cure mass cure wounds. Yeah, it'd be Mass Cure Wounds, so this will be 5D-8 plus, so. So that'll be 24 points of healing for everybody in the party.
1:40:46 Oh, thank Jesus. Wow. I'm sorry, how much? 24 points of doing for everybody in the party. That puts me at 60. You are some good stuff. I don't have many of those. OK. Is anything else happening immediately or can? I As everybody takes the damage and the mass cure wounds happens, the lever flips right back up. Oh my God. We should try it again I. Mean what else have we got?
1:41:28 Wait, did you pull the lever up or push it down? I pulled it. Out. I pulled down. Is it sticking straight up or is it up currently? I just RIP it to the side and break it off. Next. To the lever again. Say again, El Sisa. What does it say next to the lover again? Remember your virtues. Interference spoils the fun. So question. There was a door, right? Yeah, the door that's above the door that. Can I try opening the door? Sure.
1:42:12 I'm going to hide in my bag of holding and then emerges crawling claw form which is immune to poison damage. It also has blind site. Is that what it's called for? 30 feet. Wait, is this a stone door? Yes, it's a stone door. OK so is that just messing with the door? Can I just use stone shape and make a door that we just walk through the other side? You can certainly try let. Me hold my. Breath. Do I even get to try and open it first? Yeah, I'll let you try. Yeah, we'll resolve. We'll resolve some bars first.
1:42:54 So give me a straight strength, Jack. You're basically going to try to lift the door up. OK. Hey, yeah. I'm guidancing you. Thank you. You've been guided. I've been guided. Pull it that way. Pull, don't push 5. That's 20 2. Not before you say if it fails or succeeds. Are you happy with that? I've it's AI rolled a 13 and a four, so yeah, I guess.
1:43:41 Yeah, keep it. Yeah. OK, so you will just kind of try to get your fingers underneath the stone door and you start lifting and it moves just slightly enough to where some of the gas starts to escape underneath the door, but it doesn't budget from there. Relived Fortune. Can I this is? Self only, never mind. Can I help her? Well, before we do that, can hey hand Zebulon?
1:44:24 Can I get through? Can you see anything? Yeah, like. Is there anything on the other side of the wall that I would perceive with blind sight? Is there a lever no. To deal with this problem? No. And you can't see you on the other side either. So this is clearly a door and not locked, right? It is not locked per SE, but there's nothing like there's no like doorknob, there's no, you know, basically the doors is going to go up like all the other doors. Got it. Well I can try lifting again or if you guys want to help. OK. I will activate large form and I will help. And I'm, I'm still under guidance, aren't I like doesn't that?
1:45:11 Well, I'll give it to you again, yeah. OK. Yeah. So both of you, go ahead and give me a strength check. OK. Oh, I I. Get advantage, so I'm going to roll that again. Going to use I have a thing. Well, that's first. There we go. So I got a 17. Well, I'm tired from having lifted that much before, so I have an eye. OK, so again, both of you attempt to lift the door and it doesn't move really past what you had even attempted before. Well how thick is this door?
1:45:57 Like can I tell from after lifting it? It's it's pretty thick. Ambulance hand attempts to pull a battering ram out of the bag of holding somebody. He beckons to the tallest people in the group. We got 2 Goliaths right? Yeah, I'm, I'm in my large form right now too, so. Congrats. One Goliath, you're in your large form. Who's the strongest one? I have a 20 in strength. Yeah, that'd be you. Spencer. But someone can assist? Would you classify this as a door God? I always get nervous when you I'm. Calling it a door I.
1:46:42 Always get nervous when you ask me a question. I mean, yeah, I've called the door numerous times. Would you classify it as being having access prevented due to mundane or magical means? Define mundane. Target that is held shut by mundane A mundane lock or that is stuck or barred due to non magical. I would say yes. I will cast knock. What does that do? Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, A padlock, any other object that contains mundane or magical means that prevent access.
1:47:28 When you cast a spell, a loud knock audible from as far as 300 feet emanates from from the the target object and it opens. Open Sesame. OK. Oh no, you just needed a knock on doors as you. No, it's to me. As you go to catch the spell and you're kind of mid, you know, mid casting, the door opens. I'll cancel my cast. I retreated into my bag to come back out as a human and proceed through the door.
1:48:10 How does that work in World of Warcraft? As long as you just take a step forward, you stop casting that's. What I do, Yeah, yeah. Yeah, briefly strafe left and right. No. So how? How big is this door? Not the worst door I've encountered. So I mean, the door is open at this point, but it was, it was pretty thick door, pretty thick stone door. What was keeping it closed? Just being heavy. So no. So out of game it was a real time timer.
1:48:53 Remember your virtues. Patience is a virtue. Oh God, I. Heard the clicks when you were talking but didn't want to ask about it because I figured it was bad. Well, knocking on a door is a virtue that I didn't know what to try either. So I think we all learned a valuable lesson today. Yep. Knocking is a virtue. Patience can be a virtue, and I didn't cast fireball. Lies, lies. I swear as the Barker.
1:49:34 No, most definitely not. OK, OK, so I got dark vision, 300 feet. What do I see? Well, actually, I mean, it is. Once you get through the door, it's almost as if the light turns on and the the room is bright and what you see is a long chamber that opens into a sunken marsh boxed by waist high rails. Black glass lanterns paint the room in swamp light. A chain of thick, wet logs float across a basin of viscous, shimmering acid goop. Small islands of warped boards rise and they're like Lily pads. The air smells of vinegar and old bones and I need everybody to give me a perception check.
1:50:26 This might explain the smell in the other room. Clover's rolling mine and she literally rolled in that 20 I. Confirm. Yeah. What? What? So good job. What? What Clover sees on the wall is a placard that says keep your balance. The water is encouraging. Keep your. Balance. Does it help if she just rolled another net 20 She's. The burn of all the 20s out of that die. I know she rolled. She rolled a 19 also. Keep her for special occasions. You're going to need her in just about a minute, so, so somewhere from somewhere with beneath the surface, you see a slow bubble, then another, and then another.
1:51:20 Then the nearest log nudges the rail with a hollow thunk and drifts back as if something large just grazed it. From below and across the basin, a slack bridge leads to a far door, half sunken and slick with the same oily Sheen. Between you and it, the logs rock, gently inviting or baiting. The surface tenses. Nope, the surface tenses. A vast, scarred head breaks from the goop with the patience of a sinking moon. Jaws a cradle of knives, eyes of dead emerald, acid from rigid plates as the beast slides under again without a ripple.
1:52:07 The platform you're currently standing on shivers. Something huge just brushed on the underside and it's now gone and I need everybody to roll initiative. How far away is that other door did you say? The across the room is not necessarily door of more than like an opening like. A Oh, is it less than 400 feet? Yes. OK. Do you want to do something before we roll initiative or? Well, I don't know. We were just talking about Matt, you know, mass teleportation, teleportation circle.
1:52:50 Actually I have an option, potentially I could work. My teleportation circle requires a minute of me concentrating and it only goes to specific teleportation circles that I know the runes for, just so you know. Jesse, have you ever played Balder's Gate 3? Think of it like the fast travel. Yeah, except it also costs 50 gold every time. Oh yeah, right now. On my my necklace of per beads, one of the items I have on those beads is a bead for what is it? Sorry just a SEC. Wind Walk casting time takes one minute and you and up to 10 willing creatures you see within range of assume a gaseous form for the duration appearing as wisps of cloud Wellness form. A creature has a flying speed of 300 feet and a resistant to damage from non magical weapons.
1:53:52 The only actions a creature can take in this form are the dash action or revert to its normal form. Reverting takes a minute. Cash's form moves 300 feet a second and can or if a turn and can dash. I did not know that that's so fast. I'll allow it that. Yeah, I'll allow it. But do you want to spend? Well I mean it's I you can reuse the prayer beads. You can only use a bead once per long rest. So you have multiple beads that you can use once per long rest, and once you long rest, you get the the bead effectively reactivates, Yeah.
1:54:35 Understood. It gets its charge back OK. OK, that makes sense. OK, Yeah. I mean, unless I'm hearing any sort of. I mean, I just want to make sure there is some place solid away from this creature that we can land on on the other side. When we do this, yeah, the room is only about 100 feet across and. Then it's a platform with, like you said, an opening, like an archway and another hall kind of thing. Yeah. So I mean, not to, I guess I have a very strong feeling we're about to skip this entire encounter, but basically what you see is this. So room for the 4 is where you were before and you've come out onto the 5th platform.
1:55:27 The the platform right underneath #5 and the the the door is is not marked but is in in the bottom right corner. Well, I say that's pretty good. I mean, if you guys want to try this, I can do this. I don't. I can't guarantee we're not going to get attacked because we were in this form and we can't defend ourselves. But well, it has to be a magical attack, doesn't it it? Has to be a non magical attack with a weapon. For it to hit us. It says sorry. Well in this cloud form a creature has a flying speed of 300 feet and has resistance to damage from non magical weapons.
1:56:14 So I have resistance but not immunity. However, I will state that the creature that you would battle does not have any magical tracks. Does this apply to everybody or just one person? Up to 10 people or willing creatures. And what's the duration? Party, even the dog. Duration is one minute I think, right? Casting time is one minute, duration is up to 8 hours. Oh my God. As long as you concentrate, let. Me just double check. What's the name of the spell that you're casting affected? Wind Walk.
1:56:56 Creature flying for you. 300 resistance to damage from non magical weapons. The action the creature could take in this form is the dash action or revert to its normal form. Reverting takes one minute. It's not a, it's not a, a concentration spell. It's just a transmutation, Yeah. Jesus. Yeah, I'll allow it. But that also means that dash reverting the forms reverting takes, oh, reverting, so everyone has to choose to revert. Yes, during. So in the meantime, you can still be your little cloud moving around, but you can only move around as a cloud or revert back and reverting takes a minute and you're stuck wherever you're at for a minute.
1:57:47 Now you become correct. Now you can go back and forth between cloud form in normal form, it says. It says until the spell ends, which has the duration of eight hours, no concentration, a creature can revert to cloud form, which also requires the one minute transformation. Jesus, just go through the whole house as a cloud. I can go through the ducks in the vents, the. Whole different definition of misstep. I'm not hearing any. Hold on one full time did did. Did did they say that we. Have any of the house feel free?
1:58:29 Like it said, we had to complete the house though, right? Like. Yeah, but they didn't say you have to complete it by killing things. You have to get out of the house. True. Give me just a second when. This guy was supposed to begin with anyways because this is a sketchy like not from the syndicate invitation that came through our Ledger. Right. Yeah. So I don't know that I care to follow his rules to the to the like minute detail. You know what I mean? Like I just, I don't actually I want to get out alive #1 and 2 figure out what the F happened.
1:59:18 Like how how is how are we here? Why are we here? Works for me. OK. I'm good with that. OK. So you all just kind of stand together. It'll take about a minute to transform you all be able to. Tell the party so they're not all just like, what the fuck is happening to me kind of a thing, yeah. Thank you. We deliberated for sure. So, all right, so effectively at this point, you trade bone and breath for mist in a blank of an eye, your ribbons of pale vapor skirting of cloud curling around the rails as the basin below sees the logs drift, the acid dimples.
2:00:03 Something huge glides underneath you like a shadow the water is trying to forget. A scarred head erupts. Jaws, like a trapdoor snap shut through you. Teeth clap air, teeth clap air. Your vapor swirls, unharmed, and you sail on. The beast sinks again, tail writhing awake. That. That skewers the surface into black green lace, and you skim through the room in silence. And when your feet plant on the damp boards after your minutes and the thread of vapor snaps back into muscle, a placard over the door changes and kind of warms with a smile. And it says cleverness counts, and you hear a clean click and a breath of cool air rolls over you from the hall beyond. Well that looked terrible.
2:00:54 Much appreciated. Thank God we didn't get that fit. Well, I want to pet it. What? I want to go pet it. His name isn't Nemo. Man, we need to get the hell out of here. I will not bring you back if you go petting that thing. That's fair. I mean, if there's a piece of Yuri baining I could bring you back, but. Do not move. Follow too whole. You could return to a cloud and escape. I gave to the scroll to. I believe he gave the scroll to Asisa.
2:01:35 Yes, but I could I could also bring him back with just a thumb or any piece of him. Just making sure that that's not what you're offering, because that's not the application I wanted it to be used for. No I I have reincarnate or revive as well. So yeah, he might not be the same species, but he come back. I can animate that, we're good. Oh. My God. OK, so as you step into the corridor and you step into a hush that feels like velvet, the corridor opens into a circular Chamber of black glass and pale timber.
2:02:20 Three small platforms glow on the stage. 1 says truth, one says patience, and one says nerve. And above them hangs a great glass scale the size of about a carriage door, and a prize dais awaits at the back with three silk dripped with three silk draped cases. Mirrored silhouettes sit in the galleries, hands poised for applause. Now I'm going to step out of game for one minute and explain what's about to happen. Misty step onto the nerve one. Holy shit.
2:03:03 Before Jesse moves, I need to stay plainly for you players, this room is deadly. Failure will kill your character. So this is an opt in opt out challenge. If you wish to not participate, I need you to tell me right now. Ah, so far is in it for the Kell. So far is. In goes down. What does not participate mean? Like in Survivor, right, You get to sit on the bench. We don't have an even number of teams.
2:03:44 Yeah, there's, this is an individual, this is an individual challenge. There's no necessarily teamwork. OK. So, so just to be clear, because I want to clarify, whoever would pick a platform, they're only for that platforms challenge. So it's not going to be 1. One of the other people on the platform will then potentially kill. So here's here's here's where it's going to get a little bit dicey is you will not necess, you will not know the stakes of the game until you're playing the game. Can it be only one person per platform, so only three of us can participate?
2:04:35 No, I mean there can be as many as many players that want to play. I mean, is there a reason to play at all? I will state that the the prizes, this is a little bit metagamy, but the prizes for completing and successfully completing the challenge, they are all legendary. Items and we don't know what the challenge is for each platform. That is correct. You would basically be going and blinded on faith. What were the three patients? Nerve.
2:05:17 Truth patients and Nerve. I'm just going to go ahead and say right now I am not going to participate because I'm the only person with that scroll of revival. And then I also have Revivify as well, so I could bring back a couple people. Yeah, I have revivified. Yeah. I think that me and you should probably be like the smartest thing. You mentioned death is a threat. Is Revivify A valid answer to that threat? It's a. It's a valid. Find a valid answer.
2:05:58 I mean, if we die here, are we gone or can our friends recover us? This is not an an erasure, no. OK. This is a this is a death. If you fail, well, sorry, let me rephrase. You may die. Sure. OK. But sounds like Zebulon's had the game. I think I'm. AI would think a nerve would be Savara. I God, I really want to do something but I don't know if it's smart. Yeah, I I'd rather, I'd like to do truth, but I don't want to to necessarily have multiple people die and then not be able to bring them back because I'm dead. Yeah, that's kind of where I'm at right now too. One more time.
2:06:51 Nerve truth. Patience, right? Correct. Yep. Correct. Well, I shouldn't do patience. Yes, Savara, Shouldn't I? Have any? Patience, you probably should not do truth either, you know. It's just just saying. Based. On the truth. I've never knowingly told a lie. Exactly. Right now. Exactly knowingly. I'm going for nerve. Can I just? OK, so as far as I'm hearing, everybody except Osisa is playing the game.
2:07:35 It's going to sit out, I mean. I guess if it doesn't work for one of us, whoever gets it right? Like if we get three things and I can't use the thing I get doesn't mean. Yeah, yeah, exactly. I'll because I could bring back three. That's why I. Think we should do only one one person per thing? Yeah, I could bring back three people. So I mean. I'm going for nerve. And I'll just call it out if all three die and we only have the ability to bring back not enough. Right. Bringing me back would allow us to bring back more people. Yeah, yeah, I could. I could bring back three people.
2:08:16 That's that's. Like I can't cast fireball. OK so I I just want to get a final call. Everyone except Osisa is playing the game. I am not playing. Ogemon is out. Osisa is out. I think I. I was going to say I, I said truth, but I don't, I don't, I can't bring anybody back. Like I don't have that power regardless. But if you think, if we think that it would be better for only three people to play. But it might be advantage if two people are playing 11 podium, just saying. He said it was individual games.
2:09:03 Yeah, I think Kasdea is going to sit out. Kasdea is out, so right now I have final players as Savara, Zebulon, Neros. That's it. That's correct. Everybody's out. All right, so. Much as I'd love to try. So. You. That's the idea. We'll go and the Barker will appear and he says we have our players, please take the stage.
2:09:46 I walk up on the nerve. OK. See the patients. So the as you get closer you notice that the the pedestals are behind the glass wall. Wow. So what will Christ do? All three of you will take the stage, correct? Yep. OK. Yeah, I need each of you to wager an auntie. Do you have the choice? OK, Option A is life. You will begin with three heartbeats.
2:10:30 Any time you fail a test, you lose a heartbeat. At zero you drop TO0HP and will have accumulated 2 death saving throws. And while you are in this room, you have disadvantage on the death save option B. How much damage that counts is what? What do you mean? I've got a weird passive, Strength of the Grave. When damage reduces me to 0 HP that isn't radiant or a critical hit, I can make a Charisma saving throw DC5 plus damage taken to drop to 1 HP instead. It's not damage. This is not damage, correct?
2:11:12 You will physically drive to 0. Yeah, there's not damage. OK. Power would kill. Pretty much yeah. Option B is Mind. Anytime you fail a test you will permanently lose a proficiency or a known spell up to fifth level. That is going to be my choice. Only a wish or true resurrection can restore it. Option C is word you will speak a binding vow and for 13 days you must abide by that vow.
2:12:00 If you break it within those 13 days, the prize that you select at the end will become cursed for seven days and will be unusable. Or option D, you will place one attuned magic item on the glass scale. On a failure, the house keeps the item. OK. And you can fill the three times. So the only the only time that the the three time comes into play is with the life option.
2:12:42 Can I donate a magical item? It has to be a tune. It has to be a tune. I have an attuned magical item. Right, but you. Know it has to be attuned to us. Wager our ledgers. I thought about it because Savara won't give up her weapon even though she doesn't probably ever going to use that. I've got lots of books. I don't need another book. What was that? OK, so it was life, mind. And what were the last two word? Word. And item. Do we pick the words or are they chosen for us? You may speak any vow now the the House will determine if that vow is worthy of success or failure.
2:13:34 What's? Penalty for breaking. Penalty. Penalty for breaking is the breaking the vow. Yeah. Your legendary, your the. The prize that you would win becomes cursed. Kind of want to do that anyway. That's definitely the angle I'm leaning towards is pledging A vow. I feel like you're using inspiration for like the level of severity this vow needs to be though. Yeah, again, the House will determine if your vow is worthy of success or failure.
2:14:16 I like the idea of not knowing how dramatic of how it needs to be so in the in the event of not being not worthy you have to try again kind of thing. Yep. But no penalty for not for trying one that wasn't early. Like I could say I'm going to pee at least once a day for the next 14 days. You would have to abide by that vow as well. So you need to be careful. Yeah, so. So they stack on each other they. Stack if if the the house deems it not worthy. OK. OK, so I'll give you guys just a minute to think about what you want to do. So basically what will happen is you will OfferUp your auntie to the house and then of course managamy the glass wall will go up.
2:15:10 That's where you pick who tackles which pretty much. I'm ready. OK, everybody ready. Samara Zebulon. I think so. OK, we'll start with Neros. Oh my, I'll wage your life. OK, Savara. I'll try the vow. I vow not to retreat the battle. Unless we'll get to that in just a second. Zebian OK.
2:15:56 I would also go with a vow. OK, OK, so Savara, what is your vow? I vow not to retreat in battle unless to save a comrade. You wouldn't do that anyway. Do you know that there's very much some situations in which she might retreat normally? OK, next is Zebulon.
2:16:39 I vow to drink, not put water for the duration of the vow. No healing potions, no potions of anything, no ale. That part will be tough. OK, and nearest you will. I have a quick question. Sure. How close are the platforms? They are about 10 feet apart from each other. I'm. Going to look at the Barker, is he still there?
2:17:24 He again, it's more of APA announcement, OK. I'm going to because I guess I don't know what the answer would be. I'm going to say I'll also wager word. OK, And what is the vow? I vow not to die in this challenge. OK so all of you speak your binding vow and as you speak the vows the house again kind of considers each vow.
2:18:07 Savara I will not retreat in battle unless it is to help an ally. The mirror brightens it's binding tactics, temps, fate, and it can maybe bite you later and it accepts your vow. Zebulon, I will drink nothing but water for the duration of the vow. The gallery murmurs, amused. Technically worthy. It's specific, measurable, and temptingly inconvenient. In in game, in world. The house will interpret drink wildly, however, so it will say. Like you said, no potions or magical beverages of any sort during your vow.
2:18:48 Neuros. I will not die in this challenge. The scale kind of creaks and then go still. The house only accepts behavioral vows, not outcome immunities, so it must be a choice that you can uphold or break, not a ward against result. So I will hold you to a second vow. But you're also going to have to not die. Right. Well, which wouldn't matter anyway if I died.
2:19:30 Don't talk like that. Well, if they revive you then it would have been. I still would have fulfilled it though then at that point because the death still would have happened, so I still would have failed the first one satisfying it. So the new one or the additional one will be. How about I will not retreat from damage of area effects nor seek cover during this challenge? OK, And as you speak that revised vow, the glass scale hums, and like a judge's quill over parchment, you hear the barkers voice smart.
2:20:46 You hear the Barkers voice say good meaning is expensive and the lights flare and the glass lifts over the three platforms. Truth, patience and nerve. Who will take truth? I will. OK, So what I need from you is I need for you to confess something that you've never said aloud and it has to be not devastating but meaningful you.
2:21:39 Don't have to give me a little bit of time to think. Can we hear all of this? Yeah, so effectively the three of them are on the stage and then you are all. Have you ever seen Master Chef? Yeah, it's like, yeah, we're like. Judges No. It's where they have those challenges and the people are standing in the rafters above. It's kind of like that. Spencer, you cut out. There we go. Yeah, so it's like Bastard Chef, where if they have like the elimination challenge, something along those lines, and the people are down there competing, and then all the people that aren't competing are above them just kind of looking down.
2:22:27 It's kind of like that. OK. So we can, so we'll be able to clearly hear their answers to these things, OK. Cool. Getting ready for those embarrassing secrets? I hear you. Would it so I'm, I'm thinking, does it make sense to like continue to move on to others? Yeah, I mean, we can. We can go to what was the second one, patience. Patience, yeah. Patience. That would be me. OK, My body is ready to wait. For some reason I feel like it's not going to be a bodily patience.
2:23:18 No, probably it's going. To be a mine, yeah. And today on truth, patience or nerve. All right, patience is still sitting. As Zebulon, as you take the platform behind the patient's altar, the platform underneath it starts to warm a bit, and from the ceiling a glass lever descends to hang inches from your face, gleaming, humming, Begging for this is begging for fingers, and I hate the way that that's phrased around you.
2:24:02 The chamber gets busy trying to make nothing impossible. All right, So what I will need from you, it's not going to need a Wisdom saving throw to fight the urge to pull the leopard. Yeah, that sounds right. Oh God. All right, we've got a 0 modifier. I was thinking about doing that all. Right. Natural. Natural, everyone. Within 10 feet of each other. Do we know if spells work? They usually.
2:24:45 Get abilities. You can certainly try. We're not supposed to interfere, though I would encourage you not to. Oh, did it say that? I think so. Yeah, it did. OK, nevermind. So with a natural 20, as this lever comes down in front of your face, you don't blink. The lever twitches, the brass fly does a smug little push up. A brass fly does a smug little push up on your nose, and the gallery cough your name a half beat too late and you do absolutely nothing. A thin ribbon.
2:25:29 A thin ribbon of text ripples across the placard, over your head. Steady now. The lever drops a hair closer to your face and stops. And the ticking that you that you can now hear speeds up, then slows and then skips off beat just to make your heart chase it in a whisper at your shoulder uses a a loved one's voice that says. Zab, just pull the lever. And I need another Wisdom saving throw all.
2:26:09 Righty, here goes. We got an 11 that time. Is that a failure such that I might re roll with sorceress guidance? Is that what it's called? That would be a failure, yes. All right, I'll try one more time. That one's a 15. OK so the room smells sweet and then almost too sweet hairline seems yawn and a gold green pollen. Yes, I and a gold green pollen hiss, blooms around your knees, it slides up your lungs. And as you pull the lever, your eyes water and the lever almost purrs, pleased with itself and the placard stamps now waver. The gallery's applause is a whisper, 1/2 beat too late, as if they're not trying to spook you. Finally, the lever drops a hair once more, not really enough to matter, but just enough to make your hand want. The ticking skips again, aligning with the pulse of your heartbeat.
2:27:26 A hush falls so deep you can hear an hourglass breathe from somewhere above. You hear the Barker's voice, almost fond. Many have two, few have all three, and I need finally a Constitution saving throw from the prior failure all. Right. I'm better at Constitution than wisdom. That's good. I rolled a 3 + 6 would be a nine. Is that also a failure? That is a failure. Yes, all right, we re roll that with another sorcery point. This time it was 18 + 6, so 24.
2:28:19 I hear the clicks and I think I'm supposed to be patient. So with the with the mist you will take 35 poison damage haft which will be 17 in favor of the player. And then I need a Wisdom saving throw to feel your your pass or fail. All right, here goes. It is cocked 1 moment and that dropped it other dice. That was a four. So let's go ahead and re roll.
2:29:03 It was a 2 plus you said wisdom, so that's plus zero. I got a 2. Unless it's a magical effect that I have advantage against. So do you have? Any of your. The ACT itself is not magical. It's resistance of your to to to do something of your own volition. So I would say no. So what I need from you is so you flinch, not with your hands, but somewhere smaller. The lever hums like struck glass. Hairline seems yawn wide and the pollen hits you again, Hotter, more velvet with teeth up your lungs. I need another Constitution saving throw. We got a natural penny.
2:30:04 I wish that had come 2 seconds ago. So you will from round two you will take 16 poison or so, 32 poison halved, so 16. And then I need one more saving throw for the the current failure. All right, I'm down to 23 and this is wisdom or constitution. Constitution. All right, we got a 2 so we re roll with another sorcery point and the second time it is 18 + 624. So this time again you the pollen further into your lungs and you will take you do my math 68 poison halved 234. That would knock me out unless I can use my strength of the grave to come back one point.
2:31:24 Well, you could with that, because that's damage. Yeah, it sounds like I was damaged. Yep, and how much overkill? Sorry, I had 23, he said. It was 30 something. That's correct. Yep. 30 something. Oh, I said 34. 34 OK, so I've got a beat, OK. 11 + 5 is that what I'm reading right? Yes, so. 16. And we got a 11 + 6 is 17.
2:32:15 OK. So I'm back with one. Is that where I'm at? Yeah, you're at one hit point at this point. Narrowly standing? Yep. What happens next? All right, so that succeeds the check. So the glass scale will tip in your favor and prizes will be unveiled to you. We won't go for prizes here in a minute. We'll wait till until we're all done here next. We will. Move. We will move to Savara.
2:32:56 And you have nerve, correct? Yes. OK, so for you. The nerve platform kind of flares underneath you, Savara, and from behind you you see a tightrope revealed over a pit of polished Onyx that winds like a bow on glass. The rope sways once and then steadies, taut, narrow and unforgiving.
2:33:45 The gallery leans in. Somewhere, a child's voice whispers, Don't look down. The placard flickers to life right beside you that says cross without falling. Say your name only if you mean it. So how this will work is I need from you either an acrobatics or an athletics check. OK, 17. OK, so with a 17 you will fail the check and you will drop into the mirror. Ma, you are going to take.
2:34:33 Oh boy, you will take 51 force damage and become restrained. I would have instantly died but you just say OK not instantly but I would have been down. OK so from there after you fall and take a huge amount of damage and you hit the mirror mall like a like a drum head force detonates up your bones and the the black glass kind of fleeves around you hard and elastic, swallowing your limbs in a cold grip.
2:35:22 You are restrained, half sunk into Onyx that winds at the edge of hearing above the rope sways empty. Your reflection beneath you doesn't match your breathing. It stares back, unblinking, as if weighing you. The placard you can see now above you says stumble question mark. So what you can do now is you can attempt to wrench yourself free. I will need an athletic check, OK.
2:36:02 That is dirty 20. OK, so with the. Is it 3020? You will pull yourself free and you are able to work your way up to the platform where you begin. This time when I attempt to go across, is it possible for me to use like my warhammer and slide across like I'm holding both sides and it's the rope or whatever it is is?
2:36:52 I don't know how to explain it, but do you know what I mean? Like I, I, I have the Warhammer above and I'm hanging below it and the like a zip line. Like a zip line. You can certainly try. Is it angle like is there an angle or is this an even straight across like if there's no, no then it's not going to slide so. You got to do the Ace Ventura with the raccoon on it. I don't have all right. But I mean like up your legs and hands around it. I could do that.
2:37:36 I'm assuming that wouldn't give me like any sort of advantage or anything, right though? If you're going to basically kind of wrap yourself around the rope and shuffle your cross yourself across, I will call that acrobatics. I don't want acrobatics, so I guess athletics it is so. You're just going to go across normal. Yep, OK, that is 25. OK, so with an athletic check of 25, you breathe once, heavy, steady and step, heel to toe, core tight. The rope hums a clear, confident note as you as the drive forward, gaze fixed on the far platform. The Onyx below tries to sing you sideways, but you don't listen. 2 strides 3 and then you explode the last span in a low controlled lunge and Lance solid, knees bent, hammer a hand already up.
2:38:46 The gallery burst into a restrained ripple of applause. Again, half a beat late. The placard etches crisp and pleased. Steadfast nerve success. OK, can I drink a healing potion? Yes, you may. Right. Would this just be full or as if it were a bonus action? I'm going to call this a bonus action. OK, I will use a greater because I have two OK. So I'll let you do that and then you can just tell me your points. We'll go to Neros with Truth.
2:39:30 So the request was that I had to just speak a truth aloud for the first time. That needs to be a worthy enough truth. That is correct. There will also be a check in there as well. There will be a check in there as well. OK, I'll prepare myself for the check First off. OK, performance or persuasion? What do you mean? Oh, no, sorry. I'm preparing myself for the check to succeed the check. So I'm going to cast bless guidance, activate my reliquary link and call it good for there for now. OK.
2:40:19 All right, so then I'll speak my truth, OK? Is it, is it, am I speaking like, are we speaking to someone? Like, is it the Barker we're talking to, or is it just like this phantom voice? You. You are speaking aloud the truth, basically to everyone listening. OK. I'm going to go with combination fractured faith and the predatory curiosity. So while I serve Valora, I do not believe she has any interest in hearing my prayers and I am but a token in her in her army.
2:41:13 But despite this, when recording memories, I sometimes capture them not only to save them, but rather to feel the power of having what others have lost in their life and where that should bring me shame. It brings me excitement. Wow, that's a heavy one. All right, give me either a performance or persuasion check. Performance or persuasion?
2:41:53 All right, A true Nat one. Oh boy. Liar. I wouldn't even know how to roll a Nat one on that. It was very persuasive. OK, so you speak aloud this truth that you believe that Velora is not listening to your prayers, she just doesn't listen. When you record memories, you capture them not only to save them, but to have a glimpse of powers, of what others have lost, where it should bring you shame. It brings you comfort, and you stand there, almost a little proud of yourself.
2:42:48 And the chamber doesn't breathe. Your words just hang like incense. And then, as if a mirror were in front of you, your mouth begins to smile just like a heartbeat too late, and opens your throat. Across the glass, black Violet confetti bursts where blood should be, sound telescopes. You taste iron and nothing. You would take in this instance 10D12 of psychic damage, which would be. 95 psychic damage.
2:43:51 And resistant. Child. However. Sounds like my headache. Because of the Nat one, this will be this damage will be damage that cannot be resistant to where in some instances where say if you're attacking something and you roll high enough and you can get right through the armor and ignore resistance, this is effectively that same thing because of the one that you rolled. So you drop below 0 and you will start with two failed death saves.
2:44:41 The galleries just don't gasp, they remember the scale. Overhead slams into the cost side. Patients failed nerve, one truth failed. Glass spider webs out from your reflection converge on neros and a hand sized reflection Shard kind of flowers like flossed and you feel something in your chest tugging as if your last confession was a was a thread and your eyes close and I'm going to need your final death saving throw. Hold on, I'm making sure I don't have anything like the grave thing that someone from the. Audience whisper healing Word from a distance. That killed me by two hit points, by the way, because I had 18 temporary hit points, so I had 93 possible and it dealt 95.
2:45:46 Means. Awesome. I have to be able to touch him. That's what I have to be able to. Yeah, that saving throws are just a straight. Straight D. 20 and it has to be over 10 to fit to succeed. Correct. Awesome, I rolled A9. Is it possible for me to try and cast something, or would that be considered interfering in the game? That would be interference since the game is still going. Probably got a like a field of dispel magic in the box or something anyway, like from outside. He did get counterspelled twice so feels that way. I'll bring it back.
2:46:31 OK well OK here's so with him failing his final death saving throw, he will you kind of feel his essence leave you got to see his essence kind of leave his his body and the reflection showed that kind of bloomed like a flower when he dropped to 0 begins to pulsate. Your last words stencil themselves above you backwards and then where prayer once went upward, the house listens instead.
2:47:22 It files you carefully under accounted light seeps through as if they were a the world outside tilted. You cannot move any of your limbs. Thoughts travel memories travel. When you push the Shard answers with a faint bell clear Ting that you feel as much as it makes so you are your soul is trapped within this reflection Shard. And I can my soul see out of it. Yes. Can I still use abilities?
2:48:04 Nope. Not even like not spell abilities. Nope. He's trying to make us spend this scroll is what he's doing. I don't know if the scroll would even do it. Oh, I would that that I mean, it can what was it like 200 years? It can go, yeah. He didn't exactly like die like a normal person though. So out of game, he is dead. So on the other side of the glass, Neros, your friends are close. You feel they're heaped like sunlight through a bottle. If they press ear or palm to the pain, they'll hear that thin ping like cut glass answering a a name. If.
2:49:05 If they carry you, the world jostles into a slow sway. If they set you down and walk away, the world goes dim but not silent. Now is the challenge over? So like if somebody were to go and pick up, you know, so it would be OK. Yes, at this point the challenges are over. Savara and Zebulon have succeeded, so they will get their choice of prize now, OK. My body still there. Yes.
2:49:50 Don't forget to take my. Hand guys Shard Is this ours or did the whoever was hosting the. Shard effectively was in the air, no? No, make them. Make them roll it. Well, the Shard effectively was in the air and when Nearest's soul was sucked, I guess the the Shard kind of like pulsed a few times and then dropped to the floor. You sucked the soul out of me. You hate to see it. Trying to avoid. OK, so for Savara and Zebulon, your choice of prize is the Mask of Onyx Glass. It will give you advantage on deception and performance checks.
2:50:45 You will be immune to magical blindness. It will also have Mirror Step twice per short rest. You may bonus action teleport up to 60 feet to any space you can see with a reflection. You may also Mislead once per day and cast Invisibility at will. Next will be Lantern of the Lantern of the Echoes it will allow. It will be an unmasking aura, bright 30 feet, dim 30 feet. From that, creatures in blight bright light have advantage on checks to discern illusions.
2:51:27 Illusions of 7th level or lower overlapping the light must make a Constitution save or end. You may also twice a day as a reaction, choose a creature within 60 feet that fails a save re roll and they must take the new result effectively. Kind of what Zebulon was doing with the sorcery points. The final is the rapier of the curtain call. Once per turn you can deal 1D10 of psychic damage if the target can see or hear you. Also on initiative you can pick up the three allies. They will gain 10 feet of speed. They will also gain climbing speed equal to their current speed and ignore difficult terrain for one minute.
2:52:10 Cutting Remark. A creature within 60 feet that you can see makes an attack roll. You can force disadvantage if it can hear you, and when you drop a foe to zero hit points you can immediately move up to your speed and take a hide or dash actions with no opportunity attacks. What was the second option called again? The Lantern of the Echoes. I think that's what I'm going to lean towards. Does it require? All of these require attunement I should mention. OK. Would it be possible to have that posted too? I'll post it in the. In the group. Thank you. I've already got a cloak of invisibility, so the invisibility thing doesn't or it doesn't add as much value to me as it might someone else.
2:53:03 And I don't use a rapier at all that it's not a consideration, I think. I need to see it the. Yeah, I need to read the. Text description, yeah. Yeah, it was a lot. For the invisibility at will, is it as an action or a bonus action? I would say this as an action. OK, I don't know why I'm asking. I don't get shit, OK. You do get something. You get trapped in a. Crystal picking out your your prize, we'll move to the the gallery. What are you all doing? I want to try to bring Neros back. Yeah.
2:53:49 Can I revivify him? You can, yeah. Do we have to be within a specific distance of the hypno? It's like. As they all hop down there. Yeah, but it's touch within a minute. Yeah, it's touch within a minute. You wouldn't get down to him within a minute. No. Hold on, hold on, hold on. Are you going to try to reincarnate him? The thing is. If I reincarnate as a rat, do I still have all my abilities? No, Ask a question about the rave here. Sure.
2:54:36 That applause dice the extra 1D10. That's only if you're hitting with the rapier. Correct. I mean. Do you have any other plus three weapons? Plus three legendary weapon by itself is huge. That's a. Big thing I don't I don't have proficiency in finesse weapons. Sure. I tell you what Marshall, Nebulon and Savara, we can, we can work out effectively a, a legendary item for you guys. I, I will say, well, not limited to those three. Those are just the three I could come up with on a very short notice because I'll be honest, not expect any of you to live.
2:55:17 So we will go over that out of out of game, out of session sounds good. Now I will state this is kind of really mitigating me, but the only way to bring back Neros is to use the Scroll of True Resurrection. Told you I fucking knew he was going to take us to What if I were to reincarnate him? Oh my God, we all went in with the expectation that we could just be revived.
2:55:58 What about? Clean up your life. I have on my on my necklace of prayer beads. I have plainer ally. I could summon the goddess. What is her name, the life Goddess. And he should be willing to to bring back his soul and bring him back to life. Summon Withers. Don't exist here today. No. Would an Angel or something be able to do it and perhaps have more time than a goddess? No, unfortunately. Because of my God and. This is basically going to boil down to because of his role of a natural one, this is going to be the only way out. The scroll one to rule them all I'll. Go on record too.
2:56:58 Like, obviously I don't want to die, but I wouldn't blame anybody if I did. I I mean, if it was in my possession, I I would have already used it. So if it was in my possession. So OK, I'm holding the scroll, so I'll put it up to the party then about whether what the I. Snatch it and I use it. Wow. OK, All right, so aggressive, but OK, so a creature that's been dead for a long 200 years and has died for any reason except old age. So what you would do is you would touch Neros's body. Well, he's got a roll to snatch it and stuff, right? Yeah, I'm still, I'm still in large form. So like she would just follow me with it so. Well, I mean, he would.
2:57:53 Let go or come with. He you would need to do opposing strength checks, Gene, I would say because you are in large form, I will give you advantage on that role unless so see if you're willing. To advantage. I get advantage either way in large. I roll my eyes, but I let him take it. OK. Cool. I have to, I have to ask another question before you move forward, Spence. OK, have I technically been alive for the last 200 years? No, no, it's a creature that has been dead for no longer than. 200 years? Sorry, let me rephrase it then. Haven't I been dead for more than 200 years already? No, it would be based on when you most recently died. OK, yeah, so I'm.
2:58:50 Dead not being the same as dead. Yeah, you vampire. Well, both my race and my I live mad memories of dead people. OK so gene you will touch neros and begin the effectively will call it an incantation. To use the spell I will also need what is everybody's current gold count. Like I've got 233. I just spent a lot. 15160.
2:59:35 Does mine count? Cause for dramatic effect. Jesse will count. Don't. Throw it on the top of my head. We will count mine. Yes. Where do I find that? Under inventory, Inventory and DND beyond. Oh, I have 1800 Oh. Damn I got 15160. Oh Sisa, how much do? You have I afford stuff. Oh, Sisa, how much gold do you have? Sorry, give me a second. I got to go through my notes. I didn't put it in DND beyond. Oh, got you. OK, Savara, how much gold do you have? 1567 when we got this scroll you said there were not any physical components anymore like they were paid when the scroll was made. Yeah, that's that's what I was assuming too. Oh no, that was what we were told. Yeah, it is.
3:00:30 What we were told. You're right. Yeah, you're right. I forgot about that. So we will we will ignore that portion of the components. So you will speak the incantation. All of the wounds on Neros's body will just close and he will open his eyes. And that's where we'll leave. Tonight's episode of Crit happens. Hell yeah. Boy oh boy. I got rid of the scroll. I'm just kidding. That was not my intention, but that helped. So cool. I. Do that I. Fought fire with fire.
3:01:11 I knew that was going to happen. I was, I was typing. I was like, I know he's going to do it. I know he's going to make us use it. He's going to do it. Did I do good, Mom? Did I do good? Did I pass that test? I kind of slap you on the back. Did I win? I'm like he lived. Did I? Did I catch the ball? What's my magic item? Life. That's your badge item. I don't. Know is there? Is there a loophole there? Because technically I I am alive still. I guess I'm not. And I didn't. And I didn't break my vow.
3:01:53 Well, you died. But I didn't break my vow of not running away from any area effect damage or taking cover. But you. You. Failed. You vowed not to die. Yep, remember they stacked. Oh, I did vow not to die, right? You did. Perfect, so that I'm not. Dead. You are now. We're from. Dead so. You died in the you said I, I will not die in this. Like the challenge? Yep. In this challenge, which you did. Boo. Perfect. All right. Well, that'll do it. For you if you have if you have a strong boy.
3:02:35 That'll do it for tonight's episode. Crit happens. Thank you so much for listening. Stay tuned for Nat 20 and. Unwind where we go over awards with the. Syndicate. And talk about Neros almost died. So for everybody here at the P3 Podcast Network, I expect your heart. We will see you next time. Bye bye.
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