Virelios is Waiting. WIll you Sign the Ledger?
Crit Happens!
Crit Happens!
Welcome to Crit Happens! A new Dungeons and Dragons Actual Play Podcast from the P3 Podcast Network! Join DM Spencer Hart, and his rotating cast of characters as they accomplish their missions each episode with The Scalebound Syndicate inside of the world of Virelios, a dark, and moral ambiguous world filled with horror, and fear.
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Sept. 12, 2025

At The Burning Gate

At The Burning Gate
At The Burning Gate
Crit Happens!
At The Burning Gate

The Syndicate’s agents descend into the volcanic depths of the Ashen Belt, where fire and memory burn brighter than truth. What begins as an investigation into missing scouts soon erupts into a desperate struggle against cultists, corrupted guardians, and the fury of the Burning Gate itself.

Will the party seal the flames—or be consumed by them?

Catch the chaos, the clashes, and the choices in Episode 3 of Crit Happens!


👉 By Scale, By Secret, We Endure.

0:00 Tonight's episode of Crit Heavens is sponsored by Scribe Quill. Miss a plot thread in your last session? Scribe Quills got you. Upload your TT RPG session recording and Scribe Quill transcribes it, turns it into an engaging recap, and narrates it with text to speech. Dial in the vibe with thematic background music and pick from a range of voices to match your world. Share it with your party and kick off your next session perfectly In Sync. Preserve the essence, keep the momentum. Search Scribe Quo and start recapping today. Scribe Quo. Remember, better play faster. Ladies and gentlemen, welcome in to Crit Happens here on Spotify, Apple Music, iTunes, and all the other places where you get your podcasts. We've got a cavalcade of players coming in today for another session of D&D, so previously on Crit Happens. Last session, the agents of the Syndicate reconvened the glass hat in Volt shade.

1:03 Osiza Opal, a life touched human healer with a scholar's poise, arrived at the Syndicate's behest to keep the team on its feet. A cloaked newcomer drifted in behind her, the air around him webbed with murmuring names and regrets. He called himself Neros and claimed the Archive had sent him to be where he was needed. His calm unnerved, but the Syndicate trusted him, and so did the agents. Cautiously, their ledgers burned with a directive. Reach the Isle of Throes, avoid psionic beams and patrols, and extract zeal. Vetina alive. He had committed the unthinkable among the Wave folk, saving a drowning human, and the Order of the Black Reef had chained him to a revered shrine for judgement. The warning was stark.

1:49 Any harm to the shrine would spark open conflict with a wagon. One by a flash of Rogers charm, they rolled toward the coast, slept beneath A shimmering safe House of magic, and welcomed Mimi back into the circle. A towering Leonin whose arrival flipped tension into laughter. At the shore, a wounded human named Mateo slumped in shock. The exchange was prickly, but a Sizer later tracked him down and pressed for details. 4 guards circled a ring of Obsidian pylons. Zale was chained to the central shrine. The stones sang when magic moved, and the order would call any mark against them a declaration of war. Armed with that, the agents shaped their plan. Nairos froze the surf into a slick bridge and smothered the pylons.

2:35 Mind song. Levana, timing her move, transformed Zale into a bat so the chain simply fell away, then ended the spell. Mimi charged in, Castella balanced light and precise at her shoulders, and together they hold Zale clear without touching the sacred stone. Meanwhile, Roger conjured a sharp snap and fleeing footsteps to draw the patrol away, then crowned a guard with sudden fury to tangle the rest. The team slipped out the way they came, no alarms, no torches, no witnesses, while Osaisa braced Zale with blessed steadiness on the far shore, under wind and salt, the rescued exiles stared at the foam, then smiled with a man's relief at choosing his next breath.

3:22 The orders doors to syndicate dealings felt cooler afterward, but not closed. The shrine stood untouched, and the agents had honored the delicate line. With Zale Safe and the Seas Hymn thinning to a whisper. The path ahead LED toward deeper waters and the secrets the Black Reef still kept. In the world of Dragons, where the dice decide adventure calls, we won't run or hide. Gather round the table, let's ignite the night. With friends by our side. We light up the five Chris and failures we'll have till we crit happens.

4:15 We're on a wildlife together through battles.

4:58 From high fantasy realms to quests unknown, we craft our stories together. We've grown, rolling with laughter. We make the best team in this DND life. We chase every dream. So roll the dice, let the magic begin. Cree happens. We're on a wild ride together through battle, all side by side with every roll on you tail unfolds in this podcast world adventure. Behold crit happens. Come join the fun with laughter and stories. We've only.

5:47 Just begun. Ladies and gentlemen, welcome in to Crit Happens Here on Spotify Podcast, iTunes, player.fmpoddirectory.com, stitcher.com, TuneIn Radio, and iHeartRadio. We are here for yet another episode of Crit Happens with again, a cavalcade of players today. Say hello, players.

6:37 Hello players. Hello players. What's up? We welcome back in Castaia, Mimi and Neros Osisa. I got it, and Savara is back with us here as well. We welcome in yet another player here to Crit Happens. It's Ogamen my friend Gene, go ahead and introduce yourself. Tell us about your character. Gene I play Ogamen. He is a Goliath druid. He is pretty generic so far, but we will find out later if he finds out more about himself because he can't remember anything. Yeah, absolutely.

7:18 D&D is a a game that can change very, very quickly. So again, as you heard in the recap, players successful last week in rescuing Zale for Tina, turning him into a possible syndicate agent or informant here as we move forward within the world of Varelio. So again, Caste, Amini, Neros, Ogeman, Osisa and Savara back with us here today. So we'll move straight forward here into the the show here today. And now that we're out of the intro, I can stop listening to myself. That would be great. All right, so we will start again. You are back at the Glass Hat once again in the region of the Ashen Belt in the city of Volkshade. The Syndicate's been patrolling you, the agents really to this area for quite some time.

8:14 It's becoming a bit unstable. So again, at this point, you are back at the Glass Hat having a drink. You may be amongst yourselves, you may be with other agents here today, but as of right now, just kind of it's been about a week since the last, since the last mission. So yeah, like I said at the Glass Hat, preparing yourselves for possibly another mission, you have not received any information as of yet as to what that mission may be. But yeah, what would you like to do with the Glass Hat? I'm gonna get a drink and then find a table and Polish my weapon, OK? Clean them up.

9:02 I think Kez Day is sitting in a corner all by herself, drinking whiskey and sharpening her dagger. Maybe. It's probably curled around Cassidy's feet at the chair she's sitting on, drinking hot sauce. How tall are you Castan? 4 foot 5? So you've got a four foot 5 rogue tee fling sitting on the chair dangling her feet because she can't touch the ground, and a 7 foot 5 layout in basically a cat at her feet. Phenomenal. Yes. I'm drinking hot sauce.

9:44 I'm more concerned about the hot sauce. No, it's. Probably standing. At the edge of the bar, maybe? Just standing maybe? It's just standing menacingly. Exactly right. Like, no, when I when like a clergy person, right, has their hands inside the other sleeve of the robe, right, So kind of crossed in front of them. So that's what nearest is kind of doing. He's just just standing. I will probably partake in smoking a pipe and enjoying some ale. OK. So as you are all kind of commencing your wind down, if you will, or at this point you're just effectively on a little vacation. You know, some of you who were not here last week, you were on kind of those minuscule sessions like go rescue a cat or, you know, go basically like little odds and ends assignments, not the big one that the syndicate typically assigns to higher agents.

10:54 But you all do feel in your pockets or wherever you have your binder. You do feel the warmth and the light starting again are. You kidding? I'll pull my note. Finally is going to groan and just like flop it in front of her whiskey and just glitter at it. OK. Put my pipe down and I check it out. Yeah, Gene, you're, you're Give me, give me an insight check.

11:38 Give me an insight check. I'll fail first roll tonight. No. Pressure. That's a 10. OK. Plus anything or is it just a straight 10 for your perception? No, it's 5 plus my insight and then oh, I got proficiency, so 13. OK so I'm showing your character sheet. You have a + 2 and the plus 3, so 15 for. Your OK 15. Yeah, OK, so with a 15 you this is the first time you've ever seen an activation of your oathminders Ledger. You've received it from Syndicate high command, but it startles you just a little. Not to the point where you fall over or run into something, but it startles you just a little bit. You're.

12:28 Just kind of like what the hell. Is this correct? And to you, like I said, this is the first activation you've never experienced before. So you just kind of like slowly open the, the, the, basically the oath by this Ledger is effectively like a book with magical implications. And it basically works. You remember in Harry Potter and the Chamber of Secrets, Tom Riddle's diary, he would, Perry would write something in it and then it would disappear. That's effectively what it is without the disappearing part. But so, OK. So once you all open your O finders Ledger, OK, once you open your O finders Ledger, all of you, you do see kind of writing in the Ledger as you begin to read it, it says operatives, the ash scale tribe.

13:15 The ash scale tribe. That sucks. That word sucks for somebody with a lisp. Dwellers at the base of Mount Tarokin have petitioned our hand. Their lands are shaken by unnatural storms and tremors. Scouts are sent to investigate the Mountains Temple did. The temple's ruins did not return. Preliminary intelligence indicates that the presence of a Dominion sanctioned excavation later Co opted by the Sealed Flame Cult. The cult believes the ruins contain a Reliquary Gate, a tether to the Elemental Plane of Fire. Should this burning gate ignite, the entire caldera may awaken our greatest concern. Our analysts confirm that in Afridi, named Serif, TA is bound within the gate.

14:02 The Sealed Flames worship him as a living relic, and his intent is nothing short of catastrophic to link Tarokin's heart directly to the fire plane, transforming the Ashen Belt into a furnace of divine flame. The Ash Scale offers 2 Jade Ambulances payment for our Intervention Relic grade carvings, each valued of up to 600 gold in Syndicate markets. More importantly, successful resolution will deny both the Dominion and the Sealed Flame a foothold in Tarokin. Your objectives Locate the missing Ash Scale Scouts confirm their fate and recover remains if necessary.

14:42 Investigate the Temple ruins and secure any relics or caches before rival factions arrive. Neutralize Seratah and collapse the Burning Gate before it stabilizes and prevents Dominion or Sealed Flame forces from establishing control over Tarokan. This mission is authorized as a containment strike. Prioritize the collapse of the gate above House. No relic is worth the mountain itself. By scale, by secret, we endure. And once again, for those of you audio listeners, our players are now reading the text version of that. Because I have a feeling that at least Katie and McKenna are looking at the computers with very wide eyes.

15:23 Like what the hell did he just say? Yep, right. Katie McKenna We've been playing D&D Together for a while now, and I know exactly when the silence, what the silence means. Yep. Does anybody have any questions? Do we have something about the field flame in in one of the various? Oh, there it is. That's what I wanted. Chats as far as what they're about. So the Sealed Flame is a secondary faction within the Action Belt region. Again, audio, we love you agents. If you want to look in the faction channel in the World of Aurelius Discord channel, it is the document listed under Action Belt factions.

16:10 Again, this information is going to be kind of known to you. It is going to be acting as a syndicate archive that is available in your oath binders Ledger. So you request it from the bind. So again, all this information is known to you as an agent and at this point everybody has admissioned at least once except for Ogemon. So this information may not be as known to you. However, we will say if you want to give me a history check. Will do that. Looks like it is A12.

16:52 OK, so with a bit more time of studying your oath minders Ledger, you would effectively know at least what the sealed flame is and kind of what their influence is within the region. And I would say with your character, the your intelligence is a bit more on the higher side for your character, it is a 15. You would know that at the conclusion of this mission, and possibly with the kind of nudge from some of your your party mates, that the you would need to study up a little bit more on factions for future missions you have just recently.

17:38 Effectively this mission is a an initiation trial for you. You're still a trial operative. However, once you complete your first mission, you are granted the Ash Bound title if you will, which is your ranking within this the Scale Bound Syndicate. That sounds good to me. Cool, cool, cool. All right. Any other questions on what you've on the mission? Nope, let's do it. Cool beans. I love it when we say go for it. Let's talk more. Do. Let's talking more, Dewey, for a sake of time.

18:20 You guys go to bed care agents that were in last week's mission. I'm sure you did already. But long rest, everybody takes a long rest. I know that Gene and Katie, well, it really bears no difference, but you'll basically wake up full rested. You'll lock your doors and Kenzie's over here going like, do I lock my door? I don't lock my door. Beautiful. OK. Oh, I do. My weapons are in here. The next morning do you awaken and I need a history check from everyone and. You have advantage on those.

19:01 Is a dirty 20. Wow. Well I got a 14 with advantage so take that. Yikes. I got a 24. OK, so 10. You got a 10. OK, I'm dumb. You're not dumb. I'm dumb. The the general consensus of the party is that you do know where Mount Tacorin is. It is to the north of Fault Shade, just between Cinder March and Vault Shade. So again, for audio listeners, Vault Shade is the outpost, syndicate outpost in the region.

19:43 Cinder March is the largest city within the region, so it's right in between those two. So you do know at least which way to go. Oh. It's between Cinder March and what? Vault Shade. Just in case we have to go to either one of those places ever again. OK, pause. Mimi comes. Galloping back in, holding on to what's the most random thing I can think of that Mimi probably would be holding from being outside? A rat. Yeah, probably a rat. She probably has a half eaten rat in her hand. Oh. What did I suggest? Not this. Actor is, I don't know, she's a cat. Delicious. Just. Going to run off the streets of Savara and be like look, look, look what I got, look what I got, look what I got.

20:29 Did you get that off the street? Maybe. OK. Spencer, can I cast Revivify on that rat? Oh dear God, does it even have a head? Sticking it in my mouth and slipping the tongue like the the tail. You know when people slurp spaghetti that that is what I do. Are you still doing it? No, not. This all the way. Down your throat. I'm just imagining you casting revivify as it slides down hurting throat. Wait a minute, I might know Animate Dead. No. Oh, whoa, whoa there. Don't waste those spells on little. Old me, yes. While it's in your belly.

21:12 That's OK. Buddy, OK, We're not in the chainsaw man. Back off. OK, is anybody in need of anything in Vault Shade before we go? Can I just grab one potion of feeling? Sure, again, not to RIP off what he does, but just because I'm too stupid to remember anything else. Potions of healing 5 gold apiece you can manage. You can buy 2 at one time for that price. OK, Greater potions of healing are 30 gold apiece, Max 2 again. And it was can you buy 2? Of each, you can buy 2 of each of those, correct? And. They buy 2 of each. Actually same, I'll just buy 2 of each.

21:54 Yep, everybody in the party that needs to buy those things can add 2 greater potions of healing and two potions of healing to their inventory gene. A greater potion of healing is going to be similar, again, very similar to a potion of healing. Greater Potion of healing is 4 D 4 + 4. Instead of a potion, healing is 2 D 4 + 2. OK, and I persuade the and I try to persuade the shopkeeper to let me buy a few more. I mean you can buy more, but it costs. How much would two of each cost? That would be 70 gold. Yep, 6070 OK 70. Yeah, because yeah. I'll just get the four.

22:37 That's fine, OK. Can I ask to look around for a scroll of pass without trace or scroll of fire resistance? There is a a shop in vault shade that sells magical items. This is more just a potion shop so I mean if. You'd like Shade is magical items. Vault Shade is the name of the outpost itself. You're able to buy syndicate priced items like potions of healing, things like that. You know kind of the smaller items from any outpost in this in this location. They would be located at the Obsidian Vale Emporium.

23:19 I'm out. Could I potentially buy a couple? Go ahead, Sorry. I'm Obsidian Veil. What? Emporium. Emporium, oceans and all caps Got it. No scrolls. Spencer, if I have to send you a message outside of game chat, which where should I send that? This so the answer to that question will apply to all players. Again, each player has a personal journal private journal that only myself and you can see that is located in the the discord channel as well and the only one I think I have to do yet is going to be jeans. I think I have everybody else yes. So let me.

24:00 I feel like we should as a group collectively slowly start collecting the names of these things so we can just make a spreadsheet and then just directly cite it whenever we need it so Spencer doesn't have to be like. Nurse begins to just walk away, muttering a few things to himself. Things like. Follows after. Things like ash and belt, volcanic caldera zone. Maybe I'm going to need a perception shack. Indian relic law. Often. How did they get there? I didn't. Write to ice. Sealed. Come out of jail. This. Guy.

24:41 Has been. In jail since our last session. Let's pray. Dearly beloved, dear Holy Mother, Mary of Grace, what is it? Holy Mary, Mother of God. Between the factions a. Thingy Perception. Correct, correct. At perception, that is. Always contested. 13 Can I sniff him? What the Frick is going on? Oh, that's not the third session in a row. You So. Mimi looks up and realizes that Neros has disappeared. He has. They have. Nobody has any idea where he went. I followed him. Hello. You did not see him leave.

25:25 Fine, I'm sniffing the air. Where did this fucker go? I'm looking for the scent of freaking. What's the one word that like people like shamans have like those like bells around their necks and they like swing and they produce an incense. I'm looking for that smell. You mean incense specifically? What is, what is Yeah, yeah, yeah. Incense. Yeah, yeah. You mean the smell of incense? Right. I would say give me a perception check. I don't know how else to make you roll for sniff. That's now the second time I've said this in the podcast. Survival. Yeah, I'll tell you what. Give me either perception or survival, whichever 1 is. Or Animal Handling.

26:06 How well can you handle yourself? We're going to say. We're going to say perception or survival. Which one is higher? Hey, hey, you said animal handling. No, no, he said. Animal Handling and. Mine perception. I would literally pay, yeah, the perception of survival, whichever one's higher. I would literally pay $1000 for that. That D20, it's so amazing. I I got a dice advent calendar. That is a 17. Where this? Bald hat go. Yeah, you know what I'll say for the 17? What the rest of the party sees is Mimi all of a sudden get all on all on force and just go.

26:50 Hair goes up on the back of your, you know, along your back. And she starts to walk away. Muttering bald all day today. Is going to sigh. Nairos shoot the. Whiskey make an awful face and then follow Mimi. Yeah. OK, Oh, Nairos. Is everybody else following? I also follow. OK, Yeah. Falling behind. You. When? You do? Sorry. You're fine. So the party does all follow Mimi as she's. Oh, I got this, I got this, I got this. Oh, bald man, Pitter patter, pitter patter, pitter patter. And you?

27:44 Look, you're able to see Nero stepping into a building that does have an Obsidian framed archway on the outside leading into it. I'm going to slink in after him. The entire way she's saying bald man. I'm confused because I'm also bald. I'm. Going to just appear high night roast and sit on all on my haunches and just stare at the back of his bald head. As as the party enters the the building you're stepping through again, the Obsidian framed archway patrons are greeted by swirling notes of prismatic dust dancing in midair. Curved shelves carved from black marble hold floating crystal jars, and each one contains A distinct whisper of magic incense.

28:37 Go ahead and write that word down there, McKenna. Incense of Starlight fills the. Air. And every surface glimpse with runes that pulse in time with an unseen heartbeat. Behind the counter woven of Living shadow stands Celestrix Moon Weave, and she's able to offer guidance and veiled smiles to those who dare enter her Emporium veil. I'm just sat behind that. What did? You say, Jesse, I didn't. I didn't quite. Hear hail. HAIL, hail. Hail. Yeah, like hail. Oh, hail, I'm talking. I'm talking that now these celestrix kind of turns around and says you're new here. What's your name?

29:24 I'm the witness. At least that's what they call me in this place. From what I've heard. Uh huh. The silent witness. But the witness? Uh huh. OK, some call me heretic, some call me living scroll. She's gonna slowly start backing away from the counter and she goes, OK, I see you've got your friends there behind you. Are you all together or? I'm sorry, I mean no harm. My friend wandered off without us. They were worried about me. Well.

30:06 I I could possibly understand why. What can I do for you? I'm in search of a squirrel that helps resist fire and to conceal my party members as we travel. I do travel in stealth. So you're looking for a scroll of fire resistance, correct? And a scroll of paths without trace. Just a scroll, huh? Nairos, what are? You you may need to brush up on your practical uses. Practical uses. Well, squirrels only use one time. Maybe it's just going to get back up, go walk outside and wait outside. She's she's not in the mood to fight. Normally Mimi would be I'll bent on arguing about this, but she's just so over it.

30:54 I'm going to go sit down. She leaves, I'll say, finally. So I do have a spell of a scroll of absorb elements. What would that cost? Let's see here. That would cost 75 gold. 75 You have just one. I do have two. Would you consider 100 for the pair? I'm also looking for a bag of holding if that sweetens the pot. Bag of holding. Or a satchel of stuff. Or a sure I backpack of big space.

31:36 OK. I mean, I do have a a bag here that really doesn't seem like to have any end to what it can hold. I do have that available at 500 gold. That's a little beyond my means. Would you consider all that I have remaining 420 gold? 420 gold for a bag of holding. And the two scrolls it will go a long way to assist the syndicate. No pull up my my Ledger. Oh, you're an agent? Oh, well, that changes things just a little bit.

32:18 A bag of holding for an agent? Are you on a mission? We're preparing, which is the need for those scrolls will likely come to fruition. Well for an agent like yourself I'll say for the two spell scrolls 100 gold and for the bag of holding will say 300. Wonderful, he gently sets 300 or the 400 gold. Nice in a nice stack on the counter, takes the items thanks to Lestrix on his way out and on his way out without saying anything to Mimi just just walks up to her and hands are the two scrolls and walks.

33:09 Walks away OK. Anybody else? Mimi is going to look at the scrolls and is going to nudge Cassidea like a cat would nudge a person to put them in her bag for her. Because there is going to do so. OK. And then maybe it's just going to continue on. Oh, OK. So you'll follow Neros out, OK. Anybody else? Or is everybody else following Neros? I will. Follow follow. Follow, follow. OK, so you know Mount Decorin to be about a 2 hour travel. It's not very far from the Vault Shade itself, so it's easily within walking distance and again, still morning hours. So you'll absolutely get there before midday. So you do arrive at the base of Mount Decorin. Again, some of the some of the ash scale tribe are there just kind of standing there.

34:22 They aren't, they aren't very excited to go in, but you do discover that the area itself is surrounded really by the Asheville tribe, and they they come up to who's in front. I assume that would be Nero's correct? I don't have any. Like I hadn't made any intention to be first. I just started going, right? I started going and if somebody walked in front of me or next to me or followed nearest didn't care. Would there be anybody that would want to be the lead I?

35:06 Could walk in front. OK so Kaz Daya will be in in front at this point and you are approached by two lizard like folk. Give me a Give me a history check. Is that everybody? Just Kasdea. That's a 10. Our answers are about. To have these, that's a 9 + 1. OK, 10 So with the 10, you do recognize these to be a members of the Ash scale tribe and they come up to you and say we haven't been able to find their scouts that went in.

35:46 We sent word to the syndicate. Are you? Are you from the syndicate? We are. Oh, thank. Thank the thank the gods. OK, we, we need your help. We, we need you to find them and stop the stop the ritual from happening. It is utterly abundant that this does not be completed. Otherwise this entire region will burn. It's not burning already. I I see what you mean as he kind of looks around but imagine this times 100 it it will be nothing but fire and dread and death if if this Afriti is able to open the portal to the the element of fire.

36:30 OK. Please, please. And he, he kind of points to the, the entrance of the, of the, of the chamber. He goes, please, they're right in there. I, we just need you to go and find them. I'm going. Insight check, Yeah. OK. What are you in what regards I guess. Maybe it's going to kind of their eyes at them. Lots of people can try to con you to doing something like, oh hey, that person over there is injured but they have a knife behind their back. Sure, yeah, I mean 'cause they're. And maybe you can give me insight checks. Can I do guidance?

37:10 My bad Katie, you know what you roll to. Did I? Miss a message? I thought she was correcting my English. Oh, no, no. No, no, I'm back from yeah. OK. I was trying to do guidance for for them. OK, perfect. We have guidance. Yep, You guys have guidance so. That'll be AD 4 to to your check. I got a 14 and 3. So 17 plus anything. That's a good question. So 15, so so 1818. OK, you both realize that they are genuinely asking.

37:55 They have no nefarious means. The Ash the the Ash Scale tribe, while they are not necessarily the best people in town, they are asking for help from the Syndicate to stop a a higher powered faction from taking over the region. Caste is going to let out like an annoyed sigh and like look back at the rest of the group and be like, do we help? Do we continue on like, oh Cease is going to step up and ask the the leader, whoever it is they're they're talking to, and ask him if they have any tips or tricks or hints about how to get safely to the the gate or the the ruins?

38:46 So the gates. Directions, if you will. So you're asking how to get to the point or get to the place where the. Yeah, OK, he goes. From what we know, Serafta is located deep within the within the ruins and within the the mountain. He's he's been working on this gate for some time and intelligence in our in our circle states that if not taken down by sundown, he will complete the the ritual and open the portal to the element fire. So it is.

39:27 It is within the gate, within the ruins itself. We have till sundown. And what is it you want us to accomplish for you? We need you to find Serif TA and defeat them. We need you to stop. Them you want us? Why not just remove the gate? If you're able to neutralize the gate, that would be fine, but if Serif TA were to survive, he may start again, and may. Make another portal. And what of the scouts?

40:07 We have not seen or heard from them in days. Any movement from the sale the the sealed flame? No wait for we're supposed to neutralize serf TA collapse the burning gate before it stabilizes, and we're supposed to prevent Dominion or the Sealed Flame from establishing control just halfway. The ash scale tribe are not part of the sealed flame. I I apologize, I read. That it's. Completely wrong, so I I apologize. So think of them as a standalone group. They're not an established faction within the Ashen Belt. They're effectively independent.

40:53 A small scale tribe if you will. So if you want to notate this with the dominion of fall Rock, they're very distrustful of them. They've often tried to force their groups into their relic order kind of system. They fear the sealed flame fire preachers typically of an attempt to recruit or coerce them into joining the the ash scale tribe do see the scale bond indicate the scale bond syndicate effectively as a broker in the in the area in the world of Aurelius as almost like a neutral third party who will honor contracts and requests for assistance without demanding any like cultural submission from them.

41:47 Thank you for clarifying. You're very welcome. Can we get directions to the the the the the gates or wherever the ruins are? Specifically how we're supposed to get there? Other. Than just go in the hole. So this this hole that you see, you do see effectively like a staircase kind of spiraling down, but you you're only really able to see the first few feet of it kind of where you're standing. Again, you're standing at the base of of Mount Tacorin, but as as far as where to go from there, I can have everybody attempt a history check. Alrighty, history check.

42:40 OK. 18. I. Still have guidance so you can roll. 9. 21 OK 9 I need my 8:20. And my pookie go guys I lost her. I got a twin to my bag of cat holding stop getting stuck in the crack. I rolled it twice and it got stuck in the crack like it's a crevice of the dice bowl and it was tilted on its side and it wasn't directly landed on and haven't everything's fine. Everything's fine. How are you? Dirty 20 OK.

43:23 None of you are really aware of the inner workings of this location. With the 24. Yeah, it was a unfortunately just it was DC 25 because that would give away quite a lot. So yeah, I mean, you were. So I literally looked at Kenzie and I was like. OK, maybe it's going to start lumbering over. OK. In the direction that's the suppose it ruins or wherever it is we need to go. OK. Is everybody else following suit or? Yeah, I'll follow. OK, I'm going to ask that guy. Walking on all fours.

44:03 OK, I'm sorry, nearest go ahead. As they're walking away, I'm going to approach the the one lizard dude and just ask if they have any scouts that they'd be willing to send with us to remain in the back lines and not participate in anything other than guidance. Give me a persuasion check. 22. That he he does say, well, we do have one person remaining. Let me let me go over and talk to him and see if he'd be willing to assist. And with that, and with that, we're actually going to take a break here on Crit Happens because the DM has to create a stat block real quick.

44:49 We will be back in just a moment with more of Crit Happens. Level up your hangout that The Benevolent Badger stop in and say hi to Jordan, Mel and the rest of the Benevolent Badger crew. Open board games every day, plus Dungeons and Dragons sessions available to sign up online for Tuesday, Wednesday and Saturdays. On the first Monday of every month, the board game tournament bragging rights on the line and a new champion may be crowned. Fuel the fun with wraps, pizza and other Cafe favorites. Open Monday through Thursday 9:00 AM to 10:00 PM and Friday and Saturdays 9:00 AM to 11:00 PM. The Benevolent Badger where the best games are played with good food and even better coffee. You can find them at 1699 Field Ave. Ste. 200 in Schofield, WI, or online at Benevolent badger.com. Benevolent Badger, proud sponsors of CRIT Happen. Welcome back to CRIT.

45:42 Have to cut that out. Welcome back Crit Habits here on Spotify, iTunes, player.fmpoddirectory.com, stitcher.com, TuneIn Radio, and iheartradio.com. We are back here after a small break so my DM Ness could generate a quick NPC stat block that was not expected so we move on. Everything is set to go. So Neros the the guard goes and speaks to one of his tribe mates and you see them kind of nodding and shaking their heads, kind of having almost a little bit of an animated discussion. But eventually you do see both of them return and you know the person kind of in charge there right now.

46:26 He goes, well, this is Sawtek. He's one of our most trusted guides. That was still available and did not go in initially. He has agreed to join you, but I I again I I do ask that while he guides you, do protect him as one of your own. He'll be remembered. He kind of looks at you. He's like, I'm sorry, remembered. Amy's going to saddle up next to Nairos and kind of nudge the new person with her head and like, do like a come here rather with her tail. Like we need to get going. And he is so Sautek kind of looks at at Nairos and kind of gives him like a little uneasy look, like he's not very comfortable with what Nairos just said. Oh see, he's just going to wave a little. OK, maybe he's just going to pour at him and wait for him to follow lead the way he.

47:27 Eventually will follow, but he will not lead. He is there to be a guide, but he's more of a he's not a frontline soldier, but he's a he'll be more used as a knowledgeable ally. So again, he will not necessarily lead, but he will be able to guide you in the correct direction. OK. Settle up next to What is his name again? How are we spelling this? His name is Sawtek. Sorry, Saketh. Excuse me? OK, why do you always pick such difficult names for your NPCS?

48:07 Because that's why. I'll I'll hang out next to Saketh and tell him, don't worry, I'll be here and I'll do my best. To protect you, he goes, Thank you and I hope that we can locate Serif TA together and finally stop something that is dangerous to us all. OK, OK, let's bookie. So we get on with this. I got I'm feeling like bapping some stuff, not going to lie.

48:48 OK, so do you all go in? Yes. OK, yeah. All right. So you do arrive at the bottom of the staircase again. It's a spiral staircase that leads down into the the dungeon. And where did my there is? And you do see surrounding you 4 separate doors. I'm feeling right. OK, I'm. Going to. Walk over to the the door to my right.

49:29 Fact. That's which way to go. So you're going to try the door on the right? Yeah. Go ahead and give me So are you going to what are you going to I'll. Check for traps first. OK, yeah, give me an investigation check. OK, 14 there are no visible traps to this door. I'm going to try opening it. OK, So what exactly are you doing to the door when you open? It OK, well, you're testing me indoors and I know it is it is well the door with a handle or what kind of what does the door look like? The door effectively.

50:18 I Why do we go about this every time? Always good, I love it, always do this. I, you know, I have a thing with doors. Every time you've ever every. Time. Everybody wants to pull this up in chat or in discord effectively. Would you come down the Spiro Cara staircase? This is what you see. You see this door in front of you, this door to the right, this door to the north, and this door to the West. So this would be the door on the right that you see it has I went to. This the lone pot. OK, the lone pot right here. Yep, that's where I was. Give me a an investigation check while you're doing that, Katie.

51:02 Again, the door for all of our audio listeners has three visible locks and two, it's a double sided or a double door. So one hand on each door, attempting to open it. Well, first I'm just gonna try pulling on both handles. Like not at the same time, one at a time. OK, give me two separate strength checks. OK, that. Was good. Does it have to be investigation or can I do perception? No, because you're looking at the pot. Yeah, and you're looking. You're looking. In the pot receiving eyes. That would be more investigation because you're actively looking into something rather than just kind of your peripheral vision, if you will, for a perception check. So first I'm starting with with looking at it. I'm not taking anything, taking the lid off of it or anything yet.

51:58 Oh OK, with your passive perception of 18, it's a it's a pot that has like a a hawk head on it. Oh, sightseeing the freaking pot. OK. Yeah, now I'll go in it. OK. You can give me investigation and we'll move back to Katie here real quick. What was your first strength check on the left side? 17. OK, right. And then give me the check on the right side. 12. OK, you do talk. On the left side, you hear a little bit of jostling, like clanking of a of a lock. It does not open. On the right side, again, same thing. You kind of pull it open, try to pull it open and nothing occurs. OK cool, now I'm going to try picking some locks with my thieves tools.

52:45 OK, I'll need 3 separate sleight of hand checks and I'll return to you in just a moment. Jesse Investigation check 2626. You are able to locate 50 gold in this vase. This vase to you does appear to be a almost like an offering pot to to the gods effectively. Is it a relic? Would it be considered a relic? No. If it were, if it were a relic, it would be more effectively, I won't say taken care of it. It would be, it would be more on like a, an altar or something. It's for me to at least to consider, for me to consider a relic.

53:39 But yeah, I would say at this point, it's just an offering pot. Cool. I'm having a stroke tonight. Jesus. All right, Katie, Three separate sleight of hand checks. Yes, Sir. First one is 1913 five. A bit luck, a bit luck. OK. Yeah, unfortunately you said 19, five and 13 that'd. Be fine. Fortunately, you're not able to pick any of these locks. None of. None of them. Yeah, I'll try. Damn Doris say again. Anybody want to help me?

54:22 You certainly can try. Can't say I'll need 3 separate slide handshakes from you as well. We'll return to you in a moment. Anybody else OK as of right now? Everybody else kind of standing right here. Are you saying it's magical? Anybody know if you can magical give me? Can I look through the bookshelf? Yeah. So Gina Patty. Yeah, I. Had to look through it too. OK, Yeah, Gina, Patty, give me investigation checks on the bookshelf. Your smile indicates that you roll a natural one. What? What's that? I'm talking to Kenzie. She's standing right. Sitting right. Next to. Me. She's got that look. On her face, like she just. Did something devious. You said a insight check investigation, Oh, investigation that would be 15. I got a 21.

55:08 OK, with, with both of your checks, there's really nothing more than books on here, nothing out, nothing that would necessarily be able to, you know, the the books are worth, you know, they're they're effectively history books, but there is there in a language that what languages do you speak? I speak common druidic giant Nork. Patty.

55:48 I don't remember off the top of my head, but I want to say it's common elvish and dwarvish. OK, Yeah, they're, they're written in a language that is not familiar to you, but they may be worth some money if you, you know, wanted to take them. But other than that, nothing that would indicate to you that it is important, if you will. I would like to see if the bookshelf can slide. OK. We're going to do a strength check. I guess my first question, Jean, is, are you pushing it this way towards the the South wall? Are you pushing it this way towards the N wall? We'll try the South wall first.

56:37 OK, give me a strength check. While you're doing that, we'll return to Kasdea. OK. Are you ready? Yes. The first one I rolled to 16, but I have 10 on plus because 10 of some sleight of hand, OK, so I got 26. OK. The second one I rolled an 18, it's 28. And the third one, I rolled a nap 20. That's 30. Mimi has curled into a ball as. Far as getting kind of impatient and pulling out the last order. So Kasdia has effectively picked the lock to this door. I win.

57:23 Oh God. I win. I think my sleight of hand proficiency is a little broken. I'm not playing this game on God Mode. Slightly disappointed I didn't get to hit that in. Eugene. I'm sorry. Eugene. Excuse me. What? What did you roll for? Strength. We've been at 16. Yeah, the the bookshelf moves, but does not. It doesn't reflect any sort of hidden door or something along those lines. It's it's just a bookshelf. I have a question, yes, after Kaz Daya picks these locks, can she go look at the books on the bookshelf?

58:06 Sure, there's give me an investigation check. That would be a 15 my good friend. Oh, 16 because I have +1. The same thing. Just books. Nothing really of importance on the shelf itself, just books that maybe were some form of currency. You never asked me what languages I speak. What languages do you speak? Celestial common common sign language, draconic, elvish, goblin and thieves can't. Nope, you do not. Yeah, it's in a language that you don't understand. I'm going to take the books and shove them in my bag of. Holding. OK, So what everybody else sees before Castilla goes to look at the the the bookshelf as you see her kind of crouching down, picking the first lock, reaching up for the second. Like how tall are you?

58:59 I get Mimi's help because I am 4 foot 5. I would have given her a boost. I'm invested. In the fan door, Yeah, that's. That's me to. Help me, I won't. I'll. I'm going to charge you your inspiration, however, for that as a retcon, but the door opens. I was gonna say Mimi or Savara lift me because I am. Tiny Mimi is currently sitting like a loaf. Savara isn't like a cat. A big, massive loaf. Oh, I am, yeah, I'm I boost you. And so are the all the other doors still locked books.

59:42 I mean, it's up to you to look. Fairpoint, I'm gonna go try the other doors. Might as well open them all, you know? OK, which door are you looking to? Open now, let's go. Let's just keep going. Right, like the store. Yes, Sir. OK, hold first. Well, hold on. Check for traps. OK, on the door. Yep. OK, give me an investigation check. Investigation dirty and. Won't make me ramen. Dirty 20 There's there's there's no visible traps on the door. Cool, now I try opening. Wait.

1:00:22 Well actually I'm just gonna try opening them. Does strength right 9. Yeah, I mean with a nine, this door opens. Which door are you opening? The left or the right one? Start with the left. OK, you open the door and right now I need Savara, Kasdea, Ogman and Osisa to roll me a Constitution saving throw.

1:01:04 Now that is against poison. So if you have resistance to poison, I need to know that now. I got a 12. OK. I had a 1515. I knew that. I was just trying to figure out if I had poison, whatever. Oh, Caesar I. Got an 8. 8 OK. I also got a 8. OK, so everybody except Kazdea, you will take 1521 poison damage as the as the doors swing open, a pit right out inside the door. Deadly fumes kind of spill up from the from that pit as soon as the door opens. Jesus Christ and I close the door. OK, thanks.

1:01:55 So Yep, So everybody, I just said Osisa, Jean and Savara will take 21 poison damage. I'm going to like tie a little piece of rope on the handle and be like, no, I'm going this one. Somebody left a doozy A. Doozy. OK. And then that means can you poison condition or just poison damage? You just take poison damage. You are not poisoned, correct. Good question. Good question. Thank you. Can I go ahead and take one of my potions? No, we're going to do that.

1:02:39 Everything good back there? Fine, We're fine. I'm gonna, I'm gonna say you're. Gonna say that between coughs. Yeah, and I'm gonna pop, I'm holding one of my greater potions of healing and I'm gonna pop the little thing out the cork and then I'm gonna continue right to the next door. We gotta know what's behind all these. And I'm gonna take I'm Downing the potion as I'm walking over, OK? Yeah, I give him 44 + 4 for the greater. He's just watching all of this at the edge of the room with quiet. Which which edge? Where we entered kind of.

1:03:22 Well, you entered straight into the Yeah, you entered the dead center. Sure, I guess I don't know, maybe probably have wandered in and sat down. I regained 14. Cool. Yeah, go ahead and mark 14 back. You're good on health, Zara. And I'll see. So you can roll your healing as well. And then we will move back to Nero's. What? What are you doing? What's this little light thing over on this wall? Oh, it's just the torch. OK. Yeah, yeah. So keep in mind, for those of you looking at roll 20, the map that you're seeing, I literally traced the entire thing.

1:04:04 There's 4 doors, right? Incorrect. There is one at the North, East, South and West. Nobody's opened the north one or gone to the N 1 yet. That is correct. Yeah, I'm gonna open it. You're gonna attempt to open it. No, I'm gonna open it. OK, which side of the door are you opening? Left. OK, give me a strength check. I'm really, really good tonight. Just this straight or or athletics I guess doesn't matter for me 21. OK. And you're pulling the door, correct? Well, I'm gonna do both.

1:04:46 If it doesn't pull, then I'll push. It opens. I'm gonna take that thing. What is it that? That is a skull. I'm gonna take it. OK, you can go ahead and put a skull in your inventory and creep the DM out a little bit, but. Yeah. Is it human? What is it? Well, I mean, as of right now, the only person that I mean, you can give me a a perception check to see if you saw Nero's do that. Well I I would have been listening for the damn doors. Well, I mean, but I wouldn't. Have looked I would turn. Yeah, that's.

1:05:26 Fair, that's fair. Just going to write. Books. You remember this stuff is happening at the same time. Yeah, this is all real time. Yeah, it's not real time. No, I wouldn't have heard him. OK. So I would know. Give me a perception check. Spencer I have done nothing. I have been quietly SAT observing my party members. Can I ask, says Jeff, for guidance on which way to go? Yeah, so says Cath will go. It's been quite a long time since I've been down here, but as far as I know, the location of Serif Car would most likely be the door that the puny Rogue picked open. I said what I said bitch, but I would proceed with caution. I mean, who knows what is is awaiting in that door? I still want to know what's behind door #4. Door on the left.

1:06:45 Yeah, all. Right. I'm gonna go try opening it still. OK. Which side? Left then right. OK, Mimi and I'll what's your passive investigation or passive perception 15? Yeah, you would have seen Neros open the north door. I also rolled a 21 though, in case you're wondering. So you see, as I'm sitting. Observing if I notice anything strange, any kind of like movement behind a door, anything that would be like, oh hey, that wasn't here earlier. You want to know if there's anything beyond the doors, if there's something that wasn't there before.

1:07:32 Yeah, something breathing, something living. No, you're not able to detect anything like that. No. All right, all right, Svara, Give me a svara. Give me a strength check. 15. OK, do opens. All right, well. The all five that we have been open. Yeah, don't go. You guys. The one with the rope. Don't open it, Doozy. Doozy, the capital D. Stinker.

1:08:13 Kazda is going to walk over to the stairs and she's going to sit down and she's going to scratch Mimi in between the ears and be like, did you hear him? He called me puny. And it's just gonna up to who called her puny slowly down. All right, the reaction you. Get I'm gonna go through the ones that we were guided to go to the locked ones, the first set that we opened. OK all right, I'm gonna turn everybody. Everybody good. We going I'm. Following. Cool. And I'm like swinging my warhammer as I'm I'm walking down.

1:08:58 A pitter patter after. OK, I'm kind of walking with my staff of withering. OK. Is everybody following? Yes. Yep, Yep. OK, so you all go into the the the dungeon here and. I'm not like dead stop there, huh? OK. What would you like to do when you stop there? Well, that's a thing. Do you say that? Look left and right, yeah? OK, look, is everybody stopping behind Savara? Yeah, I got a look around.

1:09:47 You do perception check because she cannot see this Ring of Fire. Are you writing I? Fell into it. I'm not going to continue. Writing copyrighted? Yeah. That's where I was going with it. OK, so everybody's stopping and looking around the room, correct? OK. So you there's no like pressure plates or anything right at the entrance. Right. No, there's a. The way you said that was really suspicious. I'd like to point that out. Because I I'm suspicious of this just ginormous room. With a ring, Spencer. Being like the.

1:10:30 Whole no, don't worry about it. The only thing you see is a creature standing in front of this portal and you hear, you hear them kind of mumbling to themselves. I need everybody to give me a stealth check. Oh great, other. On ice, bro, I'm not. Stealthy you? Guys. 22 I'm loud and. Proud. 12. Check. That check my. Journal.

1:11:14 I don't have guidance anymore, correct? Yeah, you would still have guys you and Kasdea sick so. I don't think they should actually guidance. Only. Lasts for a minute. Oh yeah, you're right. Pictures up to a minute. My apologies. Never mind. Still a 20A dirty 20. What was everybody's stealth roles? 5. Oh. Boy 12/20.

1:11:58 Well, at this point I'm not going to need to know anybody else's roles because the person in front. I loud in crowd. Came to you, you might need mine. What was that you? Might need mine. OK, what is it? That one. I'm. Really stealthy y'all are. Just but, But wait, hold on, Spencer. Yeah, my stuff that I did would be effective here, so everyone should make. I need everybody to roll their stealth roll with advantage. So I'm assuming for Savara because did you have disadvantage? Yeah, roll a normal die.

1:12:44 Mine is still. 12 Oh wow, Well, that's much better. Three. Much better. Oh thank God, scared. About that. OK, 2020. OK, Savara. 16. OK, Nerof. 20 something. OK, Ogaman. Yes, still 12. OK. And who am I missing? Mimi. 21. OK. And I'll see some. 20/30/20 OK, we're real sneaky now. OK, so as of right now, the creature in front of you doesn't know you're there.

1:13:27 They are too focused in there. We'll call it chanting. What do they look like? Are you expecting us just to go up to it and try to kill it right away? No. Do you think we are adventurous? Uncivilized. Kind of. The creature in in front of you is towering nearly 15 feet tall. Oh damn God damn their. Skins glowing with ember light, veins of fire and fire. Elemental. Pulsing beneath the surface of their skin like a living forge. The eyes. Oh, I mean as of right now you could see their hair. He his hair is almost as black burnt as black smoke, with little flicks of red like a like cinders rising in a ground of fire.

1:14:23 I'm going to like spend a minute observing them. OK, so I can do know your enemy and I can learn about its capabilities compared to my own. Strength score, Dexterity score, Constitution score, Armor class, current HP, total class levels if any, Fighter class levels, if any. What? Really just said we read like a book. So. But compared to mine compared to mine. So not like I don't get the values, I just know if it's higher than mine or lower and it has to be outside of combat. So here's like we will do for my arms out, OK?

1:15:06 So here's what we'll do for that. We are going to, I'll have you name off. I'm going to kill this, by the way. I'm going to have you name off the stat that you wish to get information on, and I'll tell you if it's higher or lower. OK, I'm going to go with armor class. What is your current armor class? 21. Anyone. Oh yeah, I remember looking at that and going Duff. Yeah, yeah. Have you hit with that warhammer yet? Yeah, I have pretty pretty well armor class lower. OK, let's go with no constitution score, mine is 16. Higher deck score.

1:16:13 Mine is 15. Lower. OK, Strength 20. Higher. Oh crap, current HP -60? Higher. That makes sense. OK, And then I don't even know what class level art levels are. Can I have you make me a Constitution saving throw please? Yeah, sure thing. How about a nine?

1:16:54 That's all the information you're going to get. Your concentration kind of breaks a bit. That's. Fine, you start. To hear the chanting increase. OK, All right, so. I see. Where we left off was my. Life. I'm going to kill myself. Savara stuck her hand out and was like and observed. OK. How are you relaying that information to your party? So I'm going to blocking whisk at the. Door you're going to whisk. That I am. I'm going to whisper. OK, I need. I think we can classify that as a stealth check. Do I still cast normal or do I go back to disadvantaged or cast roll?

1:17:41 You would cast with some. Good. Whatever. I'm still concentrating. With advantage. Which means I did. OK, and you also have an additional 1D8 to your role. I do. Yes. OK, well doesn't start with 16 and then we add 3, so 19. So you turn around and whisper to your party the information, and as you do that, the air in in the room kind of shimmers with really unbearable heat as the the gate before you again is burning. It's thrumming like a heartbeat from its blades. Again stands before you, serif TA, towering and wreathed in fire.

1:18:51 He hears what you say, and his voice rolls like molten stone, echoing at last. Mortals come, as they always do, to chain what they fear and silence what they cannot understand. I was bound in shadowed vaults, forgotten by your dominion scribes, left to smoulder in silence. Yet the sealed flame remembered. They whispered my name. They bled for my return, and through their devotion, this gate awakens. Mount Tacorin's heart beats with mine. When it's fury breaks the sky, The Ashen Belt will remember what the Dominion sought to bury.

1:19:32 Fire cannot be contained, and neither can I kneel or burn. The choice is yours. And he raises his flaming band, and he raises his flaming blade in the air, and the chamber itself roars as if a an eruption is occurring in the in the in the dungeon itself. And they need everybody to roll initiative. Oh shit. Hell yeah. What if we? Chose No, I'm not going to say that. Anyways. So as he raises his blade on fire in the air, we will start with Mimi.

1:20:15 Oh, and real quick, for all you audio listeners, we love you to death. The token that you're going to see for for this creature is not the intended token. It's just the largest one I could find that was animated and look cool. So that's your, that's your creature battle you. Mean we're not fighting a dragon. You're not fighting a breathing dragon that's animated on roll 20. Dang. Dang it. All right, we'll start with Meanie. I'm roll dice even I do it. Odd.

1:20:57 I don't shit that was an app. I had. Two, it was an odd number, OK. Use your inspiration. Huh. I was an inspiration on that. Why not? Use your inspiration. OK, I was an even number. All right. Guys, I'm sorry, Mimi is going to stand up on all fours, like 2 legs and she's going to bow. That's all she does.

1:21:40 It bows in reverence the fire elemental. OK. All right. And we'll then move to Neros. My turn. Yep. We'll start with how far away is he? Is roll 20 updated? So the the lines are a little hard to see. Let me let me beef them up a bit. No, I think I can see him. We're OK. It's 55. Melee range is 50. Yeah. Apparently I made that up.

1:22:24 I'm aware of my entire. Family. All right, We'll just. I'm gonna go there and I'm gonna cast mind sliver. Damn it. It's a You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take AD 6 psychic damage and subtract 1D4 from its next saving throw. Damn bro. So what was the? What was the saving throw again? Intelligence. It does. What's the DC to beat? 16.

1:23:06 It succeeds. Or. What the fuck it doesn't. How? It still takes 4 damage. OK, OK. Anything else? Oh wait no I lied. It doesn't take 4 damage. OK, no, I thought that was. That then yeah, it'll be OK I got. You. Yep, we're good. OK, cool. All right. Anything else? No. Pookie, I hated that Kasda. I was fucking cringe, Spencer. I walked into Jordan the. Stomach. Too. I walked in the Jordan shop today. He's like, hi, honey. I'm like, hi, Pookie. Yeah.

1:23:47 Don't ever fucking call me Pookie. That's Jordan, not me. Pookie is for friends, not for significant others. Yeah, I don't. Even as a friend, I wouldn't want to be called Pookie. I don't know. I call my boyfriend Pookie. I know you call your boyfriend Pookie Mars because you're a dear. I'm not trying to say anything. Don't kill me. I'm not. So what, I'm going to move potato to the corner of the. Room actually speak up. Sorry, I'm going to try to move to the corner of the room. This one right here. 30 feet. Yeah, yeah. I'm just going to live my best life in the corner of my room and I'm not going to do Jack.

1:24:34 I'm just going to move to that corner of the room. I mean, I could Chuck my dagger at it, but I don't think that I'm going to get that dagger back and I want to keep. That Do you have any anything else you can do? Oh yeah, I'm going to pull out my my flame tongue rape here named Shish kebab no. It's already out. Oh well, I'm going to go look. I got one of those too. That's it. And turn. Oh, Sisa. Sorry, is there any way I can get that map back up in the in the discro chat? I can't roll. So sorry, my apologies. Sorry, I'm just counting squares, I want to make sure I'm within range. How much do you need?

1:25:16 I need to be within 90. Feet. Oh, you're well within 90. So I think I should be good. Yeah. OK, cool. Does a 26 hit what? Exactly are you doing? I am casting chromatic orb. OK. You said a 26. 20. Six, yes, that does hit. OK, so this is going to be let me see what is this here? An orb of cold damage. And OK, let me just sorry, math rocks need to think for a second. This will be 25 points of cold damage.

1:25:58 OK. And that'll be my move. OK. Next is Savara. I forgot I was muted, my bad. That's OK. That's our common occurrence today. Well you know thanks I have like 2 mutes my my headset has a mute and then the discord has a mute and I was double muted so I. Can't feel like you've been screaming at me the entire time. First Savara's gonna turn to look at Mimi that's bowing and go what the fuck? And then turn back to the elemental and be like, that's a lot of talk.

1:26:42 See how that strength does. And she's gonna run, but she can only go 30. So I'm gonna, I'm gonna pull out butter knife and I'm gonna use Frost Strike. So Strike of the Giants, and I'm going to imbue it with cold damage. OK. If the target is a creature, are you a creature? Yes. OK, then you have to make a con saving throw and I'm going to, I guess I'll roll the hit well.

1:27:26 What's the DC save on that? 16 it it succeeds. OK. To hit it's dirty 20 Oh. That does hit. OK. And then so then I do one D 6 + 5 and then an additional 6 plus an additional D6 of cold damage, so 6 of regular damage. It doesn't say what type. I'm assuming like fours oh slashing and then four of cold damage.

1:28:07 Sorry, how much was the the first damage? 6. Six OK and then 4 cold OK. And then I'm going to use a second, my second action to attack again and I'm going to pull out butter knives Evil twin and. Did you name it Sautee Olay? I'm going to do my superiority. I have 5. We're going to just throw that one as is.

1:28:48 How about 18? To hit that hits. And then damage is 0 force but 11. Is that's not Max, is it? That is Max. That is Max. That is Max. Is pretty here in the first section. Yeah, I need you to roll damage again. Oh, I forgot. About that. Oh. Ten Oh, No 5 so. So 16 in total. Not yeah, Yep. OK. And that'll be my turn. And then you want to move me so that I'm within? Or can I move myself actually? You should be able to, yeah.

1:29:31 Oh, I'm I've got myself on the. On the ruler. Not on the grabby tool boop. That's where I was. OK, OK, so as he takes that second hit, the serif TA kind of takes it on the chin. And then as his heads turned away, he starts like laughing to himself and he goes, foolish mortals, I wish I wish your minds were nothing but ash. Forget your courage, forget your strength. Let the flame devour the memory of who you are.

1:30:13 And we're going to take a little bit of time here because this this wish with the head. Kenzie confirm. I rolled this Wish is effectively going to burn your memories and I will allow each of you to choose, but I need you to forget either one ability or one spell. What's the save? There allow ability. Yes, forget the ability to talk there. On a wish spell, I don't believe there is a save. It is a ninth level wish spell. So do you mean like scalability or do you mean? Like, I don't know.

1:31:01 Abilities we are using would be like class abilities. We're talking like for row, Cunning Action or for a fighter. Barbarian literally only has rage. Or barbarian rage. If you're taking away my barbarian vision, I'm. Just I'm not doing anything. You have the choice. You said that or a spell? Correct. What kind of barbarian has a spell? Do tell me. Does that kind of cantrip. Cantrip is a spell. Yeah, I. Don't have cantrips do. You have dark vision. Oh, I'm going to forget the maneuver. That's an ability.

1:31:42 Are we losing this for forever? That would be Medicamy. I can't answer that right now. Let me know whenever you want mine and I'll. Sure, give me one second. I'm just going to write this down. Yeah, I'm ready too. OK, so I'll just start writing some of these down here. So OK, let's see. So what have you lost? The light can trip. OK, Gene. Also the light can trip. Nice. Yeah, Miros. I'm going to forget under common as a language. OK, so I just had that same discussion with Mimi.

1:32:23 I I mean unless I can be. You said racial ability. OK, I mean, he's right that. Otherwise. Otherwise, the white, the light tantrit. So everybody else just gets on a stop treat. Well, no, I'm I'm it was going to consider it for both of you because he he does bring up a point if maybe you'd like to forget common. I don't no. Or I could get rid of my Daunting Roar trait as a Leonian. Will you ever use it? Used it. I've never used it in my life. It just causes people to become frightened. Oh, OK. Then I would can, yeah, I would say that would probably be your better option. Is Daunting Roar. Because then we want to are you full barbarian? Because you, I mean you can get rid of rage, unarmored defense, reckless attack, danger sense, fast movement. I'm just getting rid of one thing that I have never used. Yeah, well, I'll March Daunting war. OK, so maybe we'll lose daunting war. OK, Nero's if it's.

1:33:23 Like Cam trip? OK, Light Savar. I'm going to forget my trip attack maneuver Castea Thomatergy. Right, so never mind I want to kill him. I changed my mind. Again, told you. I'm going to make him into a nice fucking Stew and we're going to eat handsomely. Do we know what happened now, Spencer? So effectively what will have happened is once he says that all of you feel this incineration in your brain, it doesn't cause you to, you know, go prone or anything like that. Effectively you unbearable heat in your brain for in your mind for just a moment, and that's where the the the loss of all these abilities occur. So from there.

1:34:14 I guess that's my question stands. Do we know you? Like we know something happened, but do we know what happened? You would feel something. You would feel and you would feel. Or is this one of those situations where I go to try to use it and then I can't? You at this point would not know that it was there. You have effectively it has effectively been erased from your memory. Oh ow, I lost one last thing to worry about. Right, at least I don't have to miss it. OK. From there, light and all that. From there from there he will go and attack Savara with his heated blade. 18 to hit now Sweet.

1:35:04 NAR. OK. NAR NAR. Back to the. Street will swing again with his heated blade. God damn it. But he's not rolling good today. It's me with Amelia attack, correct? Fuck it, I'm going to use a reaction and use this over here. You already did, actually. I'm not in range. Never mind. 5 feet away, Dang it. Are you 5 feet away on my map? You're right next to him if he's swamming at you. That he oh, he moved up.

1:35:47 How bad? I didn't look back. Well then, yeah, I'll so. You can't use it. Yeah, I'm going to react and use a a superiority diet to swing at him. OK, well actually, well, I he crit failed, so yeah. And can. Still use our superiority. Well, I mean, you can, yeah. It's when a creature misses you with a melee attack, you can use your reaction and expend 1 superiority die to make a melee weapon attack against it. OK. Go ahead and do that. Add the superiority die to the attacks damage roll on hit. OK, cool, that's good to know.

1:36:36 All that teen damn it. Almost like crap 27. That's the hit. Oh, I lied. Sorry, 28. That hits OK, yeah. OK, cool, that is. You'd like some epic game music? This is like depressing. It'll be edited in, don't worry. 13. OK. It'll be that. OK, so because of the critical miss, he will swing miss and he will slide 5 feet to the north.

1:37:19 I need another attack of opportunity from Savara. Oh cool, how's that? Doesn't does your your maneuver make you use your reaction though? Does. Yes, he can't. Oh it does. OK, then you wouldn't have an attack work to OK, I thought that was just a OK OK, then when he slides he will stand up and he will attack Kasdea, the 24 hit. How do I know against your AC?

1:38:00 Oh yeah, 17. Jesus. What do you think I am? A barbarian? Hey. Hey. Shit and I don't hear it. OK, so Cassia, you will take 25 fire damage. Damn, why do you hate me aft T fling? Yeah, you're right. Yep. Thank you. So 12. OK, awesome. I got you homie. It hurt like a bitch. OK. Next will be Ogman. I would like to cast lightning bolt.

1:38:41 OK. Circle lightning farming, 100 feet long, 5 feet wide. Line blast is from you in a direction. You choose each creature in that line, which was only him, makes a deck saving throw, taking 8D6 of lightning damage on a failed save, or half as much as successful. So I. So what's the save DC? Looks like 13. He fails. OK.

1:39:22 And rolling. Sorry. So it looks like yeah. And then that's all I can really do. Any boss actions again? I don't, as far as I know. OK. Next is Mimi. Seeing this man freaking roast in front of my my one, my one companion I actually trust. And that's really dramatic, but it's OK.

1:40:05 What isn't dramatic about Mimi? Let's be real, I'm going to enter rage as a bonus action and Mimi finally shaking out of her like just. I don't even know. She wasn't feeling it. She's going to swing at him with her great axe. OK, roll the hit. Or Mimi appears next to you and goes you know what? Fuck this guy slammed into him. That is a 17 to hit. That hits. That miss I need to get rid of one of my rages 7 that's nine points and I'm going to swing again from my second attack. OK, there's a a 28 hit.

1:41:04 Yes. I'm a headache and and that is or yeah, sick. 10 points of damage. OK. That's all Mimi does. All right, next is going to be Neros. How big is the gate meaning Like how thick is it thick and is it stone? It is, I would say, approximately 5 to 10 feet thick.

1:41:51 The gate as far as. Like as it appears. Yeah, it's, it's bigger. Well. Feet thick? Well, that's a. That's a big difference. Yeah, well, it's so keep in mind that the map is kind of tilted just a little bit for and I wouldn't necessarily rely on the map itself for dimensions. I would say between 5 and 10 feet thick and it's taller than Seraph TA. So I would say approximately 45 feet high and you know, kind of that circumference, the, you know, even circumference. So it's pretty wide too.

1:42:33 I'm going to catch spirit guardians. OK. Love. Right. And I'm going to make, they're going to take on the appearance of Faye, and they'll be 15 feet away from me circling. I'm going to designate every creature that I can see that as an ally to me, as unaffected by them. And whenever something enters or starts their turn in my radius, they take 3D eight radiant. So any creature within the radius. That either moves into it or starts their turn in it. Any creature. Except for the ones that I deem to not be affected. Anything I can see.

1:43:17 So you when you cast, you can designate any number of creatures you can see to be unaffected by it. An affected creature is half Yep. While in the area, OK. It enters for the first time on a turn or starts its turn there. It has to do a wisdom savings though, or take some damage. Gotcha. OK. Or take a lot of damage. Otherwise it's half damage. OK Magic magic magic bonus action. I don't know if I have anything I can do really. You only cast that third level, right? I don't think you have access to 4th level yet. I do have access to 4th level and I. I'm about to scream. Didn't. OK, so you're casting a third level? Yeah.

1:44:00 OK. OK. Anything else? No. OK. All right, next will be Kazaa. Yeah, so Caste is gonna run up next to Savara, or at least as close as she can get because I only have like a 30 foot. Movement OK Five 10/15/2020 5:30 So real quick Jesse, you only designated Mimi and Savara for that, correct? Or did you designate? No, every everybody except the dude cat. I was going to say because I was thinking I was going to be next to Savara, not behind her.

1:44:43 You, you have 30, right? Yeah, 30 would get you here or here. Put me there. OK, Yeah. And then she's going to Chuck. Sir. Slays a lot, which is my dagger. Yeah, yeah, yeah. Just my regular dagger OK, not. The list of that one. The all name is together or something. No, no. I just found out this morning that I could name them. Well, the hit. I got really excited 18. Oh, that hits. Oh, I'm aware. But I just thought I'd ask, all right, D20 or D4 for? To throw it, you'd throw your normal or roll your normal damage, which is 1 D 8 + 2 I believe.

1:45:29 Look at your. You said 1D. 4 + 2 oh +2 my body's 6. You said plus four. It was just six, OK. Anything else changing his mind up like an on and off switch? I'm going to check my Whisper Fang too. Oh. My God. OK. So yeah, you can. My roommates are crazy. OK, so you're done. Next is. Will a 19 hit? Yes. What are you doing? Doing the chromatic orb spell again? Yeah, you are. Is that there's no D safety see there right.

1:46:09 Not that I see on the description listed. I mean, if you want to go by it, it's 14. All right, go ahead and roll for. Are you rolling the same kind of damage? As I are I I pre rolled everything and then I was just waiting for my turn. So, OK, so right. Yeah, with the sorry, go ahead. Yeah, what was the damage? OK so with the blast from Neros the total came up to let me just double check 26 points of cold damage. OK, as you hit him with this cold damage, he starts to start rocking just a bit and he lets out this guttural roar into the the portal. Oh no.

1:47:02 And outshoot outshoot 2 fire elementals. Why? Are. They blue. OK, first, I don't. He's a freaking seahorse, all right? Next will be Savara. Let's go. Well, I'm gonna have to move up five feet, so let's just do that and then I'm not showing at him with my anymore Warhammer. Oh, OK. Oh no. No one can resist Mash. What? Have you ever seen that Mash? What? No. What? I'm getting a look. I'll send it to you because yeah, I guess out of context that sounded really weird.

1:47:49 Yeah, just OK, I'm going to use that reroll thing that you were talking about, your inspiration. Oh no, the one re roll. Yeah, yeah. OK, that'll do. That would be a dirty 20. OK to hit. And I'm also gonna do Strike of the Giants, Frost strike on that one. So that's the extra 1D6 of coal damage and he needs to make a con saving throw. BC 16. So he beats it. OK, that's fine. And then damage is really OK.

1:48:34 Well, damage is 7. What is this force? Nope, budgeting 7 budgeting and three cold and then I'm going to use my second action and I'm going to swing again. OK, I'm going to use God damn it, just going to say that the two, but I'm going to use the inspiration or burn through them right now. That'll do. That will be a 22 and then yeah, what's the We'll leave it at that and just roll damage. OK. 12 bludgeoning and that is my turn. 12 bludgeoning. All right, and that's your turn.

1:49:18 Serif TA. Beer Guardians. Yeah, I forgot about that. Yeah, he did wisdom saving thorough. Oh, and no not he's not his turn 16's to save. He beats it. OK, he takes. 3D8 necrotic minus or halved right? Halved. Yeah, 17 halved so. Benefit the player so that. Would be. And that's a radiant damage. Oh, Radiant. Yeah. I'm sorry. I was looking at the second part. 3-DA if you're evil. OK, my apologize. All right, I got that.

1:49:59 Eat. There. OK, He kind of takes that radiant damage. He kind of puts his his hands up in the air and goes stumbles back and is kind of on wobbly noodle legs at this point. But he will recover and he will. Now is Spirit Guardians concentration correct? Oh yeah. Yes, OK, he's going to do a ranged attack at Neros. Oh no. That will be 24 to hit. Oh yeah, that hits. OK, that'll be 19 fire damage at you and I need a con saving throw for your concentration.

1:50:45 All right, let's see. I get advantage on them. So the first one's going to be 24, the second one's going to be 26. Now forgive me, the constant concentration saving throw is. Half damage plus 10. Yeah. So that's 919. OK. Yep. OK, so you let. Me make sure that's correct. I think that's it. Let me double check I. Think it is it's it's it's there's two things because it's this or another one, and it's whichever one's higher. Oh yeah, the cut. The DC for this check is either 10 or half the damage taken, whichever is higher, so you'll succeed. Oh, so I really beat it.

1:51:34 OK, you super beat it. Next he will swing at Savara with his heated blade that will be a 923 to hit. It's barely. So that's 111111 slashing and 16 fire. Third action he will put his hand on his chest and the only thing you got you would see is that he disappears. Are you fucking kidding me?

1:52:15 Are you joking? Are you being so for real right now? Spencer? I'm God. I will reach you this goddamn screen and I will strangle the out of this character. I don't care. I'm getting my hands on him. I don't know. I don't know how. I don't know when. I don't know where. But if I see him on the street, doesn't know he's getting hit by a flying. Chalupa. So if he's something. If he if he moved, he was in the ring, right? So let's start with Jesse. Sorry. Counterspell. Eat the counterspell. Sorry.

1:52:58 Not sorry I saw me off for. The DM tonight, starting with me. I look, I said sorry before combat started. No. I'm not sorry I unlocked those that door like a freaking boss. I'm playing this game. I don't do a lot of damage, but I also don't let him do anything the. Preacher's Cassia spell of third level or lower. It fails. It just doesn't happen. Oh, no. Oh no, if it wasn't that exhibitor. Hey, what's going on?

1:53:38 There's something wrong. No, no, no, no, no, no. Everything's. Everything's cool right now. There might be some problems later, but we'll cross that bridge one weekend. Oh, no. Oh. No. Just don't. I'm sorry, don't. Don't forget I still have a couple of spell slots left. That was like said, almost in the same like tone and whatnot too. That was great. 13 Let me say it again, 13 prepared spells. Don't pay some off, we're still in the fight. He's already. Paid. Yeah, please. Don't lock the door that shouldn't have been able to be unmarked, OK? Yeah.

1:54:22 What happens with this one, Spencer? So the spell kind of he goes to cast invisibility on himself and he you see just for a moment him start to flicker and Nero's like snaps his fingers and all of a sudden he's and he's just still standing there. He's like. As he's as he's about to cast and he does that flicker, Nero says. You may try to leave, but you'll never be forgotten. That's the end of his turn. All right, we'll move to the second fire elemental. Oh, we have blessed too, don't we?

1:55:04 If it took that path, Kasdea gets a attack of opportunity. I did cross, you are correct Kasdea. You what? Do. I. Roll for that. I think he's about to cry. Whoopsies roll. For that. What? Roll with your flame? Oops rapier. It's just a weapon attack roll AD 20. She rolled A1. Use the. Use the thing. Use the thing. Oh yeah. Yeah, yeah, you have you. Can use my thing? I'm using the thing. But you can use my thing. Too. What's your thing? I don't know what that means. The one the that homebrew spell once Before the spell ends, each affected creature can reroll and attack ability or saving throw, but only once move all. These stupid I will literally give you $20 if you roll another one.

1:55:56 But if you roll a Nat 20. 5 plus. Plus something. You have a plus to your fire sword. Go to your inventory. Come on, babe, you got this. I. Don't know if it's got like a + 19. Babe, well click Shishka. How you interrupting? What the hell? What just happened here? Did I hit it? I don't know because I can't see your plus ability because you named your. I had you with such a long name, one D 8 + 4. That's not what I'm looking for. I'm looking for the plus +7. OK. So what is that? So 5 + 7. That hits.

1:56:37 Cool. Are you OK, Spencer? Oh wait, no, no, it's a 5. 5 + 7. Oh, that's a miss, but you have I. Was gonna say. But you have blessed, remember? Yeah, it's a roll AD 8. I don't have AD 8. What's the name right here? Bless a blessed it's just AD 4. AD 4, not D Yeah, well it doesn't matter any. Any number she rolls is going to get her a hit, so it hits. 4. That it hits. Yeah. OK. So AC is 13. I hit it. OK, so roll for. Damage. Hit it, hit it one. D8. That's a six. You know. It's a 10 fire, OK. Thanks guys for looking out for me.

1:57:17 Otherwise I would not know what I was doing. I would just be sitting here. The problem? Was nice, he passed me and I just watched him go. The problem with playing with that forever DM is that they know the rules. Thank goodness for that. You you were using your magical rapier, correct? Yeah, I was using my fire one, the one that I held up, looked at him and said, look, I got one of those too. You're not so special. You're not special. My mom says I'm special. Well, your mom is so fucking, there's actually nothing that they can do from there.

1:57:59 Except for take it like a little muffin. Man, this thing wouldn't know that. I'm working on my sensor you. Have to do this? No, that's good. I'm not. It's a wisdom saving throughout, correct Jesse? Oh yeah, OK. What's the save DC? 16. He rub a 15. OK, so that's three D8 radiant, right? 99 damage radiant. OK, OK. He will attack you. He will touch you. Whoa, whoa, whoa. What? Pause. Consent. Consent. Consent.

1:58:41 He practiced consent in this. Chin up. Yes, we do. And he rolled. I don't give him consent so. He can't touch him. So that's a no, OK. He does it because it's an 18 to hit. Oh yeah, For what? He doesn't touch me. Great, he'll do it again. But. Hold on, Michael Jackson. And he failed and does this miserably. OK, I'm assuming by Spencer's reaction. So as he goes to touch you again. He's going to fondle your your eyeballs. He's going to pull the eyes from your skull. And well, he's going to crit fail.

1:59:22 I should I should say. Oh no. Oh no, my boy. Someone should help him. Yeah, somebody should probably help him, huh? He's actually going to accidentally touch Seraph TA and roll a fucking that 20. He touched himself. Oh. No, the fire end elemental #2 touched the big bad guy, the dragon. Dude, yeah, but but he's got fire immunity. Room. Yes, he does. But. I. Mean you can just make it funny. Make the little dude go out in a poof of smoke. I'll tell you what I will roll percentile odds. It doesn't go off even it he'll he'll take normal. That's that's too good of a of a thing. They haven't take at least half like only half damage. I.

2:00:22 Mean. It's fire, right? That's what I So it should deal. It should do nothing. OK, so you're saying half or nothing? I I'm saying it should do nothing. Rules is written man. Hey, his realm, his rules. No, I'm going to say because it's a crit, I'm going to give it a chance. On a 10% or less it does cold damage. OK, 29, which is an odd, so it does nothing. OK, fair. So that was very close. OK, next is going to be Ogeman.

2:01:03 All right. I so is everybody in like a 60 by 60 foot square ish give or take? From you. No, just. Together, so I mean. Everybody up by him. Yeah, I mean, the entire room is less than 60 feet, so. OK, so I am going to cast, I'm going to cast Land's aid damage, and as a magic action you can extend the use of your wild ape and choose a point within 60 feet of yourself.

2:01:44 Oh no, sorry, my bad. So 60 feet of yourself. So everybody that's clustered up by the big bad guy. That would be 60 right there from you. Yeah, so I need 10 feet, a 10 feet cluster by the big bad guy. Somebody have to roll. Put the square over its range is 50 is yeah, 60 feet, but it targets a 10 feet area that would be. Yeah, sorry, right there. It could still hit all of those. OK, well you guys don't have to worry about that. Each creature of your choice in the sphere must make a Constitution saving throw against your spell save DC. Taking 2D6 necrotic damage on a failed save or half as much damage on a successful 11 creature regains 2D6 hit points. So whoever is the lowest, I would like to have them regain the hit points that.

2:02:41 Would I'm at. Like tomorrow. Yep, and I'll let her roll her 2D6, OK? What's? The point again? 1313 for Khan, Yeah, but it'll be for both the big bad guy and the little bad guy did. You crit. They both fail. Oh, and then it'll be each take 2D6 necrotic damage. Well I got 6 like it. Floating dice so. It'll be 8, just two D6, correct? Yep, per creature. 8 to the fire elemental 8. 2. Big bad guy.

2:03:27 Big bad. OK. And I would like to use a bonus action and use misty step you. Can't. Yeah. I can't, yeah. You can't and only the one to. 2 spells Spells. Oh, my bad. OK, then I'll just. You can do a, you can do a can trip if it's a bonus. Action. It is a bon if it's a bonus action, yeah. It's like if you have green flame blade or anything like that. I'm good.

2:04:11 Sorry, I'm brand new. No, you're. Good. No, you're good. You're playing with a brand new DM dude. This is literally my second time playing. It's like, yeah, I'll just, I'll stop right there, I guess. OK. I'll, I'll just stop right there, OK? Next is Mimi. You know me, I'm a hit him OK, because I think he's ugly. You have reach correct. Yes, I have reach 16 half points of damage. Let me. Pull out them to to hit the big bad. You got 16 to hit. OK, 16 misses.

2:04:54 OK, second attack is 22. That hits. Did you add AD 40 or 16? 4 So that's a dirty 20 that hits and 18 points of damage for my first attack, then Jesus Christ, my second attack. 18 to hit. I did add the D4. Does that hit? Yep. OK. And then that is 12 points of damage and that is? OK.

2:05:41 Next is Neros. OK, so. I think what I'm going to do here, hold on, let me look at the map. What's the radius of this? Oh fine, that's great. A 30 foot cube, right? It's a 30 foot cube area or square. I'm going to put it above the 2. So it's 20 feet on the elemental, 20 feet on the the the free, right, The free. So right there. I don't see what you you're not doing anything. Oh no, like like closer to us. So it hits the the elemental too.

2:06:22 Can it also will it? It's 30 feet so. 30 foot cube, right? 15202530 yeah I want to hit the gate too so push it like all the way back so. If you're. Doing 30 foot cube so that yeah. So I want the front, the front of that cube to be positioned like like of me. So it'll hit Savara, I think like Savara will be in it, but that's OK. And it'll be the entire back half of back quarter of the room or whatever, you know. Yeah, kind of like that. So one more 2 less, 2 squares less, one more right there.

2:07:05 That's how it's going to be positioned, but it's going to be, I thought. It was 30. Feet it is. I'm great, it is, but I'm just telling you where I want the front of the 30 feet to start. It doesn't matter that they hit, you know, the second the last 10 feet are up against the wall. Is that a a? A location of which you can see. Within range. OK, yeah, that would work. So 30 would be here. I'm going to take out my water skin or my flask or whatever I have in my adventurers kit and I'm gonna throw it up to that center thing. So I'm going to have to make a roll there, so. You'd be aiming for right here.

2:07:52 Yeah, sure. Plus D417 and it doesn't have to be perfect, I just need it to go up. 17 hits. Do I sufficient? Does 17 sufficiently get it above them? Yeah. OK, then I'm going to cast create water at 4th level and I'm going to create 40 gallons of water in a spout down on the two of them and the gate. How do you want to do this? So Neros will toss his flask into the air, knowing that he's kind of a shoddy aim at those things, but surprisingly is able to pull it off. And similar to how in like Old West movies, you have like sharp shooters, people throw up a coin and shoot a hole from it. He tosses that flask up and then kind of just does like a finger gun at it and simulates the hammer of the gun going off. And all of a sudden when that flask is upside down, a raging geyser starts flowing out from it, but down and it just starts to flood in.

2:09:06 That area hits both the fire elemental and the fridy and the gate with with just ear force. OK so as that happens seraph TA in both in both the fire elementals, the fire elementals effectively just go poof into into smoke because the damage was so great to the gate Seraph TA where there his body will crumble to the ground into cinder and molten glass and the burning gate behind him will groan like a dying heartbeat and flame surges outwards. But instead of consuming they twist images into your mind. You see a sea of voices chanting and firelight the Sealed Flame cult, their ash marked bodies swaying in ritual, each chant bearing his name, Each word fanning embers into smarks. Each word fanning embers into sparks. Even as the Afriti falls, their faith still burns on. The vision shifts to a vault of Obsidian mirrors deep beneath the Ashen belt.

2:10:35 Each mirror shows a different reflection of the gates that you've just closed. One collapsing, 1 burning brighter, 1 standing untouched. A whispered phrase coils through the air like smoke. What is sealed may yet be unsealed. Fire remembers, and fire waits. Finally, the fire flares one more time as you glimpse a Shard of white hot flames suspended in endless darkness. And for a heartbeat, it pulses in unison with your own heartbeat, then vanishes, leaving only the cooling stone and the echo of your victory. And you successfully defeat Sera TA. Yeah.

2:11:24 Can anybody see his blade laying on the ground by any chance? Is his blade anywhere to be seen? Butter knife and butter knife. Evil twin recoverable. Yes. Oh thank God. OK, good. Now is the heat blade visible that he was using? Give me an investigation check. Oh, OK. I use my eyes instead to look for any relics your. Eye. Oh, your eyes. There you go. Is that good enough for you? Net 20. You good? Nice.

2:12:09 Yeah, I'm going to say yeah, we'll work that as a homebrew item, but I'm going to give that to a friend. That 20 God damn. Well, while y'all are snooping around, Cass Day is going to walk up and retrieve her daggers and she's going to pick up the first one and she's going to go, oh Sir, we'll sleeve a lot. You got monster goop on you. She's going to wipe it off on her pants and put it back in her sheets. I think Neros is going to Why? Because I have to sleep next to her tonight and she's. No. It wasn't. Just the way of the weapons. Lick it so. So that's going to have to be a homebrew weapon, huh?

2:12:51 Yeah, we'll, we'll homebrew that out. OK, I'll just make a note that way we don't forget next time. OK, what was it called? The heat blade. I'll have to actually homebrew the item because it was just the heat blade itself. There was really no, there was really no staff lock for it other than like in the actual creature itself. Yeah. But we'll, we'll work that. Out all right, I put a note in it so I don't forget. OK. I'm just talking to my weapons right now going. You guys get a good job. OK, so who? Who's the barbarian of the group? That would be McKenna. That means somebody's going to be getting the heat blade because I can't use it.

2:13:35 OK. What would you like to do from there? I don't know, just Mosey around with everybody else I guess. Well, we need to. We got what are all the objectives. We didn't locate the missing ash scale. Is is the gate, I'm going to say was there any erosion that has taken place? Any any like loose parts of it? Yeah, I mean effectively you let go a geyser of water with enough force to break. I mean, it's 40 gallons. It's the force that matters. Yeah. So just to make sure it's well taken care of, I'm going to mold Earth any number of times it takes to make the gate crumble completely, we'll say. Three times.

2:14:21 Yeah, it's just it's a canned trip, so I don't. Care. No, that's completely fine, but I can only. Move five feet at a time. Oh yeah, that it's fine. Yeah, I mean, I can help too, so we'll just call it a day. That sucked because like most of my stuff. And then I'm going to. Flame, flame, flame, flame. So I couldn't do anything. And then I'm going to look for additional relics in that area, I suppose, like in this room. OK, give me an investigation check. Well, first I'll, I'll take a look to see if there's anything around to look in and then I'll go to those things. So is there something no like something that anything that looks nicer than the other, like a bookcase or a? No, I mean effectively this room was empty other than the the gate itself.

2:15:11 And yeah, correct. OK. Well then for an investigation only 14. Yeah, there's nothing else really here. Cool. But yeah, as far as object, the mission objectives confirm their fate of the the scouts. Recover remains like you said, investigate the ruins ruins and secure relics or caches before rival factions. Neutralize the dude and prevent Dominion and Sealed Flame forces from establishing control. Which I think we just did with both of those things. But we should probably go find some relics and any of the scouts I'm going to cast detect magic. OK, explain Exactly.

2:16:03 Wow. Like what is that? What are you? Where are you detecting the magic from? If it's within 30 feet, Correct? 30 feet of me. Correct. There's I cast it. Well, I'm going to start walking around like through the thing, the place. So you're just going to go off on your own? I'll do while they're doing their thing. I'll cast it as a ritual and then I'll I'll just start walking. It penetrates most barriers, but blocked by a foot of stone, things like that. I'll follow along too. OK. Just in case. So I'll probably go, I'm going to say probably N 1st, that's furthest away from the the poison pit. OK, you get to about here and your detect magic starts to you can use your action.

2:17:02 Let's see, faint aura. Yep, a faint aura around the object so I can focus from around or whatever for six seconds. You get to here and you see aura of magic coming from here and here. And I take a perception. Give me a perception check. OK, so that's 24 No 25. OK, there are two fire elemental standing right there facing away from. You. I mean, I do have my waterfront and I'm with you. And so I.

2:17:46 Can. Hear one more time. As. You see them? I need everybody to roll for me. A Dexterity saving throw. Oh. Shit. Remember you all have advantage on it. How long did that? Spell go. Oh, that's terrible. It's concentration, but let me double check actually. OK, I'll take that 114. 14 OK. Oh, no, yeah, you don't get advantage. It's definitely over. I didn't.

2:18:27 So I I. Was like very. It has to. Be Oh shit, yeah. So 9 then. I get a if you rolled. Two at the same time then. 18 yeah if you rolled 2 at the same time you probably should re roll one, but if you roll them one after the other then take. One right after another, it was one right after. Another, then take. Yeah, then take the first one. OK, I got an 18. So. 18. OK, Savara, I'm, I'm sorry, Osisa, I need you to grow me a Dexterity savings app. Oh, OK. I can no longer see the map either, so I'll just use my head. 12.

2:19:13 OK, everybody is going to be OK, but you feel the earth just start to violently shake as this happens. Stones start to fall from the ceiling because there is an imminent earthquake happening. OK, I am going to activate my large form in GTFO. OK. So you're going to go up the stairs, OK? Guess I'll follow. All right, so because you are quite a ways away, I'm going to need another Dexterity saving firm. My large farm gives me 10 extra feet of travel so I can travel 45 feet.

2:20:01 You're you're out. You're you're safe. OK. Do you? Want me to make a deck saving through? Yes, I want a. Five. OK, you will fall prone. Good. Next. Oh, Cecil, I'll need you. Let's see here. Yeah, Cecil, I'll need a secondary Dexterity saving through. OK. Let's try a different die that'll. Do I'm going back? I'm going back to where they are, Spencer, just so you know. You want to go all the way back in. I want to go somewhere I can see them.

2:20:43 Well, they're currently on their way out, so I mean, you would see Osisa and Savar here. You're not showing your thing anymore. Oh, OK, I apologize. Oh, but I can see where you are, Yeah. 15 OK, you will make it out caste I need you to roll me a dexterity saving throw, please. I. Just did that. I need a second one. Oh. I hate that for me. Oh, that's. You'll make it out. OK, cool. OK, what about Saska or whatever his name is? Saska, we'll make it out.

2:21:24 He's doing great. All right, Savara, I need. I assume you'll stand up, correct? Yeah. OK. I'll need a Dexterity saving throw please. 17. OK, you will make it out, Nero. OK. Then I'll go. OK, give me. I'll need you to make me one more because you ended your turn right at that door. Matt 20 what? The hell. He just vanished. He just vanishes like poof. I just dimension doors myself for. Free. All of a sudden you appear at the at the door. At the top of the stairs before any of them get back, get through. Oh, hey guys, it took you so long. So everybody makes it out, and you are approached by the initial group of Ashley shards, the Action Shard tribe, and they almost have this look on their face, like, like, yeah, you did what?

2:22:25 Yeah, no, like you, you, you found them, right? Yeah, he he's, he's gone. He's swimming with the fishes. And you see all the ash and shy tribes just kind of bow their head and they walk away almost defeated, but still mission success. What about the ash scale scouts? That's. That's what we're talking about. Sorry. Not ash. Not ash. Yeah, correct. Ash scale my. Sorry, my brain's not. Firing right now. OK, we will say that we'll do it for session tonight. Cassia go to hell.

2:23:11 Jesse Neros go to hell. In fact, everybody just go to hell. That was that was a very collective group, group effort there. One of the best I've seen in quite some time. So you know what? Why don't you go ahead and level up? Everybody. Yep. How about two levels? Oh he just wants to throw big your shit at us so he needs to make it so it's challenge rating monsters can go higher. Some of them, no. Some of them are already at 8, so they're going to be at 10. There's a catch.

2:23:56 Oh God, everyone in your journal, I need you to write me down a number one or two. If you choose the number one, then you take one level. If anybody that chooses 2 gets 2 levels, and anybody that chooses one level gets none. If everybody chooses 2 levels, nobody gets any levels. Wait, OK, hold on. If everybody. Chooses one. Everybody gets one level if. If everybody except one person chooses one, that person gets 2 levels and nobody else gets any levels.

2:24:39 And if everybody picks 2, nobody gets anything. That's correct. The middle one, the middle portion was incorrect. So anybody that chooses one level gets one, or, I'm sorry, if everybody chooses one level, everybody gets one level. However, if you choose 2 levels, everybody that chooses 2 levels will get 2 levels. Anybody that chooses 1. Level right now. If if anybody chooses one level, they get none. If everyone chooses 2 levels, nobody gets any levels. Oh, this is too late for me to understand what you're. Saying, OK, So what level is everybody that's in the chat right now? 788. 8 if everybody.

2:25:22 We can't talk about it though, I don't think. You may absolutely talk. Well. The the smart move would be for the lower level people to pick 2 levels than the rest of us to pick one, and then we're all at the same level. You know, maybe a level ahead of us. On level 6. Could we? The people that pick one wouldn't get a level. Correct. So it could bring us all to the same level. Right, we have. They'd all go to level 9 and we'd go to level. We'd stay at level 8. I'd be at level 8 instead of 7. Not if you not if you picked the two and some anybody else picked A1.

2:26:03 How about this? How about this? You all pick two and I'll pick 1. So you all can go up two levels and I won't go up a level. OK. I mean, if that's what a sacrifice you're willing to make, I will not contest it. I have a locked in vote from Neros. All right. I have a locked in vote from Ogeman. Oh my God I have a locked in vote from Savara. Pick two, Pick three. Me Lord, that's. A great reference. Pick two I. Guess pick 2. Two OK, I'm putting in two I. Guess pick two, my Lord.

2:26:43 I have a locked in vote from Castaia, I have a locked in vote from Mimi. And we will find out next time on Crit Happens. Say good night, everybody. Good night. Everybody. Yep, that's what happens tonight. Thank you all for listening so much Head on over to our Facebook and stay tuned on Spotify as well. We will be releasing our after show at Nat 20 and unwind to announce the other rewards for tonight's escapades as as well as some after session talk. So we will say goodnight here from Crit Happens. Thank you all for listening.

2:27:29 We will see you next time. Bye, bye, bye.