April 22, 2024

SuperPod Game Club #1 - Kirby & the Amazing Mirror (Aaron's Review)

SuperPod Game Club #1 - Kirby & the Amazing Mirror (Aaron's Review)

Over in the SuperPod Saga Discord server, we've decided to spice things up and challenge ourselves to beat one game a month. So we've started a game club! Each month we'll vote for a game that each member of the game club will play, beat, and review. We've limited ourselves to games that are 20 hours or less, to avoid fatigue and to not take up so much of everyone's time.

Each member of the game club will write their own reviews for the game in their own words. Once they've been written, I'll post each member's review as an individual blog article right here in the SuperPod Saga website.

If you'd like to join the server and take part in this club, CLICK HERE

The first game that the SuperPod Game Club is playing for March is "Kirby & the Amazing Mirror" on Game Boy Advance! 

I'll post my review below. Enjoy!

 

Scabzilla's Review:

Holy shit. I just couldn't with this game. The map and routes to different areas is confusing and I fucking HATED having to return to the hub and then go back into a world if I took a wrong turn or took the wrong door. Not only that, but some new areas require you to access part of the map using a certain ability. If you happen to lose that ability on your way to the part of the map to access a new area, YOU'D BETTER TURN THE HELL AROUND. You'll need to return to the hub world, get the ability again, return to the hub world again, and then go back to where you needed to go and avoid getting hit.

A Metroidvania Kirby game would be really cool, but this just isn't the way to do it. Any other Metroidvania would reward exploration with a cool collectible like a health upgrade, new weapon or power, armor upgrade, or something cool. Not in Kirby, bro. You get either a map of the area (which makes the game much less frustrating, but is still lame) or an item to restore health. If you don't want to waste your time, just stick to the beaten path.

One last gripe I have is that, while on your way to where you need to go to progress the game, you will be locked into fighting certain sub-bosses. And those sub-bosses do not stay dead once you beat them. If you come across that area again later on in the game, you HAVE to stay and fight the boss again in order to proceed. Total slog.

All that aside, visuals and music are really good. I like the ability to call in some homies to annihilate bosses and the copy abilities are really cool. I completely forgot to mention that you can call in more Kirbys to come help you, because it almost doesn't matter. You can use Kirby's cell phone to call in 3 other Kirbys who will fight and explore alongside you. But Kirby's phone has limited battery and you can only replenish it by finding battery pick-ups. I saved the phone for boss battles so that I could plow through the game. 

Very steady 6/10. Would not play again.